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Returning 35 results for 'bring bad diffusing constant reward'.
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Monsters
Storm King's Thunder
instructed her husbands to bring her all the food they can carry. Her plan is to consume all that is brought before her and grow to immense size. When she becomes the largest giant in the world, Guh believes
the gods will reward her and elevate hill giants to the top of the ordning. Guh has spent the past four months gorging herself, while nearby ranches, farmsteads, and orchards have been pillaged. Not
Sword of Kas
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
. His successes earned him Vecna’s admiration and a reward: a sword with as dark a pedigree as the man who would wield it.
For a long time, Kas faithfully served the lich, but as Kas’s
its wielder and can speak, read, and understand Common.
Personality. The sword’s purpose is to bring ruin to Vecna. Killing Vecna’s worshipers, destroying the lich’s works, and
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
hatred of the civilized races of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call them home to
infirm. Orcs don’t revere their gods as much as they fear them; every tribe has superstitions about how to avert their wrath or bring their favor. This deep-seated uncertainty and fear comes forth
Urchin
Legacy
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Backgrounds
Player’s Handbook (2014)
You grew up on the streets alone, orphaned, and poor. You had no one to watch over you or to provide for you, so you learned to provide for yourself. You fought fiercely over food and kept a constant
I eat like a pig and have bad manners.
6
I think anyone who’s nice to me is hiding evil intent.
7
I don’t like to bathe.
8
I bluntly say what other people are hinting at
Backgrounds
Sword Coast Adventurer's Guide
abandoned that path, you find yourself adrift. Or you might come from a segment of the Uthgardt that adheres to tradition, but you seek to bring glory to your tribe by achieving great things as a
Change. Life is like the seasons, in constant change, and we must change with it. (Chaotic)
2
Greater Good. It is each person’s responsibility to make the most happiness for the whole tribe
Hobgoblin
Legacy
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Species
Volo's Guide to Monsters
will result in death if the act will bring glory to the banner or the legion.
Honor the Gods. Hobgoblins give regular recognition to the deities left to them after Maglubiyet’s conquest. Idols
; is often extended to other races the hobgoblins have dealings with, much to the outsiders’ surprise. When such respect isn’t reciprocated, though, relations can swiftly deteriorate.
Reward
Backgrounds
Baldur’s Gate: Descent into Avernus
learned to provide for yourself. You fought fiercely over food and kept a constant watch out for other desperate souls who might steal from you. You slept on rooftops and in alleyways, exposed to the
a pig and have bad manners.
6
I think anyone who’s nice to me is hiding evil intent.
7
I don’t like to bathe.
8
I bluntly say what other people are hinting at or hiding
Magic Items
Baldur’s Gate: Descent into Avernus
conduct myself determines my reward in the afterlife. (Lawful)
6
Redemption. All creatures are capable of change for the better. (Good)
Bonds
D6
BOND
1
I have a
sword simply by grasping it. She couldn’t bring herself to do so when she was an angel, but as an archdevil she has no compunction about ridding the multiverse of the weapon. The sword is also
Backgrounds
Sword Coast Adventurer's Guide
maintain a less affluent lifestyle and use the difference as income—the benefit is a line of credit, not an actual monetary reward.
Suggested Characteristics
Use the tables for the noble
insatiable desire for carnal pleasures.
5
In fact, the world does revolve around me.
6
By my words and actions, I often bring shame to my family.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
poster consists of a portrait of the boy drawn in ink, above which are the following words in the Elvish script: Wanted: Will of the Feywild!
Each poster promises a different reward for Will’s capture
as a reward. If you get the same result as a previous discovery, either roll again or choose an unused entry from the table. Wanted Posters d8 Offer Reward 1 “This sorry wretch has stolen from me
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Here are some fundamentals: Foster respect. Don’t bring personal conflicts to the table or let disagreements escalate into bad feelings. Don’t touch others’ dice if they’re sensitive about it. Avoid
players wandering away from the table and back, but some players prefer planned breaks. Have snacks. Decide before a session who will bring food and drink. This is often something the players can handle.
Aarakocra
Legacy
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Species
Elemental Evil Player's Companion
it hard not to pluck the treasure and bring it back to their settlement to beautify it. An aarakocra who spends years among other races can learn to inhibit these impulses.
Confinement terrifies the
changes in the prevailing winds that they regarded as a bad omen.
Unlike the aarakocra of other worlds on the Material Plane, the aarakocra of the Realms rarely travel to the Elemental Plane of Air
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
bring bad luck on the caravan, but no more than two or three people are persuaded. In minutes, the hunt is on, and the deer herd scatters into the nearby forest and through farmers’ fields. The
to bring down that beast. Its pelt would be worth a fortune, even if it’s not real gold. A few of the more cautious types warn that the creature is clearly a blessed being and that killing it would
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
bring bad luck on the caravan, but no more than two or three people are persuaded. In minutes, the hunt is on, and the deer herd scatters into the nearby forest and through farmers’ fields. The
to bring down that beast. Its pelt would be worth a fortune, even if it’s not real gold. A few of the more cautious types warn that the creature is clearly a blessed being and that killing it would
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
’ serpent gods into their religions. These victories sent a constant influx of food, ore, and slaves back to the home cities.
The wealth of the empire allowed the ruling elite plenty of time to
the Lake of Steam out along the trade routes to cross the world, yuan-ti poisons and potent liquors are covertly sold. Beware! Some of the latter slowly and subtly bring imbibers under the sway of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Legends of Godsbreath Most people in Godsbreath worship one or more of the Covenant gods, who worked together to bring the first folk to this new land. Over long generations since, these deities have
stood united as the guardians of Godsbreath. But of late, they have begun to work independently to recruit and reward their own followers. Through recent prophecies known only to themselves, the
Magic Items
Tasha’s Cauldron of Everything
pouch, stitched with images of heroes and whimsical creatures. Where the teeth fall, they bring legends to life.
Using the Teeth. While you are holding the pouch, you can use an action to draw one tooth
(Perception) checks from constant whispers of memories and nearby minds.
9
The Disappearances of Half Hollow (vomerine tooth of a Large toad)
4 giant toad;giant toads
Your long jump is up to 30
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
they still live. After several failed expeditions and countless nights of worry, I believe I finally know where they’ve gone. If you bring them home safely, I will reward you handsomely.”
The governor
about its inhabitants or dangers—she doubts it even exists. In exchange for Juliana and Orlando’s safe return, she promises a reward of 5,000 gp.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
might hurt himself or others. The family member asks the characters to return The Celestial Codex to its rightful owner, preferably without harming Markos. Reward Markos’s family is prepared to pay 100
gp to each character for delivering The Celestial Codex safely to Vasil Talistrome, plus an extra 150 gp each if the characters bring Markos home. (The family strongly prefers him to be alive but pays to have him raised from the dead if necessary.)
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
of her family—or at least return the gold signet rings worn by the missing brother and sister. She also offers a reward of 125 gp per signet ring, per character. If the characters bring back the
Hucreles in good shape (of good mind and body), she offers to double the reward. Solving a Mystery. The goblin tribe infesting the nearby ruins, called the Sunless Citadel, though no one knows why) sells a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Mood of the Town Saltmarsh is a place of constant energy. Few of the common folk are so affluent that they can afford to sit idle. At sunrise, the docks bustle with fishers preparing to venture out
d20 Result 1–6 Poor Catch. The townsfolk are frustrated and prone to bickering; everyone is in a bad mood. 7–12 Bountiful Catch. Music and merriment echo through town as everyone celebrates. 13–20
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
necessary information from Nebukath, but stealing the book is beyond her ability, so she recruits the characters to carry out this task for the order. Remi offers no reward, but if the characters bring the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Orc Culture and Beliefs Orcs live in constant fear of their gods, and their behavior is rooted in that mentality. They believe that they can see the influence of the gods everywhere in the world
around them, and the priests of a tribe are entrusted with the responsibility of identifying these signs and omens — both good and bad — and deciding how the tribe should react to them. As a race, orcs
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Conclusion If the characters bring Serapio to Doña Rosa alive, she weeps with gratitude and thanks them profusely. If Serapio is still under fiendish control, Doña Rosa seeks aid from the archmages
speak to the characters again. When the fiend is defeated, Paloma grants the characters their promised reward when they return to Milpazul. She also invites them to join her outlaw gang. The villagers freed from sereno’s effects also express their gratitude to the characters.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
report. Omin Dran is there to meet with them when they do. If the characters were successful and dealt with Captain Truff in good faith, Omin gives them the promised reward of 400 gp for the group (500 gp
makes the whole company look bad). Either way, read: “I’ve been told about the misunderstanding regarding your identities. I can’t say much for your relative inexperience and lack of skill. But it looks
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Embarrassment Almost every bard has suffered at least one bad experience in front of an audience, and chances are you’re no exception. No one becomes famous right away, after all; perhaps you had a
few small difficulties early in your career, or maybe it took you a while to restore your reputation after one agonizing night when the fates conspired to bring about your theatrical ruin. The ways
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
particular, the great crocodile called Thousand Teeth is an ongoing problem for the tribe. If the characters are shy of 50 points and out of options, you can have the queen bring up this opportunity. See
attempt to succeed on the mission but have fallen victim to some bad luck (low die rolls), you can arrange for them to gain some last-ditch points by seeking out and defeating some of these other
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
bring about the Age of Everlasting Ice. Although they’re far from reaching that goal, the frost giants pose a terrible threat to the North. In this part of their mission, the characters confront this
course of accomplishing that goal, the characters must elude or overcome the many ruthless denizens of thefortress. The good news is that things could be worse. The bad news is that they soon will be
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
succumb to utter despair. Although the Vistani often bring wine from distant lands, they share it infrequently. Thus, most of Barovia’s wine comes from one source: the Wizard of Wines winery and vineyard
darkness. Strahd bequeathed the winery and vineyard to the noble Krezkov family as a reward for the family’s loyalty. Later, an arranged marriage between the Krezkovs and the Martikov family led to the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
following ways: Any food or drink the characters bring with them or conjure by magic retains its nutritional value but tastes awful when eaten or imbibed on Avernus. The food tastes like ash, the water
called Infernal Rapture (see "Infernal Rapture"). The price of a good-tasting meal is always a bit too high. If a character commits a selfish act, you can reward that selfishness by granting that
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
following short message to one of the characters: “I am Vajra Safahr, the Blackstaff. Come to Blackstaff Tower in the Castle Ward at once. Bring your friends.” Despite her insistent tone, Vajra doesn’t
Mission Requirements and Reward 2nd “Seek out Hlam, a monk who lives in a cave on the side of Mount Waterdeep. Ask him what he’s heard about threats to the city, but try not to annoy him or overstay
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Torm The Loyal Fury, the True, the Hand of Righteousness Torm is the god of duty and loyalty, revered by those who face danger to bring about a greater good. Those who favor Torm believe that one’s
bring quick deaths to betrayers. Considering these tenets, it should be no surprise that most human paladins have Torm as their patron. Most temples dedicated to Torm are fortresses built on heights
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
fight to the death, your players might get bored and miss out on some fun roleplaying opportunities. Whenever possible, reward players for being clever. For example, characters who disturb the ankhegs
Harbin Wester to collect a reward of 50 gp.” If the characters undertake this quest, see “Dwarven Excavation.” Gnomengarde Quest. “A clan of reclusive rock gnomes resides in a small network of caves in
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
how to bring it to life through your adventures. Creating Atmosphere. Threatening traps and monsters alone don’t create exciting D&D adventures. This book provides techniques to help you build
attention for both of us. We’ve found no trace of Vhorishkova since arriving, but I feel her watching. It’s like she’s everywhere.
It’s bad here, Uncle. Not snake-headed hogs bad. Like, full Delmunster
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
forest’s poisons, but I don’t understand the corruption well enough to make the proper antitoxins. Bring back samples of bark from each of the grove’s six redwoods. Then I can make as many antitoxins as
Antitoxins among themselves. If the characters explore Redwood Grove and collect the six samples for Gwenhumara, give them a reward of 100 XP each, or simply advance them to level 2. The characters should be level 2 before entering the dragon’s lair.






