Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 16 results for 'bow binding diffusing comfort recluse'.
Other Suggestions:
bow bringing diffusing comforts recluse
bow building diffusing comforts recluse
bow bending diffusing comfort reclusive
bow bringing diffusing consort recluse
bow building diffusing consort recluse
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
Halfling Overboard It wasn’t long before the Strider Airship, Recluse, having departed the dwarven city of Soldorakhold only the day before, was beset by a group of human pirates aboard a pair of
Recluse when the Recluse’s captain, a halfling named Ryvan Rallanith, made a brash decision; he veered the ship into a steep dive. Four of the pirates fell overboard—however, not before one of them cut
Ranger
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
of steel, cutting down one enemy after another. After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging off the
the creature while he readies his bow. Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
Above the Ashen Spires Drawing ever closer to their journey’s end, the Recluse eventually passes over the Ashen Spires, a cluster of mountains 250 miles to the east of Korth. Long suspected to be a
ship’s bow is pointing frantically to the northwest.
A character that takes the Search action and succeeds on a DC 13 Wisdom (Perception) check faintly sees an immense dark shape moving through the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
to the characters with a knightly bow once the guards are gone. She is dressed in the ragged and stained remnants of an orange surcoat that bears the sigil of a great helm fashioned to resemble a
be battling one of the characters in trial by combat (see area D9 for details). Bavlorna is a recluse who rarely leaves her cottage. She enjoys making foul bargains with visitors. If the characters
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
thoughts. Others take comfort in its subconscious presence, confident it is with them at all times. And some—notably orphans—refuse to acknowledge it, determined to see their mind as their own. In creating
known as the eyebinders, capable of consuming and binding weak souls; you could be a Warlock or Wizard who specializes in summoning or binding spirits. The kalaraq are the rarest and most powerful of the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
to end a target’s threat or simply deliver a message (violently or otherwise), those around you can take comfort in knowing that when you take on a job, the job gets done. When your franchise loses
it
8 A hammer forged to resemble a giant’s fist on one side and a dragon’s head on the other
9 A helmet shaped like the head of a hare, with tiny diamonds for eyes
10 A bow carved
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
elemental binding in the multiverse, though it would take a great deal to convince her to share her knowledge with mortals. Sar Saeran creates tools of war, from personal armor and weapons to grand
represent the comfort fire offers: its life-giving warmth, the light that holds back the shadows. The angels of Fernia are typically devas or other lesser angels, and they generally seek to assist and
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
crowns and other finery, while servants bow at their feet. Huge white pillars rise to the ceiling.
Creatures. Two reduced-threat helmed horrors and a reduced-threat flesh golem (see “Reduced-Threat
) fire damage. Creatures. An efreeti is bound to the smoke at the center of the room. It can’t leave this area or use its powers against anyone outside the room. Binding Smoke. The smoke tendrils form
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
and servile in defeat, just as in their own society lower castes must scrape before those of greater status and as goblin tribes bow before other goblinoids. Beast Masters and Slave Drivers Goblins
large chambers and a few smaller ones, with tunnels connecting them. In such a place, the tribe can protect its most valuable assets while providing for a modicum of comfort. Most lairs have only a
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
thing. Yanking the string from Feenia’s grasp releases the goblin child from the pact but also ages her 10 years for every bow that is attached to the kite. The most she can age is 50 years—enough to
untie each bow. Another way to free Feenia is to reduce the kite to 0 hit points with a single attack or effect before it can react (see “The Kite Reacts” below). The Kite Falls. A character who
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
west, a large statue depicts a human woman wielding a bow and arrow. To the east, two comfortable chairs accompany a small table. A double door leads outside to the north, and two doors on the south
provide comfort for off-duty guards.
The room includes a table and chairs for eating, a couch and several chairs for lounging, and a privy. A trunk on the east wall contains a dozen spare guard
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
risk of seeking justice—but it’s a comfort to the laborers to know that they could. Graywall has a sizable foreign quarter, the Calabas. Xor’chylic, the illithid warlord of Graywall, has granted
be the chosen people of the Traveler. The gnolls of the Znir Pact refuse to bow to any god or fiend, while the warlock lords of the Venomous Demesne believe that there is no difference between gods or
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
risk of seeking justice—but it’s a comfort to the laborers to know that they could. Graywall has a sizable foreign quarter, the Calabas. Xor’chylic, the illithid warlord of Graywall, has granted
be the chosen people of the Traveler. The gnolls of the Znir Pact refuse to bow to any god or fiend, while the warlock lords of the Venomous Demesne believe that there is no difference between gods or
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
common tale of how gods and demons fought in the first age, but their story doesn’t end with the binding of the overlords. Once the fiends were defeated, the Sovereigns were determined to take their
also say this limits innovation, and the Dominion is indeed slow to change its methods. Sahuagin are austere in their needs and desires, and don’t seek comfort, luxury, or personal wealth. This isn’t
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
common tale of how gods and demons fought in the first age, but their story doesn’t end with the binding of the overlords. Once the fiends were defeated, the Sovereigns were determined to take their
also say this limits innovation, and the Dominion is indeed slow to change its methods. Sahuagin are austere in their needs and desires, and don’t seek comfort, luxury, or personal wealth. This isn’t
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
little too close to the Evermoors for most merchants’ comfort. Between Olostin’s Hold and Everlund, the trail passes through an area that used to be forest and is now full of tree stumps. Efforts to turn
wings for sails and mammoth tusks lashed to its bow emerges from the thick fog shrouding the coastline. The greatship (see the “Svardborg: General Features” sidebar in chapter 7, “Berg of the Frost






