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Returning 27 results for 'branches before drow caltrops respected'.
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Elf
Legacy
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Species
Basic Rules (2014)
insults with vengeance.
Like the branches of a young tree, elves are flexible in the face of danger. They trust in diplomacy and compromise to resolve differences before they escalate to violence. They
might continue to use the child name. Each elf’s adult name is a unique creation, though it might reflect the names of respected individuals or other family members. Little distinction exists
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
passage, and the slave pen. The lower chamber of the tower is occupied by two drow and one drow elite warrior on guard duty. It contains a zurkhwood table and three chairs, a smaller side table, and
armor 6 shields 6 hand crossbows 20 cases of hand crossbow bolts, each case containing 20 bolts 6 shortswords and 10 daggers 6 bags of caltrops (20 caltrops per bag) 4 100-foot-long coils of silk rope 2 building hammers (not usable as weapons) 2 bags of iron spikes (10 spikes per bag)
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
private hunting domain. Drow warriors patrol the forest, alert for poachers and intruders. Check for random encounters in Kyorbblivvin once every hour. Roll a d20 and consult the Kyorbblivvin Encounters
d20 Encounter 1–10 No encounter 11 1 black pudding 12 3d6 drow spore servants (see appendix C) 13 Elite drow foot patrol 14 Exotic fungi 15 1d4 giant spiders 16 1d4 gricks 17 Hunting party 18 1
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Tier Breche The Great Stair of Tier Breche rises from the floor of Menzoberranzan to the cavern housing the three branches of the Academy: Melee-Magthere, a pyramid-shaped edifice where drow warriors
are trained; Arach-Tinilith, a spider-shaped cathedral where drow priestesses worship their demon goddess; and Sorcere, a magnificent tower where drow mages learn to master the magical arts. Non-drow
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
top. The Archmage of Menzoberranzan, Gromph Baenre, has fled the city in the wake of Demogorgon’s attack, leaving the task of lighting Narbondel to a host of other wizards. Drow Ruling Houses of
Menzoberranzan Rank House Matron Mother Notes 1 Baenre Quenthel Baenre Controls all three branches of the Academy (see “Tier Breche”) 2 Barrison Del’Armgo Mez’Barris Armgo Has the largest number of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Encounters d20 Encounter 1–10 No encounter 11 1 drider 12 Drow hunting party 13 3d6 dwarf commoners 14 1d6 ettins 15 3d6 flumphs 16 Grick nest 17 1 purple worm 18 2d6 troglodytes 19 1d4 trolls 20 1 umber
the Monster Manual). The drider flees if reduced to 30 or fewer hit points. Drow Hunting Party A drow mage of House Melarn leads a group of 1d6 drow and 2d6 bugbear slaves through the tunnels in search
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
above the middle of the floor. 17a. Temple of Ghaunadaur Ghaunadaur, a god of subterranean horrors, is respected and feared by many Underdark races, including drow. This temple contains the following
17. The Dark Seldarine These temples are dedicated to the Dark Seldarine, a pantheon of drow gods under Lolth. Each room has walls that rise 15 feet, then angle inward to a central point 30 feet
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. This entrance is also used by svirfneblin from Blingdenstone and drow from Menzoberranzan. The switchback path ends at the secret door whose password is “im’yat,” a svirfneblin word meaning “darkness
.” 1b. North Entrance The password to open this secret door is “belaern,” a drow word meaning “wealth.” If the characters are being guided by members of the Black Network, they are led through this
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
tiered, open-air ballrooms soar into the sky on the alabaster branches of wise, old sycamores. The Seven Spiritors, eidolons of revelry from the plane of Arborea, govern the gate-town. Neither living nor
an elven temple. The hall’s branches are graceful and pearl white, interlacing into bridges and pointed, symmetrical archways. Magic blankets the tree, allowing the Seven Spiritors to rearrange it to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Most of the gods accepted Corellon’s mutability and passionate behavior, but these traits infuriated Gruumsh, the greatest of the orc gods. Gruumsh’s wrath was almost universally respected, even among
elves would be mortal, fixed in the forms they had adopted in defiance of Corellon’s will. The elves who most revered Lolth became drow, and the others divided themselves into a multitude of surface
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
promontory 87–90 On an island 91–95 Underwater 96–00 Roll on the Exotic Location table Exotic Location d20 Location 1 Among the branches of a tree 2 Around a geyser 3 Behind a waterfall 4 Buried
decorations, torture chambers, and quarters for enslaved creatures might be common features in a vault built by drow, telling something about that location and its occupants. The Dungeon Creator table includes
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
council. There are of course only twelve dragonmarks, but the Mark of Shadow is represented by two different houses, and House Cannith is currently fragmented into three branches, each of which has
large, the Twelve is widely respected. Some of their closest allies include the following groups: Headquarters of the Twelve Dragonmarked Houses. Above all, the Twelve has the almost universal
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
charge here. Aurivyl ministers to the spiritual needs of all who enter the court. Wise and measured, she is the sole respected practitioner of divine magic in Eileanar and is in high demand for her
of iron. It stands dour among buildings that shine with magical lights.
The Watch Presidium has three identical branches from which the city’s watch operates. Each branch includes several human
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
secret door that opens only with a key held by the drow high priestess at area 12. Cell 5C. Two noble centaurs imprisoned here are bound for torture and execution. They offer help to any who free them
rats and escape through a drain hole in the northwest corner of the room, traveling from there to alert the drow of intruders. The secret door to the east opens into a passage about 2 feet wide and 1
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
institutions of Aundair. A schism split the original society, but today both of the branches of the original organization, the Esoteric Order of Aureon and the Guild of Starlight and Shadows, are recognized
and respected throughout Breland. Each one has lesser halls in every major city in the nation. Membership Benefits. Someone accepted into an arcane order must pay 1,000 gp to join, with ongoing dues
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, their branches bearing purple pears that hang like ornaments. A low wall, broken in several places, threads its way through the grove, which is surrounded by six exits.
Purple Pear This grove of
their last foray down the southeast passage. Purple Pears. Each tree has 3d6 ripe pears hanging from its branches, most of them within reach. Any creature that eats more than half of a purple pear gains
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
giants.” The adventurers fight their way up the ordning until their final confrontation with the fire giant king—and the revelation that the giants are merely pawns in the schemes of some sinister drow
giants eat them all? 2 A family of stone giants fell under the sway of Lolth and allied with Lolth-worshiping drow to raid the surface. Adventurers must break the alliance or eliminate the stone
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, ousting drow squatters and sending them scurrying back into the Underdark. Bruenor now sits on Gauntlgrym’s throne as king. The “heart” of Gauntlgrym is its legendary forge, within which is trapped a
Drow of House Xorlarrin infiltrate Gauntlgrym through secret passageways of which not even the dwarves are aware. Bearing an iron flask given to them by the great fire giant chief Duke Zalto, they
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
(50 gp each) and a silver holy symbol of Eilistraee (25 gp), the drow god of beauty, dance, and the hunt. A chain shirt and a rapier are stored inside the room’s locked chest. T11. Abandoned Shrine
area as covered in caltrops (see “Adventuring Gear” in the Player’s Handbook). T12. Sacred Pool The stairs behind the statue in the shrine lead down to a dimly lit chamber. A soft white glow rises from a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
; see appendix B), Claudio Benzreck (LN male Tethyrian human noble), and Arthright Grayfalcon (CN male Illuskan swashbuckler; see appendix B) C A female drow named Raelyn Auvryndar, recently separated
Statues. The statues are the petrified remains of intruders and Xanathar Guild members that were turned to stone by Xanathar. There are a dozen statues in all: four humans, three goblins, two drow, a dwarf
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
’ stone branches serve as the balcony’s railings.
Archdruid and Friends. Wyllow is here, attended by Crissann, her displacer beast companion, and Halastree, her awakened tree usher. Wyllow wears a
that depict skirmishes between surface elves and drow, culminating in an epic showdown with Lolth in the Demonweb Pits.
Table. An ornately carved stone table in the middle of the room has several
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
. The attack roll is made with advantage. Chosen of Ghaunadaur. The Chosen of Ghaunadaur is a sickly and chaotic evil male drow named Therzt. Ghaunadaur is a god worshiped primarily by people in Lolth
each of its turns, ending the effect on itself on a success. Chosen of Ibrandul. The Chosen of Ibrandul is a chaotic evil female drow named Ashdra. Ibrandul is a god of darkness and underground places
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
killed by drow invaders less than a tenday ago. The tomb tapper chased the drow to this point before they finally killed it. (The characters might have encountered the drow already in chapter 6.) The
metal masts rise from the arena like gigantic tridents, each one emitting a low hum. The branches of each trident are twenty-five feet off the ground and extend fifty feet into the air.
A sport
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
finish a long rest — a miracle celebrated by elves of all sorts except drow. (The DM decides whether an elf can manifest this miracle.) Dark elves find this ability to be terrifying and characterize
it as a curse, for it could destabilize their entire society. If Corellon’s blessing manifests in a drow, that elf usually flees to the surface world to seek shelter among those dedicated to Corellon
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, Uthgardt haunt the northern forests, and the drow city of Menzoberranzan lies in the Underdark below. Dragons also assault farms and settlements from time to time. The War of the Silver Marches exacted
. Silverymoon is an enlightened place, with a great library, breathtaking temples and shrines, and respected schools of magic, art, and music. Its beauty awes visitors and is the subject of many bardic songs
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
small and solely of fallen branches, are usually not disturbed. Mithral Hall The ancestral home of the Battlehammer clan of shield dwarves is a nigh-impregnable vault beneath the Frost Hills, with
Silver Marches to a horde of orcs aided by an ancient white dragon named Arauthator. It was then conquered by drow until they too were forced to abandon it. Today, Nesmé lies in ruins, and monsters from
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Rising above the fog and the stench is the Hosttower of the Arcane, home of a league of greedy, power-hungry wizards called the Arcane Brotherhood. Their ghastly tower branches into multiple thinner
that the High Captains are under the sway of Jarlaxle Baenre, the leader of a clandestine brotherhood of drow mercenaries and rogues called Bregan D’aerthe. Jarlaxle is a master schemer (and a master of






