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Monsters
Mordenkainen Presents: Monsters of the Multiverse
the Abyss, bent on slaughter and death, driven by unrestrained bloodlust. Whether they’re controlled by more powerful demons or charging into battle for the sake of it, armanites use their
flense the flesh from a victim, and they use them all to carve through their foes. When they’re up against tough formations, they can call on their innate magic to loose bolts of lightning and blow holes in enemy ranks.PoisonCold, Fire, Lightning
Species
Mordenkainen Presents: Monsters of the Multiverse
carve their horns to sharpen their edges, etch symbols of power into them, or sheathe them in bronze to prevent them from shattering during battle.
Thick hair extends down minotaurs’ necks and
Armor Class
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Rules
Your Armor Class (AC) represents how well your character avoids being wounded in battle. Things that contribute to your AC include the armor you wear, the shield you carry, and your Dexterity
, or both, calculate your AC using the rules in the Equipment section. Record your AC on your character sheet.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
. This large workshop was badly damaged by the ancient spell battle that laid waste to the mine. Worktables taking up two corners of the room are scorched, and the plaster has been burned off the masonry
walls. In the middle of the room, a stone pedestal holds a small brazier in which an eerie green flame dances and crackles. The brazier and its pedestal appear to have been untouched by the forces
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
battle with Kern begins and immediately attacks. See area S25 for more details. Brazier. Cataclysmic fire fills the room’s giant brazier. A creature that falls into it takes 70 (20d6) necrotic damage
undermine him without fighting. Wersten Kern, Soth’s standard bearer, guards the brazier containing the Cataclysmic fire. She’s loyal to Soth and will have to be disposed of as well. Caradoc’s plans
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
battle with Kern begins and immediately attacks. See area S25 for more details. Brazier. Cataclysmic fire fills the room’s giant brazier. A creature that falls into it takes 70 (20d6) necrotic damage
undermine him without fighting. Wersten Kern, Soth’s standard bearer, guards the brazier containing the Cataclysmic fire. She’s loyal to Soth and will have to be disposed of as well. Caradoc’s plans
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
battle with Kern begins and immediately attacks. See area S25 for more details. Brazier. Cataclysmic fire fills the room’s giant brazier. A creature that falls into it takes 70 (20d6) necrotic damage
undermine him without fighting. Wersten Kern, Soth’s standard bearer, guards the brazier containing the Cataclysmic fire. She’s loyal to Soth and will have to be disposed of as well. Caradoc’s plans
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
. This large workshop was badly damaged by the ancient spell battle that laid waste to the mine. Worktables taking up two corners of the room are scorched, and the plaster has been burned off the masonry
walls. In the middle of the room, a stone pedestal holds a small brazier in which an eerie green flame dances and crackles. The brazier and its pedestal appear to have been untouched by the forces
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
. This large workshop was badly damaged by the ancient spell battle that laid waste to the mine. Worktables taking up two corners of the room are scorched, and the plaster has been burned off the masonry
walls. In the middle of the room, a stone pedestal holds a small brazier in which an eerie green flame dances and crackles. The brazier and its pedestal appear to have been untouched by the forces
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. Minotaurs often carve their horns to sharpen their edges, etch symbols of power into them, or sheathe them in bronze to prevent them from shattering during battle. Thick hair extends down minotaurs’ necks and
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. Minotaurs often carve their horns to sharpen their edges, etch symbols of power into them, or sheathe them in bronze to prevent them from shattering during battle. Thick hair extends down minotaurs’ necks and
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. Minotaurs often carve their horns to sharpen their edges, etch symbols of power into them, or sheathe them in bronze to prevent them from shattering during battle. Thick hair extends down minotaurs’ necks and
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
wants to see them participate. In addition to social rewards, the characters learn that participating in the Battle of Strixhaven earns them a permanent commendation on their student record, as well
Forming a Team Once the characters decide to form one of the two Mage Tower teams for the Battle of Strixhaven, they must register the team with Professor Mavinda Sharpbeak (campus counselor and
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
wants to see them participate. In addition to social rewards, the characters learn that participating in the Battle of Strixhaven earns them a permanent commendation on their student record, as well
Forming a Team Once the characters decide to form one of the two Mage Tower teams for the Battle of Strixhaven, they must register the team with Professor Mavinda Sharpbeak (campus counselor and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
invite visitors to participate in Battle Prawns. If characters ask, Sid explains the challenge is simple: assist in making a gigantic shrimp cake in record time. Participants must rapidly prepare prawn
Battle Prawn Challenge Jagged Koi Prawns are just one unexpected danger of the games at the Dyn Singh Night market Sid Squid’s Trusty Leek sponsors Battle Prawns: The Shrimpening. Sid’s shrimp cakes
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
invite visitors to participate in Battle Prawns. If characters ask, Sid explains the challenge is simple: assist in making a gigantic shrimp cake in record time. Participants must rapidly prepare prawn
Battle Prawn Challenge Jagged Koi Prawns are just one unexpected danger of the games at the Dyn Singh Night market Sid Squid’s Trusty Leek sponsors Battle Prawns: The Shrimpening. Sid’s shrimp cakes
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
wants to see them participate. In addition to social rewards, the characters learn that participating in the Battle of Strixhaven earns them a permanent commendation on their student record, as well
Forming a Team Once the characters decide to form one of the two Mage Tower teams for the Battle of Strixhaven, they must register the team with Professor Mavinda Sharpbeak (campus counselor and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
invite visitors to participate in Battle Prawns. If characters ask, Sid explains the challenge is simple: assist in making a gigantic shrimp cake in record time. Participants must rapidly prepare prawn
Battle Prawn Challenge Jagged Koi Prawns are just one unexpected danger of the games at the Dyn Singh Night market Sid Squid’s Trusty Leek sponsors Battle Prawns: The Shrimpening. Sid’s shrimp cakes
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
.
On your character sheet, record all the features that your class gives you at 1st level.
Level Typically, a character starts at 1st level and advances in level by adventuring and gaining
level, on the assumption that your character has already survived a few harrowing adventures.
Record your level on your character sheet. If you’re starting at a higher level, record the additional
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
.
On your character sheet, record all the features that your class gives you at 1st level.
Level Typically, a character starts at 1st level and advances in level by adventuring and gaining
level, on the assumption that your character has already survived a few harrowing adventures.
Record your level on your character sheet. If you’re starting at a higher level, record the additional
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
.
On your character sheet, record all the features that your class gives you at 1st level.
Level Typically, a character starts at 1st level and advances in level by adventuring and gaining
level, on the assumption that your character has already survived a few harrowing adventures.
Record your level on your character sheet. If you’re starting at a higher level, record the additional
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Armor Class Your Armor Class (AC) represents how well your character avoids being wounded in battle. Things that contribute to your AC include the armor you wear, the shield you carry, and your
a shield, or both, calculate your AC using the rules in chapter 5. Record your AC on your character sheet. Your character needs to be proficient with armor and shields to wear and use them
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Armor Class Your Armor Class (AC) represents how well your character avoids being wounded in battle. Things that contribute to your AC include the armor you wear, the shield you carry, and your
a shield, or both, calculate your AC using the rules in chapter 5. Record your AC on your character sheet. Your character needs to be proficient with armor and shields to wear and use them
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Armor Class Your Armor Class (AC) represents how well your character avoids being wounded in battle. Things that contribute to your AC include the armor you wear, the shield you carry, and your
a shield, or both, calculate your AC using the rules in chapter 5. Record your AC on your character sheet. Your character needs to be proficient with armor and shields to wear and use them
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
bloodlust must be regularly satisfied lest the chief appear weak. Scions of Slaughter. Gruumsh bestows special blessings upon war chiefs who prove themselves in battle time and again, imbuing them with
Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 12 (1d6 + 4 plus 1d8) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.
Battle
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
bloodlust must be regularly satisfied lest the chief appear weak. Scions of Slaughter. Gruumsh bestows special blessings upon war chiefs who prove themselves in battle time and again, imbuing them with
Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 12 (1d6 + 4 plus 1d8) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.
Battle
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
monsters, placed in Initiative order in a stack you cycle through A hidden list allows you to track combatants who haven’t been revealed yet, and you can use the list as a place to record the current
whiteboard on a wall or propped up nearby A battle mat you use for miniatures Folded index cards for each character and each group of identical monsters, placed like tents in Initiative order across the top of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. BUILDING BRUENOR, STEP 2
Bob imagines Bruenor charging into battle with an axe, one horn on his helmet broken off. He makes Bruenor a fighter and notes the fighter’s proficiencies and 1st-level class
features on his character sheet.
As a 1st-level fighter, Bruenor has 1 Hit Die—a d10—and starts with hit points equal to 10 + his Constitution modifier. Bob notes this, and will record the final
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
bloodlust must be regularly satisfied lest the chief appear weak. Scions of Slaughter. Gruumsh bestows special blessings upon war chiefs who prove themselves in battle time and again, imbuing them with
Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 12 (1d6 + 4 plus 1d8) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.
Battle
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
monsters, placed in Initiative order in a stack you cycle through A hidden list allows you to track combatants who haven’t been revealed yet, and you can use the list as a place to record the current
whiteboard on a wall or propped up nearby A battle mat you use for miniatures Folded index cards for each character and each group of identical monsters, placed like tents in Initiative order across the top of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. BUILDING BRUENOR, STEP 2
Bob imagines Bruenor charging into battle with an axe, one horn on his helmet broken off. He makes Bruenor a fighter and notes the fighter’s proficiencies and 1st-level class
features on his character sheet.
As a 1st-level fighter, Bruenor has 1 Hit Die—a d10—and starts with hit points equal to 10 + his Constitution modifier. Bob notes this, and will record the final
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
monsters, placed in Initiative order in a stack you cycle through A hidden list allows you to track combatants who haven’t been revealed yet, and you can use the list as a place to record the current
whiteboard on a wall or propped up nearby A battle mat you use for miniatures Folded index cards for each character and each group of identical monsters, placed like tents in Initiative order across the top of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. BUILDING BRUENOR, STEP 2
Bob imagines Bruenor charging into battle with an axe, one horn on his helmet broken off. He makes Bruenor a fighter and notes the fighter’s proficiencies and 1st-level class
features on his character sheet.
As a 1st-level fighter, Bruenor has 1 Hit Die—a d10—and starts with hit points equal to 10 + his Constitution modifier. Bob notes this, and will record the final
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
adventurers also solve puzzles, talk with other characters, battle fantastic monsters, and discover magic items and other treasure—all while supporting each other’s fun. Learn by Watching
A great
information about your character, you need a character sheet, which can be as simple as a piece of paper you write notes on or as feature-rich as a digital record. The DM might also find these accessories
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
adventurers also solve puzzles, talk with other characters, battle fantastic monsters, and discover magic items and other treasure—all while supporting each other’s fun. Learn by Watching
A great
information about your character, you need a character sheet, which can be as simple as a piece of paper you write notes on or as feature-rich as a digital record. The DM might also find these accessories






