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Returning 35 results for 'bravery both diffusing causing receive'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
appearing before that individual to receive orders and other times simply seeking to fulfill its master’s desires.
A boneclaw can serve only an evil creature. If its master finds redemption or
re-forms within hours.
In service to its master, a boneclaw delights in causing horrific pain. It lurks like a spider in shadowy recesses, waiting for victims to approach within reach of its long
Monsters
Van Richten’s Guide to Ravenloft
response, the Ulmist Inquisition and the then-mortal Count Strahd von Zarovich faced the lich in battle. Their bravery would have been for naught if Osybus’s disciples hadn’t betrayed him
receive each boon only once.
Boons of Undeath
d6
Boon
1
Priest of Osybus (Dread);Dread. Eerie whispers can now be heard around the priest. Any non-Undead creature that starts its turn
Monsters
Van Richten’s Guide to Ravenloft
von Zarovich faced the lich in battle. Their bravery would have been for naught if Osybus’s disciples hadn’t betrayed him. Fearing that their master would eventually consume their souls
boons of your choice before the priest faces adventurers. If you do so, the priest is Undead, rather than Humanoid, and a priest can receive each boon only once.
Boons of Undeath
d6
Boon
Monsters
Van Richten’s Guide to Ravenloft
raised alarms far and wide. In response, the Ulmist Inquisition and the then-mortal Count Strahd von Zarovich faced the lich in battle. Their bravery would have been for naught if Osybus’s
Humanoid, and a priest can receive each boon only once.
Boons of Undeath
d6
Boon
1
Priest of Osybus (Dread);Dread. Eerie whispers can now be heard around the priest. Any non-Undead
Monsters
Van Richten’s Guide to Ravenloft
wide. In response, the Ulmist Inquisition and the then-mortal Count Strahd von Zarovich faced the lich in battle. Their bravery would have been for naught if Osybus’s disciples hadn’t
can receive each boon only once.
Boons of Undeath
d6
Boon
1
Priest of Osybus (Dread);Dread. Eerie whispers can now be heard around the priest. Any non-Undead creature that starts
Monsters
Van Richten’s Guide to Ravenloft
Strahd von Zarovich faced the lich in battle. Their bravery would have been for naught if Osybus’s disciples hadn’t betrayed him. Fearing that their master would eventually consume their
these boons of your choice before the priest faces adventurers. If you do so, the priest is Undead, rather than Humanoid, and a priest can receive each boon only once.
Boons of Undeath
d6
Boon
Monsters
Van Richten’s Guide to Ravenloft
threat posed by Osybus and his disciples raised alarms far and wide. In response, the Ulmist Inquisition and the then-mortal Count Strahd von Zarovich faced the lich in battle. Their bravery would have
so, the priest is Undead, rather than Humanoid, and a priest can receive each boon only once.
Boons of Undeath
d6
Boon
1
Priest of Osybus (Dread);Dread. Eerie whispers can now be
Monsters
Van Richten’s Guide to Ravenloft
faced the lich in battle. Their bravery would have been for naught if Osybus’s disciples hadn’t betrayed him. Fearing that their master would eventually consume their souls, the disciples
before the priest faces adventurers. If you do so, the priest is Undead, rather than Humanoid, and a priest can receive each boon only once.
Boons of Undeath
d6
Boon
1
Priest of
Deck of Many Things
Legacy
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Magic Items
Basic Rules (2014)
alteration, causing your alignment to change. Lawful becomes chaotic, good becomes evil, and vice versa. If you are true neutral or unaligned, this card has no effect on you.
Comet. If you single
mentally receive a truthful answer to that question. Besides information, the answer helps you solve a puzzling problem or other dilemma. In other words, the knowledge comes with wisdom on how to
Magic Items
Baldur’s Gate: Descent into Avernus
. It desires a wielder who embodies bravery and heroism.
Attunement. The sword allows you to attune to it immediately, without having to take a short rest. The first time you attune to the sword, you
have disadvantage on attack rolls made within the weapon’s radius of bright light.
As a bonus action, you can intensify the sword’s light, causing it to shed bright light in a 15-foot
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Spelljammer Corps training officer Boatswain Tarto, the cadets begin a competitive training exercise. Taking on the challenge of crewing their own spelljamming ship will test their skills, bravery, and
ability to function as a team. Part 3: Sabotage! An agent of an unknown foe sabotages the simulation chamber where the training exercise takes place, causing the equipment there to explode. The
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Spelljammer Corps training officer Boatswain Tarto, the cadets begin a competitive training exercise. Taking on the challenge of crewing their own spelljamming ship will test their skills, bravery, and
ability to function as a team. Part 3: Sabotage! An agent of an unknown foe sabotages the simulation chamber where the training exercise takes place, causing the equipment there to explode. The
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Spelljammer Corps training officer Boatswain Tarto, the cadets begin a competitive training exercise. Taking on the challenge of crewing their own spelljamming ship will test their skills, bravery, and
ability to function as a team. Part 3: Sabotage! An agent of an unknown foe sabotages the simulation chamber where the training exercise takes place, causing the equipment there to explode. The
Magic Items
Lost Laboratory of Kwalish
spades
Rogue
Two of spades
Balance
Joker (with TM)
Fool
Joker (without TM)
Jester
Balance. Your mind suffers a wrenching alteration, causing your alignment to change for
servants before you can claim the monastery as yours.
Vizier. At any one time you choose within the duration of the adventure, you can ask a question in meditation and mentally receive a truthful
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Figurehead Upgrades While figureheads are usually purely decorative, they might be magically treated to produce extraordinary effects. A ship can receive one figurehead upgrade. Guardian Figurehead
This figurehead depicts an armored knight. As an action, the ship can activate this item, causing it to animate as an iron golem. The golem acts on the ship’s turn when the captain uses one of the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
of spider silk shaped by drow magic. They are worth 200 gp each if sold in the markets of the Underdark. The drow magic on a dress fades when the garment is exposed to sunlight, causing it to fall
apart. Development If the characters divulge the medusa’s location to Sark Axebarrel in area 10, they receive the promised reward of 50 gp each. If they deliver Neheedra’s head to Sark, he also gives them
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
of spider silk shaped by drow magic. They are worth 200 gp each if sold in the markets of the Underdark. The drow magic on a dress fades when the garment is exposed to sunlight, causing it to fall
apart. Development If the characters divulge the medusa’s location to Sark Axebarrel in area 10, they receive the promised reward of 50 gp each. If they deliver Neheedra’s head to Sark, he also gives them
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
some past members of the group have exhibited a tendency to indulge in wanton violence, causing as much damage as they ostensibly prevent. Although the Open Lord sets mission goals and parameters
are released under the loose supervision of Vajra Safahr (see appendix B). The adventurers receive a helpful uncommon or rare magic item that they’re allowed to use for a time (until it mysteriously
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
of spider silk shaped by drow magic. They are worth 200 gp each if sold in the markets of the Underdark. The drow magic on a dress fades when the garment is exposed to sunlight, causing it to fall
apart. Development If the characters divulge the medusa’s location to Sark Axebarrel in area 10, they receive the promised reward of 50 gp each. If they deliver Neheedra’s head to Sark, he also gives them
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
some past members of the group have exhibited a tendency to indulge in wanton violence, causing as much damage as they ostensibly prevent. Although the Open Lord sets mission goals and parameters
are released under the loose supervision of Vajra Safahr (see appendix B). The adventurers receive a helpful uncommon or rare magic item that they’re allowed to use for a time (until it mysteriously
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
some past members of the group have exhibited a tendency to indulge in wanton violence, causing as much damage as they ostensibly prevent. Although the Open Lord sets mission goals and parameters
are released under the loose supervision of Vajra Safahr (see appendix B). The adventurers receive a helpful uncommon or rare magic item that they’re allowed to use for a time (until it mysteriously
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Figurehead Upgrades While figureheads are usually purely decorative, they might be magically treated to produce extraordinary effects. A ship can receive one figurehead upgrade. Guardian Figurehead
This figurehead depicts an armored knight. As an action, the ship can activate this item, causing it to animate as an iron golem. The golem acts on the ship’s turn when the captain uses one of the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Figurehead Upgrades While figureheads are usually purely decorative, they might be magically treated to produce extraordinary effects. A ship can receive one figurehead upgrade. Guardian Figurehead
This figurehead depicts an armored knight. As an action, the ship can activate this item, causing it to animate as an iron golem. The golem acts on the ship’s turn when the captain uses one of the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
honor. The sun’s nightly descent into darkness symbolizes bravery and self-sacrifice—the willingness to endure the horrors of the dark for the sake of others. Those who protect innocents in his name
receive Heliod’s favor. As sunlight casts out darkness, Heliod’s justice casts out chaos and lawlessness. He is the god of the laws that govern society and the laws that punish the wicked. He is
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
honor. The sun’s nightly descent into darkness symbolizes bravery and self-sacrifice—the willingness to endure the horrors of the dark for the sake of others. Those who protect innocents in his name
receive Heliod’s favor. As sunlight casts out darkness, Heliod’s justice casts out chaos and lawlessness. He is the god of the laws that govern society and the laws that punish the wicked. He is
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
honor. The sun’s nightly descent into darkness symbolizes bravery and self-sacrifice—the willingness to endure the horrors of the dark for the sake of others. Those who protect innocents in his name
receive Heliod’s favor. As sunlight casts out darkness, Heliod’s justice casts out chaos and lawlessness. He is the god of the laws that govern society and the laws that punish the wicked. He is
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
tasked with wandering the land as knights errant, relying on their judgment, bravery, and fidelity to the code of chivalry to guide them in defeating evildoers. A Purple Dragon knight inspires greatness
following skills of your choice: Animal Handling, Insight, Intimidation, or Performance. Your proficiency bonus is doubled for any ability check you make that uses Persuasion. You receive this benefit
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
tasked with wandering the land as knights errant, relying on their judgment, bravery, and fidelity to the code of chivalry to guide them in defeating evildoers. A Purple Dragon knight inspires greatness
following skills of your choice: Animal Handling, Insight, Intimidation, or Performance. Your proficiency bonus is doubled for any ability check you make that uses Persuasion. You receive this benefit
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
competitions stand here to receive medals, wreaths, rewards, the blessings of priests, and the praise of the crowd. Outside the arena and beneath the seats are open areas and alcoves where vendors
amphitheater during a well-attended event.
3 A chariot racer (gladiator) poisons members of a rival team, causing them to fall asleep during competition.
4 A mage uses magic to spy on athletes
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
competitions stand here to receive medals, wreaths, rewards, the blessings of priests, and the praise of the crowd. Outside the arena and beneath the seats are open areas and alcoves where vendors
amphitheater during a well-attended event.
3 A chariot racer (gladiator) poisons members of a rival team, causing them to fall asleep during competition.
4 A mage uses magic to spy on athletes
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
tasked with wandering the land as knights errant, relying on their judgment, bravery, and fidelity to the code of chivalry to guide them in defeating evildoers. A Purple Dragon knight inspires greatness
following skills of your choice: Animal Handling, Insight, Intimidation, or Performance. Your proficiency bonus is doubled for any ability check you make that uses Persuasion. You receive this benefit
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
competitions stand here to receive medals, wreaths, rewards, the blessings of priests, and the praise of the crowd. Outside the arena and beneath the seats are open areas and alcoves where vendors
amphitheater during a well-attended event.
3 A chariot racer (gladiator) poisons members of a rival team, causing them to fall asleep during competition.
4 A mage uses magic to spy on athletes
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
and becomes enslaved to its new master’s wishes. The boneclaw forms near its master, sometimes appearing before that individual to receive orders and other times simply seeking to fulfill its master’s
while its master lives. No matter what happens to the boneclaw’s body, it re-forms within hours. In service to its master, a boneclaw delights in causing horrific pain. It lurks like a spider in
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
spirits, letting their voices howl through you. If the attacker isn’t deafened, add your proficiency bonus to your AC against that attack, potentially causing it to miss. Once this trait causes an attack
are frightened of.
4 Within the next 10 minutes, you can ask your spirits about the results of a specific course of action that you plan to take within the next 30 minutes. You can receive an
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
always short-lived, ending with Netherskull destroying the ghost and causing it to re-form elsewhere in the dungeon. Fidelio’s ghost is looking for a potential host who is willing to be possessed by it. A
“Supernatural Gifts” in chapter 7 of the Dungeon Master’s Guide) on any character who served as Fidelio’s host. For laying Fidelio’s spirit to rest, the characters should receive XP as if they had defeated the ghost in combat.






