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Returning 35 results for 'brass blazing defusing caste replace'.
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Monsters
Monster Manual
Legendary Resistance (3/Day, or 4/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes three Rend attacks. It can replace one attack with a
the start of each of its turns.
Blazing Light. The dragon uses Spellcasting to cast Scorching Ray.
Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.
Scorching Sands
Monsters
Monster Manual
Legendary Resistance (4/Day, or 5/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes three Rend attacks. It can replace one attack with a
dragon regains all expended uses at the start of each of its turns.
Blazing Light. The dragon uses Spellcasting to cast Scorching Ray (level 3 version).
Pounce. The dragon moves up to half its Speed
Monsters
The Book of Many Things
Legendary Resistance (3/Day). If the champion fails a saving throw, it can choose to succeed instead.Multiattack. The champion makes four Blazing Morningstar attacks. It can replace one of these
attacks with Blade Storm, if available.
Blazing Morningstar. Melee Weapon Attack: +12;{"diceNotation":"1d20+12", "rollType":"to hit", "rollAction":"Blazing Morningstar"} to hit, reach 5 ft., one target
Magic Items
Bigby Presents: Glory of the Giants
. When you take the Attack action using the bow, you can expend 1 charge to replace one of your attacks with a blazing arrow of curative magic, which automatically hits one creature you can see within
Magic Items
Bigby Presents: Glory of the Giants
flow through the shield’s grooves for 1 minute. While the shield is active, you gain the following benefits:
Blazing Soul. You have immunity to fire damage.
Cleansing Fire. As an action, you
affecting this creature ends immediately; the condition can be blinded, charmed, deafened, or poisoned.
Shield Bash. When you take the Attack action on your turn, you can replace one of your attacks
Yuan-ti Malison (Type 3)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Monster Manual (2014)
types are possible. Malisons form the middle caste of yuan-ti society and hunt with arrows tipped with their own venom. They use their magical powers of suggestion to force their enemies&rsquo
individual who attains enough power can devour and replace one of the yuan-ti gods. The yuan-ti strive for ascension and are willing to commit the darkest atrocities to achieve it.Poison
Magic Items
Tasha’s Cauldron of Everything
This brass disc of articulated, concentric rings unfolds into an armillary sphere. As a bonus action, you can unfold it into the sphere or back into a disc. When found, it contains the following
can use the charges in the following ways while holding it:
If you spend 1 minute studying the archive, you can expend 1 charge to replace one of your prepared wizard spells with a different spell
Equipment
This curious-looking pistol is shaped like a large, glass bulb with a handle on the bottom and brass prongs protruding from its front. The weapon is powered by an energy cell stored in its grip
saving throw, ending the effect on itself on a success.
Replacing the Energy Cell. While the pistol has charges remaining, its energy cell can’t be removed. Once the pistol has 0 charges, you can replace the energy cell with a new cell by using an action or a bonus action.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Ancient Brass Dragon Ancient brass dragons create worlds-spanning networks. They combat forces of repression and misinformation, helping people learn from the mistakes of the past. Either personally
or through webs of messengers, ancient brass dragons keep allies informed about challenges they can face together. Caio Monteiro An ancient brass dragon protects travelers from an oncoming sandstorm
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Ancient Brass Dragon Ancient brass dragons create worlds-spanning networks. They combat forces of repression and misinformation, helping people learn from the mistakes of the past. Either personally
or through webs of messengers, ancient brass dragons keep allies informed about challenges they can face together. Caio Monteiro An ancient brass dragon protects travelers from an oncoming sandstorm
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Ancient Brass Dragon Ancient brass dragons create worlds-spanning networks. They combat forces of repression and misinformation, helping people learn from the mistakes of the past. Either personally
or through webs of messengers, ancient brass dragons keep allies informed about challenges they can face together. Caio Monteiro An ancient brass dragon protects travelers from an oncoming sandstorm
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Brass Dragons Brass Dragon Wyrmling Medium Dragon (Metallic), Chaotic Good
AC 15 Initiative +2 (12)
HP 22 (4d8 + 4)
Speed 30 ft., Burrow 15 ft., Fly 60 ft.
Ability Score Mod Save
target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.
Young Brass Dragon Large Dragon
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Brass Dragons Brass Dragon Wyrmling Medium Dragon (Metallic), Chaotic Good
AC 15 Initiative +2 (12)
HP 22 (4d8 + 4)
Speed 30 ft., Burrow 15 ft., Fly 60 ft.
Ability Score Mod Save
target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.
Young Brass Dragon Large Dragon
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Brass Dragons Brass Dragon Wyrmling Medium Dragon (Metallic), Chaotic Good
AC 15 Initiative +2 (12)
HP 22 (4d8 + 4)
Speed 30 ft., Burrow 15 ft., Fly 60 ft.
Ability Score Mod Save
target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.
Young Brass Dragon Large Dragon
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Adult Brass Dragon Caio Monteiro An adult brass dragon rids its new lair of unwelcome undead Adult brass dragons know many secrets and have vast networks of contacts. These dragons share
perspectives they’ve learned from across the world and passionately combat the lies of con artists and villains that lead people astray. Adult Brass Dragon Huge Dragon (Metallic), Chaotic Good
AC 18 Initiative
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Adult Brass Dragon Caio Monteiro An adult brass dragon rids its new lair of unwelcome undead Adult brass dragons know many secrets and have vast networks of contacts. These dragons share
perspectives they’ve learned from across the world and passionately combat the lies of con artists and villains that lead people astray. Adult Brass Dragon Huge Dragon (Metallic), Chaotic Good
AC 18 Initiative
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Adult Brass Dragon Caio Monteiro An adult brass dragon rids its new lair of unwelcome undead Adult brass dragons know many secrets and have vast networks of contacts. These dragons share
perspectives they’ve learned from across the world and passionately combat the lies of con artists and villains that lead people astray. Adult Brass Dragon Huge Dragon (Metallic), Chaotic Good
AC 18 Initiative
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Young Brass Dragon Young brass dragons travel extensively, often spending a few years in a region before circling back to their lair. Some work closely with other metallic dragons, carrying
information between allies. Young Brass Dragon Large Dragon (Metallic), Chaotic Good
AC 17 Initiative +3 (13)
HP 110 (13d10 + 39)
Speed 40 ft., Burrow 20 ft., Fly 80 ft.
Ability Score Mod Save
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Young Brass Dragon Young brass dragons travel extensively, often spending a few years in a region before circling back to their lair. Some work closely with other metallic dragons, carrying
information between allies. Young Brass Dragon Large Dragon (Metallic), Chaotic Good
AC 17 Initiative +3 (13)
HP 110 (13d10 + 39)
Speed 40 ft., Burrow 20 ft., Fly 80 ft.
Ability Score Mod Save
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Young Brass Dragon Young brass dragons travel extensively, often spending a few years in a region before circling back to their lair. Some work closely with other metallic dragons, carrying
information between allies. Young Brass Dragon Large Dragon (Metallic), Chaotic Good
AC 17 Initiative +3 (13)
HP 110 (13d10 + 39)
Speed 40 ft., Burrow 20 ft., Fly 80 ft.
Ability Score Mod Save
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Elemental Plane of Fire A blazing sun hangs at the zenith of a golden sky above the Plane of Fire, waxing and waning on a 24-hour cycle. It ranges from white hot at noon to deep red at midnight, so
the darkest hours of the plane display a deep-red twilight. At noon, the light is intense. Most business in the City of Brass (see below) takes place during the darker hours. The weather on the plane
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Elemental Plane of Fire A blazing sun hangs at the zenith of a golden sky above the Plane of Fire, waxing and waning on a 24-hour cycle. It ranges from white hot at noon to deep red at midnight, so
the darkest hours of the plane display a deep-red twilight. At noon, the light is intense. Most business in the City of Brass (see below) takes place during the darker hours. The weather on the plane
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Elemental Plane of Fire A blazing sun hangs at the zenith of a golden sky above the Plane of Fire, waxing and waning on a 24-hour cycle. It ranges from white hot at noon to deep red at midnight, so
the darkest hours of the plane display a deep-red twilight. At noon, the light is intense. Most business in the City of Brass (see below) takes place during the darker hours. The weather on the plane
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
warmth of compassion, and the flame of desire. A blazing sun hangs at the zenith of a golden sky above the Plane of Fire, waxing and waning on a 24-hour cycle. It ranges from white hot at noon to
deep red at midnight, so the darkest hours of the plane display a deep red twilight. At noon, the light is nearly blinding. Most business in the City of Brass (see below) takes place during the darker
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
warmth of compassion, and the flame of desire. A blazing sun hangs at the zenith of a golden sky above the Plane of Fire, waxing and waning on a 24-hour cycle. It ranges from white hot at noon to
deep red at midnight, so the darkest hours of the plane display a deep red twilight. At noon, the light is nearly blinding. Most business in the City of Brass (see below) takes place during the darker
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
warmth of compassion, and the flame of desire. A blazing sun hangs at the zenith of a golden sky above the Plane of Fire, waxing and waning on a 24-hour cycle. It ranges from white hot at noon to
deep red at midnight, so the darkest hours of the plane display a deep red twilight. At noon, the light is nearly blinding. Most business in the City of Brass (see below) takes place during the darker
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Metallic Dragonborn Dragonborn with metallic ancestry lay claim to the tenacity of metallic dragons—brass, bronze, copper, gold, and silver—whose hues glint in their scales. Theirs is the fire of
from the Metallic Ancestry table. This determines the damage type for your other traits, as shown in the table. Breath Weapon. When you take the Attack action on your turn, you can replace one of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Metallic Dragonborn Dragonborn with metallic ancestry lay claim to the tenacity of metallic dragons—brass, bronze, copper, gold, and silver—whose hues glint in their scales. Theirs is the fire of
from the Metallic Ancestry table. This determines the damage type for your other traits, as shown in the table. Breath Weapon. When you take the Attack action on your turn, you can replace one of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Metallic Dragonborn Dragonborn with metallic ancestry lay claim to the tenacity of metallic dragons—brass, bronze, copper, gold, and silver—whose hues glint in their scales. Theirs is the fire of
from the Metallic Ancestry table. This determines the damage type for your other traits, as shown in the table. Breath Weapon. When you take the Attack action on your turn, you can replace one of
Compendium
- Sources->Dungeons & Dragons->Monster Manual
how the strangers burn. Salamanders radiate intense heat, which is conducted by their blazing weapons. Salamander Large Elemental, Neutral Evil
AC 15 Initiative +2 (12)
HP 90 (12d10 + 24)
Speed
Flame Spear attacks. It can replace one attack with a use of Constrict.
Flame Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 13 (2d8 + 4) Piercing damage plus 7 (2d6
Compendium
- Sources->Dungeons & Dragons->Monster Manual
how the strangers burn. Salamanders radiate intense heat, which is conducted by their blazing weapons. Salamander Large Elemental, Neutral Evil
AC 15 Initiative +2 (12)
HP 90 (12d10 + 24)
Speed
Flame Spear attacks. It can replace one attack with a use of Constrict.
Flame Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 13 (2d8 + 4) Piercing damage plus 7 (2d6
Compendium
- Sources->Dungeons & Dragons->Monster Manual
how the strangers burn. Salamanders radiate intense heat, which is conducted by their blazing weapons. Salamander Large Elemental, Neutral Evil
AC 15 Initiative +2 (12)
HP 90 (12d10 + 24)
Speed
Flame Spear attacks. It can replace one attack with a use of Constrict.
Flame Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 13 (2d8 + 4) Piercing damage plus 7 (2d6
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Paralysis Pistol This curious-looking pistol is shaped like a large, glass bulb with a handle on the bottom and brass prongs protruding from its front. The weapon is powered by an energy cell stored
repeat the saving throw, ending the effect on itself on a success. Replacing the Energy Cell. While the pistol has charges remaining, its energy cell can’t be removed. Once the pistol has 0 charges, you can replace the energy cell with a new cell by using an action or a bonus action.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Astromancy Archive Wondrous item, rare (requires attunement by a wizard) This brass disc of articulated, concentric rings unfolds into an armillary sphere. As a bonus action, you can unfold it into
to replace one of your prepared wizard spells with a different spell in the archive. The new spell must be of the divination school. When a creature you can see within 30 feet of you makes an attack
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Paralysis Pistol This curious-looking pistol is shaped like a large, glass bulb with a handle on the bottom and brass prongs protruding from its front. The weapon is powered by an energy cell stored
repeat the saving throw, ending the effect on itself on a success. Replacing the Energy Cell. While the pistol has charges remaining, its energy cell can’t be removed. Once the pistol has 0 charges, you can replace the energy cell with a new cell by using an action or a bonus action.






