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Returning 35 results for 'bottle been diffusing coins regain'.
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Monsters
Fizban's Treasury of Dragons
any opening large enough for a Tiny hoard scarab;scarab. The swarm can’t regain hit points or gain temporary hit points.Swarm of Bites. Melee Weapon Attack: +5;{"diceNotation":"1d20+5", "rollType
perfectly among piles of gold coins. They feed on tiny mites that infest a dragon’s scales and lair, and their painful bite can be a strong deterrent to would-be treasure thieves.
Hoard scarabs also
Charlatan
Legacy
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Backgrounds
Player’s Handbook (2014)
, you promise to deliver. Common sense should steer people away from things that sound too good to be true, but common sense seems to be in short supply when you’re around. The bottle of pink
or roll on the table below.
d6
Scam
1
I cheat at games of chance.
2
I shave coins or forge documents.
3
I insinuate myself into people’s lives to prey on their
Backgrounds
Baldur’s Gate: Descent into Avernus
sound too good to be true, but common sense seems to be in short supply when you’re around. The bottle of pink-colored liquid will surely cure that unseemly rash, this ointment — nothing
chance.
2
I shave coins or forge documents.
3
I insinuate myself into people’s lives to prey on their weakness and secure their fortunes.
4
I put on new identities like clothes
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
party finds a map in an old bottle that leads to a buried treasure chest filled with ancient coins. 5 The local merchants’ guild, enamored with the party’s exploits, offers to sponsor the characters. 6
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
party finds a map in an old bottle that leads to a buried treasure chest filled with ancient coins. 5 The local merchants’ guild, enamored with the party’s exploits, offers to sponsor the characters. 6
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
party finds a map in an old bottle that leads to a buried treasure chest filled with ancient coins. 5 The local merchants’ guild, enamored with the party’s exploits, offers to sponsor the characters. 6
Magic Items
Tasha’s Cauldron of Everything
fourteen cards of the high deck and forty other cards divided into four suits: coins, glyphs, stars, and swords.
Random Properties. The artifact has the following random properties, which you can
, ability checks, and saving throws for the next hour.
The deck can be used in this way twice, and you regain all expended uses at the next dawn.
Prisoners of Fate. Whenever you use the Twist of Fate
Backgrounds
Guildmasters’ Guide to Ravnica
of seaweed, a vial of jellyfish stingers, a glass bottle of unidentified slime, and a belt pouch containing 10 gp (Azorius 1-zino coins)
Clades and Projects
As a Simic researcher, you are part of a
commoner’s clothes, a book of research notes, an ink pen, a bottle of squid ink, a flask of oil (made from blubber), a vial of acid (derived from digestive juices), a vial of fish scales, a vial
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Kinds of Treasure Use these guidelines in conjunction with the information in the Dungeon Master's Guide to detail treasures adventurers might find in ancient ruins built by giants. Coins Giants
' civilizations minted coins using copper, silver, electrum, gold, and platinum. These coins were sized for the creatures that used them and are thus comparatively massive to the average adventurer. (Most
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Kinds of Treasure Use these guidelines in conjunction with the information in the Dungeon Master's Guide to detail treasures adventurers might find in ancient ruins built by giants. Coins Giants
' civilizations minted coins using copper, silver, electrum, gold, and platinum. These coins were sized for the creatures that used them and are thus comparatively massive to the average adventurer. (Most
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Kinds of Treasure Use these guidelines in conjunction with the information in the Dungeon Master's Guide to detail treasures adventurers might find in ancient ruins built by giants. Coins Giants
' civilizations minted coins using copper, silver, electrum, gold, and platinum. These coins were sized for the creatures that used them and are thus comparatively massive to the average adventurer. (Most
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
the following list: Ball Bearings Flask Pouch Basket Grappling Hook Rope Bedroll Hunting Trap Sack Bell Jug Shovel Blanket Lamp Spikes, Iron Block and Tackle Manacles String Bottle, Glass Net
can use this feature a number of times equal to your Intelligence modifier (minimum of once), and you regain all expended uses when you finish a Long Rest.
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
the following list: Ball Bearings Flask Pouch Basket Grappling Hook Rope Bedroll Hunting Trap Sack Bell Jug Shovel Blanket Lamp Spikes, Iron Block and Tackle Manacles String Bottle, Glass Net
can use this feature a number of times equal to your Intelligence modifier (minimum of once), and you regain all expended uses when you finish a Long Rest.
Backgrounds
Guildmasters’ Guide to Ravnica
choice
Equipment: An Azorius insignia, a scroll containing the text of a law important to you, a bottle of blue ink, a pen, a set of fine clothes, and a belt pouch containing 10 gp (Azorius
-minted 1-zino coins)
Feature: Legal Authority
You have the authority to enforce the laws of Ravnica, and that status inspires a certain amount of respect and even fear in the populace. People mind
Backgrounds
Guildmasters’ Guide to Ravnica
, a set of common clothes, a belt pouch containing 10 gp (a mix of Azorius and Boros 1-zino coins), and a bottle of sweet, red juice
A Flair for the Dramatic
Rakdos performance styles typically fuse
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
the following list: Ball Bearings Flask Pouch Basket Grappling Hook Rope Bedroll Hunting Trap Sack Bell Jug Shovel Blanket Lamp Spikes, Iron Block and Tackle Manacles String Bottle, Glass Net
can use this feature a number of times equal to your Intelligence modifier (minimum of once), and you regain all expended uses when you finish a Long Rest.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the crown of madness spell once with this trait and regain the ability to do so when you finish a
. You know the thaumaturgy cantrip. When you reach 3rd level, you can cast the disguise self spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the crown of madness spell once with this trait and regain the ability to do so when you finish a
. You know the thaumaturgy cantrip. When you reach 3rd level, you can cast the disguise self spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the crown of madness spell once with this trait and regain the ability to do so when you finish a
. You know the thaumaturgy cantrip. When you reach 3rd level, you can cast the disguise self spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
deliver. Common sense should steer people away from things that sound too good to be true, but common sense seems to be in short supply when you’re around. The bottle of pink-colored liquid will surely
chance. 2 I shave coins or forge documents. 3 I insinuate myself into people’s lives to prey on their weakness and secure their fortunes. 4 I put on new identities like clothes. 5 I run sleight-of-hand
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
deliver. Common sense should steer people away from things that sound too good to be true, but common sense seems to be in short supply when you’re around. The bottle of pink-colored liquid will surely
chance. 2 I shave coins or forge documents. 3 I insinuate myself into people’s lives to prey on their weakness and secure their fortunes. 4 I put on new identities like clothes. 5 I run sleight-of-hand
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
deliver. Common sense should steer people away from things that sound too good to be true, but common sense seems to be in short supply when you’re around. The bottle of pink-colored liquid will surely
chance. 2 I shave coins or forge documents. 3 I insinuate myself into people’s lives to prey on their weakness and secure their fortunes. 4 I put on new identities like clothes. 5 I run sleight-of-hand
Magic Items
Infernal Machine Rebuild
guardian appears next to you, functioning as if you had cast the Mordenkainen's faithful hound spell. The guardian disappears if you die, regain hit points, or regain consciousness.
No one takes you
finish a short rest, up to 100 silver pieces already in your possession become gold pieces, and up to 100 copper pieces become silver pieces.
All coins you touch become worthless tin.
27
compendium
- Sources->Dungeons & Dragons->The Pugilist Class
is a glass bottle with a blank label on its front. When a potion or other liquid is poured into the bottle, the contents and effects of the liquid will appear, written in Common, on the label. This
writing fades when the bottle is emptied of its contents. [Tooltip Not Found] Wondrous Item, Rare This wondrous item has 5 charges. When you reach inside this box, you can expend a charge to pull out a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
The Cellar The following locations are identified on map 2.2. Map 2.2: Haunted House Cellar and Caverns View Player Version 20. Wine Cellar Shoulder-height wooden bottle racks line the north and
who makes a successful DC 12 Intelligence (Investigation) check. This check is made with advantage if the characters followed the tracks that lead to the door. Bottle Racks. The smugglers emptied the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
The Cellar The following locations are identified on map 2.2. Map 2.2: Haunted House Cellar and Caverns View Player Version 20. Wine Cellar Shoulder-height wooden bottle racks line the north and
who makes a successful DC 12 Intelligence (Investigation) check. This check is made with advantage if the characters followed the tracks that lead to the door. Bottle Racks. The smugglers emptied the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
The Cellar The following locations are identified on map 2.2. Map 2.2: Haunted House Cellar and Caverns View Player Version 20. Wine Cellar Shoulder-height wooden bottle racks line the north and
who makes a successful DC 12 Intelligence (Investigation) check. This check is made with advantage if the characters followed the tracks that lead to the door. Bottle Racks. The smugglers emptied the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
calls on how best to “clean up” any incorrect readings or misunderstandings. Noteworthy Occultants: Talanatha Three-Coins Essential Functions: Track kills; assess the value to the franchise of the
this feature, you can’t use it again until you finish a long rest. TALANATHA THREE-COINS
Tiefling Occultant (Paladin)
Occultants know that the unsettled feeling in the pit of your stomach comes
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
calls on how best to “clean up” any incorrect readings or misunderstandings. Noteworthy Occultants: Talanatha Three-Coins Essential Functions: Track kills; assess the value to the franchise of the
this feature, you can’t use it again until you finish a long rest. TALANATHA THREE-COINS
Tiefling Occultant (Paladin)
Occultants know that the unsettled feeling in the pit of your stomach comes
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
calls on how best to “clean up” any incorrect readings or misunderstandings. Noteworthy Occultants: Talanatha Three-Coins Essential Functions: Track kills; assess the value to the franchise of the
this feature, you can’t use it again until you finish a long rest. TALANATHA THREE-COINS
Tiefling Occultant (Paladin)
Occultants know that the unsettled feeling in the pit of your stomach comes
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
calls for the crowd to place their bets. 31–34 Three harpies fly through the streets singing a jolly drinking song. Each carries a bucket around her neck, and passersby occasionally drop coins in one. 35
your gods." 10–12 An elf riding a pegasus with bulging saddlebags asks you for directions to the Aurora Gallery. 13–15 Two drunk dwarves pass a bottle of spirits back and forth and sing a bawdy song
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
calls for the crowd to place their bets. 31–34 Three harpies fly through the streets singing a jolly drinking song. Each carries a bucket around her neck, and passersby occasionally drop coins in one. 35
your gods." 10–12 An elf riding a pegasus with bulging saddlebags asks you for directions to the Aurora Gallery. 13–15 Two drunk dwarves pass a bottle of spirits back and forth and sing a bawdy song
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
calls for the crowd to place their bets. 31–34 Three harpies fly through the streets singing a jolly drinking song. Each carries a bucket around her neck, and passersby occasionally drop coins in one. 35
your gods." 10–12 An elf riding a pegasus with bulging saddlebags asks you for directions to the Aurora Gallery. 13–15 Two drunk dwarves pass a bottle of spirits back and forth and sing a bawdy song
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Athreos when you honor him or the cycle of life and death through acts such as these: Providing coins and overseeing burial rites for those slain during a tragedy Ensuring that the deeds and
times equal to your Wisdom modifier (minimum of once). You regain all expended uses when you finish a long rest. Wisdom is your spellcasting ability for this spell. Athreos’s Votary Piety 10+ Athreos
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
is a lavishly illustrated collection of fifty-four cards, comprising the fourteen cards of the high deck and forty other cards divided into four suits: coins, glyphs, stars, and swords. Random
has disadvantage on attack rolls, ability checks, and saving throws for the next hour. The deck can be used in this way twice, and you regain all expended uses at the next dawn. Prisoners of Fate






