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Species
Eberron: Forge of the Artificer
in the fey realm.
In their true form, changelings appear faded, their features almost devoid of detail. It is rare to see one in that form, for a typical changeling alters their shape the way others
advantage of contacts established by the persona’s previous users.
Changeling Traits
Creature Type: FeySize: Medium (about 4–7 feet tall) or Small (about 2–4 feet tall), chosen when you select this speciesSpeed: 30 feet
Shadar-kai
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Mordenkainen’s Tome of Foes
now they exist in a strange state between life and death. Eladrin and shadar-kai are like reflections of each other: one bursting with emotion, the other nearly devoid of it.
Changeling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Mordenkainen Presents: Monsters of the Multiverse
, their features almost devoid of detail. It is rare to see a changeling in that form, for a typical changeling changes their shape the way others might change clothes. A casual shape—one created
physician. Personas can even be passed down through a family, allowing a younger changeling to take advantage of contacts established by the persona’s previous users.
Creating Your Character
At 1st
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, and now they exist in a strange state between life and death. Eladrin and shadar-kai are like reflections of each other: one bursting with emotion, the other nearly devoid of it. Shadar-kai Traits
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, and now they exist in a strange state between life and death. Eladrin and shadar-kai are like reflections of each other: one bursting with emotion, the other nearly devoid of it. Shadar-kai Traits
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, and now they exist in a strange state between life and death. Eladrin and shadar-kai are like reflections of each other: one bursting with emotion, the other nearly devoid of it. Shadar-kai Traits
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
faded, their features almost devoid of detail. It is rare to see a changeling in that form, for a typical changeling changes their shape the way others might change clothes. A casual shape—one created
. Personas can even be passed down through a family, allowing a younger changeling to take advantage of contacts established by the persona’s previous users.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
faded, their features almost devoid of detail. It is rare to see a changeling in that form, for a typical changeling changes their shape the way others might change clothes. A casual shape—one created
. Personas can even be passed down through a family, allowing a younger changeling to take advantage of contacts established by the persona’s previous users.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
faded, their features almost devoid of detail. It is rare to see a changeling in that form, for a typical changeling changes their shape the way others might change clothes. A casual shape—one created
. Personas can even be passed down through a family, allowing a younger changeling to take advantage of contacts established by the persona’s previous users.
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
foot in the fey realm. In their true form, changelings appear faded, their features almost devoid of detail. It is rare to see one in that form, for a typical changeling alters their shape the way
take advantage of contacts established by the persona’s previous users. Changeling Traits Creature Type: Fey
Size: Medium (about 4–7 feet tall) or Small (about 2–4 feet tall), chosen when you select
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
foot in the fey realm. In their true form, changelings appear faded, their features almost devoid of detail. It is rare to see one in that form, for a typical changeling alters their shape the way
take advantage of contacts established by the persona’s previous users. Changeling Traits Creature Type: Fey
Size: Medium (about 4–7 feet tall) or Small (about 2–4 feet tall), chosen when you select
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
foot in the fey realm. In their true form, changelings appear faded, their features almost devoid of detail. It is rare to see one in that form, for a typical changeling alters their shape the way
take advantage of contacts established by the persona’s previous users. Changeling Traits Creature Type: Fey
Size: Medium (about 4–7 feet tall) or Small (about 2–4 feet tall), chosen when you select
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
rugs of many styles and designs. A brown-skinned halfling smiles and hops down from atop a stack of folded carpets beside the shop’s wide-open doors. “Welcome! Does anything catch your eye?”
From
smuggling business is dwindling, as his contacts fear provoking Atash or believe there’s no money to be made in the isolated city. Emad recently received a strange samovar from a treasure hunter in the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
rugs of many styles and designs. A brown-skinned halfling smiles and hops down from atop a stack of folded carpets beside the shop’s wide-open doors. “Welcome! Does anything catch your eye?”
From
smuggling business is dwindling, as his contacts fear provoking Atash or believe there’s no money to be made in the isolated city. Emad recently received a strange samovar from a treasure hunter in the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
rugs of many styles and designs. A brown-skinned halfling smiles and hops down from atop a stack of folded carpets beside the shop’s wide-open doors. “Welcome! Does anything catch your eye?”
From
smuggling business is dwindling, as his contacts fear provoking Atash or believe there’s no money to be made in the isolated city. Emad recently received a strange samovar from a treasure hunter in the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
of schemes she learns through the eyes, ears, and hands of her agents outside the prison. While outside her cell during daily exercise in the courtyard or during chores, she contacts her agents for
). Mountain. Silver and brown mountain peaks cover her chest, the tips following the angles of her collarbones. River. Swirling green and blue waters form a cascading river across her stomach, with scaly
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
of schemes she learns through the eyes, ears, and hands of her agents outside the prison. While outside her cell during daily exercise in the courtyard or during chores, she contacts her agents for
). Mountain. Silver and brown mountain peaks cover her chest, the tips following the angles of her collarbones. River. Swirling green and blue waters form a cascading river across her stomach, with scaly
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
of schemes she learns through the eyes, ears, and hands of her agents outside the prison. While outside her cell during daily exercise in the courtyard or during chores, she contacts her agents for
). Mountain. Silver and brown mountain peaks cover her chest, the tips following the angles of her collarbones. River. Swirling green and blue waters form a cascading river across her stomach, with scaly
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
of schemes she learns through the eyes, ears, and hands of her agents outside the prison. While outside her cell during daily exercise in the courtyard or during chores, she contacts her agents for
). Mountain. Silver and brown mountain peaks cover her chest, the tips following the angles of her collarbones. River. Swirling green and blue waters form a cascading river across her stomach, with scaly
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
of schemes she learns through the eyes, ears, and hands of her agents outside the prison. While outside her cell during daily exercise in the courtyard or during chores, she contacts her agents for
). Mountain. Silver and brown mountain peaks cover her chest, the tips following the angles of her collarbones. River. Swirling green and blue waters form a cascading river across her stomach, with scaly
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
of schemes she learns through the eyes, ears, and hands of her agents outside the prison. While outside her cell during daily exercise in the courtyard or during chores, she contacts her agents for
). Mountain. Silver and brown mountain peaks cover her chest, the tips following the angles of her collarbones. River. Swirling green and blue waters form a cascading river across her stomach, with scaly
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and forms a canopy that hides the ruined realm even from above. The area covered by the mist is a shadowy, muffled region devoid of life, sunlight, and sound. The wall of mist ranges in thickness from
sits in the middle of a ruined and abandoned village. Anyone who looks into the water sees brief reflections of the long-dead villagers going about their lives in harmony and joy. 2 In the middle of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and forms a canopy that hides the ruined realm even from above. The area covered by the mist is a shadowy, muffled region devoid of life, sunlight, and sound. The wall of mist ranges in thickness from
sits in the middle of a ruined and abandoned village. Anyone who looks into the water sees brief reflections of the long-dead villagers going about their lives in harmony and joy. 2 In the middle of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and forms a canopy that hides the ruined realm even from above. The area covered by the mist is a shadowy, muffled region devoid of life, sunlight, and sound. The wall of mist ranges in thickness from
sits in the middle of a ruined and abandoned village. Anyone who looks into the water sees brief reflections of the long-dead villagers going about their lives in harmony and joy. 2 In the middle of the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
objects and can’t be broken. Reflections. Reflections in this room take on a life of their own, taunting the creatures who cast them. A creature that converses with its own reflection must succeed on a
-foot-deep pit filled with grinding, blood-stained gears. The walls are metal cards devoid of grip.
Like the Sun and Moon rooms (areas 4 and area 5), this chamber is an elaborate trap. See the Balance
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
objects and can’t be broken. Reflections. Reflections in this room take on a life of their own, taunting the creatures who cast them. A creature that converses with its own reflection must succeed on a
-foot-deep pit filled with grinding, blood-stained gears. The walls are metal cards devoid of grip.
Like the Sun and Moon rooms (areas 4 and area 5), this chamber is an elaborate trap. See the Balance
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
objects and can’t be broken. Reflections. Reflections in this room take on a life of their own, taunting the creatures who cast them. A creature that converses with its own reflection must succeed on a
-foot-deep pit filled with grinding, blood-stained gears. The walls are metal cards devoid of grip.
Like the Sun and Moon rooms (areas 4 and area 5), this chamber is an elaborate trap. See the Balance
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cabinet cannot be used again for 24 hours. Folding Screen. The folding screen in the corner of the room conceals a magic self-cleaning toilet. ALESSIA BASEER
Alessia’s curly brown hair is tied into
room, notices that one of the mirrors near the corner of the room has a shimmer in its reflections. A creature that touches that mirror takes no damage and causes the mirror to turn sideways, revealing
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cabinet cannot be used again for 24 hours. Folding Screen. The folding screen in the corner of the room conceals a magic self-cleaning toilet. ALESSIA BASEER
Alessia’s curly brown hair is tied into
room, notices that one of the mirrors near the corner of the room has a shimmer in its reflections. A creature that touches that mirror takes no damage and causes the mirror to turn sideways, revealing
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cabinet cannot be used again for 24 hours. Folding Screen. The folding screen in the corner of the room conceals a magic self-cleaning toilet. ALESSIA BASEER
Alessia’s curly brown hair is tied into
room, notices that one of the mirrors near the corner of the room has a shimmer in its reflections. A creature that touches that mirror takes no damage and causes the mirror to turn sideways, revealing
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
characters burst into the room, they surprise its occupants. Several worn tables and chairs are scattered around this large room. Wooden benches are drawn against walls decorated with brown-and-red
ruffians to secure his own position in town. Glasstaff knew of the Spider through his contacts in the Lords’ Alliance and brokered a meeting. The Spider promised to share the secrets and wealth of the Forge
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
characters burst into the room, they surprise its occupants. Several worn tables and chairs are scattered around this large room. Wooden benches are drawn against walls decorated with brown-and-red
ruffians to secure his own position in town. Glasstaff knew of the Spider through his contacts in the Lords’ Alliance and brokered a meeting. The Spider promised to share the secrets and wealth of the Forge
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
characters burst into the room, they surprise its occupants. Several worn tables and chairs are scattered around this large room. Wooden benches are drawn against walls decorated with brown-and-red
ruffians to secure his own position in town. Glasstaff knew of the Spider through his contacts in the Lords’ Alliance and brokered a meeting. The Spider promised to share the secrets and wealth of the Forge
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
characters decide to call in the favor, Dral contacts his employers, and High Captain Horix Zoar does everything in his power to give the characters what they want, provided it’s within his power and isn’t
gains the benefit of Grandfather Tree’s bless spell. It disappears after 1 hour, or when it drops to 0 hit points, or when it is dispelled (DC 15). Avenging Animals d4 Animal(s) 1 2 brown bears 2 2
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
characters decide to call in the favor, Dral contacts his employers, and High Captain Horix Zoar does everything in his power to give the characters what they want, provided it’s within his power and isn’t
gains the benefit of Grandfather Tree’s bless spell. It disappears after 1 hour, or when it drops to 0 hit points, or when it is dispelled (DC 15). Avenging Animals d4 Animal(s) 1 2 brown bears 2 2






