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Returning 26 results for 'breathe bards diffusing child returner'.
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Monsters
Dragonlance: Shadow of the Dragon Queen
can’t put it to sleep.
Child of the Sea. The scout can breathe air and water.Multiattack. The scout makes two melee attacks or two ranged attacks.
Shortsword. Melee Weapon Attack: +4
Bard
Legacy
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Classes
Basic Rules (2014)
of song, speech, and the magic they contain. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation
still resound throughout the cosmos. The music of bards is an attempt to snatch and harness those echoes, subtly woven into their spells and powers. The greatest strength of bards is their sheer
Monsters
Curse of Strahd
Feature"} or chosen by the DM:
1–3: Amphibious. The mongrelfolk can breathe air and water.4–9: Darkvision. The mongrelfolk has darkvision out to a range of 60 feet.10: Flight. The mongrelfolk
such parents are mongrelfolk. (About one child in every hundred is born looking like its non-mongrelfolk parent.)
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Creating a Bard Bards thrive on stories, whether those stories are true or not. Your character’s background and motivations are not as important as the stories that he or she tells about them
a story. Some bards acquire their magical music through extraordinary means, including the inspiration of fey or other supernatural creatures. Did you serve an apprenticeship, studying under a master
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Creating a Bard Bards thrive on stories, whether those stories are true or not. Your character’s background and motivations are not as important as the stories that he or she tells about them
a story. Some bards acquire their magical music through extraordinary means, including the inspiration of fey or other supernatural creatures. Did you serve an apprenticeship, studying under a master
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
The Khoravar When two half-elves conceive, the child is always a half-elf. Over the course of generations, families and communities of half-elves have developed their own cultural identity. Members
communication and cooperation between members of different cultures or species. Such Khoravar often become mediators, diplomats, translators, or bards. Others are fascinated by their distant connection to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, light crossbow, and net. Child of the Sea. You have a swimming speed of 30 feet, and you can breathe air and water. Friend of the Sea. Using gestures and sounds, you can communicate simple ideas with
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
a way of life in this forested domain, with everyone from the bards of Skald to the actors of Emherst pursuing dazzling dreams. Here, the people live by a simple rule: never let an audience grow bored
after their extended spring, while songbirds sing themselves hoarse. And every local, from the youngest child to the most venerable elder, knows that dreams, fame, and immortal adulation are theirs for
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Viktra Mordenheim A child prodigy from a minor noble family, the brilliant Viktra Mordenheim became obsessed with the complexities of Humanoid anatomy at an early age. She taught herself medicine as
a child, and as a teen earned both a doctorate and an appointment as a preeminent researcher at a local university. Despite her genius, though, the young Dr. Mordenheim lacked empathy, compassion, and
Monsters
Fizban's Treasury of Dragons
Amphibious. The dragon can breathe both air and water.
Fabricate (1/Day). The dragon can cast fabricate, requiring no spell components and using Intelligence as the spellcasting ability.
Legendary
adult bronze dragon has ignored the petitions of townsfolk to deal with an ancient topaz dragon killing livestock and farmers alike. But now the topaz dragon has killed the bronze dragon’s child
Monsters
Fizban's Treasury of Dragons
Amphibious. The dragon can breathe both air and water.
Fabricate (1/Day). The dragon can cast fabricate, requiring no spell components and using Intelligence as the spellcasting ability.
Legendary
dragon to tolerate the djinni’s presence by driving off a clan of cyclops;cyclopes harassing the dragon.
4
Reunited after years apart, an adult topaz dragon parent and young dragon child
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. Size. You are Medium. Speed. Your walking speed is 30 feet, and you have a swimming speed equal to your walking speed. Child of the Sea. You can breathe air and water, and you have resistance to cold
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
acts of Bahamut and Tiamat, dragons craft their eggs through painstaking labor, then breathe the gift of life into them.
5 Draconic Transformation. Enlightened non-dragons (most often Humanoids
, or it could happen accidentally when a would-be dragonslayer is splashed with dragon blood.
5 Cradle Favor. A dragon might bestow the gift of draconic power on a newborn baby or an unborn child
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. 4 You were implanted with a mind flayer tadpole, but the ceremorphosis never completed. And now its psionic power is yours. When you use it, your flesh shines with a strange mucus. 5 As a child, you
glistens with mucus or shines with an otherworldly light. You gain a swimming speed equal to twice your walking speed, and you can breathe underwater. Moreover, gills grow from your neck or fan out
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
born to such parents are mongrelfolk. (About one child in every hundred is born looking like its non-mongrelfolk parent.) Mongrelfolk
Medium humanoid (mongrelfolk), any alignment
Armor Class 11
rolling a d20 or chosen by the DM:
1–3: Amphibious. The mongrelfolk can breathe air and water.
4–9: Darkvision. The mongrelfolk has darkvision out to a range of 60 feet.
10: Flight. The
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Resistances cold
Damage Immunities lightning, thunder
Senses passive Perception 19
Languages Common, Giant
Challenge 13 (10,000 XP)
Amphibious. The giant can breathe air and water.
Actions
kind. They do so usually to compare signs and omens or engage in a rare courtship. Storm giant parents stay together to raise a child to maturity, then return to the solitary isolation they cherish
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
: a straw doll with rusty pins sticking into its body, a faceless child molded from clay, and a stuffed monkey with the lower body of a unicycle. The straw doll says, “You need to run away! The Sewn
they can’t leave this chamber unless they are picked up and carried out. If any character makes an effort to befriend one of the dolls, the soul of the child trapped inside the doll bestows a magical
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Two magic items are displayed here as well. Anstruth Harp. An exquisitely crafted harp sized for a human rests on a shelf. This instrument of the bards was acquired from a human bard who counseled
neutral alignment. Each child has a Strength score of 14 (+2). They speak Giant, though their vocabulary is limited. They wield wooden toys as clubs, gaining a +4 bonus to hit on their melee weapon
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
thing, Laeral is much older, much wiser, and much more powerful than Vajra, whom she views as an insecure child. In addition, Vajra wields the Blackstaff, which has Khelben Arunsun’s soul and the souls
until she uses an action to quench it. She gains one of the following benefits of her choice, which lasts until the silver fire ends:
She can breathe underwater. She can survive without food and water
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
be with. Stories of Hanali’s romantic adventures among elves and other mortals are perennial favorites when sung by elf bards and poets. In Arvandor, Hanali maintains a hidden pool called Evergold
least a century. More than a few elves claim to have experienced this benefit, and the truth of it is attested by many bards — sometimes in all earnestness, sometimes with a knowing wink. Priests of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
dragon can breathe air and water.
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Actions
Multiattack. The dragon can use its Frightful Presence
ft., passive Perception 21
Languages Common, Draconic
Challenge 14 (11,500 XP)
Amphibious. The dragon can breathe air and water.
Legendary Resistance (3/Day). If the dragon fails a saving
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
., darkvision 120 ft., passive Perception 27
Languages Common, Draconic
Challenge 22 (41,000 XP)
Amphibious. The dragon can breathe air and water.
Legendary Resistance (3/Day). If the dragon fails a
Damage Immunities lightning
Senses blindsight 60 ft., darkvision 120 ft., passive Perception 22
Languages Common, Draconic
Challenge 15 (13,000 XP)
Amphibious. The dragon can breathe air and
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
nonviolent but unsettling ghost—perhaps a pet, an accident-prone child, or a dismembered big toe—appears and follows one random creature for 24 hours before vanishing. The ghost vanishes if reduced to 0
squashed insects’ foul smell. Creatures that don’t need to breathe automatically succeed on this saving throw. 71–75 One of the characters in the region must succeed on a DC 15 Wisdom saving throw or be
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
serve as “the Child of Winter” (or some similar title) mentioned in the Prophecy and tries to manipulate the character into bringing the terms of the Prophecy to pass.
6 A Fiend tries to trick the
mean journeying to another world or finding a way to help awaken the dragon’s dragonsight.
Inheritors of the First World “Breathe, dragons: you are inheritors, / ruling the wreck of the First
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
believes that her father yet lives. When she was a child, her mother would take her on trips to the Sword Coast and the Moonshae Isles, where they met small folk who were generous and kind. Serissa
out of the stronghold to the surface. (As long as she remains in storm giant form, Iymrith can breathe underwater.) If Serissa is seated on the Wyrmskull Throne when the scepter is stolen from her
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
completely submerges itself must succeed on a DC 15 Strength saving throw or become trapped under the water’s surface. Unless the creature can breathe underwater, it begins to suffocate when it runs
gown for Iggwilv; and more. The following clues can help the characters identify some of Zybilna’s former personas: The name “Natasha” is stitched into the collar of a cape sized for a child. Characters






