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Returning 35 results for 'bravery being diffusing confined rest'.
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Bugbear
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
wandering children unless they clearly have something to gain by doing so. From the viewpoint of the rest of the world, their aggression and savagery are thankfully offset by their rarity and lethargy
remove opposition or exile weaker or unpopular members to keep the rest of the gang strong. Fortunately for the race as a whole, even young and elderly bugbears have the ability to survive alone in the
Monsters
Curse of Strahd
.
When Strahd became a vampire, Vladimir and his revenants should have gone to their eternal rest. But Strahd's deeds were so heinous that Barovia and the knight's spirits became trapped behind
curtains of mist.
Blinded by Hatred. Vladimir hates Strahd but doesn't want to see the vampire given his final rest. Vladimir wants Strahd to suffer forever for the deaths of Godfrey and Argynvost, the
Bard
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
and exhorting his companions to bravery and heroism. The magic of his song fortifies and emboldens them. Laughing as she tunes her cittern, a gnome weaves her subtle magic over the assembled nobles
(d6) 2 4 2 — — — — — — — — 2nd +2 Jack of All Trades, Song of Rest (d6
Feats
Dragonlance: Shadow of the Dragon Queen
You are a Knight of Solamnia aligned with the Order of the Sword, a group devoted to heroism and courage. Bravery steels your spirit, granting you these benefits:
Ability Score Increase. Increase
proficiency bonus, and you regain all expended uses when you finish a long rest.
MEMBERSHIP IN KNIGHTLY ORDERS
Knights of Solamnia are only ever members of one of their organization’s orders. In
Magic Items
Baldur’s Gate: Descent into Avernus
. It desires a wielder who embodies bravery and heroism.
Attunement. The sword allows you to attune to it immediately, without having to take a short rest. The first time you attune to the sword, you
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
island of Nimbral, Tarto tells you to get some rest while she and Saerthe brief the senior staff. Tarto orders you to stay away from Miken and report for maintenance work in the morning.
The characters
aren’t allowed to attend the senior staff briefing or see Miken, who is confined to his quarters. Two veterans stand guard outside Miken’s room, the door to which has an arcane lock spell cast on it.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
lap if the characters decide to visit the Caer. Here are a couple reasons why the characters might go there: Looking for a good night’s rest in Caer-Dineval, the characters are directed to the castle
confined Crannoc to his quarters while spreading stories about the speaker’s ill health to conceal their presence and restrict access to the castle. The cultists keep the speaker alive in case they
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
seem.”
“Kubazan = bravery. Shagambi = wisdom. Moa = ?”
Ras Nsi’s Scouts Five yuan-ti malisons watch this entrance to the city from a small cave carved into the cliffside. A narrow goat track
goal is to ambush the characters and capture at least one of them. If they remain out of sight, the yuan-ti launch their attack when the characters try to take their first long or short rest in the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
stalagmites as in the southern districts. Openness doesn’t mean welcoming, however. The duergar who ply their trades here are wary of all the foreigners confined by law to this part of the city. A wave of
forbidding walls separating the Darklake District from the rest of the city stand the docks, markets, and shops where Gracklstugh’s commerce and trade are conducted. The many duergar merchants — along
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
(Survival) check. You might require trackers to make a new check in any of the following circumstances: They stop tracking and resume after finishing a short or long rest. The trail crosses an
trail but can attempt to find it again by making a careful search of the area. It takes 10 minutes to find a trail in a confined area such as a dungeon, or 1 hour outdoors. Tracking DCs Ground Surface
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
war, even as Strahd tightened his grip on the valley. When Strahd became a vampire, Vladimir and his revenants should have gone to their eternal rest. But Strahd’s deeds were so heinous that Barovia and
the knight’s spirits became trapped behind curtains of mist. Blinded by Hatred. Vladimir hates Strahd but doesn’t want to see the vampire given his final rest. Vladimir wants Strahd to suffer forever
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
children unless they clearly have something to gain by doing so. From the viewpoint of the rest of the world, their aggression and savagery are thankfully offset by their rarity and lethargy. Shiftless
unpopular members to keep the rest of the gang strong. Fortunately for the race as a whole, even young and elderly bugbears have the ability to survive alone in the wild, and the cast-off members of a gang
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
if the attack hits. You regain all expended uses when you finish a long rest. MEMBERSHIP IN KNIGHTLY ORDERS
Knights of Solamnia are only ever members of one of their organization’s orders. In the
rest. Knight of the Rose Prerequisite: 4th Level, Squire of Solamnia Feat You are a Knight of Solamnia aligned with the Order of the Rose, a group known for leadership, justice, and wisdom. Your resolve
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Heliod highlight his mercurial nature, even while acclaiming him as a god of bravery and justice.
Battle with Purphoros. In his desire to establish himself as the leader of the pantheon, Heliod
found a warm, calm place. There, a powerful voice he’d heard in his dreams welcomed him to his journey’s end. Praising Heliod, the oracle took his rest, and after several long, contented hours
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, reducing Ras Nsi’s bonus to AC by 2. When there are no more active shields, the effect ends, and Ras Nsi can’t use this power again until he finishes a long rest. A detect magic or similar effect reveals
an aura of transmutation magic around the shields. Only Ras Nsi can activate the shields, and the effect is confined to this room. Teleporter The engraved stone disk in the eastern alcove is one of
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
rest of the pack is unwilling to challenge Kiril’s authority and face Strahd’s wrath. Kiril won’t let Zuleika hunt, so she’s more or less confined to the den. TRAVEL THROUGH THE MISTS
The werewolves
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Realm uprooted the spire from regular space and time and transformed everyone inside into deadly Aberrations. But wards placed by the knights long before kept the Far Realm’s magic confined within
than the rest of the abbey. It was protected from time’s ravages during the centuries it was trapped in a pocket dimension. The spire still has wooden floors and a ceiling. The circular stairs within are
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Captured by the Yuan-ti Characters captured by the yuan-ti are stripped of their gear, fitted with manacles (one set binding the wrists and another binding the ankles), and confined to the pits in
malison), 4 yuan-ti broodguards, 3 swarms of poisonous snakes The yuan-ti remain here, pulling reinforcements from area 2. The swarms are confined to the pits. 2 Soakosh (yuan-ti pureblood), 4 yuan-ti
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
appearance is yours to customize, and don’t feel confined to a single appearance. Perhaps the spirits’ look changes with the ranger’s mood or with the seasons. You decide!
Gnome Swarmkeeper Gathered
equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. Mighty Swarm 11th-level Swarmkeeper feature Your Gathered Swarm grows mightier in the following ways: The
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
villainous beings become Darklords, able to exercise great power but confined to realms that twist their desires, capturing them in cycles of dread and despair. Mists surround each of the Domains of Dread
hauntings. The dead here earn no rest, no finality, no peace—just a passage into a shadow world of wispy phantoms, mournful groaning, and clanking chains. Valachan The devious hunter Chakuna roams the jungles
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
components. After using it once, the magister must finish a short or long rest before she can cast the spell again. Wisdom is her spellcasting ability (spell save DC 12). The magister is disinclined to agree
confined to a cell in area H8, waiting to stand trial. He is charged with multiple counts of theft (highway banditry) and assaults against Waterdavian citizens. Fenerus knew it was only a matter of time
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the characters to rest in the tower until it is time to begin the feast. If the characters join the feast, read the following text: Clad in the finest garments of velvet brocade, the knights feast at a
any way we can.”
The knights use the feast to learn about the characters and how much they know about the elemental cults. Applauding bravery and offering toasts, the knights listen to the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the nearby barn (area 4A) is also present. One moon elf (commoner) cleans the hut during the day and is confined in a cage outside at night. Treasure. Characters who search the hut for treasure find a
(commoner) cleans the hut during the day and is confined in an iron cage outside at night. Treasure. Hanging on the walls between colorfully painted murals of landscapes are four wooden ritual masks
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
standing watch) while the others rest. A party member who observes one or more cultists operating the airship for an entire day can, with a successful DC 15 Intelligence check, learn enough about the
his hidden vale, so that he can reward your bravery.”
The cultists have never visited the Eye of the All-Father before and know nothing about its layout or its contents. They do know a few things
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Meeting Volo Once the troll and the stirges are dealt with, Volo pushes against the tide of patrons staying clear of the monster to greet the characters, lavishing praise on them for their bravery
has not been going well.) If pressed, Volo urges the characters to trust him, and promises he’ll have the rest of the reward, 100 gp per character, ready to deliver once Floon is returned to him
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
followers of Yurtrus and Shargaas are relegated to the deep, dark recesses of the site, away from the rest of the tribe. At the center of the camp is the tribe’s war hearth. Once a war hearth is lit
their strength and bravery to the elders of the tribe. Even if space is available in the stronghold, they often live outside the entrance in crude bivouacs and roughshod fortifications, protecting
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
death brings, others refuse to rest, joining a shadowy cabal of Undead warriors. Reborn as ghosts, liches, and mummy lords, they guide the Crown Generals from beyond the grave. The most feared and
medals of bravery to valiant souls, whether living or dead, before an audience of their comrades at the memorial. Adventures in Rigus The Rigus Adventures table offers suggestions for encounters and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Damage. The attack on Easthaven reduces the dragon’s hit points by 10. Target 4: Caer-Dineval The dragon lands between the castle and the rest of the town. It then moves through town, leveling one
structure after another. All buildings aside from the castle, including the Uphill Climb and Dinev’s Rest, are destroyed in 1 hour. The castle and its inhabitants are spared, for it was Xardorok’s intention
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
knows that her life could end at any time. She means to make every moment count. She doesn’t rest while the characters assault the Doomvault. Syranna is lawful neutral. She has a sense of
betrayal from within, as well as the escape of confined creatures. Magical white gates block corridors, preventing physical access between zones. Magical black gates are teleportation circles that connect
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Monster Personality 1d8 Personality 1 Cowardly; surrenders easily 2 Greedy; wants treasure 3 Boastful; makes a show of bravery but runs from danger 4 Disorderly; poorly trained and easily rattled 5
cares only for itself and not the rest of the group. 6 One monster bullies the others; it forces them into danger, but they want it defeated. Reactive Tactics A great way to make an adventure location
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, concludes that it’s nothing of consequence, and returns it to its owner. Dock Ward Courthouse Arrested characters are brought to a courthouse in the Dock Ward and confined to cells (area H8) until their
trial. Any items taken from them during their arrest are entrusted to the front desk clerk (area H1) pending the trial’s outcome. A character can take a short rest while incarcerated and use that time to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Wisdom (Survival) check. You might require trackers to make a new check in any of the following circumstances: Resting. The trackers resume tracking after finishing a Short or Long Rest. Shifting Weather
area. It takes 10 minutes to find a trail in a confined area, such as a series of caverns, or 1 hour outdoors. Viko Menezes A river presents an obstacle to characters traveling through the wilderness
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
be empty rooms. The rest are described below. 20a. Kitchen Odor. The smell of meat stew wafts from this building.
Servants and Guards. Inside, a manacled bugbear and three goblins shackled together
in his house. He knows his place and eagerly awaits the opportunity to claim the rest of Stromkuhldur when T’rissa finally gives the order to do so. Treasure. Ranaghax wears an obsidian scarab brooch
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
most adept at the skills halflings needed to survive. Those legendary halflings comprise the rest of the pantheon. Yondalla created the first halfling villages and showed the people how to build
to the fore in every halfling’s memory. Every youth hears over and over again the stories of the hero’s bravery and cunning, his clever tactics in battle, and his ability to use speed and smallness
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
responsible for keeping guard over the gate that separates the entrance from the rest of the lair. The gate is normally closed and down. It is raised and lowered by means of a chain and pulley mechanism
cover the walls and floor of this room. Many lidless coffers rest against the walls, though there are none near the northern wall west of the archway. One of the coffers glows, its blue light filling






