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Returning 35 results for 'bottle been diffusing causing rating'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
them into flind;flinds. Yeenoghu takes pleasure in causing fear before death, and he sows sorrow and despair through destroying beloved things. He doesn’t parlay; to meet him is to do battle with
), and there are few structures or signs of civilization on his layer of the Abyss.
The challenge rating of Yeenoghu is 25 (75,000 XP) when he’s encountered in his lair.
Lair Actions
On
Demilich (Variant)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
its existence.
Few liches seek to become demiliches, for it means an end to the existence they hoped to preserve by becoming undead. However, time can erode the lich’s reason and memory, causing
lair has a challenge rating of 23 (50,000 XP).
Lair Actions
On initiative count 20 (losing initiative ties), the demilich rolls a d20;{"diceNotation":"1d20","rollType":"roll","rollAction":"Take Lair
Magic Items
Baldur’s Gate: Descent into Avernus
have disadvantage on attack rolls made within the weapon’s radius of bright light.
As a bonus action, you can intensify the sword’s light, causing it to shed bright light in a 15-foot
destroyed if it’s used to shatter the Companion (see “Shattering the Companion”), unless the blade is wielded by an angel of challenge rating 15 or higher, or a good-aligned cleric or
Monsters
Fizban's Treasury of Dragons
the dragon’s lair.
6
A moonstone dragon, offended by gifts of gold, is causing nightmares among the local nobility.
7
A powerful spellcaster is forcing a captive moonstone dragon to
magic portals, often splitting their time between the Feywild, the Material Plane, and the Ethereal Plane.
The challenge rating of a legendary moonstone dragon increases by 1 when it’s
Monsters
Fizban's Treasury of Dragons
lair.
6
A moonstone dragon, offended by gifts of gold, is causing nightmares among the local nobility.
7
A powerful spellcaster is forcing a captive moonstone dragon to invade the dreams of
Plane, and the Ethereal Plane.
The challenge rating of a legendary moonstone dragon increases by 1 when it’s encountered in its lair.
Lair Actions
On initiative count 20 (losing initiative
compendium
- Sources->Dungeons & Dragons->The Pugilist Class
appears as a tattoo on your skin. You choose the type of creature but its maximum Challenge Rating is determined by the potion’s rarity, as shown in the table below. You can take the Magic action to
Challenge Rating [Tooltip Not Found] 1 [Tooltip Not Found] 3 [Tooltip Not Found] 7 Nathanael Roux [Tooltip Not Found] Weapon (Brass Knuckles), Legendary (Requires Attunement by a Pugilist) These
Monsters
Fizban's Treasury of Dragons
convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond
, often using illusion magic and subtle construction around the natural features of their lairs to conceal their central hoard chambers from mundane and magical sight.
The challenge rating of a
Monsters
Fizban's Treasury of Dragons
the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond.
8
An
from mundane and magical sight.
The challenge rating of a legendary emerald dragon increases by 1 when it’s encountered in its lair.
Lair Actions
On initiative count 20 (losing initiative
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
the difficulty of such an encounter, consider the carnival to be one additional creature of challenge rating 3. Lair Actions On initiative count 20 (losing initiative ties), the carnival takes a lair
action, causing one of the following effects; the carnival can’t use the same effect two rounds in a row: Fire erupts from the ground at up to four points of the DM’s choice in the carnival. The fire
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
the difficulty of such an encounter, consider the carnival to be one additional creature of challenge rating 3. Lair Actions On initiative count 20 (losing initiative ties), the carnival takes a lair
action, causing one of the following effects; the carnival can’t use the same effect two rounds in a row: Fire erupts from the ground at up to four points of the DM’s choice in the carnival. The fire
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
the difficulty of such an encounter, consider the carnival to be one additional creature of challenge rating 3. Lair Actions On initiative count 20 (losing initiative ties), the carnival takes a lair
action, causing one of the following effects; the carnival can’t use the same effect two rounds in a row: Fire erupts from the ground at up to four points of the DM’s choice in the carnival. The fire
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
followers to ever-greater atrocities in his name, even imbuing some of their commanders with his powers, which transforms them into flinds (in this book). Yeenoghu takes pleasure in causing fear before
there are few structures or signs of civilization on his layer of the Abyss. The challenge rating of Yeenoghu is 25 (75,000 XP) when he’s encountered in his lair. Lair Actions On initiative count 20
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
followers to ever-greater atrocities in his name, even imbuing some of their commanders with his powers, which transforms them into flinds (in this book). Yeenoghu takes pleasure in causing fear before
there are few structures or signs of civilization on his layer of the Abyss. The challenge rating of Yeenoghu is 25 (75,000 XP) when he’s encountered in his lair. Lair Actions On initiative count 20
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
followers to ever-greater atrocities in his name, even imbuing some of their commanders with his powers, which transforms them into flinds (in this book). Yeenoghu takes pleasure in causing fear before
there are few structures or signs of civilization on his layer of the Abyss. The challenge rating of Yeenoghu is 25 (75,000 XP) when he’s encountered in his lair. Lair Actions On initiative count 20
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
flying dagger is a Tiny construct with 7 (3d4) hit points and a challenge rating of 1/8 (25 XP). Each flying dagger deals 3 (1d4 + 1) piercing damage on a hit. Treasure. The chest contains a nice pair of
boots, a bottle of fine wine (10 gp), a bundle of letters from an unnamed admirer, and Laraelra’s spellbook, which contains all the spells she has prepared plus identify, gust of wind, magic weapon
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
flying dagger is a Tiny construct with 7 (3d4) hit points and a challenge rating of 1/8 (25 XP). Each flying dagger deals 3 (1d4 + 1) piercing damage on a hit. Treasure. The chest contains a nice pair of
boots, a bottle of fine wine (10 gp), a bundle of letters from an unnamed admirer, and Laraelra’s spellbook, which contains all the spells she has prepared plus identify, gust of wind, magic weapon
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
flying dagger is a Tiny construct with 7 (3d4) hit points and a challenge rating of 1/8 (25 XP). Each flying dagger deals 3 (1d4 + 1) piercing damage on a hit. Treasure. The chest contains a nice pair of
boots, a bottle of fine wine (10 gp), a bundle of letters from an unnamed admirer, and Laraelra’s spellbook, which contains all the spells she has prepared plus identify, gust of wind, magic weapon
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
gemstones, since the xorn can detect such treasures by scent even while it is asleep. The discovery of intruders in its lair provokes its anger, causing it to attack. The xorn has a challenge rating of 8
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
gemstones, since the xorn can detect such treasures by scent even while it is asleep. The discovery of intruders in its lair provokes its anger, causing it to attack. The xorn has a challenge rating of 8
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
gemstones, since the xorn can detect such treasures by scent even while it is asleep. The discovery of intruders in its lair provokes its anger, causing it to attack. The xorn has a challenge rating of 8
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
pool, causing it to give off steam. The water is not hot enough to deal damage. Without the body heat of a remorhaz to keep the water warm, a pool’s surface freezes over in 1 hour. After 24 hours, the
to the presence of intruders. The remorhazes’ bodies heat the pools, causing steam to rise from them. The water is not hot enough to deal damage. Without the body heat of a remorhaz to keep the water
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
pool, causing it to give off steam. The water is not hot enough to deal damage. Without the body heat of a remorhaz to keep the water warm, a pool’s surface freezes over in 1 hour. After 24 hours, the
to the presence of intruders. The remorhazes’ bodies heat the pools, causing steam to rise from them. The water is not hot enough to deal damage. Without the body heat of a remorhaz to keep the water
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
pool, causing it to give off steam. The water is not hot enough to deal damage. Without the body heat of a remorhaz to keep the water warm, a pool’s surface freezes over in 1 hour. After 24 hours, the
to the presence of intruders. The remorhazes’ bodies heat the pools, causing steam to rise from them. The water is not hot enough to deal damage. Without the body heat of a remorhaz to keep the water
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
the characters, as well as all the information in the “Location Overview” section, except for the details about the alkilith. She does not know what is causing Lhammaruntosz’s madness, but she does
ocean, the sea air causing a crust of green barnacles to grow around the glass of the southernmost pane. Before that window sits a great dragon, her scales a deep bronze. Her eyes are wide and wild
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
the characters, as well as all the information in the “Location Overview” section, except for the details about the alkilith. She does not know what is causing Lhammaruntosz’s madness, but she does
ocean, the sea air causing a crust of green barnacles to grow around the glass of the southernmost pane. Before that window sits a great dragon, her scales a deep bronze. Her eyes are wide and wild
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
the characters, as well as all the information in the “Location Overview” section, except for the details about the alkilith. She does not know what is causing Lhammaruntosz’s madness, but she does
ocean, the sea air causing a crust of green barnacles to grow around the glass of the southernmost pane. Before that window sits a great dragon, her scales a deep bronze. Her eyes are wide and wild
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
mountains, lakes, and structures to serve as a foundation for a githzerai community. The anarch’s challenge rating is 17 (18,000 XP) when it’s encountered in its lair. Lair Actions. On initiative count
10 minutes stabilizing a 5-mile area centered on it, causing the unformed substance to take whatever inanimate form the anarch chooses. During that process, the anarch determines the shape and
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
mountains, lakes, and structures to serve as a foundation for a githzerai community. The anarch’s challenge rating is 17 (18,000 XP) when it’s encountered in its lair. Lair Actions. On initiative count
10 minutes stabilizing a 5-mile area centered on it, causing the unformed substance to take whatever inanimate form the anarch chooses. During that process, the anarch determines the shape and
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
mountains, lakes, and structures to serve as a foundation for a githzerai community. The anarch’s challenge rating is 17 (18,000 XP) when it’s encountered in its lair. Lair Actions. On initiative count
10 minutes stabilizing a 5-mile area centered on it, causing the unformed substance to take whatever inanimate form the anarch chooses. During that process, the anarch determines the shape and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Mist. The glass bottles on the southwest shelf contain magically captured sounds, including songs, operas, and recorded lectures. Uncorking a bottle temporarily releases its auditory contents into the
library, after which the sound returns to its bottle. Breaking a bottle releases the sound, but the sound dissipates after it plays once. All the bottles are labeled. Sample contents include the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Mist. The glass bottles on the southwest shelf contain magically captured sounds, including songs, operas, and recorded lectures. Uncorking a bottle temporarily releases its auditory contents into the
library, after which the sound returns to its bottle. Breaking a bottle releases the sound, but the sound dissipates after it plays once. All the bottles are labeled. Sample contents include the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Mist. The glass bottles on the southwest shelf contain magically captured sounds, including songs, operas, and recorded lectures. Uncorking a bottle temporarily releases its auditory contents into the
library, after which the sound returns to its bottle. Breaking a bottle releases the sound, but the sound dissipates after it plays once. All the bottles are labeled. Sample contents include the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
walls. The demons wait for prey to enter the room before attacking. They hungrily pursue more elusive prey. The barlguras tore the floating chunk of scab from the center of the ceiling, causing blood
bones and offal sits in the middle of this otherwise empty chamber.
Creatures who examine the bones and offal closely notice a stoppered bottle in the pile. Treasure. The bottle is a eversmoking bottle
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
walls. The demons wait for prey to enter the room before attacking. They hungrily pursue more elusive prey. The barlguras tore the floating chunk of scab from the center of the ceiling, causing blood
bones and offal sits in the middle of this otherwise empty chamber.
Creatures who examine the bones and offal closely notice a stoppered bottle in the pile. Treasure. The bottle is a eversmoking bottle
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
walls. The demons wait for prey to enter the room before attacking. They hungrily pursue more elusive prey. The barlguras tore the floating chunk of scab from the center of the ceiling, causing blood
bones and offal sits in the middle of this otherwise empty chamber.
Creatures who examine the bones and offal closely notice a stoppered bottle in the pile. Treasure. The bottle is a eversmoking bottle






