Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 30 results for 'branch before deneith courage rarely'.
Other Suggestions:
branches before deceit courage rare
branches before deceit courage rely
Backgrounds
Guildmasters’ Guide to Ravnica
smear the blood of my enemies over my skin.
7
I was, in fact, raised by maaka.
8
HarrRRAAGGHH! [I rarely form a coherent sentence and prefer to express myself by breaking things
siblings or ancestors.]
Flaws
d6
Flaw
1
If you question my courage, I will never back down.
2
HrrrGGGAAAARRuuuh! [My anger in battle led to the death of a loved one
Monsters
Mordenkainen Presents: Monsters of the Multiverse
to inspire and strengthen the side of good or to rescue heroes from certain death.
Ki-rins are attracted to the worship of deities of courage, loyalty, selflessness, and truth, as well as to the
toward an idealized form. Such creatures are rarely aggressive toward others that aren’t normally prey.
Controlled Weather. A ki-rin can cast control weather while it is within 3 miles of its
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Elemental Evil Player's Companion
.
Beak and Feather
From below, aarakocra look much like large birds. Only when they descend to roost on a branch or walk across the ground does their humanoid appearance reveal itself. Standing
aarakocra. To be grounded, trapped underground, or imprisoned by the cold, unyielding earth is a torment few aarakocra can withstand. Even when perched on a high branch or at rest in their mountaintop
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Adventure Hook 1 A House Cannith artificer hires adventurers to steal secrets from a forge associated with a rival branch of the house. 2 House Deneith is recruiting adventurers to oppose a sudden rise
Paladin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
, paladins are rarely of any evil alignment. Most of them walk the paths of charity and justice. Consider how your alignment colors the way you pursue your holy quest and the manner in which you conduct
3
2
—
—
10th
+4
Aura of Courage
4
3
2
—
—
11th
+4
Improved Divine Smite
4
3
3
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
figure wearing a cloak of moth wings and bearing a branch burning with torches. Using her control of the land as Tepest’s Darklord, Mother brings bounty to fields and flocks, or curses farms with
famine and aberrant livestock. Those in her service rarely produce offspring and so petition her for hexblood children (see chapter 1). All Mother asks of her followers in return for her blessing is that
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
control.
Cannith East Headquartered in Korth (in Karrnath) and led by Zorlan d’Cannith, Cannith East enjoys close ties to the government of Karrnath and the faith of the Blood of Vol. This branch of
from her youth. Some thirty years ago, Jorlanna had a star-crossed romance with an heir of House Deneith—an affair forbidden by the protocols of the dragonmarked houses that date back to the War of the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Gods of Theros A bird shrieked as it took flight from a branch above her. Through the gaps in the rustling canopy, she could see the god-forms shift in and out of focus. The night sky was known as
mortal eyes to witness. Lidia rarely took time to step outside her home and watch the heavens, but now there was no place else to rest her eyes. Tonight the god-forms were vivid, and her heart beat faster
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
agreement with your patron house. House Missions d12 House Mission 1 Mission 2 Mission 3 1 Cannith Escort a valuable shipment of goods Track down rare materials Advance the cause of one branch of
the family at the expense of the other two 2 Deneith Act as bodyguards for a prominent or wealthy person Serve as mercenaries in a lingering border conflict Enforce the law across national borders as
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
courage not as the absence of fear but as the process of overcoming it. How might your character react in surprise before they rally to overcome the terror they face? Do they scream, flee, or freeze? Or
, collaborate with the DM to determine how you came to the Land of the Mists. As they’re familiar with true terrors, inhabitants of the Domains of Dread rarely mistake characters from even the most outlandish worlds for actual monsters.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
your soul. As guardians against the forces of wickedness, paladins are rarely of any evil alignment. Most of them walk the paths of charity and justice. Consider how your alignment colors the way you
—
—
10th
+4
Aura of Courage
4
3
2
—
—
11th
+4
Improved Divine Smite
4
3
3
—
—
12th
+4
Ability Score Improvement
4
3
3
—
—
13th
+5
—
4
3
3
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
explosions to good use), and occasionally the Boros (if they discover a well of discipline and courage within themselves, or find themselves unable to resist the shininess of Boros weapons and armor). Many
adulthood around age 8. They age noticeably faster than humans, and though few goblins live to old age, the most cautious rarely live longer than 60 years. Alignment. Most of the goblins of Ravnica are
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
forget that the Guardians of the Gate have a civilian branch that handles administrative issues and special customs investigations. Tethyn Olar has led that arm of the Sharn Watch for more than a decade
soldiers to show complete loyalty to their country and its king. Because of his experiences in the war, he has a deep dislike for Thranes and followers of the Silver Flame, but he rarely lets these
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
the locale if necessary, but you’re largely afforded time to relax as you please. However, poor (or outright destructive) guests rarely receive invitations to stay again. Salary. Your employment
professional ventures. 4 Lost Lineage. You seek evidence of a lost branch of a noble family or proof that individuals don’t possess a noble pedigree. 5 Origin of Nobility. You reveal the secret reason why
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
have the magic, cunning, and courage needed to loot them. (The sites are not marked on the map, giving you the flexibility to place them where you want and change any of their particulars.) Sinker
to chastise the god Ehlonna for the destruction of her home. Aiding her is the corrupted dryad Filios, who dwells in a shriveled oak growing from the ship’s center. A black leafless branch stitched on
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
branch off into the gloom. Ahead, a stairway leads up to the second floor, and a door stands beneath the stairs, seemingly leading to the back yard.
Dim light filters in through the dust-covered
Bedroom Empty except for a bed and a fireplace, this room is cold and has an air of loneliness about it.
Intended as a guest bedroom, this chamber rarely saw much use. H11. Son’s Bedroom This bedroom
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
of courage, loyalty, selflessness, and truth, as well as the advancement of just societies. For instance, in Faerûn, ki-rins rally mostly to Torm, although ki-rins also serve his allies Tyr and
creatures are rarely aggressive toward others that aren’t normally prey. Evil creatures can’t tolerate the holy atmosphere within the same distance, and usually choose to live much farther from the
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
been known to appear at the sites of great battles to inspire and strengthen the side of good or to rescue heroes from certain death. Ki-rins are attracted to the worship of deities of courage, loyalty
an idealized form. Such creatures are rarely aggressive toward others that aren’t normally prey. Controlled Weather. A ki-rin can cast control weather while it is within 3 miles of its lair. The
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
visitors who have interesting items to swap. Life of Leisure. Halflings rarely consider leaving the security of their villages, because they already have all the comforts they could want — food
not dozing off and dreaming of chasing butterflies, halflings spend time on simple creative activities, such as whittling a pipe from a branch, braiding yarn into a thick rope, or composing a jaunty
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Located in the Clifftop district of Upper Dura, this organization has a sterling reputation as a source of reliable explorers and champions. Clifftop adventurers are known for their courage and integrity
in the guild. Sorcerers must prove their grasp of arcane theory to earn a place, and warlocks are rarely accepted as members. The hall of the Esoteric Order of Aureon is in the district of Clifftop in
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
maintain an uneasy peace, although skirmishes occur. The troglodytes usually use the old orc tunnel (see area 21) to hunt on the surface and leave the orcs alone. In return, Great Ulfe’s followers rarely
, occupying three caves that branch off the warren’s central area to the northwest, southwest, and southeast. The passage opens into a long, low cavern that has three narrow, twisting passages leading off into
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
who crawl through these portals, or they might use these openings as entrances into places where mortals rarely tread. Watch Presidium Rising against the skyline is a windowless, domed fortress made
of iron. It stands dour among buildings that shine with magical lights.
The Watch Presidium has three identical branches from which the city’s watch operates. Each branch includes several human
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
suppliers. The minions of Iuz have only rarely come into direct conflict with Keoland, and its ongoing war with Keoland’s rivals makes the nation an acceptable trade partner in the eyes of the king. The
her. d8 Object 1 The branch of a tree used to hang a murderer 2 Splinters from a tree struck by lightning 3 A shard of a treant’s bark, given freely 4 A wooden stake used to impale a vampire 5
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
at all but the lowest elevations, and monster infestations. White dragons commonly vie for dominion in this region. Iceshield Lands Where a branch of the Dessarin Valley meets the western High Forest
miners haunt the caves and tunnels under Kelvin’s Cairn, rarely emerging except to trade ore for food. Most of Icewind Dale’s inhabitants, however, live in ten permanent settlements collectively known
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
branch, a golden or silver fruit spoils after 10 minutes and loses its magical property. Streams. Two streams flow into the pool at area P8—or, rather, they used to flow before they were frozen in
scare off the characters. The ettercaps lack the courage to fight anything bigger than a pixie, but they defend themselves if attacked. An ettercap reduced to 22 hit points or fewer tries to flee by
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
incorporeal types such as wraiths, specters, and ghosts. These restless spirits seem content to remain in the forest and rarely trouble travelers who stay away from their territory. Waterdeep The City
mortared stone with a high-pitched roof that has wooden statues of baying wolves rising from its peaks. A branch in the road winds up to the keep’s gatehouse and bailey. From the keep, the Zymorven
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
siblings but no children, and faces the prospect of leaving her family home to a detested branch of the family when she dies. To prevent this, she has asked the librarians of the High Hall to search
otherwise, clergy moved by a tale of exceptional injustice might be swayed to petition the church elders to intercede. Such happens rarely, the church being unwilling to jeopardize its standing by pitting
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
venerated the Eye, long before the days of Besilmer. The elemental prophets come here to seek visions and boons from the Eye, although it is a fickle and uncommunicative power that rarely responds in
are resourceful and have great courage. We can use you. Swear allegiance to me, and I shall show you power such as you have never dreamed of.” Sacrifice. If the characters accept the prophet’s offer
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
Khundrukar, and they rarely encounter the other denizens of the cave system. Map 2.2: The Mountain Door View Player Version The following locations are identified on map 2.2. 1. End of the Trail The old
. Secret Doors. The passage to the south branches in a Y shape. The southwest branch connects to area 5, and the southeast one leads to a secret door cleverly constructed to blend into the natural rock
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
. Lutecia has estranged siblings but no children, and faces the prospect of leaving her family home to a detested branch of the family when she dies. To prevent this, she has asked the librarians of
blessings, magical or otherwise, clergy moved by a tale of exceptional injustice might be swayed to petition the church elders to intercede. Such happens rarely, the church being unwilling to






