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Kobold
Legacy
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Species
Volo's Guide to Monsters
other useful items, but if they are at risk of discovery, they run away rather than attack anyone in the house. By fleeing before they can be seen or identified, they avoid getting into a situation
, giving each individual and every generation a reason to feel pride and self-respect. The kobolds prefer to run away than fight, to live off the scraps of others, and they are often dominated by larger
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Servitor Thrull The most wretched of thrulls are the servitors, small and slender, that serve as playthings for their Orzhov masters. They run trivial errands, transport small items, caper and dance
, and keep their masters’ expensive robes from trailing on the dirty street. They are utterly loyal, lacking any concept of thinking for themselves. Servitor Thrull
Small construct, unaligned
Armor
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
absolute evil, demons have no concept of empathy. Each demon believes that only its needs and desires matter. This self-centeredness applies even with regard to other demons. These fiends have no
status, and they typically don’t set impossible goals — a lesser demon, for instance, might simply run amok when unleashed into the world, its only desire to spread chaos, but a marilith or other
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
present them with even more hurdles to overcome. The often bizarre, unfeeling, and surreal elements of corporate and business life can add a degree of danger or absurdity to even the most run-of-the
-reaching power of global corporations allied with political power doesn’t just inform our own real world — it molds it. Bringing that concept of powerful corporations working with or against nobility to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
focused on farming and animal husbandry, and which caters to travelers. It is also the site of a large and well-protected training camp for the City Guard, and a prison farm run by the City Watch (called
families have estates in Undercliff. The Amcathra estate is used for the housing and final training of horses bred in the town of Amphail, many of which are sold to the City Guard. The Hothemer noble
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
position as the supreme ruler of the githyanki with a grand proclamation that defined the githyanki’s all-encompassing mission. They had been bred and trained for war by their one-time masters and had
innermost court — the wondrous realm that Gith discovered in her journeys, and where she awaits those who have proven themselves worthy. Imagine you lack any concept of family. You’re constantly told that
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
hard to keep a campaign going. Enter the concept of the shared campaign. In a shared campaign, more than one member of the group can take on the role of DM. A shared campaign is episodic rather than
how to run a shared campaign and seeing how the Adventurers League handles certain issues, then the rest of this appendix is meant for you. CODE OF CONDUCT
Time and time again, the core rulebooks
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
together!” skiir. “Run!” toh. “Beware!” Common Phrases atta so? “What’s that?” ban. “Sure,” “your funeral,” noncommittal agreement. chaat’oor. “Defiler,” a pejorative term for species not native to
others of that rank. General Terms aath. “Corner,” “wall.” See also aath in Numbers. aram. “Wrath,” “righteous anger.” atcha. The Dhakaani concept of personal honor, which must be earned and carefully
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
together!” skiir. “Run!” toh. “Beware!” Common Phrases atta so? “What’s that?” ban. “Sure,” “your funeral,” noncommittal agreement. chaat’oor. “Defiler,” a pejorative term for species not native to
others of that rank. General Terms aath. “Corner,” “wall.” See also aath in Numbers. aram. “Wrath,” “righteous anger.” atcha. The Dhakaani concept of personal honor, which must be earned and carefully
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
and run for city council, the giant owls of Lamannia are content to hunt the beasts of the Twilight Forest. So it’s possible to find creatures in Lamannia that speak Common or a Primordial dialect
, using them to propel lightning rails and airships. While intelligent, these elementals are utterly alien. They have little concept of time and perceive the world purely through the balance of elements
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
blows over their differences. Kobolds choose mates primarily for convenience. Their lack of emotional bonding means they have no concept of marriage or permanent family relationships. Their eggs are
instinctively attack the gnomes. Kobolds in battle with gnomes are much less likely to run away because their hatred overrules their sense of self-preservation. A kobold’s cautious nature doesn’t mean it
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
concept behind the hirelings and selecting one proficiency for each. The DM can then customize the hirelings as desired, perhaps by adding additional proficiencies or adjusting their combat statistics
(sailors for a seagoing franchise, engineers for a giant hollow statue, and so on). Crew do not leave a franchise and cannot perform franchise tasks. They typically run rather than fight back when attacked
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Their heads are crowned with prominent crests, and fins sprout from their forearms, calves, and shoulders. Their digits are webbed, allowing them to swim as quickly as they can run. Well suited to life
life to another, or after significant life events. Leaving a home community or transitioning to live among dryfolk might constitute such life changes. Tritons also have a fluid concept of gender and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Manual guide you. Once you have a monster concept in mind, follow the steps below. Step 1. Name A monster’s name should be given as much consideration as any other aspect of the monster, if not more. Your
Player’s Handbook. Step 3. Type A monster’s type provides insight into its origins and nature. The Monster Manual describes each monster type. Choose the type that best fits your concept for the monster
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, frightening away monsters. Horses are bred and trained here, rich Waterdhavians maintain secluded estates in the hills, and farmland is plentiful. Stands of dark duskwood and spruce trees are everywhere. In
one corner of the town square stands the Great Shalarn, a black stone statue of a famous war stallion bred in Amphail long ago. Gelded by a prankster, the rearing stone horse is often painted in
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
choice for guul’dar Barbarians; the choice of animal when raging doesn’t reflect a primal spirit, but rather specialized combat training. If your DM approves of this concept, you might even be able to
serve as expert strategists. It’s entirely possible to run a campaign around a team of Shaarat’khesh Rogues with different specialties, with the Khesh’dar serving as an espionage patron. Outside of
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
choice for guul’dar Barbarians; the choice of animal when raging doesn’t reflect a primal spirit, but rather specialized combat training. If your DM approves of this concept, you might even be able to
serve as expert strategists. It’s entirely possible to run a campaign around a team of Shaarat’khesh Rogues with different specialties, with the Khesh’dar serving as an espionage patron. Outside of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
within the zone deals cold damage as if it were cast at a level one higher than the spell slot that was expended. 2 Veins of cobalt-blue ice run through a glacier in the area. If extracted, this ice
draws merchants and travelers from across reality. Syrania is home to a host of angels that devote their immortal lives to serene contemplation. Each angel seeks to achieve mastery of one pure concept
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
, though this is more to seal the victory than to honor the spirit; you haven’t truly defeated someone until you’ve consumed them. With this concept in mind, a DM may wish to give sahuagin NPCs Advantage
. Their armor, weapons, and architecture are designed to intimidate enemies and show off one’s rank and status. Daren Bader Social Structure Sahuagin have no families nor concept of personal property
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
, though this is more to seal the victory than to honor the spirit; you haven’t truly defeated someone until you’ve consumed them. With this concept in mind, a DM may wish to give sahuagin NPCs Advantage
. Their armor, weapons, and architecture are designed to intimidate enemies and show off one’s rank and status. Daren Bader Social Structure Sahuagin have no families nor concept of personal property
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
with sight, like a beholder's eye rays. The concept of seeing secret things is critical for these cults and typically drives their missions. It's common for devoted cultists of Belashyrra to grow new
, Dyrrn the Corruptor is infamous for warping mind and body to turn innocents into monsters. It's said that Dyrrn bred the first dolgrims and dolgaunts from goblinoid stock. It created doppelgangers
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
players to embrace the roles and enjoy the concept of momentarily placing their NPC’s secret goal as a top priority. Players might be more willing to take this on if you let them know that the scenario
word spoken and casts the ritual, so that the characters’ bodies slip into a state of slumber as they possess the bodies of the wedding party. What approach the possessed dwarves — now run by the






