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Returning 34 results for 'both broad diffusing corrupted recruit'.
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Rogue
Legacy
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Classes
Basic Rules (2014)
variety of skills as they do to perfecting their combat abilities, giving them a broad expertise that few other characters can match. Many rogues focus on stealth and deception, while others refine the
even they sometimes recruit apprentices to help them in their scams and heists. A few rogues make an honest living as locksmiths, investigators, or exterminators, which can be a dangerous job in a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Result 1–10 No effect. Your efforts fail to make a lasting impression. 11–20 You earn one favor. 21+ You earn two favors. A favor, in broad terms, is a promise of future assistance from a
sect in the temple offers you membership. 4 Another temple tries to recruit you as a spy.* 5 The temple elders implore you to take up a holy quest. 6 You accidentally discover that an important person in the temple is a fiend worshiper. *Might involve a rival
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Result 1–10 No effect. Your efforts fail to make a lasting impression. 11–20 You earn one favor. 21+ You earn two favors. A favor, in broad terms, is a promise of future assistance from a
sect in the temple offers you membership. 4 Another temple tries to recruit you as a spy.* 5 The temple elders implore you to take up a holy quest. 6 You accidentally discover that an important person in the temple is a fiend worshiper. *Might involve a rival
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Result 1–10 No effect. Your efforts fail to make a lasting impression. 11–20 You earn one favor. 21+ You earn two favors. A favor, in broad terms, is a promise of future assistance from a
sect in the temple offers you membership. 4 Another temple tries to recruit you as a spy.* 5 The temple elders implore you to take up a holy quest. 6 You accidentally discover that an important person in the temple is a fiend worshiper. *Might involve a rival
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. The Boromars recruit ex-soldiers as muscle, trained sages for research, sailors to crew smuggling vessels, and charlatans and urchins for their unique talents. Consider some or all of these roles for
give them a broad range of knowledge to support their schemes. Bards, rogues, and wizards are often drawn to this role. Safecracker. The “breaking” part of “breaking and entering” is the Safecracker’s
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. The Boromars recruit ex-soldiers as muscle, trained sages for research, sailors to crew smuggling vessels, and charlatans and urchins for their unique talents. Consider some or all of these roles for
give them a broad range of knowledge to support their schemes. Bards, rogues, and wizards are often drawn to this role. Safecracker. The “breaking” part of “breaking and entering” is the Safecracker’s
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. The Boromars recruit ex-soldiers as muscle, trained sages for research, sailors to crew smuggling vessels, and charlatans and urchins for their unique talents. Consider some or all of these roles for
give them a broad range of knowledge to support their schemes. Bards, rogues, and wizards are often drawn to this role. Safecracker. The “breaking” part of “breaking and entering” is the Safecracker’s
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
notice and attacks. When the first character reaches the top of the waterfalls, the following scene unfolds before them: The adjacent waterfalls are fed by a broad, shallow pool surrounded by ancient
the end of this adventure) is speaking in Aquan and trying to calm a pair of water elementals corrupted by the strange magic afflicting his river. Characters who succeed on a DC 12 Intelligence
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
notice and attacks. When the first character reaches the top of the waterfalls, the following scene unfolds before them: The adjacent waterfalls are fed by a broad, shallow pool surrounded by ancient
the end of this adventure) is speaking in Aquan and trying to calm a pair of water elementals corrupted by the strange magic afflicting his river. Characters who succeed on a DC 12 Intelligence
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
notice and attacks. When the first character reaches the top of the waterfalls, the following scene unfolds before them: The adjacent waterfalls are fed by a broad, shallow pool surrounded by ancient
the end of this adventure) is speaking in Aquan and trying to calm a pair of water elementals corrupted by the strange magic afflicting his river. Characters who succeed on a DC 12 Intelligence
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
both useful to the cause. Devils constantly strive to recruit mortals into their ranks by offering them rewards in return for their service. While they live, these cultists carry out the wishes of
contract offer from a powerful devil can arrive as a lesser devil. Demons generally have no regard for mortal souls and do not solicit them, but living creatures do have their uses. Groups of corrupted
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
both useful to the cause. Devils constantly strive to recruit mortals into their ranks by offering them rewards in return for their service. While they live, these cultists carry out the wishes of
contract offer from a powerful devil can arrive as a lesser devil. Demons generally have no regard for mortal souls and do not solicit them, but living creatures do have their uses. Groups of corrupted
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
both useful to the cause. Devils constantly strive to recruit mortals into their ranks by offering them rewards in return for their service. While they live, these cultists carry out the wishes of
contract offer from a powerful devil can arrive as a lesser devil. Demons generally have no regard for mortal souls and do not solicit them, but living creatures do have their uses. Groups of corrupted
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
broad patch of blackened ground. Nearby lie pieces of a fallen skybridge. At the clearing’s center, writhing vines with glowing, green veins wrap around the massive form of Pangil ng Buwan. These vines
stunned until the end of its next turn, but then its rage surges anew. The only way to end Pangil ng Buwan’s rampage is destroying the four spirit blisters in its lair. Corrupted Ground. Gigantic roots
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
broad patch of blackened ground. Nearby lie pieces of a fallen skybridge. At the clearing’s center, writhing vines with glowing, green veins wrap around the massive form of Pangil ng Buwan. These vines
stunned until the end of its next turn, but then its rage surges anew. The only way to end Pangil ng Buwan’s rampage is destroying the four spirit blisters in its lair. Corrupted Ground. Gigantic roots
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
broad patch of blackened ground. Nearby lie pieces of a fallen skybridge. At the clearing’s center, writhing vines with glowing, green veins wrap around the massive form of Pangil ng Buwan. These vines
stunned until the end of its next turn, but then its rage surges anew. The only way to end Pangil ng Buwan’s rampage is destroying the four spirit blisters in its lair. Corrupted Ground. Gigantic roots
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
follow this broad outline. Levels 1–4. The characters investigate petty crimes—pickpocketing, burglary, blackmail, and such—and help bring several Boromar Clan members to justice. The inquisitives find
killed in the final confrontation. Indeed, it turns out that the Boromar Clan arranged the operation to remove a dangerous group of rivals. Levels 11–16. Boromar leaders try to recruit the characters to
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
follow this broad outline. Levels 1–4. The characters investigate petty crimes—pickpocketing, burglary, blackmail, and such—and help bring several Boromar Clan members to justice. The inquisitives find
killed in the final confrontation. Indeed, it turns out that the Boromar Clan arranged the operation to remove a dangerous group of rivals. Levels 11–16. Boromar leaders try to recruit the characters to
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
follow this broad outline. Levels 1–4. The characters investigate petty crimes—pickpocketing, burglary, blackmail, and such—and help bring several Boromar Clan members to justice. The inquisitives find
killed in the final confrontation. Indeed, it turns out that the Boromar Clan arranged the operation to remove a dangerous group of rivals. Levels 11–16. Boromar leaders try to recruit the characters to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
servants in this 30-foot-deep pit, which was formed when a piece of the meteor that struck the High Hall splintered off. Necromantic Mist. The mist is formed by necromantic energy emitted from the corrupted
Companion. A successful DC 10 Intelligence (Investigation) check made to study the mist reveals that it pulsates in sync with the crackling energy of the corrupted Companion. Any creature that enters
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
servants in this 30-foot-deep pit, which was formed when a piece of the meteor that struck the High Hall splintered off. Necromantic Mist. The mist is formed by necromantic energy emitted from the corrupted
Companion. A successful DC 10 Intelligence (Investigation) check made to study the mist reveals that it pulsates in sync with the crackling energy of the corrupted Companion. Any creature that enters
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
servants in this 30-foot-deep pit, which was formed when a piece of the meteor that struck the High Hall splintered off. Necromantic Mist. The mist is formed by necromantic energy emitted from the corrupted
Companion. A successful DC 10 Intelligence (Investigation) check made to study the mist reveals that it pulsates in sync with the crackling energy of the corrupted Companion. Any creature that enters
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. At the chamber’s center, a thick, foul-smelling mist billows from a shallow pool of brackish liquid. Something large and scaly lies within. Beyond it stands a sculpted pillar and a broad stone table
magical device Chimagua once used to influence the dreams of Atagua’s people. The power of the Drought Elder has corrupted the stone, forcing Chimagua into a deathly slumber and accelerating the planar
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. At the chamber’s center, a thick, foul-smelling mist billows from a shallow pool of brackish liquid. Something large and scaly lies within. Beyond it stands a sculpted pillar and a broad stone table
magical device Chimagua once used to influence the dreams of Atagua’s people. The power of the Drought Elder has corrupted the stone, forcing Chimagua into a deathly slumber and accelerating the planar
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. At the chamber’s center, a thick, foul-smelling mist billows from a shallow pool of brackish liquid. Something large and scaly lies within. Beyond it stands a sculpted pillar and a broad stone table
magical device Chimagua once used to influence the dreams of Atagua’s people. The power of the Drought Elder has corrupted the stone, forcing Chimagua into a deathly slumber and accelerating the planar
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
determines that its original function was allowing acolytes to focus their divinations in the presence of low levels of psychic energy, and that its power has now been corrupted. Treasure. The hilt in
DC 15 Intelligence (Arcana) check, recognizes that the runes along the edge of the pool once channeled divination magic, but have been corrupted. Though the 10-foot-deep pool once held holy water
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
determines that its original function was allowing acolytes to focus their divinations in the presence of low levels of psychic energy, and that its power has now been corrupted. Treasure. The hilt in
DC 15 Intelligence (Arcana) check, recognizes that the runes along the edge of the pool once channeled divination magic, but have been corrupted. Though the 10-foot-deep pool once held holy water
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
determines that its original function was allowing acolytes to focus their divinations in the presence of low levels of psychic energy, and that its power has now been corrupted. Treasure. The hilt in
DC 15 Intelligence (Arcana) check, recognizes that the runes along the edge of the pool once channeled divination magic, but have been corrupted. Though the 10-foot-deep pool once held holy water
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
.
This was the bedroom of Demetrius, a priest in the Mages of Usamigaras. When the Cult of Zargon corrupted his twin brother, Darius, Demetrius vowed to destroy the cult. However, its hold over Darius
. Treasure. The chest contains 40 gp and four small agates worth 20 gp each. B56: Temple This temple has fallen into disrepair. Ornate mosaics decorate its walls, and decrepit benches line its broad aisle
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
.
This was the bedroom of Demetrius, a priest in the Mages of Usamigaras. When the Cult of Zargon corrupted his twin brother, Darius, Demetrius vowed to destroy the cult. However, its hold over Darius
. Treasure. The chest contains 40 gp and four small agates worth 20 gp each. B56: Temple This temple has fallen into disrepair. Ornate mosaics decorate its walls, and decrepit benches line its broad aisle
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
.
This was the bedroom of Demetrius, a priest in the Mages of Usamigaras. When the Cult of Zargon corrupted his twin brother, Darius, Demetrius vowed to destroy the cult. However, its hold over Darius
. Treasure. The chest contains 40 gp and four small agates worth 20 gp each. B56: Temple This temple has fallen into disrepair. Ornate mosaics decorate its walls, and decrepit benches line its broad aisle
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
coming out of them. The other two hold armfuls of tiny crimson candles.
Thick creepers with broad leaves encroach on the kitchen through a partially open door in the middle of a concave wall. The
worth 2,500 gp or more). If the characters recruit him, Warduke stays with the party for the remainder of the adventure, then goes his own way. While in the party’s employ, Warduke stoically follows
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
coming out of them. The other two hold armfuls of tiny crimson candles.
Thick creepers with broad leaves encroach on the kitchen through a partially open door in the middle of a concave wall. The
worth 2,500 gp or more). If the characters recruit him, Warduke stays with the party for the remainder of the adventure, then goes his own way. While in the party’s employ, Warduke stoically follows
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
coming out of them. The other two hold armfuls of tiny crimson candles.
Thick creepers with broad leaves encroach on the kitchen through a partially open door in the middle of a concave wall. The
worth 2,500 gp or more). If the characters recruit him, Warduke stays with the party for the remainder of the adventure, then goes his own way. While in the party’s employ, Warduke stoically follows






