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Returning 35 results for 'bounty bodies diffusing confidant remote'.
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Monsters
Bigby Presents: Glory of the Giants
unopposed.
In their arrogance, these fomorian nobles unknowingly escaped the dreadful fate of their kin, and they remain unchanged in their remote enclaves. Occasionally they return to the Material Plane
failed, the fomorians were banished to the Underdark and their god was consigned to a subterranean prison. Subjected to the strange magic of the Underdark, the fomorians’ bodies and souls twisted
Monsters
Mythic Odysseys of Theros
of arms magically orbit the bodies of the titanic, nearly forgotten artisans known as hundred-handed ones. These giants often dwell in remote mountains and seaside cliffs, where they carve their
Backgrounds
Ghosts of Saltmarsh
You have spent your life aboard fishing vessels or combing the shallows for the bounty of the ocean. Perhaps you were born into a family of fisher folk, working with your kin to feed your village
to the bodies of water in which they fish, and they think poorly of those whose actions adversely affect their livelihood.
D8
PERSONALITY TRAIT
1
I am unmoved by the wrath of
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Elemental Evil Player's Companion
upright, aarakocra might reach 5 feet tall, and they have long, narrow legs that taper to sharp talons.
Feathers cover their bodies. Their plumage typically denotes membership in a tribe. Males are
homes, they appear alert, with eyes moving and bodies ready to take flight.
Homelands
Most aarakocra live on the Elemental Plane of Air. Aarakocra can be drawn into the Material Plane, sometimes to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, new volunteers keep working in the Rattle to help provide for their people. If the bounty of the Ribbon continues to fade, learning to survive in the Rattle will prove vital to supporting
Godsbreath’s people. But the Rattle is home to more than feral beasts. A nightmarish Undead known as a soul shaker has risen from these bloody lands, targeting a young worker named Kianna at a remote farm.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, new volunteers keep working in the Rattle to help provide for their people. If the bounty of the Ribbon continues to fade, learning to survive in the Rattle will prove vital to supporting
Godsbreath’s people. But the Rattle is home to more than feral beasts. A nightmarish Undead known as a soul shaker has risen from these bloody lands, targeting a young worker named Kianna at a remote farm.
Monsters
Fizban's Treasury of Dragons
notice taking from the sea’s bounty without offering something in return.
6
I think of sailors’ songs as their “water speech” and try to converse with them by humming
, though some dragon turtles prefer coastal lairs with easier access to settlements they can trade with—or prey upon. Particularly reclusive dragon turtles seek lairs in even more remote locales
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, new volunteers keep working in the Rattle to help provide for their people. If the bounty of the Ribbon continues to fade, learning to survive in the Rattle will prove vital to supporting
Godsbreath’s people. But the Rattle is home to more than feral beasts. A nightmarish Undead known as a soul shaker has risen from these bloody lands, targeting a young worker named Kianna at a remote farm.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. A gray, pillar-like monolith set against a sky-blue field above two crossed silver fish, their scaly bodies forming an X, with their heads at upper left and upper right. The monolith signifies local
mystery, while the fish represent the bounty of Redwaters. Sacrifice to Auril. Warmth (see "Sacrifices to Auril"). Rival. Good Mead.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. A gray, pillar-like monolith set against a sky-blue field above two crossed silver fish, their scaly bodies forming an X, with their heads at upper left and upper right. The monolith signifies local
mystery, while the fish represent the bounty of Redwaters. Sacrifice to Auril. Warmth (see "Sacrifices to Auril"). Rival. Good Mead.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. A gray, pillar-like monolith set against a sky-blue field above two crossed silver fish, their scaly bodies forming an X, with their heads at upper left and upper right. The monolith signifies local
mystery, while the fish represent the bounty of Redwaters. Sacrifice to Auril. Warmth (see "Sacrifices to Auril"). Rival. Good Mead.
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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races
Volo's Guide to Monsters
body, thought, and emotion. Freed from the limitations of their human bodies, the yuan-ti used their new abilities to conquer new lands and expand their borders.
One Race, Many Forms
The bodies of all
common apes. Although some purebloods are able to reproduce with humans, most are disgusted by the idea and would do so only if seduction is necessary for a pureblood to preserve a role as a confidant or
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
exquisite portrait painted. Every other person portrayed by the same artist has also died in a similar fashion. 4 In a remote village, the local herbalist is condemned for practicing dark magic against
their users’ flesh, or fraying their users’ sanity. 6 Strange bounty hunters stalk the characters, seemingly aware of all their secrets and loved ones. Odd lumps writhe beneath the hunters’ cloaks. 7 A
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
exquisite portrait painted. Every other person portrayed by the same artist has also died in a similar fashion. 4 In a remote village, the local herbalist is condemned for practicing dark magic against
their users’ flesh, or fraying their users’ sanity. 6 Strange bounty hunters stalk the characters, seemingly aware of all their secrets and loved ones. Odd lumps writhe beneath the hunters’ cloaks. 7 A
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
exquisite portrait painted. Every other person portrayed by the same artist has also died in a similar fashion. 4 In a remote village, the local herbalist is condemned for practicing dark magic against
their users’ flesh, or fraying their users’ sanity. 6 Strange bounty hunters stalk the characters, seemingly aware of all their secrets and loved ones. Odd lumps writhe beneath the hunters’ cloaks. 7 A
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, becoming like the gods in body, thought, and emotion. Freed from the limitations of their human bodies, the yuan-ti used their new abilities to conquer new lands and expand their borders. One Race
, Many Forms The bodies of all yuan-ti have a mix of humanlike and snakelike parts, but the proportion varies from individual to individual. After the initial metamorphosis of the humans, their society
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
they long for children, know the pinch of hunger, and feel the turn of the seasons. Prayers to Karametra focus on asserting Karametra’s constancy and bounty, praising the god’s love and generosity
few have ever reached its center.
The Old Harvest. In rare, remote settlements, high summer ceremonies acknowledge ancient rural practices devoted to a less merciful vision of Karametra. These
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
they long for children, know the pinch of hunger, and feel the turn of the seasons. Prayers to Karametra focus on asserting Karametra’s constancy and bounty, praising the god’s love and generosity
few have ever reached its center.
The Old Harvest. In rare, remote settlements, high summer ceremonies acknowledge ancient rural practices devoted to a less merciful vision of Karametra. These
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, becoming like the gods in body, thought, and emotion. Freed from the limitations of their human bodies, the yuan-ti used their new abilities to conquer new lands and expand their borders. One Race
, Many Forms The bodies of all yuan-ti have a mix of humanlike and snakelike parts, but the proportion varies from individual to individual. After the initial metamorphosis of the humans, their society
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, becoming like the gods in body, thought, and emotion. Freed from the limitations of their human bodies, the yuan-ti used their new abilities to conquer new lands and expand their borders. One Race
, Many Forms The bodies of all yuan-ti have a mix of humanlike and snakelike parts, but the proportion varies from individual to individual. After the initial metamorphosis of the humans, their society
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
they long for children, know the pinch of hunger, and feel the turn of the seasons. Prayers to Karametra focus on asserting Karametra’s constancy and bounty, praising the god’s love and generosity
few have ever reached its center.
The Old Harvest. In rare, remote settlements, high summer ceremonies acknowledge ancient rural practices devoted to a less merciful vision of Karametra. These
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Assassin You focus your training on the grim art of death. Those who adhere to this archetype are diverse: hired killers, spies, bounty hunters, and even specially anointed priests trained to
someone else. For example, you might acquire appropriate clothing, letters of introduction, and official-looking certification to establish yourself as a member of a trading house from a remote city so you
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
observatories are built in the wilderness. Such locations are often isolated, and the staff that work in these remote locales are famous for eccentricities born out of extended loneliness and isolation
, creatures can see and interact with other sleeping creatures’ dream forms, but they can’t harm or otherwise affect one another’s physical bodies. Constellation Lines. At night, stars visible from the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
observatories are built in the wilderness. Such locations are often isolated, and the staff that work in these remote locales are famous for eccentricities born out of extended loneliness and isolation
, creatures can see and interact with other sleeping creatures’ dream forms, but they can’t harm or otherwise affect one another’s physical bodies. Constellation Lines. At night, stars visible from the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Assassin You focus your training on the grim art of death. Those who adhere to this archetype are diverse: hired killers, spies, bounty hunters, and even specially anointed priests trained to
someone else. For example, you might acquire appropriate clothing, letters of introduction, and official-looking certification to establish yourself as a member of a trading house from a remote city so you
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
observatories are built in the wilderness. Such locations are often isolated, and the staff that work in these remote locales are famous for eccentricities born out of extended loneliness and isolation
, creatures can see and interact with other sleeping creatures’ dream forms, but they can’t harm or otherwise affect one another’s physical bodies. Constellation Lines. At night, stars visible from the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Assassin You focus your training on the grim art of death. Those who adhere to this archetype are diverse: hired killers, spies, bounty hunters, and even specially anointed priests trained to
someone else. For example, you might acquire appropriate clothing, letters of introduction, and official-looking certification to establish yourself as a member of a trading house from a remote city so you
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
also bounty hunters, explorers, dragonshard prospectors, and others who make use of House Tharashk’s talent for finding. Thus, an affiliated agency might find helpful allies not only in cities throughout
the Five Nations, but even in remote corners of the wilderness where trackers and prospectors ply their trade. At the DM’s discretion, your contacts might direct you to new cases, offer you leads in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
also bounty hunters, explorers, dragonshard prospectors, and others who make use of House Tharashk’s talent for finding. Thus, an affiliated agency might find helpful allies not only in cities throughout
the Five Nations, but even in remote corners of the wilderness where trackers and prospectors ply their trade. At the DM’s discretion, your contacts might direct you to new cases, offer you leads in
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
fortresses constantly belch plumes of sooty smoke. In more remote outposts, fire giants burn wood to keep their forge fires lit, deforesting leagues of land in all directions. Fire Giant
Huge giant
livestock and harvesting fields whose bounty is almost entirely tithed to the fire giant kings.
Fire giant crafters work through insight and experience rather than writing or arithmetic. Though most
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
fortresses constantly belch plumes of sooty smoke. In more remote outposts, fire giants burn wood to keep their forge fires lit, deforesting leagues of land in all directions. Fire Giant
Huge giant
livestock and harvesting fields whose bounty is almost entirely tithed to the fire giant kings.
Fire giant crafters work through insight and experience rather than writing or arithmetic. Though most
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
fortresses constantly belch plumes of sooty smoke. In more remote outposts, fire giants burn wood to keep their forge fires lit, deforesting leagues of land in all directions. Fire Giant
Huge giant
livestock and harvesting fields whose bounty is almost entirely tithed to the fire giant kings.
Fire giant crafters work through insight and experience rather than writing or arithmetic. Though most
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
also bounty hunters, explorers, dragonshard prospectors, and others who make use of House Tharashk’s talent for finding. Thus, an affiliated agency might find helpful allies not only in cities throughout
the Five Nations, but even in remote corners of the wilderness where trackers and prospectors ply their trade. At the DM’s discretion, your contacts might direct you to new cases, offer you leads in
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Fisher You have spent your life aboard fishing vessels or combing the shallows for the bounty of the ocean. Perhaps you were born into a family of fisher folk, working with your kin to feed your
fishing lures or special fishing spots. They have a connection to the bodies of water in which they fish, and they think poorly of those whose actions adversely affect their livelihood. Fisher Personality
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Fisher You have spent your life aboard fishing vessels or combing the shallows for the bounty of the ocean. Perhaps you were born into a family of fisher folk, working with your kin to feed your
fishing lures or special fishing spots. They have a connection to the bodies of water in which they fish, and they think poorly of those whose actions adversely affect their livelihood. Fisher Personality






