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Returning 35 results for 'boulder blue diffusing calling reactions'.
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Species
Lorwyn: First Light
truly disguise themselves; rather, their transformations are purely surface level.
No matter their form, Lorwyn changelings keep their key traits: blue-green skin, tufts of tentacle-like fur, and bulbous
yellow eyes with slitted pupils. The true changeling identity of a bug-eyed tree, teal elk, or furry boulder is always easy to spot. These counterfeits are so plain that many Lorwyn denizens find the
Faerie Dragon (Older)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
: mirror image
Green, 1/day: suggestion
Blue, 1/day: major image
Indigo, 1/day: hallucinatory terrain
Violet, 1/day: polymorphBite. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit
;The dragon exhales a puff of euphoria gas at one creature within 5 feet of it. The target must succeed on a DC 11 Wisdom saving throw, or for 1 minute, the target can’t take reactions and must
Monsters
Waterdeep: Dungeon of the Mad Mage
: suggestion
Blue, 1/day: major image
Indigo, 1/day: hallucinatory terrain
Violet, 1/day: polymorphBite. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Bite"} to hit, reach
minute, the target can’t take reactions and must roll a d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Euphoria Breath"} at the start of each of its turns to determine its behavior during
Magic Items
Tyranny of Dragons
blindsight out to 30 feet for 5 minutes.
Dragon Tongue. You can speak and understand Draconic. You also have advantage on any Charisma check you make against blue dragons.
Legendary Resistance (1/Day). If
you fail a saving throw, you can choose to succeed instead.
Lingering Shock. If you deal lightning damage to a creature, it can’t take reactions until its next turn.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
appear in shades of green, blue, purple, red, orange, and gold. All grungs secrete a substance that is harmless to them but poisonous to other creatures, and sometimes that substance has a special
additional effect that depends on the grung’s color, as described below. This effect lasts until the creature is no longer poisoned by the grung.
Blue Grung. The poisoned creature must make a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of an adult, and after another six months, the grung reaches maturity.
Born in a wide range of colors, grungs most often appear in shades of green, blue, purple, red, orange, and gold. All grungs
. This effect lasts until the creature is no longer poisoned by the grung.
Blue Grung. The poisoned creature must make a loud noise at the start and end of its turn.
Gold Grung. The creature is
Monsters
Mordenkainen Presents: Monsters of the Multiverse
takes on the shape of an adult, and after another six months, the grung reaches maturity.
Born in a wide range of colors, grungs most often appear in shades of green, blue, purple, red, orange, and
described below. This effect lasts until the creature is no longer poisoned by the grung.
Blue Grung. The poisoned creature must make a loud noise at the start and end of its turn.
Gold Grung. The
Monsters
Fizban's Treasury of Dragons
necrotic damage dealt.
Torpor Spores (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Torpor Spores"}. The egg hunter releases a billow of sparkling blue spores. Each creature
or a bonus action on its turn but not both, and it can't take reactions. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a
Faerie Dragon (Younger)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
saving throw, or for 1 minute, the target can’t take reactions and must roll a d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Euphoria Breath"} at the start of each of its turns to
years or less
Orange
6–10 years
Yellow
11–20 years
Green
21–30 years
Blue
31–40 years
Indigo
41–50 years
Violet
51 years or more
Monsters
Keys from the Golden Vault
Antimagic Susceptibility. In an area of antimagic, Prisoner 13’s tattoos and reactions don’t function, and she suffers the following modifications to her statistics: her AC becomes 13
. Black and gray smoke and shadows coil down her left arm, ending in runes on the fingers of her left hand.
Knotwork. Purple and blue knotwork and runes run down her right arm, across the back of her right
Monsters
Candlekeep Mysteries
failed save, a target can’t use reactions, its speed is halved, and it can’t make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its
golem’s chest, hidden behind an 9-inch-diameter stone disk. The outer surface of the disk is inscribed with a blue circle that has eight golden beams radiating from it like the rays of the sun
Monsters
The Wild Beyond the Witchlight
/day: mirror image
Green, 1/day: suggestion
Blue, 1/day: major image
Indigo, 1/day: hallucinatory terrain
Violet, 1/day: polymorph+1 Tiny Sword. Melee Weapon Attack: +8;{"diceNotation":"1d20+8
on a DC 11 Wisdom saving throw, or for 1 minute, the target can’t take reactions and must roll a d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Euphoria Breath"} at the start of each
Magic Items
Tyranny of Dragons
creature burning in this way takes 1d6 fire damage. A creature that can reach the burning target can use an action to extinguish the fire.
Lingering Shock (Blue Dragon Mask Only). If you deal lightning
damage to a creature, it can’t take reactions until its next turn.
Water Breathing (Black Dragon Mask;Black or Green Dragon Mask Only). You can breathe underwater.
Winter’s Fury (White
Dragonborn
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
calling in life.
Proud Dragon Kin
Dragonborn look very much like dragons standing erect in humanoid form, though they lack wings or a tail. The first dragonborn had scales of vibrant hues matching the
ancestor—bright red, green, blue, or white, lustrous black, or gleaming metallic gold, silver, brass, copper, or bronze.
Self-Sufficient Clans
To any dragonborn, the clan is more important
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, accessible via a hole under the boulder (see area P4). The treant bemoans that it didn’t notice “the previous intruder”—a small person in a dark-blue cloak—until the intruder had already squeezed into the
hole under the boulder. Rosintar doesn’t go near the hole, both because the treant wouldn’t fit and because it is afraid of Gazaia. Of the blue-cloaked intruder’s fate, Rosintar says flatly and with
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, Giant, Terran
Challenge 9 (5,000 XP) Proficiency Bonus +4
Actions
Multiattack. The giant makes two Thundering Stone Club or Boulder attacks in any combination.
Thundering Stone Club. Melee
creature, other than the giant, within 30 feet of the target. The club can emit a burst this way only once per turn.
Boulder. Ranged Weapon Attack: +10 to hit, range 60/240 ft., one target. Hit: 19
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Blue Dragon Mask Wondrous item, legendary (requires attunement) This mask of glossy azure has spikes around its edges and a ridged horn in its center. Its damage type is lightning. While you wear the
mask, you gain the following benefit, in addition to those the dragon masks share. Lingering Shock. If you deal lightning damage to a creature, it can't take reactions until its next turn.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
, spearhead some covert enterprise, or enjoy a quiet life of luxury. When a master thief completes a challenging heist, they often leave behind a calling card to taunt their victims. You may roll on the
Master Thief Calling Cards table to determine what a master thief leaves behind. Master Thief Calling Cards d10 Calling Card 1 Tiny, folded paper cat 2 Red bird feather 3 Rose petal 4 Figurine made from
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Blue Dragon Mask Wondrous item, legendary (requires attunement) This mask of glossy azure has spikes around its edges and a ridged horn in its center. Its damage type is lightning. While you wear the
mask, you gain the following benefit, in addition to those the dragon masks share. Lingering Shock. If you deal lightning damage to a creature, it can’t take reactions until its next turn.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Blue Dragon Mask Wondrous item, legendary (requires attunement) This mask of glossy azure has spikes around its edges and a ridged horn in its center. Its damage type is lightning. While you wear the
mask, you gain the following benefit, in addition to those the dragon masks share. Lingering Shock. If you deal lightning damage to a creature, it can't take reactions until its next turn.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Testing Phase On the day of the Exam, each character makes two ability checks related to parts of the test: Slaad Facts. Choosing the correct multiple choice answers to questions about red, blue
known for their regenerative abilities and magic resistance.
All slaadi are dangerous and unpredictable, but red slaadi and blue slaadi are the least powerful and don’t cast spells.
Red slaadi
Compendium
- Sources->Dungeons & Dragons->Monster Manual
damage.
Boulder. Ranged Attack Roll: +9, range 60/240 ft. Hit: 15 (2d8 + 6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.
Reactions
Deflect Missile
(XP 2,900; PB +3)
Actions
Multiattack. The giant makes two attacks, using Stone Club or Boulder in any combination.
Stone Club. Melee Attack Roll: +9, reach 15 ft. Hit: 22 (3d10 + 6) Bludgeoning
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Half-Blue Dragon Gladiator Half-Blue Dragon Gladiator
Medium humanoid (any race), any alignment
Armor Class 16 (studded leather, shield)
Hit Points 112 (15d8 + 45)
Speed 30 ft.
STR
18
saving throw or be knocked prone.
Lightning Breath (Recharge 5–6). The half-blue dragon exhales lightning in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 12
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
of the plateaus are dotted with caves and tumbled boulder fields. Characters can have two encounters during this trip. The first is with a group of raiders who have straggled behind the main body
years before gaining any rank within the organization, and many trainees don’t survive the tests. An initiate who passes the tests must choose an affinity to a particular color of dragon: black, blue
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
of the plateaus are dotted with caves and tumbled boulder fields. Characters can have two encounters during this trip. The first is with a group of raiders who have straggled behind the main body
years before gaining any rank within the organization, and many trainees don’t survive the tests. An initiate who passes the tests must choose an affinity to a particular color of dragon: black, blue
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
key traits: blue-green skin, tufts of tentacle-like fur, and bulbous yellow eyes with slitted pupils. The true changeling identity of a bug-eyed tree, teal elk, or furry boulder is always easy to spot
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
from the fen are two rows of standing stones, each one a rough-carved pillar twenty feet high and ten feet thick. Floating inches above each standing stone is a ten-foot-diameter boulder. West of the
to an underground temple. A crumbling stone door separates the monster from the temple’s interior.
The Blue Fire Wardens are trapped inside their own temple. If the characters don’t intervene, the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
damage plus 9 (2d8) necrotic damage, and the egg hunter regains hit points equal to the necrotic damage dealt.
Torpor Spores (Recharge 5–6). The egg hunter releases a billow of sparkling blue
either an action or a bonus action on its turn but not both, and it can’t take reactions. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a
Compendium
- Sources->Dungeons & Dragons->Thieves’ Gallery
’ crew to greatness. But when his past mistakes come calling, Edgin must face the music. He now seeks to make amends to those he’s wronged and to confront those who have wronged him. Edgin Darvis Medium
, message
3/day each: charm person, disguise self
1/day: suggestion
Reactions
Inspiring Words (3/Day). When a creature Edgin can see within 60 feet of himself fails an ability check, an attack roll
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Draconian Dreadnought The largest of the draconians are the dreadnoughts, who are born from the eggs of silver, blue, or sapphire dragons. They fly on mighty wings over the battlefield to wherever
creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Reactions
Shape Theft. After the draconian kills a Medium or smaller Humanoid, the draconian can magically transform
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
mature. Dragon Color Age Range Red 5 years or less Orange 6–10 years Yellow 11–20 years Green 21–30 years Blue 31–40 years Indigo 41–50 years Violet 51 years or more Faerie Dragon
Tiny dragon
(450 XP) for a green, blue, indigo, or violet faerie dragon
Superior Invisibility. As a bonus action, the dragon can magically turn invisible until its concentration ends (as if concentrating on a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
encounter with agents of the Blue Dragon Army, Levna was left with a distinctive, branching scar. She claims it came from the breath of a blue dragon, but few of her fellow Knights of Solamnia believe
+ 2) slashing damage.
Reactions
Protection. When a creature Levna can see within 5 feet of her is targeted by an attack, she can impose disadvantage on the attack roll if she can see the attacker
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
, calling them in when it suits them — often with interest. Rivalries exist between kingpins, and their territorial borders shift constantly. As long as these internal feuds don’t disrupt Guild
business or draw the attention of the authorities, no one interferes. Recent rumors claim that an Outer City kingpin known as Straightstick is calling in all his favors to make a move on a Lower City turf
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Angels in the Aftermath After the purple worm is dispatched, the pari Artavazda introduces themself: A blue-skinned angel with four scarlet wings lands before you, accompanied by a gentle breeze. The
the “Akharin Sangar Gazetteer” section at the end of the adventure). If asked about the purple worm, Artavazda tells the characters such creatures are rare, calling the attack “a calamity incited by
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
so, since it is never clear the extent of Tiamat’s influence over the creatures. There are five kinds of abishai, each one reflective of one of Tiamat’s dragon heads (black, blue, green, red, and
.
Reactions
Vicious Reprisal. In response to taking damage, the abishai makes a bite attack against a random creature within 5 feet of it. If no creature is within reach, the abishai moves up to half its speed toward an enemy it can see, without provoking opportunity attacks.






