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Returning 35 results for 'bottom barriers diffusing convinced reading'.
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Magic Items
Dungeon Master’s Guide
;s buttons remain within your reach. In surfaces as hard as granite, a spike at the bottom and three hooks at the top anchor the pole. Horizontal bars 3 inches long fold out from the sides, 1 foot
ram and grants its user a +10 bonus to Strength (Athletics) checks made to break through doors, barricades, and other barriers.
Button 6. The rod assumes or remains in its normal form and indicates
Doppelganger
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
magically reads the surface thoughts of one creature within 60 feet of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead
blocks it. While the target is in range, the doppelganger can continue reading its thoughts, as long as the doppelganger's concentration isn't broken (as if concentrating on a spell). While reading the
Rod of Lordly Might
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
50 feet long, as you specify. In surfaces as hard as granite, a spike at the bottom and three hooks at the top anchor the pole. Horizontal bars 3 inches long fold out from the sides, 1 foot apart
battering ram and grants its user a +10 bonus to Strength checks made to break through doors, barricades, and other barriers.
If you press button 6, the rod assumes or remains in its normal form and
Monsters
Curse of Strahd
threatened to spill her blood. Ezmerelda convinced him that she genuinely wanted to help him find his missing son, whereupon van Richten told her the saddest of tales. He had found his son, who had been
herself.
Tarokka Deck. Ezmerelda keeps a deck of tarokka cards in her wagon (chapter 11, area V1). Although the cards aren’t magical, Ezmerelda can use them to perform a card reading for the
Backgrounds
Guildmasters’ Guide to Ravnica
you can work your way into a more prominent position.
Regardless of your past and the wealth of your family, your initial status with the guild is near the bottom, until you have proven your value
-ridden wretches at the bottom. You fall somewhere between those extremes, so you might behave with the arrogance of the very rich or the humility of the impoverished.
Personality Traits
d8
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
creature within 60 feet of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the
doppelganger can continue reading its thoughts, as long as the doppelganger’s concentration isn’t broken (as if concentrating on a spell). While reading the target’s mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is within range, the doppelganger can
continue reading its thoughts as long as the doppelganger’s concentration isn’t broken. While reading the target’s mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is within range, the doppelganger can
continue reading its thoughts as long as the doppelganger’s concentration isn’t broken. While reading the target’s mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.
Monsters
Fizban's Treasury of Dragons
convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond
treasures in a smaller chamber just above the great hall on the map.
Watery Caves. Near the bottom portion of the map, the vaults give way to natural stone caves; these caves slope down to a subterranean
Monsters
Fizban's Treasury of Dragons
dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and must be convinced to defend
find a way through.
Treasury. The dragon stores the finest treasures in a smaller chamber just above the great hall on the map.
Watery Caves. Near the bottom portion of the map, the vaults give way
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
creature within 60 feet of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the
doppelganger can continue reading its thoughts, as long as the doppelganger’s concentration isn’t broken (as if concentrating on a spell). While reading the target’s mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
creature within 60 feet of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the
doppelganger can continue reading its thoughts, as long as the doppelganger’s concentration isn’t broken (as if concentrating on a spell). While reading the target’s mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is within range, the doppelganger can
continue reading its thoughts as long as the doppelganger’s concentration isn’t broken. While reading the target’s mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.
Backgrounds
Sword Coast Adventurer's Guide
hundreds of miles of the Great Glacier and the Great Ice Sea. No one from your nation makes the effort to cross such colossal barriers without a convincing reason. You must fear something truly
leave my loved one(s) behind. I hope to see them again one day.
d6
Flaw
1
I am secretly (or not so secretly) convinced of the superiority of my own culture over that of this
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
-spirited. Her exacting judgment has led her to join the Dragonchess Club, and while she is still honing her skill at the game itself, she compensates by reading her opponent instead of the board. Many a
. The faculty at Strixhaven are convinced that, if she wished, one day Tilana would make an excellent professor.
Extracurriculars: Dragonchess Club, Intramural Silkball Club
Job: None
Bond Boon
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
-spirited. Her exacting judgment has led her to join the Dragonchess Club, and while she is still honing her skill at the game itself, she compensates by reading her opponent instead of the board. Many a
. The faculty at Strixhaven are convinced that, if she wished, one day Tilana would make an excellent professor.
Extracurriculars: Dragonchess Club, Intramural Silkball Club
Job: None
Bond Boon
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
-spirited. Her exacting judgment has led her to join the Dragonchess Club, and while she is still honing her skill at the game itself, she compensates by reading her opponent instead of the board. Many a
. The faculty at Strixhaven are convinced that, if she wished, one day Tilana would make an excellent professor.
Extracurriculars: Dragonchess Club, Intramural Silkball Club
Job: None
Bond Boon
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
). Treasure The wooden chest contains an old map case in which Artimus kept floor plans of Castle Ravenloft, but the maps were lost long ago. The chest has a false bottom that can be found with a
successful DC 10 Wisdom (Perception) check. Inside the hidden compartment is a tome of understanding. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it’s hidden in the miniature castle. The characters must smash their way into the castle to reach it.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
). Treasure The wooden chest contains an old map case in which Artimus kept floor plans of Castle Ravenloft, but the maps were lost long ago. The chest has a false bottom that can be found with a
successful DC 10 Wisdom (Perception) check. Inside the hidden compartment is a tome of understanding. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it’s hidden in the miniature castle. The characters must smash their way into the castle to reach it.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
). Treasure The wooden chest contains an old map case in which Artimus kept floor plans of Castle Ravenloft, but the maps were lost long ago. The chest has a false bottom that can be found with a
successful DC 10 Wisdom (Perception) check. Inside the hidden compartment is a tome of understanding. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it’s hidden in the miniature castle. The characters must smash their way into the castle to reach it.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
skull (750 gp), and ten platinum rings set with gemstones (worth 250 gp each). Teleport Destination Characters who teleport to this location from area K78 arrive at the bottom of the stairs, just
inside the tomb. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it lies in the center alcove. If your card reading indicates an encounter with Strahd in this area, he is in his coffin, ready to attack anyone who opens the lid.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
within 60 feet of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the
doppelganger can continue reading its thoughts, as long as the doppelganger’s concentration isn’t broken (as if concentrating on a spell). While reading the target’s mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
skull (750 gp), and ten platinum rings set with gemstones (worth 250 gp each). Teleport Destination Characters who teleport to this location from area K78 arrive at the bottom of the stairs, just
inside the tomb. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it lies in the center alcove. If your card reading indicates an encounter with Strahd in this area, he is in his coffin, ready to attack anyone who opens the lid.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
skull (750 gp), and ten platinum rings set with gemstones (worth 250 gp each). Teleport Destination Characters who teleport to this location from area K78 arrive at the bottom of the stairs, just
inside the tomb. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it lies in the center alcove. If your card reading indicates an encounter with Strahd in this area, he is in his coffin, ready to attack anyone who opens the lid.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
within 60 feet of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the
doppelganger can continue reading its thoughts, as long as the doppelganger’s concentration isn’t broken (as if concentrating on a spell). While reading the target’s mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
within 60 feet of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the
doppelganger can continue reading its thoughts, as long as the doppelganger’s concentration isn’t broken (as if concentrating on a spell). While reading the target’s mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
studies regarding the nature of the Far Realm. The other notes are nonsensical ravings that hint at a fractured mind slowly coming undone. The bottom drawer is sealed with an arcane lock spell cast
anyone but Melissara opens the journal (a precaution to prevent her cousins from reading it and discovering her secrets). The journal details Melissara’s unease with her family, as well as her growing
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
studies regarding the nature of the Far Realm. The other notes are nonsensical ravings that hint at a fractured mind slowly coming undone. The bottom drawer is sealed with an arcane lock spell cast
anyone but Melissara opens the journal (a precaution to prevent her cousins from reading it and discovering her secrets). The journal details Melissara’s unease with her family, as well as her growing
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
. The school fills Dalannan Tower, crowned by the enormous dome of Lareth Hall. Five slender spires (named after the Five Nations) ring Dalannan Tower and house the students. At the bottom levels of
halls, study halls, small libraries (mostly focused on books assigned for student reading), dining halls, and faculty offices. Morgrave is a constant bustle of activity while classes remain in session
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
. The school fills Dalannan Tower, crowned by the enormous dome of Lareth Hall. Five slender spires (named after the Five Nations) ring Dalannan Tower and house the students. At the bottom levels of
halls, study halls, small libraries (mostly focused on books assigned for student reading), dining halls, and faculty offices. Morgrave is a constant bustle of activity while classes remain in session
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
studies regarding the nature of the Far Realm. The other notes are nonsensical ravings that hint at a fractured mind slowly coming undone. The bottom drawer is sealed with an arcane lock spell cast
anyone but Melissara opens the journal (a precaution to prevent her cousins from reading it and discovering her secrets). The journal details Melissara’s unease with her family, as well as her growing
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
. The school fills Dalannan Tower, crowned by the enormous dome of Lareth Hall. Five slender spires (named after the Five Nations) ring Dalannan Tower and house the students. At the bottom levels of
halls, study halls, small libraries (mostly focused on books assigned for student reading), dining halls, and faculty offices. Morgrave is a constant bustle of activity while classes remain in session
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
bonus action. A button’s effect lasts until you push a different button or until you push the same button again, which causes the rod to revert to its normal form. Rods Top to Bottom: Rulership
bonus to attack and damage rolls made with it. If you press button 4, the rod transforms into a climbing pole up to 50 feet long, as you specify. In surfaces as hard as granite, a spike at the bottom
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
bonus action. A button’s effect lasts until you push a different button or until you push the same button again, which causes the rod to revert to its normal form. Rods Top to Bottom: Rulership
bonus to attack and damage rolls made with it. If you press button 4, the rod transforms into a climbing pole up to 50 feet long, as you specify. In surfaces as hard as granite, a spike at the bottom
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
bonus action. A button’s effect lasts until you push a different button or until you push the same button again, which causes the rod to revert to its normal form. Rods Top to Bottom: Rulership
bonus to attack and damage rolls made with it. If you press button 4, the rod transforms into a climbing pole up to 50 feet long, as you specify. In surfaces as hard as granite, a spike at the bottom






