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Returning 35 results for 'bother been diffusing construct reason'.
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Charlatan
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe, and how they see the
a born gambler who can’t resist taking a risk for a potential payoff.
5
I lie about almost everything, even when there’s no good reason to.
6
Sarcasm and insults are my
Backgrounds
Baldur’s Gate: Descent into Avernus
.
Suggested Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe
want.
4
I’m a born gambler who can’t resist taking a risk for a potential payoff.
5
I lie about almost everything, even when there’s no good reason to.
6
Sarcasm and
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
all visitors away. The reason for this sudden shift in the myconids’ behavior is that a blight has spread through the caves and is poisoning the myconids, twisting their gardens, and even laying low
, visitors to Seagrow Caves must face one additional threat: the stirges that nest in the caves. These blood-sucking monsters aren’t much of a threat individually and don’t bother the bloodless myconids, but they can be deadly in large numbers.
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
all visitors away. The reason for this sudden shift in the myconids’ behavior is that a blight has spread through the caves and is poisoning the myconids, twisting their gardens, and even laying low
, visitors to Seagrow Caves must face one additional threat: the stirges that nest in the caves. These blood-sucking monsters aren’t much of a threat individually and don’t bother the bloodless myconids, but they can be deadly in large numbers.
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
all visitors away. The reason for this sudden shift in the myconids’ behavior is that a blight has spread through the caves and is poisoning the myconids, twisting their gardens, and even laying low
, visitors to Seagrow Caves must face one additional threat: the stirges that nest in the caves. These blood-sucking monsters aren’t much of a threat individually and don’t bother the bloodless myconids, but they can be deadly in large numbers.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
opposite to the thessalhydra’s zone, and for good reason. The human heart that sits within the construct is magically connected to the thessalhydra, tapping into the power of the Infernal Machine components
thessalhydra and another creation of Moghadam’s known as the thessalheart construct. Thessalhydra When the characters first enter the temple, roll a d4. On a 1–2, the temple’s guardian thessalhydra is
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
opposite to the thessalhydra’s zone, and for good reason. The human heart that sits within the construct is magically connected to the thessalhydra, tapping into the power of the Infernal Machine components
thessalhydra and another creation of Moghadam’s known as the thessalheart construct. Thessalhydra When the characters first enter the temple, roll a d4. On a 1–2, the temple’s guardian thessalhydra is
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
opposite to the thessalhydra’s zone, and for good reason. The human heart that sits within the construct is magically connected to the thessalhydra, tapping into the power of the Infernal Machine components
thessalhydra and another creation of Moghadam’s known as the thessalheart construct. Thessalhydra When the characters first enter the temple, roll a d4. On a 1–2, the temple’s guardian thessalhydra is
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
you decide: Is a D20 Test Warranted? If the task is trivial or impossible, don’t bother with a D20 Test. A character can move across an empty room or drink from a flask without making a Dexterity check
, balance Move nimbly, quickly, or quietly Dodge out of harm’s way Constitution Health and stamina Push your body beyond normal limits Endure a toxic hazard Intelligence Reasoning and memory Reason or
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Helmed Horror This construct possesses intelligence, the ability to reason and adjust its tactics, and an unswerving devotion to its maker that persists even after its maker’s demise. Resembling an
, or otherwise take active measures to improve its defensive position. Constructed Nature. A helmed horror doesn’t require air, food, drink, or sleep. Helmed Horror
Medium construct, neutral
Armor
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Helmed Horror This construct possesses intelligence, the ability to reason and adjust its tactics, and an unswerving devotion to its maker that persists even after its maker’s demise. Resembling an
, or otherwise take active measures to improve its defensive position. Constructed Nature. A helmed horror doesn’t require air, food, drink, or sleep. Helmed Horror
Medium construct, neutral
Armor
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
you decide: Is a D20 Test Warranted? If the task is trivial or impossible, don’t bother with a D20 Test. A character can move across an empty room or drink from a flask without making a Dexterity check
, balance Move nimbly, quickly, or quietly Dodge out of harm’s way Constitution Health and stamina Push your body beyond normal limits Endure a toxic hazard Intelligence Reasoning and memory Reason or
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
you decide: Is a D20 Test Warranted? If the task is trivial or impossible, don’t bother with a D20 Test. A character can move across an empty room or drink from a flask without making a Dexterity check
, balance Move nimbly, quickly, or quietly Dodge out of harm’s way Constitution Health and stamina Push your body beyond normal limits Endure a toxic hazard Intelligence Reasoning and memory Reason or
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Helmed Horror This construct possesses intelligence, the ability to reason and adjust its tactics, and an unswerving devotion to its maker that persists even after its maker’s demise. Resembling an
, or otherwise take active measures to improve its defensive position. Constructed Nature. A helmed horror doesn’t require air, food, drink, or sleep. Helmed Horror
Medium construct, neutral
Armor
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
reason, most demons shun nabassus and force them to live on the fringes of the Abyss. There, nabassus pick off weaker demons or, if the situation warrants, gather in packs to take down larger prey. Some
hour, provided that creature is neither a construct nor an undead. The devouring requires the nabassu to be within 5 feet of the corpse for at least 10 minutes, after which it gains a number of Hit
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
reason, most demons shun nabassus and force them to live on the fringes of the Abyss. There, nabassus pick off weaker demons or, if the situation warrants, gather in packs to take down larger prey. Some
hour, provided that creature is neither a construct nor an undead. The devouring requires the nabassu to be within 5 feet of the corpse for at least 10 minutes, after which it gains a number of Hit
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
reason, most demons shun nabassus and force them to live on the fringes of the Abyss. There, nabassus pick off weaker demons or, if the situation warrants, gather in packs to take down larger prey. Some
hour, provided that creature is neither a construct nor an undead. The devouring requires the nabassu to be within 5 feet of the corpse for at least 10 minutes, after which it gains a number of Hit
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Lord of Blades Campaign Themes The Voice of
THRANE
Do They Know the War Is Over?
Against all logic and reason, people in Breland continue to argue that the warforged — creations of House
construct eldritch machines and other weapons. What would happen if the Lord of Blades were to discover the power that caused the Mourning and unleashed that power across Khorvaire?
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
kobold minion (or some other poor fool) to ensure her own survival. Vellynne’s most potent spells are useless against the dragon construct, so she relies on her wand of magic missiles, using its
buried under the Reghed Glacier (see “Vellynne’s Quest” at the end of the chapter). If you’re unable to save Vellynne for whatever reason, have the characters discover a journal in her belongings that
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
kobold minion (or some other poor fool) to ensure her own survival. Vellynne’s most potent spells are useless against the dragon construct, so she relies on her wand of magic missiles, using its
buried under the Reghed Glacier (see “Vellynne’s Quest” at the end of the chapter). If you’re unable to save Vellynne for whatever reason, have the characters discover a journal in her belongings that
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Lord of Blades Campaign Themes The Voice of
THRANE
Do They Know the War Is Over?
Against all logic and reason, people in Breland continue to argue that the warforged — creations of House
construct eldritch machines and other weapons. What would happen if the Lord of Blades were to discover the power that caused the Mourning and unleashed that power across Khorvaire?
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Lord of Blades Campaign Themes The Voice of
THRANE
Do They Know the War Is Over?
Against all logic and reason, people in Breland continue to argue that the warforged — creations of House
construct eldritch machines and other weapons. What would happen if the Lord of Blades were to discover the power that caused the Mourning and unleashed that power across Khorvaire?
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
kobold minion (or some other poor fool) to ensure her own survival. Vellynne’s most potent spells are useless against the dragon construct, so she relies on her wand of magic missiles, using its
buried under the Reghed Glacier (see “Vellynne’s Quest” at the end of the chapter). If you’re unable to save Vellynne for whatever reason, have the characters discover a journal in her belongings that
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
learned to the constables there. Shortly thereafter, the characters receive a visit from Barnibus Blastwind and Saeth Cromley (see appendix B), who have no reason to suspect the characters are lying
. He’s still at large. The Watch plans to step up its search for him. Of the nimblewright, there was no sign. According to the Gralhunds, the construct was delivered to Gralhund Villa weeks earlier. The
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Flesh Golem A flesh golem is a grisly assortment of humanoid body parts stitched and bolted together into a muscled brute imbued with formidable strength. Its brain is capable of simple reason
construct, neutral
Armor Class 9
Hit Points 93 (11d8 + 44)
Speed 30 ft.
STR
19 (+4)
DEX
9 (−1)
CON
18 (+4)
INT
6 (−2)
WIS
10 (+0)
CHA
5 (−3
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
learned to the constables there. Shortly thereafter, the characters receive a visit from Barnibus Blastwind and Saeth Cromley (see appendix B), who have no reason to suspect the characters are lying
. He’s still at large. The Watch plans to step up its search for him. Of the nimblewright, there was no sign. According to the Gralhunds, the construct was delivered to Gralhund Villa weeks earlier. The
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Flesh Golem A flesh golem is a grisly assortment of humanoid body parts stitched and bolted together into a muscled brute imbued with formidable strength. Its brain is capable of simple reason
construct, neutral
Armor Class 9
Hit Points 93 (11d8 + 44)
Speed 30 ft.
STR
19 (+4)
DEX
9 (−1)
CON
18 (+4)
INT
6 (−2)
WIS
10 (+0)
CHA
5 (−3
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Flesh Golem A flesh golem is a grisly assortment of humanoid body parts stitched and bolted together into a muscled brute imbued with formidable strength. Its brain is capable of simple reason
construct, neutral
Armor Class 9
Hit Points 93 (11d8 + 44)
Speed 30 ft.
STR
19 (+4)
DEX
9 (−1)
CON
18 (+4)
INT
6 (−2)
WIS
10 (+0)
CHA
5 (−3
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
learned to the constables there. Shortly thereafter, the characters receive a visit from Barnibus Blastwind and Saeth Cromley (see appendix B), who have no reason to suspect the characters are lying
. He’s still at large. The Watch plans to step up its search for him. Of the nimblewright, there was no sign. According to the Gralhunds, the construct was delivered to Gralhund Villa weeks earlier. The
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
bother to give them names? What’s important is escaping and putting out any fire that clings to you.
The Unknowable Abyss The Abyss is a puzzle to those who study demons and an attraction for those
seemingly obliterated in a battle (perhaps to be reborn in another location). For this reason, imposing a sense of order on the relationship between the Abyss’s layers is a fool’s errand. All that can be
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
is one reason, his supporters claim, that the king abdicated in favor of his ancestor Gandalug Battlehammer: to protect the people from his personal enemies. Some of Bruenor’s detractors claim it was
wanderlust that made him leave, but none will bother (or dare) to ask him. In any case, when Gandalug died, Bruenor did his duty and resumed the throne. Before Bruenor died, he was instrumental in
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
bother to give them names? What’s important is escaping and putting out any fire that clings to you.
The Unknowable Abyss The Abyss is a puzzle to those who study demons and an attraction for those
seemingly obliterated in a battle (perhaps to be reborn in another location). For this reason, imposing a sense of order on the relationship between the Abyss’s layers is a fool’s errand. All that can be
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
is one reason, his supporters claim, that the king abdicated in favor of his ancestor Gandalug Battlehammer: to protect the people from his personal enemies. Some of Bruenor’s detractors claim it was
wanderlust that made him leave, but none will bother (or dare) to ask him. In any case, when Gandalug died, Bruenor did his duty and resumed the throne. Before Bruenor died, he was instrumental in
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
bother to give them names? What’s important is escaping and putting out any fire that clings to you.
The Unknowable Abyss The Abyss is a puzzle to those who study demons and an attraction for those
seemingly obliterated in a battle (perhaps to be reborn in another location). For this reason, imposing a sense of order on the relationship between the Abyss’s layers is a fool’s errand. All that can be
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
is one reason, his supporters claim, that the king abdicated in favor of his ancestor Gandalug Battlehammer: to protect the people from his personal enemies. Some of Bruenor’s detractors claim it was
wanderlust that made him leave, but none will bother (or dare) to ask him. In any case, when Gandalug died, Bruenor did his duty and resumed the throne. Before Bruenor died, he was instrumental in






