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Returning 17 results for 'both build down caltrops roughly'.
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both build down cantrips rough
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
build, assuming its location is clear of creatures and hazards. Multiple characters can combine their efforts to reduce the completion time. Each Underdark outpost is basically a fortified encampment
. It can take one of the following forms: A small cave, roughly 20 feet square, with one or more gated or barricaded exits A walled compound, up to 20 feet square, within a much larger cavern A island with boats or rafts A hard-to-reach ledge, pinnacle, or promontory accessed by ladders and/or ropes
Kobold
Legacy
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Species
Volo's Guide to Monsters
sewer tunnels, paying them with food and tools the kobolds wouldn’t have access to on their own. If they are treated well and left alone to do the job, the kobolds work industriously and build a
, they might build a warren and make a permanent home there, while continuing to expand the town’s sewers as the community grows. These so-called “city kobolds” live underground but
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
have access to on their own. If they are treated well and left alone to do the job, the kobolds work industriously and build a network of passages beneath the streets, connecting them to a nearby
waterway and greatly improving the town’s sanitation. If the kobolds like the area and aren’t mistreated by the humans, they might build a warren and make a permanent home there, while continuing to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
presence. Your guild has roughly fifty members made up of skilled folk who live and work outside your Bastion, usually in nearby settlements. Recruit: Guild Assignment. Each time you issue the Recruit
perform this work for another character’s Bastion, provided their Bastion is within 1 mile of yours. Each 5-foot square of defensive wall takes 1 day to build instead of 10 (see “Bastion Map
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
: Roughly fifty people stand in a clearing just off the High Road, where the forest to the northeast and the swampland to the southwest give way to grassland for a bit on each side of the road. The
corrupt. Two other persons of note are here as well: Merrygold Brightshine and Valdi Estapaar. Merrygold is a priest of Lathander, the Morninglord. He and his church were given the rights to build the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
. If you want to create an easier encounter that will challenge characters but not threaten to defeat them, you can treat the party as if it were roughly one-third smaller than it is. For example, to
build a battle that is potentially deadly, though still not likely to be an automatic defeat. A party of four characters facing an encounter designed for six characters would fall into this category
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
god favors towers and hanging gardens that lift the verdant natural world up toward Nyx in her honor. In the Nessian Wood, Setessans build watchtowers that serve the dual purpose of military defense
watchtower.
10 Train soldiers at a watchtower to face an approaching mythic monster.
Watchtower Map The watchtower shown in map 4.6 is a roughly hexagonal stone tower, sculpted to help it blend
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
course, non-Acquisitions Incorporated rival organizations might be present. You are expected to drive them out of business. (Or give them untimely deaths. You do you.) A franchise can build or operate
a small kingdom — typically up to 50 miles across, with your starting settlement somewhere within. (For mapping purposes, this area is roughly the same scale as a province-scale map. See “Mapping Your
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
for them. The room’s contents are as follows: Table. A 2-foot-high, roughly hexagonal table made of welded scrap metal is covered with scavenged bits of broken machinery and scraps of food.
Music
guardian to attack. Zox’s music box has no magical properties beyond its ability to play a tune. The music plays continuously but stops if the box is dropped, shaken, or otherwise handled roughly. The box
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
all matters, great and small. At any given time, roughly one-quarter of the peers are powerful members of Lower City society, with the rest drawn from the Upper City’s noble families, called patriars
. Becoming a patriar is out of the question. Still, the wealthiest Baldurians live as much like the patriars as they can, buying up adjacent properties in the hopes of demolishing them in order to build
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, but they frequently carry nets, caltrops, lassos, and nooses on poles for controlling captured creatures. These goblins cook for the tribe, and in times of war they are also responsible for making
single entrance, but the goblins might build a number of escape tunnels that emerge far from that location. Close inside the entrance, if a suitable area exists, the goblins set up a den for their wolves
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
. If smokepowder is set on fire, dropped, or otherwise handled roughly, it explodes and deals fire damage to each creature or object within 20 feet of it: 1d6 for a handful, 9d6 for a keg. A successful
-good faiths, or excessive withdrawals from the stores of painkilling narcotics. It perhaps says something about Baldur’s Gate that city officials decided to build the hospital right next to Cliffgate
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
-foot-wide hall is liberally strewn with sharp caltrops. On the northern wall, passage to the room beyond is partially blocked by a roughly mortared, three-foot-high wall, complete with crenellations
Stairs The 5-foot-wide stairs that descend from area 1 are roughly carved. They aren’t dangerous to traverse, however, except that combat while on the narrow path can be risky. Three small landings lie
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
track down and recover the missing kegs of smokepowder before it’s too late. If smokepowder is set on fire, dropped, or otherwise handled roughly, it explodes and deals fire damage to each creature or
that city officials decided to build the hospital right next to Cliffgate, convenient to the graveyard and as far as possible from the wealthy neighborhoods. Hissing Stones This low stone bathhouse in
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
difficult on even the best of days. The forest is patrolled by wood elves, who defend the woods from poachers. Visitors who leave the inhabitants of the Misty Forest alone, and who build their campfires
smaller wrecked ships in the harbor roughly 60 feet from shore. Frost giants have already attacked the town once in the past month; this is their second raid. Twenty frost giants have descended upon
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
location on the arena floor roughly equidistant from the two teams. The ball is a simple ranged weapon with the finesse and thrown properties. Its range is 120 feet, and it deals 1d4 bludgeoning damage
, they learn three facts from the Ythryn Lore table, which Xerophon shares to build trust. The doppelganger also knows that to bypass the force field around the Spire of Iriolarthas, one must perform the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
information on Splugoth. 7. Stomp When the characters can see into this chamber, read: This enormous chamber is roughly circular with a high ceiling. A huge granite block is suspended near the ceiling in
from decades ago. After locating a gate to a demiplane of filth, the Masked Lord attempted to build a sewer system that could empty the city’s waste into that plane. It worked well, and plans were made






