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Returning 35 results for 'boulders bones diffusing convey race'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
hound in the Border Ethereal can return to the Material Plane as an action.
Telepathic Bond. While the yeth hound is on the same plane of existence as its master, it can magically convey what it senses
hunting dogs. They race in pursuit of their prey, running it down until it’s too exhausted to fight back. Only the threat of dawn drives the pack back into hiding.
A pack of yeth hounds can be
Backgrounds
Tomb of Annihilation
An archaeologist learns about the long-lost and fallen cultures of the past by studying their remains — their bones, their ruins, their surviving masterworks, and their tombs. Those who
original purpose and determine its builders, whether those were dwarves, elves, humans, yuan-ti, or some other known race. In addition, you can determine the monetary value of art objects more than a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, massive boulders fall to the earth, taking Dragon Army troops with them. Below, the Dragon Army scatters to avoid the rain of devastation, but the flying citadel’s ruins crush its forces in droves
.
The characters land a quarter mile from Kalaman’s west wall. There is little risk of the flying citadel crashing on the characters, but fallen rocks and the bones of death dragons litter the field
Shifter
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
heightened senses. Geth’s gift from his lycanthrope ancestors was sheer toughness. Strength seeped into his bones and flooded his flesh. His skin hardened, and his hair became coarse like an
weretouched, as many believe they are the descendants of humans and lycanthropes. Whatever their origins, shifters have evolved into a unique race. They are humanoids with a bestial aspect; while they
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
react to them.
As a race, orcs have no noteworthy universal social traits, but some commonality does exist in the crude written communication that all orcs employ and in the way that they use
corpse’s ears for three days to ward off any retribution, and then bury or burn them.
Three ravens is always a good sign.
It is good luck to spit where you are about to sleep.
Gnome bones can
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
or heightened senses. Geth’s gift from his lycanthrope ancestors was sheer toughness. Strength seeped into his bones and flooded his flesh. His skin hardened, and his hair became coarse like an
features—a state they call shifting. Whatever their origins, shifters have evolved into a unique race. A shifter walks on the knife’s edge between the wilds and the world around them. Do they embrace their primal instincts or the path of civilization?
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
or heightened senses. Geth’s gift from his lycanthrope ancestors was sheer toughness. Strength seeped into his bones and flooded his flesh. His skin hardened, and his hair became coarse like an
many believe they are the descendants of humans and lycanthropes. Whatever their origins, shifters have evolved into a unique race. They are humanoids with a bestial aspect; while they can’t fully
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
barbarian fell against the giant horde. His bones are under that boulder over there.”
— Elder Zelane of Istivin, recounting the Giant Wars
Old as Legend. In remote regions of the world, the last
holdfasts, vilifying the primeval wyrms. Giants and dragons continue to harbor grudges against one another, and it is seldom that they will meet or occupy the same area without a fight. “Boulders
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
around them, and the priests of a tribe are entrusted with the responsibility of identifying these signs and omens — both good and bad — and deciding how the tribe should react to them. As a race, orcs
then bury or burn them. Three ravens is always a good sign. It is good luck to spit where you are about to sleep. Gnome bones can ward off diseases if they are worn. Don’t stand inside a ring of
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
210 (6d6 × 10) gp 35 (1d6 × 10) pp 3 (1d4 + 1) boulders (for throwing) 2 (1d4) items from the Storm Giant Bag Items table Storm Giant Bag Items d12 Item 1 The bones of a roc, carved with
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. On the world of Krynn, kender are a race of Humanoid creatures with pointed ears. They are similar to halflings on other worlds and about the same size. For more information about kender, see
Dragonlance: Shadow of the Dragon Queen.
Bargaining with Gazaia Gazaia can convey the following points to the party: Corruption of Soth. Not long ago, Gazaia and her tree were verdant and thriving. A
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Dragon Army troops throughout the city. Dragonnels dodge stones in the skies, while winged draconians race to escape cracking streets.
To the south, violet flame lights the sky. At its center, a solid
island rises, its stone foundations riddled with monstrous bones. The island bears an ominous temple, windows alight with otherworldly violet flame. As you watch, the undead dragon ridden by Lord Soth
Goblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
.
Beast Masters and Slave Drivers
Goblins know they are a weak, unsophisticated race that can be easily dominated by bigger, smarter, more organized, more ferocious, or more magical creatures. Their god
might display more than one of these items.
Status Symbols
d20
Status Symbol
1
Earrings and notches in an ear
2
Rib bones tied into hair
3
A belt made from raccoon pelts
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Yeth Hound Granted by mighty Fey to individuals who please them, yeth hounds serve their masters like hunting dogs. They race in pursuit of their prey, running it down until it’s too exhausted to
the Material Plane as an action.
Telepathic Bond. While the yeth hound is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the characters, keep in mind that Common is not a native language for the race, and their but their mindset results in a speech pattern distinct from that of other Common-speaking humanoids
are doing in their lair. They jab their weapons toward the characters threateningly and attack within 2 rounds unless the characters can convey their nonhostile intentions. If the characters can’t
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Bone Knight Bone knights are the champions of the Order of the Emerald Claw. Clad in distinctive bonecraft armor—heavy armor adorned with the bones of fallen enemies—these fearsome warriors command
-proud order to find a new purpose in the service of Lady Illmarrow. Bone Knight
Medium humanoid (any race), any non-good alignment
Armor Class 20 (bonecraft armor)
Hit Points 84 (13d8 + 26
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. The cries last only a few seconds, then stop suddenly.
Once the party can see the cave, read the following: Humanoid bones litter the floor of this cavern. Some skeletons are partially intact
, their rib cages shattered by boulders lying atop them. Only one skeleton remains whole, and it clutches to its chest an open-faced steel helmet decorated with a golden circlet above the brow, from which
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the Red Dragon Army, reducing them to inanimate bones. Any other threats the characters are contending with remain, but the characters have succeeded in their primary mission. Now they must escape the
they’re going to escape the citadel. If they race through the temple’s underground levels, they encounter falling rocks as the structure shakes apart (see “Scenes of Destruction”). Alternatively
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
tearing of flesh, and the cracking of bones spur a minotaur’s lust for carnage, overwhelming all thought and reason. In a blood rage, a minotaur charges anything it sees, butting and goring like a
into the minotaurs that echo his own savage form. Although they begin as creations of the Horned King, minotaurs can breed true with one another, giving rise to an independent race of Baphomet’s savage
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
setting. Race and class are only the skeleton of a character, though, and chapter 2 is aimed at helping you add flesh to those bones in order to make a character who is an integrated part of Ravnica’s
offers new race and class options, reflecting the unique character of Ravnica as a Magic setting, and the creatures and characters seen on Magic cards. You can also use this material in any other D&D
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
information about these Fey creatures, see appendix C.
If the characters discover that the brigganocks are not allied with Endelyn and convey this information to the korreds, Queen Argantle of the korreds
they can join in: Two korreds drum on boulders as the others stomp their feet and jump around. The rain abates, and the sky lightens. With wild grins and wilder hair, the dancing korreds beckon you to
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
skull, some bones, and a few bits of rusted armor lie atop a marble slab with a leering stone gargoyle squatting at each end. The epitaph on the door reads “Endorovich (Endorovich the Terrible): What the
disturbs the bones on the slab, one of the gargoyles awakens and attacks. If the gargoyle is reduced to 0 hit points, Endorovich’s spirit moves to the second gargoyle, which then awakens and attacks
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Mbala A 1,800-foot-high plateau with sheer cliffs rises above heaps of boulders as large as ships. A narrow path is cut into the cliff face and seems to climb all the way to the top.
The plateau’s
the plateau. Through many switchbacks, it winds across the cliff face for 3 miles before reaching the top. The path width varies but averages 5 feet. Tumbled boulders and tangled roots block the path
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Documancer Contracts have mystical power. Break my contract and I’ll use your bones for my next quill. — Documancer’s warning Every great Acquisitions Incorporated quest begins with a contract from
Proficiency: In addition to the proficiencies noted below, you can add your proficiency bonus to an ability check to organize lore, analyze official or arcane documents, or convey a legally binding
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
and one that is wholly or partly underground, an orc chieftain typically opts for the latter. If the surface location happens to be a ruin left behind by another race, orcs are more likely to use it
Followers of Yurtrus reside on the threshold of where the deep area of the cavern system begins. They are the keepers of the dead, and the entrance to their realm is festooned with piles of bones and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
stream 19 Warning sign 20 Webs Boneyard The characters come upon an eerie cavern littered with countless bones of various creatures. Whether the site is a natural graveyard for some Underdark species or
the former lair of a fearsome predator, the characters can potentially gather useful material for crafting among the bones. When the party enters a boneyard, roll a d20 and consult the table to
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
sharp lookout here. The giant has its greataxe plus a boulder ready at hand, with plenty of additional boulders piled near the entrances (guard positions 1 and 4). 10. Southeast Chamber One frost giant is
-sloping tunnel that descends 100 feet before opening onto area 1 of the lower level (see map 6.4). 11. Cave of Bones This place is the disposal area for unwanted bodies and similar refuse tossed into
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
characters without mercy. Bel then steeples his fingers and watches the battle unfold. In battle, the fire giants hurl buckets, tools, and heavy chains instead of boulders. They also try to shove enemies
bones. Characters who travel by barge must pass underneath the Stygian Dock on their way to the sibriex. The barge is 30 feet long, 15 feet wide, and sturdy enough to transport up to two Huge
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
human faces and crude jewelry made from human bones and teeth. Chwinga A chwinga (see Tomb of Annihilation) takes an interest in the characters. It attempts to steal something valuable from an
encounter occurs during the day, the characters are ambushed by 2d4 geonids (see “Geonid”) disguised as small boulders. They demand at least 25 gp worth of treasure for safe passage throughout their
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
descends deeper underground. Several landings on the staircase hold statues, and some bear doorways. The stairs end abruptly at a wall of tumbled boulders from some long-ago collapse.
Two galeb duhr
, Fremine and Frowode, lurk near the collapse, disguised as boulders. They are guards for the medusa in area T3. If anyone approaches the door to area T3, one of them stands and commands the intruders
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
in a city or town dominated by another race. Everything Has a Story As do many other races, halflings enjoy accumulating personal possessions. But unlike with most other races, a halfling’s idea of
swaying reeds, There rose a hairy villain, A troll called Snobble Sweed.
He came to gobble children, To line his lair with bones, And pick his teeth with talons, And grind their flesh with stones
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
to the ceiling down to the floor. Tracks have worn smooth paths from ledge to ledge across the curving floor.
The thunderous griding of stone echoes throughout the cave, as three boulders roll along
the tracks at dangerous speeds. Other large rocks, worn nearly spherical, sit motionless throughout the gallery.
The rolling boulders are three galeb duhr, created and bound by Iggwilv to defend
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
water’s surface is 40 feet below the tunnel’s exit. L5: Littered Cave This small cave is littered with broken bones. Near the back wall lies a busted skeleton with a horned bovine head splintered with
, bones, pieces of pale chitin, and less identifiable foulness. Three enormous hides serve as sleeping pallets.
Three hulking creatures with warty green skin and wiry hair mill through the detritus
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
littered with broken bones. Near the back wall lies a busted skeleton with a horned bovine head splintered with cracks. Two leather sacks brimming with gold rest near the skeleton.
The skeleton is that of
Three hungry trolls pass the time in their foul-smelling cave This reeking cave is filled with rotting vegetation, bones, pieces of pale chitin, dung, and less identifiable foulness. Three larger
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
tunnels beneath the warehouse were dug as smugglers’ byways. Later, worshipers of That-Which-Endures (see the sidebar in the “New Race: Verdan” section in chapter 3) excavated chambers beneath the ground
with weak acid and floating bones. A character who succeeds on a DC 12 Intelligence (Investigation) or Wisdom (Survival) check notices the hinged floor. With a successful DC 15 Dexterity check using






