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Returning 35 results for 'bow brute diffusing core rage'.
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Classes
Player’s Handbook
Core Barbarian Traits
Primary Ability
Strength
Hit Point Die
D12 per Barbarian level
Saving Throw Proficiencies
Strength and Constitution
Skill Proficiencies
Choose 2
as a Rage. More than a mere emotion—and not limited to anger—this Rage is an incarnation of a predator’s ferocity, a storm’s fury, and a sea’s turmoil.
Some Barbarians
Classes
Player’s Handbook
Core Rogue Traits
Primary Ability
Dexterity
Hit Point Die
D8 per Rogue level
Saving Throw Proficiencies
Dexterity and Intelligence
Skill Proficiencies
Choose 4: Acrobatics
skills that help them in a dungeon environment, such as climbing, finding and disarming traps, and opening locks.
In combat, Rogues prioritize subtle strikes over brute strength. They would rather make
Monsters
Mordenkainen Presents: Monsters of the Multiverse
as a fighting platform for up to four Small people. Ogre howdahs are most often seen bearing bow- and spear-wielding goblin;goblins into battle, or perhaps kobold;kobolds or deep gnome (svirfneblin
of them learn to carry out specialized missions. The names they are given—the ogre battering ram;battering ram, the ogre bolt launcher;bolt launcher, the ogre chain brute;chain brute, and the
Monsters
Journeys through the Radiant Citadel
lair or the eruption of its molten home—the lava-drenched brute emerges in a rage, rampaging forth until its belly is full and its volcano is quiet once more.
Despite a tlexolotl’s
Shifter
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
Geth’s ancient heritage rose up from deep within him, spreading out from the core of his being. Some shifters manifested terrible claws, others massive fangs, still others astounding speed or
shifter might be a massive brute built like a bear. While a shifter’s appearance might remind an onlooker of an animal, they remain clearly identifiable as shifters even when at their most feral
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
rage against their enemies. They simply observe and react as a situation warrants.
Lizardfolk lack meaningful emotional ties to the past. They assess situations based on their current and future
plans, or cultivating other methods to progress beyond their simple existence as hunters and gatherers.
Hapless Soft Ones
At their core, lizardfolk view other humanoids with an indifference verging on
Backgrounds
Sword Coast Adventurer's Guide
use by the faction’s operatives), haven keepers, and message drop minders, to name a few. At the core of every faction are those who don’t merely fulfill a small function for that
knowledge, rather than brute force. Harper agents are often proficient in Investigation, enabling them to be adept at snooping and spying. They often seek aid from other Harpers, sympathetic bards and
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Barbarian DENMAN ROOKE A Fierce Warrior of Primal Rage Core Barbarian Traits Primary Ability Strength Hit Point Die D12 per Barbarian level Saving Throw Proficiencies Strength and Constitution
a Rage. More than a mere emotion—and not limited to anger—this Rage is an incarnation of a predator’s ferocity, a storm’s fury, and a sea’s turmoil. Some Barbarians personify their Rage as a fierce
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Barbarian Core Barbarian Traits Primary Ability Strength Hit Point Die D12 per Barbarian level Saving Throw Proficiencies Strength and Constitution Skill Proficiencies Choose 2: Animal Handling
, 4 Handaxes, Explorer’s Pack, and 15 GP; or (B) 75 GP Barbarians are mighty warriors who are powered by primal forces of the multiverse that manifest as a Rage. More than a mere emotion—and not
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Rogue Core Rogue Traits Primary Ability Dexterity Hit Point Die D8 per Rogue level Saving Throw Proficiencies Dexterity and Intelligence Skill Proficiencies Choose 4: Acrobatics, Athletics
and disarming traps, and opening locks. In combat, Rogues prioritize subtle strikes over brute strength. They would rather make one precise strike than wear an opponent down with a barrage of blows
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Barbarian I have witnessed the indomitable performance of barbarians on the field of battle, and it makes me wonder what force lies at the heart of their rage.
— Seret, archwizard
The anger felt
by a normal person resembles the rage of a barbarian in the same way that a gentle breeze is akin to a furious thunderstorm. The barbarian’s driving force comes from a place that transcends mere
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Rogue AURORE FOLNY A Dexterous Expert in Stealth and Subterfuge Core Rogue Traits Primary Ability Dexterity Hit Point Die D8 per Rogue level Saving Throw Proficiencies Dexterity and
them in a dungeon environment, such as climbing, finding and disarming traps, and opening locks. In combat, Rogues prioritize subtle strikes over brute strength. They would rather make one precise
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Hells, Zariel could bring her rage to bear against the demons and continue to fight in the Blood War, with legions of devils under her command. Zariel accepted Asmodeus’s terms, completing her fall from
grace. Haruman followed his master into damnation willingly and was transformed into a narzugon devil, while Olanthius, who took his own life rather than bow before Asmodeus, was brought back to serve as a death knight under Zariel’s burning gaze.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
matrimony — in truth, a demonic rite of domination — Zuggtmoy will gain the power to transform the whole of the Underdark into her new Abyssal domain. The only things in her way are a core of
resistance in the myconid community, the rage of her rival Juiblex, and the determination of the adventurers. The characters receive a warning about Zuggtmoy’s plans from Basidia, one of the myconid
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
launcher, the chain brute, and the howdah—reflect their particular functions. These jobs are tailored to take advantage of an ogre’s strengths. Ogre Battering Ram An ogre battering ram carries an
ft., one target. Hit: 17 (3d10 + 1) piercing damage.
Ogre Chain Brute An ogre chain brute wields a great spiked chain, swinging it with both hands in a wide circle to knock foes off their feet
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Fire Elemental A faint humanoid shape threads through the core of this wild, moving flame. A fire elemental is a force of capricious devastation. Wherever it moves, it sets its surroundings ablaze
, turning the world to ash, smoke, and cinders. Water can halt its destructive progress, causing the fire elemental to shrink back, hissing and smoking in pain and rage. Fire Elemental
Large elemental
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
broke in half during its descent, its bow section gone missing but its stern plunged backward into the seafloor like a spike.
The sandy bed around the wreckage is scattered with partially buried
Numerous breaches in the hull and openings on the rowing decks allow entry into the ruined ship. Alternatively, characters can swim down into the stern’s interior from the top of the ship, where the bow is
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Rage of Demons Once the dark heart talisman is placed and the characters signal Vizeran, there’s no turning back. The waiting is the hard part. Time seems to drag as you remain alert, weapons drawn
, every nerve singing with the tension in the air all around you.
Finally, a swirling light begins to flare in the darkness. A barely audible humming shakes you to the core, rising and falling like a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Spaceship Locations, Level 4 The fourth level of the spaceship is the service deck. It is the central node of the ship, the brain from which the ship’s core functions derive their processing power
the room as Aphelion’s technological visage—red and unstable, as if shaking with rage—appears on a glassy surface on the tower before you. Sinister red motes on the towers’ faces form a sea of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Using Malaxxix in a Game Malaxxix is a powerful and violent brute, an ideal enemy for a deadly high-level combat encounter anywhere in the multiverse. The best way to presage such a confrontation is
teleport to the characters’ location, attempt to slay the buffoonish mortals, and reclaim the treasures.
Roleplaying Malaxxix Malaxxix is a being of great cunning, terrible rage, and insatiable bloodlust
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
ethnicities) and sixty raw recruits (commoners). Draevyn’s first mate is an affable brute, Kodd (NG male orc bandit captain), whose main tasks are to supervise the crew and keep everyone in good
5,000 gp in its present condition. (For rules on ship repair, see the “Owning a Ship” section in chapter 5 of the Dungeon Master’s Guide.) The longship’s bow is carved and painted to look like the head
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
demon lords rule through cunning or brute force, hoping to one day claim the prize of absolute control over all the Abyss. Reward for Outsiders. Although most demon lords rise up from the vast and
Lords No one knows the full number of demon lords that rage in the Abyss. Given the infinite depths of that plane, powerful demons constantly rise to become demon lords, then fall almost as quickly
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
ship’s bow is pointing frantically to the northwest.
A character that takes the Search action and succeeds on a DC 13 Wisdom (Perception) check faintly sees an immense dark shape moving through the
Dragon Chase Complications 1 One random crew station powers down as waves of fear can be felt emanating from the elemental core powering the airship. The station can be reactivated if a creature
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Hags Hags delight in bringing ruin and misery to the world. Malevolence is such a core part of a hag that it shapes her physical form and molds her magical powers. Annis Hag Annis hags lair in
adopting a group of ogres, trolls, or other loutish creatures, ruling them through brute strength, verbal abuse, and superstition. Covens. An annis hag that is part of a coven (see the “Hag Covens” sidebar
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
, Endelyn Moongrave confirmed what Hurly knew to be true: that Witch and Light were right all along.
Alignment. Chaotic good.
Personality Trait. “If ‘dumb brute’ is the only role I can play well, I
moral clarity guide her every action. Despite being held prisoner for treason, she claims that her honor remains intact. Even if it means losing her title, she refuses to bow to King Gullop XIX or
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, Endelyn Moongrave confirmed what Hurly knew to be true: that Witch and Light were right all along.
Alignment. Chaotic good.
Personality Trait. “If ‘dumb brute’ is the only role I can play well, I
and moral clarity guide her every action. Despite being held prisoner for treason, she claims that her honor remains intact. Even if it means losing her title, she refuses to bow to King Gullop XIX or
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
perform rites designed to sink ships, cause terrible floods, or summon destructive rainstorms, seeking to make all who live nearby bow to the power of elemental water. Cult lairs usually feature great pools
elemental fire as reckless and short-tempered. Crushing Wave Priest Crushing Wave priests are the fanatical core of the cult. Gathering in secretive cabals, they perform dark rituals to glorify
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
me rage, terror, righteous fury! Snarl at me so that I may savor it! Sustain me until the city is no more!” She then affixes her raging gaze upon you. “I can smell your soul-fires! They will be mine
characters enter through the secret door in the west wall: This chamber holds the king in his new, terrible form: a hulking, ashen brute with his ribcage torn open, revealing an empty cavity where his
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
character comes within 30 feet of the android, it calls out to them for help. The android introduces itself as a bartending unit named Oakley. The android wears a bow tie and has a suave, shell-form
operational, the stasis pods should be, too. Despite centuries of neglect, Oakley’s core faculties remain intact. If requested, the android accompanies the characters on their exploration of this level but
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
crowns and other finery, while servants bow at their feet. Huge white pillars rise to the ceiling.
Creatures. Two reduced-threat helmed horrors and a reduced-threat flesh golem (see “Reduced-Threat
shrieking in rage.
To the northeast is a black gate.
Light. When the characters first enter this area, the walls give off dim light. Creatures. When any non-undead creature enters this area (which the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
this darkness. For example, a barbarian’s rage might be seen as a form of daelkyr-induced madness, or a sorcerer’s Sorcerous Origin could be the result of a daelkyr experiment.
When a character has
parasite living in my brain!” 2 “I can feel myself evolving into an aberration.” 3 “Aberrations are the only natural things.” 4 “A part of me has become a conscious entity.” 5 “My opponents must bow
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
beast pacifying spray (incites rage in any beast exposed to the spray) Wisdom (Animal Handling) or Charisma (Persuasion)
Triceratops action figure (has four or more horns) Intelligence (Nature
tie down cargo, as a heavyset, bearded captain calls out orders. Looking across the bow, you see tall spires of rock emerging through the storm — and the ship is headed straight toward them
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
emotions: annoyance, loathing, rage, disgust, disdain, maliciousness, envy, and jealousy. The stunted, baby-like fiends act according to their nature; for example, the annoyed dretch frowns in irritation at
open archway to a staircase that leads down to area P31 and up to areas P47 and P49. The coffer contains a plum-sized jewel made of transparent blue crystal with a tiny, Z-shaped crack in its core (see
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
deceased for her experiments, replacing them with pauper’s corpses and weighted coffins. Should any of the family’s misdealing come to light, it would doubtlessly shock the city to the core and potentially
love to harness this power, anyone else attempting to peel the tree’s bark or force a prophecy reveals only bark and sends Torimesh into a near-murderous rage. For his part, the druid refuses to work
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
experiments, replacing them with pauper’s corpses and weighted coffins. Should any of the family’s misdealing come to light, it would doubtlessly shock the city to the core and potentially force
or force a prophecy reveals only bark and sends Torimesh into a near-murderous rage. For his part, the druid refuses to work for money, peeling off prophecies only according to the unspoken whims of






