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Returning 35 results for 'brave bringing diffusing consult rebuke'.
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Species
Mordenkainen Presents: Monsters of the Multiverse
Harengons originated in the Feywild, where they spoke Sylvan and embodied the spirit of freedom and travel. In time, these rabbitfolk hopped into other worlds, bringing the fey realm’s
that humans have in our world. If you’d like to determine your character’s height or weight randomly, consult the Random Height and Weight table in the Player’s Handbook, and choose the row in the table that best represents the build you imagine for your character.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Escaping the Siege When the characters arrive back at the High Hall cathedral with Grand Duke Ravengard in tow, they can consult with Pherria to find a way to remove the Helm of Torm’s Sight without
that hint at how to return Elturel to Faerûn. These visions trigger some of Lulu’s memories. She sees a path forward, but it involves the characters leaving the city to brave the terrible landscape of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Escaping the Siege When the characters arrive back at the High Hall cathedral with Grand Duke Ravengard in tow, they can consult with Pherria to find a way to remove the Helm of Torm’s Sight without
that hint at how to return Elturel to Faerûn. These visions trigger some of Lulu’s memories. She sees a path forward, but it involves the characters leaving the city to brave the terrible landscape of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Escaping the Siege When the characters arrive back at the High Hall cathedral with Grand Duke Ravengard in tow, they can consult with Pherria to find a way to remove the Helm of Torm’s Sight without
that hint at how to return Elturel to Faerûn. These visions trigger some of Lulu’s memories. She sees a path forward, but it involves the characters leaving the city to brave the terrible landscape of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the countless possibilities, some of the most popular reasons to come here are the following: Consult a sage. Morgrave University might not be the finest institute of learning in Khorvaire, but it’s
Smoky Towers sometimes hire brave souls to venture into the Mournland to reclaim lost treasures. See other cultures. Den’iyas brings a touch of Zilargo to Sharn. You might find a clawfoot raptor running down the streets in Little Plains, or a Gatekeeper druid casting bones on Cassan Bridge.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Things to Do in Menthis Plateau Consult a Sage. Morgrave University may not be the finest institute of learning in Khorvaire, but it’s the best Sharn has to offer. Whether you want to conduct your
. Cyran nobles in Smoky Towers look for brave souls to venture into the Mournland to reclaim lost treasures. Cultural Exchange. Den’iyas brings a touch of Zilargo to Sharn. You might find a clawfoot raptor running down the streets in Little Plains, or a Gatekeeper druid casting bones on Cassan Bridge.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the countless possibilities, some of the most popular reasons to come here are the following: Consult a sage. Morgrave University might not be the finest institute of learning in Khorvaire, but it’s
Smoky Towers sometimes hire brave souls to venture into the Mournland to reclaim lost treasures. See other cultures. Den’iyas brings a touch of Zilargo to Sharn. You might find a clawfoot raptor running down the streets in Little Plains, or a Gatekeeper druid casting bones on Cassan Bridge.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the countless possibilities, some of the most popular reasons to come here are the following: Consult a sage. Morgrave University might not be the finest institute of learning in Khorvaire, but it’s
Smoky Towers sometimes hire brave souls to venture into the Mournland to reclaim lost treasures. See other cultures. Den’iyas brings a touch of Zilargo to Sharn. You might find a clawfoot raptor running down the streets in Little Plains, or a Gatekeeper druid casting bones on Cassan Bridge.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Things to Do in Menthis Plateau Consult a Sage. Morgrave University may not be the finest institute of learning in Khorvaire, but it’s the best Sharn has to offer. Whether you want to conduct your
. Cyran nobles in Smoky Towers look for brave souls to venture into the Mournland to reclaim lost treasures. Cultural Exchange. Den’iyas brings a touch of Zilargo to Sharn. You might find a clawfoot raptor running down the streets in Little Plains, or a Gatekeeper druid casting bones on Cassan Bridge.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Things to Do in Menthis Plateau Consult a Sage. Morgrave University may not be the finest institute of learning in Khorvaire, but it’s the best Sharn has to offer. Whether you want to conduct your
. Cyran nobles in Smoky Towers look for brave souls to venture into the Mournland to reclaim lost treasures. Cultural Exchange. Den’iyas brings a touch of Zilargo to Sharn. You might find a clawfoot raptor running down the streets in Little Plains, or a Gatekeeper druid casting bones on Cassan Bridge.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
bright light. Limited Teleportation As long as Vecna is conducting his ritual, diamond doors are the only form of teleportation magic besides Vecna’s Fell Rebuke reaction that functions in this place
. The cave’s crystal walls don’t restrict where Vecna can teleport using Fell Rebuke, although he still must be able to see his destination. Empowered by Secrets In the Cave of Shattered Reflection
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Scholarly Missions Decide as a group, in consultation with your DM, what kind of work your group does for the university. Consult the Scholarly Missions table to determine what sort of adventures you
undertake. Scholarly Missions d6 Mission 1 Adventurous Archeology. Your focus is on finding ancient artifacts and bringing back what you can. 2 Arcane Research. Your team focuses on acquiring
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Scholarly Missions Decide as a group, in consultation with your DM, what kind of work your group does for the university. Consult the Scholarly Missions table to determine what sort of adventures you
undertake. Scholarly Missions d6 Mission 1 Adventurous Archeology. Your focus is on finding ancient artifacts and bringing back what you can. 2 Arcane Research. Your team focuses on acquiring
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Scholarly Missions Decide as a group, in consultation with your DM, what kind of work your group does for the university. Consult the Scholarly Missions table to determine what sort of adventures you
undertake. Scholarly Missions d6 Mission 1 Adventurous Archeology. Your focus is on finding ancient artifacts and bringing back what you can. 2 Arcane Research. Your team focuses on acquiring
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
bright light. Limited Teleportation As long as Vecna is conducting his ritual, diamond doors are the only form of teleportation magic besides Vecna’s Fell Rebuke reaction that functions in this place
. The cave’s crystal walls don’t restrict where Vecna can teleport using Fell Rebuke, although he still must be able to see his destination. Empowered by Secrets In the Cave of Shattered Reflection
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Jump feature, giving them access to most areas of the gulch — and possibly bringing anyone they are grappling with them! You can use this ability to trigger other aspects of the encounter ahead of
attacks to allow the characters to escape from immediate danger.
Nine of the gnomes are guards, and the tenth is a priest. The priest, Favora Corehoarder, is a follower of Garl Glittergold, brave enough to put herself in danger to save others.
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Jump feature, giving them access to most areas of the gulch — and possibly bringing anyone they are grappling with them! You can use this ability to trigger other aspects of the encounter ahead of
attacks to allow the characters to escape from immediate danger.
Nine of the gnomes are guards, and the tenth is a priest. The priest, Favora Corehoarder, is a follower of Garl Glittergold, brave enough to put herself in danger to save others.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
bright light. Limited Teleportation As long as Vecna is conducting his ritual, diamond doors are the only form of teleportation magic besides Vecna’s Fell Rebuke reaction that functions in this place
. The cave’s crystal walls don’t restrict where Vecna can teleport using Fell Rebuke, although he still must be able to see his destination. Empowered by Secrets In the Cave of Shattered Reflection
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Jump feature, giving them access to most areas of the gulch — and possibly bringing anyone they are grappling with them! You can use this ability to trigger other aspects of the encounter ahead of
attacks to allow the characters to escape from immediate danger.
Nine of the gnomes are guards, and the tenth is a priest. The priest, Favora Corehoarder, is a follower of Garl Glittergold, brave enough to put herself in danger to save others.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Wilderness Encounters Ask the players to tell you the party’s marching order, so that you know which characters are in the lead and who’s bringing up the rear. When the party camps, ask which
hungry beasts, greedy bandits, or vicious monsters. Check for encounters once during the day and once at night by rolling a d20. On a roll of 17–20, an encounter takes place. Roll a d12 and consult the
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Wilderness Encounters Ask the players to tell you the party’s marching order, so that you know which characters are in the lead and who’s bringing up the rear. When the party camps, ask which
hungry beasts, greedy bandits, or vicious monsters. Check for encounters once during the day and once at night by rolling a d20. On a roll of 17–20, an encounter takes place. Roll a d12 and consult the
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Wilderness Encounters Ask the players to tell you the party’s marching order, so that you know which characters are in the lead and who’s bringing up the rear. When the party camps, ask which
hungry beasts, greedy bandits, or vicious monsters. Check for encounters once during the day and once at night by rolling a d20. On a roll of 17–20, an encounter takes place. Roll a d12 and consult the
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Species
Volo's Guide to Monsters
the world. For no matter how thick its walls, skilled its archers, or brave its knights, few settlements have ever withstood a full-scale onslaught of orcs.
Every soldier who lives through a fight
raid just as another group returns, laden with severed heads, sacks of loot, and armfuls of food. Warriors also serve as scouts, bringing back detailed reports about the surrounding area so that the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, or would-be rescuers of captives, or to cleanse the place of its evil. The characters might also brave such a gorge to hunt one of the many dangerous creatures that haunt the area, such as a
canyon and convince them to attack a gang of undead about to pass through on their way to attack a village.
4 Consult a hermit who lives in a hidden part of the canyon.
5 Retrieve an item
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, or would-be rescuers of captives, or to cleanse the place of its evil. The characters might also brave such a gorge to hunt one of the many dangerous creatures that haunt the area, such as a
canyon and convince them to attack a gang of undead about to pass through on their way to attack a village.
4 Consult a hermit who lives in a hidden part of the canyon.
5 Retrieve an item
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, or would-be rescuers of captives, or to cleanse the place of its evil. The characters might also brave such a gorge to hunt one of the many dangerous creatures that haunt the area, such as a
canyon and convince them to attack a gang of undead about to pass through on their way to attack a village.
4 Consult a hermit who lives in a hidden part of the canyon.
5 Retrieve an item
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
"Revel's End") and book passage on a ship bringing supplies or convicts to the prison. Ask the Akannathi goliaths (see “Skytower Shelter") to loan them some trained griffons and then fly to the island on
threat to Angajuk, so the whale surfaces only when it must. Via Ship from Revel’s End The prison of Revel’s End has easy access to the Sea of Moving Ice. On the downside, captains who are brave enough
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
"Revel's End") and book passage on a ship bringing supplies or convicts to the prison. Ask the Akannathi goliaths (see “Skytower Shelter") to loan them some trained griffons and then fly to the island on
threat to Angajuk, so the whale surfaces only when it must. Via Ship from Revel’s End The prison of Revel’s End has easy access to the Sea of Moving Ice. On the downside, captains who are brave enough
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
fighting 5 Rabble; poorly trained and easily rattled 6 Brave; stands its ground 7 Joker; taunts its enemies 8 Bully; refuses to believe it can lose Monster Relationships Do rivalries, hatreds, or
outdoor encounters — especially the tables for obstacles, traps, and tricks. Finally, consult the random encounter tables in the next section of this book for inspiration.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
fighting 5 Rabble; poorly trained and easily rattled 6 Brave; stands its ground 7 Joker; taunts its enemies 8 Bully; refuses to believe it can lose Monster Relationships Do rivalries, hatreds, or
outdoor encounters — especially the tables for obstacles, traps, and tricks. Finally, consult the random encounter tables in the next section of this book for inspiration.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
fighting 5 Rabble; poorly trained and easily rattled 6 Brave; stands its ground 7 Joker; taunts its enemies 8 Bully; refuses to believe it can lose Monster Relationships Do rivalries, hatreds, or
outdoor encounters — especially the tables for obstacles, traps, and tricks. Finally, consult the random encounter tables in the next section of this book for inspiration.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
"Revel's End") and book passage on a ship bringing supplies or convicts to the prison. Ask the Akannathi goliaths (see “Skytower Shelter") to loan them some trained griffons and then fly to the island on
threat to Angajuk, so the whale surfaces only when it must. Via Ship from Revel’s End The prison of Revel’s End has easy access to the Sea of Moving Ice. On the downside, captains who are brave enough
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
new associate, a cleric of Umberlee called Sister Foam, have threatened to kill any crew members “not brave enough” to take on these new and terrible pursuits. If the characters care to help, they
Sister Foam (NE female human priest), and she’s a good match for the captain in demeanor and ferocity. The captain berates Belle for bringing back useless chum such as the characters, and demands that
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
new associate, a cleric of Umberlee called Sister Foam, have threatened to kill any crew members “not brave enough” to take on these new and terrible pursuits. If the characters care to help, they
Sister Foam (NE female human priest), and she’s a good match for the captain in demeanor and ferocity. The captain berates Belle for bringing back useless chum such as the characters, and demands that
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
new associate, a cleric of Umberlee called Sister Foam, have threatened to kill any crew members “not brave enough” to take on these new and terrible pursuits. If the characters care to help, they
Sister Foam (NE female human priest), and she’s a good match for the captain in demeanor and ferocity. The captain berates Belle for bringing back useless chum such as the characters, and demands that






