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Returning 35 results for 'bridge berries diffusing current remains'.
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bring barriers diffusing currents remains
bring barriers diffusing current remain
bring berries diffusing currents remain
bridge barriers diffusing currents remain
bridle barrier diffusing current remains
races
couriers, ensuring that their knowledge of routes and geography remains current.
Tarandus herds are large and communal, sharing duties such as child-rearing and foraging. They maintain strong ties between
magic-items
current environment; in this case, the DM may draw your attention to this object or person.
While the eye is uncovered, you gain the following benefits.
Always Vigilant. The eye remains watchful while
you sleep. When you take a Long Rest, the eye remains active, allowing you to use your Passive Wisdom (Passive Perception;Perception) score to notice threats even while asleep. If the eye spots danger
Wastrilith
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
lightly obscures the area until a current clears it away. Water in containers remains corrupted until it evaporates.
A creature that consumes this foul water or swims in it must make a DC 18
Monsters
Waterdeep: Dragon Heist
False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.
Bite
the towers and the current occupants of the place. She knows that Manshoon resides in an extraplanar sanctum accessible through a teleportation circle that his lieutenants can activate using special
Monsters
Infernal Machine Rebuild
);{"diceNotation":"3d10","rollType":"damage","rollAction":"Ink Cloud","rollDamageType":"poison"} poison damage on a failed save, or half as much damage on a successful one. A strong current disperses
acid.A Thessalkraken’s Lair
A thessalkraken lives in the dark depths, usually a sunken rift or a cavern filled with detritus, treasure, and the remains of sacrificial victims.
Lair Actions
On
Monsters
Fizban's Treasury of Dragons
fascinated by the politics of surface realms and talk endlessly with sailors and adventurers to stay current on the latest happenings on land.
Dragon Turtle Ideals
d6;{"diceNotation
and is now stuck beneath a bridge on a major trade road, terrifying travelers.
3
After an unwise attack from a whaling ship, a dragon turtle pursued the ship back to harbor and now attacks any
Monsters
Fizban's Treasury of Dragons
Amphibious. The dragon turtle can breathe air and water
Blessing of the Sea (Recharges after a Short or Long Rest). If the dragon turtle would be reduced to 0 hit points, its current hit point total
and talk endlessly with sailors and adventurers to stay current on the latest happenings on land.
Dragon Turtle Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal
Monsters
Mordenkainen Presents: Monsters of the Multiverse
lightly obscured;lightly obscures the area until a current clears it away. Water in containers remains corrupted until it evaporates.
A creature that consumes this foul water or swims in it must make a
Monsters
Fizban's Treasury of Dragons
out of arrow range, so they know I am watching.
8
I am fascinated by the politics of surface realms and talk endlessly with sailors and adventurers to stay current on the latest happenings on
stuck beneath a bridge on a major trade road, terrifying travelers.
3
After an unwise attack from a whaling ship, a dragon turtle pursued the ship back to harbor and now attacks any ship that tries
Monsters
Fizban's Treasury of Dragons
.
The lair has the following features:
Ice Bridge. The crowning glory of this infrastructural marvel is a wide bridge of ice that spans a chasm between a lesser peak and the lair.
Anterior Spires
. Rising from the far side of the bridge are the lair’s anterior spires. These solid, pointed shafts resemble inverted icicles more than towers and enclose a terraced, open-air amphitheater that
Monsters
Fizban's Treasury of Dragons
that ascends the mountain to encourage travel to and from the lair.
The lair has the following features:
Ice Bridge. The crowning glory of this infrastructural marvel is a wide bridge of ice that
spans a chasm between a lesser peak and the lair.
Anterior Spires. Rising from the far side of the bridge are the lair’s anterior spires. These solid, pointed shafts resemble inverted icicles more
Firbolg
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
sense and remarkable resourcefulness. During a bountiful summer, they store away excess nuts, fruit, and berries. When winter arrives, they scatter everything they can spare to ensure the animals of the
wood survive until springtime.
In a firbolg’s eyes, there is no greater fault than greed. The firbolgs believe that the world remains healthiest when each creature takes only what it needs
Monsters
Fizban's Treasury of Dragons
Chromatic Wrath (Recharges after a Short or Long Rest). If the aspect would be reduced to 0 hit points, her current hit point total instead resets to 500 hit points, she recharges her Chromatic
for power and wealth often swear fealty to Tiamat in pursuit of those goals. Many of her followers have attempted to break her out of Avernus—and failed—but even while she remains in the
monsters
Forgotten Realms: Adventures in Faerûn
the Crystal Shard was destroyed, its fragments, called chardalyn, still echoed with its creators’ malevolent minds. Fragments of ice and chardalyn drew together around the remains of the seven
prove useful.
Zlan’s current plan is to heat Icewind Dale from below, warming the Underdark to melt its ice and release aberrant terrors from frozen stasis. This melting also exposes ancient sites containing power Zlan needs to enforce its wicked will on the region.Cold, PoisonLightning, Necrotic
Monsters
Planescape: Adventures in the Multiverse
as an ally of the baernaloth, and can’t summon other yugoloths. It remains for 1 minute, until it or the baernaloth dies, or until the baernaloth dismisses it as an action.
Teleport. The
primal evil power before other yugoloths or that they come from an epoch before the current manifestation of the planes. Baernaloths refuse to say, but most obsess over secrets and obscene lore regarding
Magic Items
The Book of Many Things
*Found only in a deck with twenty-two cards.
Beginning. Your hit point maximum and current hit points increase by 2d10. Your hit point maximum remains increased in this way for the next 8 hours
(chosen by the DM) disappears. The item remains nearby but concealed for a short time, so it can be found with a successful DC 15 Wisdom (Perception) check. If the item isn’t recovered within 1 hour, it disappears forever.
Monsters
The Book of Many Things
leader, a masked archmage called the Eye of Aurnozci.
Aurnozci’s followers believe the demon lord’s imprisonment is coming to an end, and soon the Caged Worm will shed its current form and
within 300 feet of itself. The sphere spreads around corners. The sphere remains for 10 minutes or until Aurnozci uses this lair action again. The sphere’s area is heavily obscured and is
Magic Items
The Book of Many Things
02
Balance*
03
Beast
04
Book
05
Bridge
06
Campfire
07
Cavern
08
Celestial
09
Comet*
10
Construct
11
Corpse
12
Crossroads
13
languages of your choice.
Bridge. You gain the ability to cast the Time Stop spell 1d3 times. Use your Intelligence, Wisdom, or Charisma as the spellcasting ability (your choice).
Campfire. You
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
. Near the back of the cave hangs a sagging bridge made of frayed ropes and wooden planks, Between them, carved into the north wall midway between the balcony and the bridge, is a narrow open window
, and dragged 1d6 × 5 feet westward or eastward by the current as the water rushes into the cave or recedes. Balcony. The stone balcony is 30 feet above the water and connected to the throne room (area
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
. Near the back of the cave hangs a sagging bridge made of frayed ropes and wooden planks, Between them, carved into the north wall midway between the balcony and the bridge, is a narrow open window
, and dragged 1d6 × 5 feet westward or eastward by the current as the water rushes into the cave or recedes. Balcony. The stone balcony is 30 feet above the water and connected to the throne room (area
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
. Near the back of the cave hangs a sagging bridge made of frayed ropes and wooden planks, Between them, carved into the north wall midway between the balcony and the bridge, is a narrow open window
, and dragged 1d6 × 5 feet westward or eastward by the current as the water rushes into the cave or recedes. Balcony. The stone balcony is 30 feet above the water and connected to the throne room (area
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
bountiful summer, they store away excess nuts, fruit, and berries. When winter arrives, they scatter everything they can spare to ensure the animals of the wood survive until springtime. In a firbolg’s
eyes, there is no greater fault than greed. The firbolgs believe that the world remains healthiest when each creature takes only what it needs. Material goods, especially precious gems and gold, have little appeal to them. What use are such things when winter lingers and food runs short?
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
bountiful summer, they store away excess nuts, fruit, and berries. When winter arrives, they scatter everything they can spare to ensure the animals of the wood survive until springtime. In a firbolg’s
eyes, there is no greater fault than greed. The firbolgs believe that the world remains healthiest when each creature takes only what it needs. Material goods, especially precious gems and gold, have little appeal to them. What use are such things when winter lingers and food runs short?
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
bountiful summer, they store away excess nuts, fruit, and berries. When winter arrives, they scatter everything they can spare to ensure the animals of the wood survive until springtime. In a firbolg’s
eyes, there is no greater fault than greed. The firbolgs believe that the world remains healthiest when each creature takes only what it needs. Material goods, especially precious gems and gold, have little appeal to them. What use are such things when winter lingers and food runs short?
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
skeleton lying at the statue’s feet is all that remains of a human explorer killed by the golem. It has long since been picked clean. Bridge Gap Part of the bridge has fallen away, leaving a 20-foot
Ataaz Muhahah Shown in map 2.2, Ataaz Muhahah (“Laughing Gorge”) is a gaping chasm crossed by an ancient stone span called the Monkey Bridge. The structure got its name from the monkeys that perch on
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Bridge remains mostly quiet. Many students and some university staff live here, where lodging costs less than in the upper towers.
apartments and ringed with orderly townhouses, forming the heart of a residential district called Center Bridge. Though rowdy taverns, theaters, and gambling dens surround this neighborhood, Center
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Bridge remains mostly quiet. Many students and some university staff live here, where lodging costs less than in the upper towers.
apartments and ringed with orderly townhouses, forming the heart of a residential district called Center Bridge. Though rowdy taverns, theaters, and gambling dens surround this neighborhood, Center
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Bridge remains mostly quiet. Many students and some university staff live here, where lodging costs less than in the upper towers.
apartments and ringed with orderly townhouses, forming the heart of a residential district called Center Bridge. Though rowdy taverns, theaters, and gambling dens surround this neighborhood, Center
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
skeleton lying at the statue’s feet is all that remains of a human explorer killed by the golem. It has long since been picked clean. Bridge Gap Part of the bridge has fallen away, leaving a 20-foot
Ataaz Muhahah Shown in map 2.2, Ataaz Muhahah (“Laughing Gorge”) is a gaping chasm crossed by an ancient stone span called the Monkey Bridge. The structure got its name from the monkeys that perch on
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
skeleton lying at the statue’s feet is all that remains of a human explorer killed by the golem. It has long since been picked clean. Bridge Gap Part of the bridge has fallen away, leaving a 20-foot
Ataaz Muhahah Shown in map 2.2, Ataaz Muhahah (“Laughing Gorge”) is a gaping chasm crossed by an ancient stone span called the Monkey Bridge. The structure got its name from the monkeys that perch on
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Yartar This fortified city commands the most northerly wagon bridge over the Dessarin River. A walled citadel on the west bank of the river connects to a bridge wide enough to accommodate two wagons
prosperous and increasingly crowded, so buildings have been torn down and taller ones built — four stories high in some instances. A Waterbaron who rules for life leads Yartar. The current Waterbaron is
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
remains intact. Current Chamber State d20 Features 1–3 Rubble, ceiling partially collapsed 4–5 Holes, floor partially collapsed 6–7 Ashes, contents mostly burned 8–9 Used as a campsite 10–11 Pool
Current Chamber State If a dungeon has a tumultuous history, you can roll to determine the current condition of any particular area. Otherwise, if the room is still used for its intended purpose, it
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Yartar This fortified city commands the most northerly wagon bridge over the Dessarin River. A walled citadel on the west bank of the river connects to a bridge wide enough to accommodate two wagons
prosperous and increasingly crowded, so buildings have been torn down and taller ones built — four stories high in some instances. A Waterbaron who rules for life leads Yartar. The current Waterbaron is
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Yartar This fortified city commands the most northerly wagon bridge over the Dessarin River. A walled citadel on the west bank of the river connects to a bridge wide enough to accommodate two wagons
prosperous and increasingly crowded, so buildings have been torn down and taller ones built — four stories high in some instances. A Waterbaron who rules for life leads Yartar. The current Waterbaron is
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
remains intact. Current Chamber State d20 Features 1–3 Rubble, ceiling partially collapsed 4–5 Holes, floor partially collapsed 6–7 Ashes, contents mostly burned 8–9 Used as a campsite 10–11 Pool
Current Chamber State If a dungeon has a tumultuous history, you can roll to determine the current condition of any particular area. Otherwise, if the room is still used for its intended purpose, it






