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Returning 23 results for 'breathe blinked diffusing corrupted readies'.
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Classes
Xanathar's Guide to Everything
are always icy cold to the touch.
2
When you are asleep, you don’t appear to breathe (though you must still breathe to survive).
3
You barely bleed, even when badly injured.
4
Your heart beats once per minute. This event sometimes surprises you.
5
You have trouble remembering that living creatures and corpses should be treated differently.
6
You blinked. Once
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Amphibious. The wastrilith can breathe air and water.
Corrupt Water. At the start of each of the wastrilith’s turns, exposed water within 30 feet of it is befouled. Underwater, this effect
lightly obscured;lightly obscures the area until a current clears it away. Water in containers remains corrupted until it evaporates.
A creature that consumes this foul water or swims in it must make a
Classes
Xanathar's Guide to Everything
are always icy cold to the touch.
2
When you are asleep, you don’t appear to breathe (though you must still breathe to survive).
3
You barely bleed, even when badly injured.
4
Your heart beats once per minute. This event sometimes surprises you.
5
You have trouble remembering that living creatures and corpses should be treated differently.
6
You blinked. Once
Wastrilith
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
Amphibious. The wastrilith can breathe air and water.
Corrupt Water. At the start of each of the wastrilith’s turns, exposed water within 30 feet of it is befouled. Underwater, this effect
lightly obscures the area until a current clears it away. Water in containers remains corrupted until it evaporates.
A creature that consumes this foul water or swims in it must make a DC 18
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
cruelty. Despoilers. A wastrilith contaminates the waters around it. Its noxious presence even affects nearby sources of water when the demon travels on land. The corrupted water, which contains a
that ingest water that has been corrupted by a wastrilith risk their very souls. Those who drink the poisonous liquid might wither away until they finally die, or remain alive only to become a thrall
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
cruelty. A wastrilith pollutes the waters around it. Its noxious presence even affects nearby sources of water when the demon travels on land. The corrupted water, which contains a measure of the
demon’s essence, responds to the wastrilith’s commands—perhaps hardening to prevent foes from escaping or erupting in a surge that drags victims into its reach. Creatures that ingest water corrupted by a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
cruelty. Despoilers. A wastrilith contaminates the waters around it. Its noxious presence even affects nearby sources of water when the demon travels on land. The corrupted water, which contains a
that ingest water that has been corrupted by a wastrilith risk their very souls. Those who drink the poisonous liquid might wither away until they finally die, or remain alive only to become a thrall
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
cruelty. A wastrilith pollutes the waters around it. Its noxious presence even affects nearby sources of water when the demon travels on land. The corrupted water, which contains a measure of the
demon’s essence, responds to the wastrilith’s commands—perhaps hardening to prevent foes from escaping or erupting in a surge that drags victims into its reach. Creatures that ingest water corrupted by a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
cruelty. Despoilers. A wastrilith contaminates the waters around it. Its noxious presence even affects nearby sources of water when the demon travels on land. The corrupted water, which contains a
that ingest water that has been corrupted by a wastrilith risk their very souls. Those who drink the poisonous liquid might wither away until they finally die, or remain alive only to become a thrall
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
cruelty. A wastrilith pollutes the waters around it. Its noxious presence even affects nearby sources of water when the demon travels on land. The corrupted water, which contains a measure of the
demon’s essence, responds to the wastrilith’s commands—perhaps hardening to prevent foes from escaping or erupting in a surge that drags victims into its reach. Creatures that ingest water corrupted by a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
see it, because I think it’s a different beholder.
Shadow Sorcerer Quirks d6 Quirk 1 You are always icy cold to the touch. 2 When you are asleep, you don’t appear to breathe (though you must
still breathe to survive). 3 You barely bleed, even when badly injured. 4 Your heart beats once per minute. This event sometimes surprises you. 5 You have trouble remembering that living creatures and
Monsters
Fizban's Treasury of Dragons
Amphibious. The dragon can breathe both air and water.
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes one Bite
Realm, an ancient amethyst dragon has been corrupted by aberrant influences and now leads a cult the dragon once opposed.
Amethyst Dragon Lairs
Amethyst dragons prefer lairs near water
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
see it, because I think it’s a different beholder.
Shadow Sorcerer Quirks d6 Quirk 1 You are always icy cold to the touch. 2 When you are asleep, you don’t appear to breathe (though you must
still breathe to survive). 3 You barely bleed, even when badly injured. 4 Your heart beats once per minute. This event sometimes surprises you. 5 You have trouble remembering that living creatures and
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
see it, because I think it’s a different beholder.
Shadow Sorcerer Quirks d6 Quirk 1 You are always icy cold to the touch. 2 When you are asleep, you don’t appear to breathe (though you must
still breathe to survive). 3 You barely bleed, even when badly injured. 4 Your heart beats once per minute. This event sometimes surprises you. 5 You have trouble remembering that living creatures and
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
corrupted magic. Many more can you find in this forgotten place.” “The jade serpents crave offerings.” Treasure. Close inspection of Abalahin’s roots reveals an ebony wand decorated with bones and
tactile, and creatures unable to breathe underwater suffocate while in this chamber. A hostile giant shark swims beneath the characters. The shark is part of the mirage, though it can harm characters who
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
squashed insects’ foul smell. Creatures that don’t need to breathe automatically succeed on this saving throw. 71–75 One of the characters in the region must succeed on a DC 15 Wisdom saving throw or be
by the limitations of the animate object spell should you want to breathe extra life into your story. Filling a witch’s redoubt with murmuring relics, a fey forest with eavesdropping vegetation, or a
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
corrupted magic. Many more can you find in this forgotten place.” “The jade serpents crave offerings.” Treasure. Close inspection of Abalahin’s roots reveals an ebony wand decorated with bones and
tactile, and creatures unable to breathe underwater suffocate while in this chamber. A hostile giant shark swims beneath the characters. The shark is part of the mirage, though it can harm characters who
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
corrupted magic. Many more can you find in this forgotten place.” “The jade serpents crave offerings.” Treasure. Close inspection of Abalahin’s roots reveals an ebony wand decorated with bones and
tactile, and creatures unable to breathe underwater suffocate while in this chamber. A hostile giant shark swims beneath the characters. The shark is part of the mirage, though it can harm characters who
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
squashed insects’ foul smell. Creatures that don’t need to breathe automatically succeed on this saving throw. 71–75 One of the characters in the region must succeed on a DC 15 Wisdom saving throw or be
by the limitations of the animate object spell should you want to breathe extra life into your story. Filling a witch’s redoubt with murmuring relics, a fey forest with eavesdropping vegetation, or a
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
squashed insects’ foul smell. Creatures that don’t need to breathe automatically succeed on this saving throw. 71–75 One of the characters in the region must succeed on a DC 15 Wisdom saving throw or be
by the limitations of the animate object spell should you want to breathe extra life into your story. Filling a witch’s redoubt with murmuring relics, a fey forest with eavesdropping vegetation, or a
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
and don’t appear to be allied with Ilvaash or corrupted by the Far Realm, Lowarnizel and Gossa are cautiously welcoming. Lowarnizel does most of the talking and is clearly in charge. The two demand to
Bonus +4
Amphibious. Lowarnizel can breathe both air and water.
Actions
Multiattack. Lowarnizel makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +9 to hit, reach 10 ft
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
and don’t appear to be allied with Ilvaash or corrupted by the Far Realm, Lowarnizel and Gossa are cautiously welcoming. Lowarnizel does most of the talking and is clearly in charge. The two demand to
Bonus +4
Amphibious. Lowarnizel can breathe both air and water.
Actions
Multiattack. Lowarnizel makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +9 to hit, reach 10 ft
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
and don’t appear to be allied with Ilvaash or corrupted by the Far Realm, Lowarnizel and Gossa are cautiously welcoming. Lowarnizel does most of the talking and is clearly in charge. The two demand to
Bonus +4
Amphibious. Lowarnizel can breathe both air and water.
Actions
Multiattack. Lowarnizel makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +9 to hit, reach 10 ft






