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Returning 35 results for 'breaking bonds diffusing cure resist'.
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Monsters
Out of the Abyss
was able to resist and withstand all ten of the beholder's eye rays. Impressed by this feat of extraordinary luck, Karazikar made the human his acolyte after breaking his mind and his will. Shedrak is completely mad, considers Karazikar a god, and brooks no defiance or disrespect toward his "divine master."
. Karazikar (the beholder) can see through this eye and treats it as one of its own eyes for the purpose of using its eye rays. Breaking the staff renders the eye inert and prevents Karazikar from using
Charlatan
Legacy
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Backgrounds
Player’s Handbook (2014)
-colored liquid will surely cure that unseemly rash, this ointment — nothing more than a bit of fat with a sprinkle of silver dust — can restore youth and vigor, and there’s a bridge in the
a born gambler who can’t resist taking a risk for a potential payoff.
5
I lie about almost everything, even when there’s no good reason to.
6
Sarcasm and insults are my
Backgrounds
Baldur’s Gate: Descent into Avernus
sound too good to be true, but common sense seems to be in short supply when you’re around. The bottle of pink-colored liquid will surely cure that unseemly rash, this ointment — nothing
want.
4
I’m a born gambler who can’t resist taking a risk for a potential payoff.
5
I lie about almost everything, even when there’s no good reason to.
6
Sarcasm and
Soldier
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
combined with the rigid discipline of military service leave their mark on all soldiers, shaping their ideals, creating strong bonds, and often leaving them scarred and vulnerable to fear, shame, and
I can stare down a hell hound without flinching.
6
I enjoy being strong and like breaking things.
7
I have a crude sense of humor.
8
I face problems head-on. A simple, direct
Species
Mordenkainen Presents: Monsters of the Multiverse
of the fey realm has given them an innate ability to perform, to delight, and to resist magical intrusion. While they’re usually found in the Feywild, satyrs do wander to other planes of
types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a Construct or an Undead
Species
Mordenkainen Presents: Monsters of the Multiverse
creates a mystical bond between the giver and the receiver of a gift.
On some worlds, such bonds lead hobgoblins to form communities with deep ties to one another. In Eberron and the Forgotten Realms, vast
some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a Construct or an Undead.
Life Span
The typical life span of a
Backgrounds
Guildmasters’ Guide to Ravnica
smear the blood of my enemies over my skin.
7
I was, in fact, raised by maaka.
8
HarrRRAAGGHH! [I rarely form a coherent sentence and prefer to express myself by breaking things
;AAAAAARRRRggggh! [To live is to feel and express the rage burning in your belly.] (Chaotic)
6
Tradition. The Old Ways must be preserved and upheld. (Any)
Bonds
d6
Bond
1
Backgrounds
Guildmasters’ Guide to Ravnica
to draw your anger or ridicule. You can get away with minor criminal offenses, such as refusing to pay for food at a restaurant or breaking down a door at a local shop, if no legal authorities witness
throw my weight around to make sure I get my way.
8
I enjoy breaking delicate works of art. And fingers, which are sort of the same.
Ideals
d6
Ideal
1
Guild. My
Backgrounds
Guildmasters’ Guide to Ravnica
a set of beliefs about the nature of life. Simic members’ bonds and flaws derive from their scientific research — including their creation of new life forms, which they can become very
adaptations of life.
7
I can’t resist prying into anything forbidden, since it must be terribly interesting.
8
I employ a highly technical vocabulary to avoid imprecision and ambiguity
Backgrounds
Baldur’s Gate: Descent into Avernus
soldiers, shaping their ideals, creating strong bonds, and often leaving them scarred and vulnerable to fear, shame, and hatred.
d8
Personality Trait
1
I’m always polite and
strong and like breaking things.
7
I have a crude sense of humor.
8
I face problems head-on. A simple, direct solution is the best path to success.
d6
Ideal
1
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Each broken chain is roughly a mile long.
Long ago, these giant chains tethered an abducted city to Avernus. That city somehow tore free, leaving behind its broken bonds and scattered chunks of
of the damage can’t be ascertained, characters can conclude that breaking the chains of Elturel is not beyond the realm of possibility.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Each broken chain is roughly a mile long.
Long ago, these giant chains tethered an abducted city to Avernus. That city somehow tore free, leaving behind its broken bonds and scattered chunks of
of the damage can’t be ascertained, characters can conclude that breaking the chains of Elturel is not beyond the realm of possibility.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Each broken chain is roughly a mile long.
Long ago, these giant chains tethered an abducted city to Avernus. That city somehow tore free, leaving behind its broken bonds and scattered chunks of
of the damage can’t be ascertained, characters can conclude that breaking the chains of Elturel is not beyond the realm of possibility.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
cure that unseemly rash, this ointment — nothing more than a bit of fat with a sprinkle of silver dust — can restore youth and vigor, and there’s a bridge in the city that just happens to be for sale
for getting what I want. 4 I’m a born gambler who can’t resist taking a risk for a potential payoff. 5 I lie about almost everything, even when there’s no good reason to. 6 Sarcasm and insults are my
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
cure that unseemly rash, this ointment — nothing more than a bit of fat with a sprinkle of silver dust — can restore youth and vigor, and there’s a bridge in the city that just happens to be for sale
for getting what I want. 4 I’m a born gambler who can’t resist taking a risk for a potential payoff. 5 I lie about almost everything, even when there’s no good reason to. 6 Sarcasm and insults are my
Kenku
Legacy
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Species
Volo's Guide to Monsters
resist the lure of a beautiful sparkling treasure, the kenku plotted to steal the item and escape to the Material Plane.
Unfortunately for the kenku, their master discovered their plan before they could
clang of a mace against armor or the sound made by a breaking bone. Non-kenku refer to the kenku by describing this noise. Examples of this type of name include Smasher, Clanger, Slicer, and Basher
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
cure that unseemly rash, this ointment — nothing more than a bit of fat with a sprinkle of silver dust — can restore youth and vigor, and there’s a bridge in the city that just happens to be for sale
for getting what I want. 4 I’m a born gambler who can’t resist taking a risk for a potential payoff. 5 I lie about almost everything, even when there’s no good reason to. 6 Sarcasm and insults are my
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Arresting Characters When the authorities show up to arrest one or more player characters for breaking the law, you can handle the arrest in one of two ways. The first approach is to roleplay the
encounter with the arresting officers of the City Watch. The benefit of this approach is that characters can choose to go quietly or resist. The drawback is that the encounter might devolve into a fight
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Arresting Characters When the authorities show up to arrest one or more player characters for breaking the law, you can handle the arrest in one of two ways. The first approach is to roleplay the
encounter with the arresting officers of the City Watch. The benefit of this approach is that characters can choose to go quietly or resist. The drawback is that the encounter might devolve into a fight
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Arresting Characters When the authorities show up to arrest one or more player characters for breaking the law, you can handle the arrest in one of two ways. The first approach is to roleplay the
encounter with the arresting officers of the City Watch. The benefit of this approach is that characters can choose to go quietly or resist. The drawback is that the encounter might devolve into a fight
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
sleeping giant’s pouch? Of course you can! Halfling Bonds d6 Bond 1 The safety of your village is worth any sacrifice. 2 Nothing is more valuable than friendship and family. 3 You are following
how small you may be, you won’t back down from a bully. Halfling Flaws d6 Flaw 1 You can’t resist poking your nose where it doesn’t belong. 2 You are very fidgety. Sitting still is a major challenge
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
sleeping giant’s pouch? Of course you can! Halfling Bonds d6 Bond 1 The safety of your village is worth any sacrifice. 2 Nothing is more valuable than friendship and family. 3 You are following
how small you may be, you won’t back down from a bully. Halfling Flaws d6 Flaw 1 You can’t resist poking your nose where it doesn’t belong. 2 You are very fidgety. Sitting still is a major challenge
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
sleeping giant’s pouch? Of course you can! Halfling Bonds d6 Bond 1 The safety of your village is worth any sacrifice. 2 Nothing is more valuable than friendship and family. 3 You are following
how small you may be, you won’t back down from a bully. Halfling Flaws d6 Flaw 1 You can’t resist poking your nose where it doesn’t belong. 2 You are very fidgety. Sitting still is a major challenge
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
to set him free. He believes he can learn more, and he’s willing to take the risk. He’s too weak to resist, however, so characters can easily take him away against his will if that’s what they want to
cut their bonds. Leosin’s absence is noticed within five minutes if he is taken away, and an alarm goes up throughout the camp. Rigging up a dummy in his place delays the discovery by twenty minutes
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
set him free. He believes he can learn more, and he’s willing to take the risk. He’s too weak to resist, however, so characters can easily take him away against his will if that’s what they want to do
their bonds. Leosin’s absence is noticed within five minutes if he is taken away, and an alarm goes up throughout the camp. Rigging up a dummy in his place delays the discovery by twenty minutes
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
values faithfulness in oaths and bonds. Courtroom testimony and marriage vows are sworn on his name, for he can’t tolerate the breaking of a solemn promise. He is the arbiter of morality, virtue, and
interested not only in punitive justice, but also in the establishment of fair and equitable relationships among people and gods, in service to the common good. He also takes an interest in the bonds of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
values faithfulness in oaths and bonds. Courtroom testimony and marriage vows are sworn on his name, for he can’t tolerate the breaking of a solemn promise. He is the arbiter of morality, virtue, and
interested not only in punitive justice, but also in the establishment of fair and equitable relationships among people and gods, in service to the common good. He also takes an interest in the bonds of
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
set him free. He believes he can learn more, and he’s willing to take the risk. He’s too weak to resist, however, so characters can easily take him away against his will if that’s what they want to do
their bonds. Leosin’s absence is noticed within five minutes if he is taken away, and an alarm goes up throughout the camp. Rigging up a dummy in his place delays the discovery by twenty minutes
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
set him free. He believes he can learn more, and he’s willing to take the risk. He’s too weak to resist, however, so characters can easily take him away against his will if that’s what they want to do
their bonds. Leosin’s absence is noticed within five minutes if he is taken away, and an alarm goes up throughout the camp. Rigging up a dummy in his place delays the discovery by twenty minutes
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
to set him free. He believes he can learn more, and he’s willing to take the risk. He’s too weak to resist, however, so characters can easily take him away against his will if that’s what they want to
cut their bonds. Leosin’s absence is noticed within five minutes if he is taken away, and an alarm goes up throughout the camp. Rigging up a dummy in his place delays the discovery by twenty minutes
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
values faithfulness in oaths and bonds. Courtroom testimony and marriage vows are sworn on his name, for he can’t tolerate the breaking of a solemn promise. He is the arbiter of morality, virtue, and
interested not only in punitive justice, but also in the establishment of fair and equitable relationships among people and gods, in service to the common good. He also takes an interest in the bonds of
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
to set him free. He believes he can learn more, and he’s willing to take the risk. He’s too weak to resist, however, so characters can easily take him away against his will if that’s what they want to
cut their bonds. Leosin’s absence is noticed within five minutes if he is taken away, and an alarm goes up throughout the camp. Rigging up a dummy in his place delays the discovery by twenty minutes
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
on the characters’ sanity (see “Madness” in chapter 8 of the Dungeon Master’s Guide). At various times in the adventure, characters will be called upon to make a saving throw to resist some madness
Dungeon Master’s Guide. Given the demonic source of the madness, remove curse and dispel evil are also effective as cures. A greater restoration spell or more powerful magic is needed to cure indefinite madness and also resets a creature’s madness level to 0.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
on the characters’ sanity (see “Madness” in chapter 8 of the Dungeon Master’s Guide). At various times in the adventure, characters will be called upon to make a saving throw to resist some madness
Dungeon Master’s Guide. Given the demonic source of the madness, remove curse and dispel evil are also effective as cures. A greater restoration spell or more powerful magic is needed to cure indefinite madness and also resets a creature’s madness level to 0.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
somehow using faerzress to spread chaos and madness, the demon worshipers have begun conducting rituals to infect Gracklstugh. Intent on weakening the city and breaking the power of King Horgar
complex, creating spiral patterns on the walls and ceilings. These spirals are what give the complex its name. Because of these weird spiraling patterns, saving throws to resist faerzress-induced






