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Returning 35 results for 'brave being diffusing call raids'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The duergar makes three Psychic-Attuned Hammer or Javelin attacks and uses Call to Attack.
Psychic-Attuned
", "rollAction":"Javelin", "rollDamageType":"piercing"} piercing damage while under the effect of Enlarge.
Call to Attack. Up to three allies within 120 feet of this duergar that can hear it can each
Orc
Legacy
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Species
Volo's Guide to Monsters
the world. For no matter how thick its walls, skilled its archers, or brave its knights, few settlements have ever withstood a full-scale onslaught of orcs.
Every soldier who lives through a fight
hatred of the civilized races of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call them home to
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Metallic Dragons The good dragons of Faerûn hear the Draakhorn’s call and know what it portends. With the fate of the world hanging in the balance, the good dragons will take action to oppose the
the overall plan of battle. Moreover, if they can be brought into the alliance represented by the Council of Waterdeep, they can help defend humanoid territories from the cult’s devastating raids. This is covered in greater detail in chapter 14.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Metallic Dragons The good dragons of Faerûn hear the Draakhorn’s call and know what it portends. With the fate of the world hanging in the balance, the good dragons will take action to oppose the
the overall plan of battle. Moreover, if they can be brought into the alliance represented by the Council of Waterdeep, they can help defend humanoid territories from the cult’s devastating raids. This is covered in greater detail in chapter 14.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
actions in life, the ghost of a long-dead pharaoh wanders the desert, day and night. Eons of torturous solitude have shown him the error of his ways, and he asks for brave mortals to free his soul and
end an ancient curse upon the land. Seek him out and heed his call.”
Nafas then teleports the characters to a door along the staircase that opens into a bleak desert. After the adventure, the characters can return to the staircase through the same portal.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Metallic Dragons The good dragons of Faerûn hear the Draakhorn’s call and know what it portends. With the fate of the world hanging in the balance, the good dragons will take action to oppose the
the overall plan of battle. Moreover, if they can be brought into the alliance represented by the Council of Waterdeep, they can help defend humanoid territories from the cult’s devastating raids. This is covered in greater detail in chapter 14.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
how thick its walls, skilled its archers, or brave its knights, few settlements have ever withstood a full-scale onslaught of orcs. Every soldier who lives through a fight with orcs tells of
of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call them home to the plane of Acheron. It is
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
evils claimed you, drawing you into the mists of Ravenloft? In hidden corners of the Shadowfell are nightmare domains that hunger for the brave and the innocent, the ambitious and the wicked. Some call
storied evils, the domains aren’t without heroes. Brave souls such as the investigator Ez d’Avenir, the monster-hunting Weathermay-Foxgrove sisters, and the scholar Rudolph van Richten explore the
Yuan-ti Pureblood
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Species
Volo's Guide to Monsters
one city-state were killed and eaten to create the first yuan-ti, and once the news of how to perform these rituals spread to other leaders, the call for slaves to fuel the process increased. As the
serpent gods began to demand more and more sacrifices, the yuan-ti stepped up their raids on bordering settlements to meet this need.
Calm long-view schemers, innate deceivers, and immune to poison
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
hitherto unknown to this world emerged and attacked settlements at the foot of the mountain, leaving no survivors. When these mysterious attacks were discovered, the call went out for brave souls to
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, eager to build a place where they could openly practice their vile rites. Others were brutal thugs, power-hungry dabblers in forbidden magic, or fanatics lured by the call of evil. At first the
many malefactors has caused a spate of banditry, kidnappings, murders, and raids. The cultists have also upset the weather in the region. All of these occurrences continue to worsen over the course of
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
too many questions or poking their noses into things that are none of their business. Any time they come off as “too nosy,” feel free to call for another Charisma check to see whether someone
, and many others are simple mercenaries, hired to flesh out the camp’s strength during raids or if it should come under attack. The kobolds are here because their worshipful attitude toward dragons makes
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
too many questions or poking their noses into things that are none of their business. Any time they come off as “too nosy,” feel free to call for another Charisma check to see whether someone
, and many others are simple mercenaries, hired to flesh out the camp’s strength during raids or if it should come under attack. The kobolds are here because their worshipful attitude toward dragons
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
The Ring of Winter After reclaiming Svardborg, Jarl Storvald used rune magic to divine how best to find the Ring of Winter — what the frost giants call the Ice That Never Melts. The runes told
Storvald that help would come to him after he staged a series of raids on coastal communities. He sent ships to attack sites along the Sword Coast, and during a raid on Port Llast, the giants captured a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
sing a song of Elturel Of water, woods, and hill The sun dawns on her ruddy cliffs And fields green and still. This land of long-abiding joy Home of the strong and brave Renowned by all, across the
swords Then charge into the hellish fray And scatter devil hordes. O sing a song of Elturel And when the night does fall Sleep safe beneath Companion’s light Until the dawn does call. We’re bound by
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, or would-be rescuers of captives, or to cleanse the place of its evil. The characters might also brave such a gorge to hunt one of the many dangerous creatures that haunt the area, such as a
to return home.
9 Infiltrate a cult of Mogis to learn of any raids they have planned.
10 Steal an egg from a griffon nest in the canyon.
Canyon Shrine Map Map 4.10 shows a wild canyon
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
under his banner dodging storms, pirate raids, and aquatic monsters to carry goods across the world. Yet Aubreck’s success perhaps came too fast and too easily; although his profits eventually
ship and crew to sail to the derelict. Aubreck believes he can restore his standing if he recovers the deeds and documents that sailed with the ship. Now, all he needs are a few brave souls able to deal with whatever threats might present themselves aboard the Emperor and bring back his fortune.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Tu’narath They call it the City of Death. I would mock such a tired excuse for a name, but if it fits, who am I to argue?
— Gimble, gnome bard
When the githyanki fled from the illithids
vessels. If that’s not enough to bring them to heel, the call goes out for a squad of dragon-mounted knights. I have been to Tu’narath. A heaven for the githyanki it is not. Their apathy and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the first yuan-ti, and once the news of how to perform these rituals spread to other leaders, the call for slaves to fuel the process increased. As the serpent gods began to demand more and more
sacrifices, the yuan-ti stepped up their raids on bordering settlements to meet this need. The physical and magical prowess of the yuan-ti empire allowed the former humans to retain their holdings for
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
across the forest peninsula locals call the Harvest Peninsula. At the height of its prosperity, Kalakeri was a robust center of art, commerce, and religion, with foreign merchants spreading wild tales of
to rise or simply to survive?
What are you hiding from the royal family? Does your family harbor a traitor, or do they avoid conscription into Ramya’s army? Are you brave enough to pass on intelligence to a faction? Or do you work to overthrow both Vasavadan factions to end their strife?
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
aided brave souls from the shadows, manipulating fortune to confound some of Strahd’s more diabolical plots. Over generations, the wereravens’ hidden resistance to Strahd continued in Barovia, but
dilettantes, reclusive scholars, correspondents from other domains, and hucksters. At any time, members of the organization might call upon their contacts to uncover some esoteric secret, engage in a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Boromar Clan can call in a favor to secure an audience with one of these councilors, though such does not guarantee aid. Sharn Watch. The Boromars have been bribing captains of the Sharn Watch for
generations. What’s more, if the Boromar Clan collapsed, the underworld would erupt in anarchy as dozens of petty crime lords fought for territory and position. As a result, a member of the Boromars can call
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
sequestered in a cavern off the main chamber, where they protect the young and supervise food stores. These orcs take control of prisoners brought back from raids, using them as slave labor to dig out new
cult, which call themselves the Red Fang of Shargaas, take advantage of these secret tunnels to raid the outside world and bring back prisoners. The members of the Red Fang use giant, carnivorous bats
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
knight), who has led many successful raids into the Dreadwood. Kiara is a grim figure, always cognizant of the threat posed by the forest’s denizens. She sees trouble behind every piece of news, and she
to fund an aggressive expansion of the royal navy and launch raids against the Sea Princes’ domain. The Scarlet Brotherhood, for its part, is delighted by Duke Feldren’s plans to keep the pot stirred
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
intruders are within. How will they react? From whence will they call in guards? Where will Snurre go? Most assuredly, he will not remain seated upon his throne when an attack is in progress! You have not
characters working together to make a successful DC 25 Strength (Athletics) check. On the second and any successive raids upon the place, there is a 50 percent likelihood that the gates will be ajar
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
were young. They now have children of their own, and all call me auntie. During my time with Gyrt and her kin, the people of the Elk explained much to me about the workings of their tribe — their
call themselves “children of Uthgar.” Though the Uthgardt each belong to a given tribe, these are markers of identity, rather than coherent populations. In my experience, it is rare outside of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of Battle, Clangeddin Silverbeard is the patron of dwarf warriors. Impetuous and brave yet a cunning strategist, Clangeddin embodies the warrior’s spirit that makes dwarven armies such formidable
lead from the front. When defending a stronghold, they guard the walls and lead sorties against enemy positions. When an external threat is near, the priests plan guerrilla raids to disrupt invaders
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
beyond the keep. However, the map is sorely lacking in detail, and few are willing to brave the wilds to properly survey them—but you look like you’re made of sterner stuff.
“If you help me finish my
future adventures, no doubt for the betterment of these lands and the people who call them home.
Gratefully,
Winvarle
Castellan of the Keep
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Halaster’s tower and built an inn over the well he had used to descend into Undermountain, and call it the Yawning Portal. Durnan owns and operates the inn and tavern to this day, serving patrons and
inviting the brave and foolish alike to test their mettle in the Dungeon of the Mad Mage. A KNOT IN THE WEAVE
Where Waterdeep stands today, there once stood Aelinthaldaar, the capital city of the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
threat to Angajuk, so the whale surfaces only when it must. Via Ship from Revel’s End The prison of Revel’s End has easy access to the Sea of Moving Ice. On the downside, captains who are brave enough
with a crew of twenty well-trained scalawags (bandits). The ship’s port of call is the city of Neverwinter. Despite her checkered past, Captain Stormsword is one of the most reliable privateers working
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
,” both in chapter 2). The Against the Giants table offers suggestions for adventure hooks you can use to build an adventure following this theme. On the world I call home, three linked mountain ranges
—the Crystalmist Mountains, the Jotens, and the Hellfurnaces—are inhabited by fierce giants who launch all-too-frequent raids into the nearby lands of the Yeomanry, Sterich, and Geoff.
—Bigby
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
creatively call the Three Rivers), Yartar is a fishing town, and its tables have fish as fare at every meal. Fresh crabs, eels, and other river life are available both to eat and to purchase, and serve as a
Shields of Yartar, a mounted force of guards who police the town, keep order, and chase off the Uthgardt raids that occasionally menace the lands nearby. The Shields are housed in the Shield Tower, a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
a sign language that she invented and taught to her friends.
Jenks is a portly 9-year-old Turami boy with a cloak, a toy wand, and a stuffed owlbear “familiar.” He’s shy around strangers but brave
is why he would rather send a small group of adventurers than call upon a Bregan D’aerthe attack force.) Characters who are suspicious of Laeral’s intentions can ascertain that she’s hiding something
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the Ffolk, humans ruled by their High King, Derid Kendrick, from the fortress of Caer Callidyr on Alaron. The Ffolk worship a goddess they call the Earthmother; her druids gather in sacred groves on the
Alaron, has been hiring mercenaries to guard caravans running north to Callidyr. Caravan masters there are always looking for help, if you’re willing to brave the road for a while. Gwynneth Over my
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
stacked rings festooned with banners of war. Advanced siege weapons are anchored to their angular battlements. Soldiers rise at the crack of dawn to the punctual call of brass horns, filling the gate
the victors, however, who don’t always respect their enemies, no matter how brave or honorable those foes might have been. The Final Procession is also a place of ceremony. Generals frequently award






