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Returning 35 results for 'bring before devourer connected ranging'.
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Monsters
Acquisitions Incorporated
of psionic power. She can't help but read others' minds, but finds that wearing a diamond earring helps tamp that unwitting ability down. This magic has also left her connected to the crypt in a way
they happen, often making use of this ability to bring a fight to a standstill that encourages parley. But she has only just begun to explore her full precognitive potential.
Monsters
Fizban's Treasury of Dragons
creatures up out of their tunnels toward the surface.
8
A sea god has sent a dragon turtle to unleash devastation along a populated coast.
Connected Creatures
Dragon turtles are stolid
enter symbiotic relationships with other sea creatures that can bring them food or treasure, and they sometimes agree to work for creatures who ply them with generous sums of wealth.
Dragon Turtle
Monsters
Mythic Odysseys of Theros
ally, using it to defend their people or enact Thassa’s wishes. While dire threats from the land might bring them to coastal shallows, most masters of waves keep to the ocean’s depths
offerings to Thassa might defuse the tritons’ ire—that is, if they survive the deadly winds and waves that typically herald these sea guardians’ appearance.
Clever, far-ranging people
The Celestial
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Xanathar's Guide to Everything
with that being allows you to experience the barest touch of the holy light that illuminates the multiverse.
Being connected to such power can cause changes in your behavior and beliefs. You might
desire to wander that paradise for the rest of your days. But you know that your mission is among mortals for now, and that your pact binds you to bring light to the dark places of the world.
Celestial
Monsters
Fizban's Treasury of Dragons
out of their tunnels toward the surface.
8
A sea god has sent a dragon turtle to unleash devastation along a populated coast.
Connected Creatures
Dragon turtles are stolid and slow to
relationships with other sea creatures that can bring them food or treasure, and they sometimes agree to work for creatures who ply them with generous sums of wealth.
Young Dragon Turtle Connections
Monsters
Fizban's Treasury of Dragons
blue, ranging from the light tones of a spring sky to the rich, crystalline azure of sapphire gems and compressed glacial ice. In the light, the scales glitter and shine like luminous starbursts. The
protected that its inner defenses have never been tested. The dragon spreads rumors of the treasures within to attract adventurers who can put the traps to the test.
Connected Creatures
Sapphire
Monsters
Fizban's Treasury of Dragons
; scales are dull yellow-orange and have a cloudy or filmy look. As they age, their scales harden and clarify, becoming translucent and faceted, and ranging from bright yellow to rich amber in color
destroying the homes of all intelligent creatures in the dragon’s territory, and desperate locals seek to find out what’s behind the dragon’s wrath.
Connected Creatures
Topaz
Monsters
Fizban's Treasury of Dragons
Sapphire dragons’ scales and wing membranes show varied shades of blue, ranging from the light tones of a spring sky to the rich, crystalline azure of sapphire gems and compressed glacial ice. In the
the traps to the test.
Connected Creatures
Sapphire dragons are generally solitary creatures. On the rare occasion that one forms nonhostile relationships with other beings, it is almost
Monsters
Fizban's Treasury of Dragons
-orange and have a cloudy or filmy look. As they age, their scales harden and clarify, becoming translucent and faceted, and ranging from bright yellow to rich amber in color. Their bodies are wider at the
intelligent creatures in the dragon’s territory, and desperate locals seek to find out what’s behind the dragon’s wrath.
Connected Creatures
Topaz dragons rarely tolerate any
Monsters
Fizban's Treasury of Dragons
breath weapon sows weakness, leaving the victims unable to fight back.
Luminous Blue
Sapphire dragons’ scales and wing membranes show varied shades of blue, ranging from the light tones of a
never been tested. The dragon spreads rumors of the treasures within to attract adventurers who can put the traps to the test.
Connected Creatures
Sapphire dragons are generally solitary
Monsters
Fizban's Treasury of Dragons
their tunnels toward the surface.
8
A sea god has sent a dragon turtle to unleash devastation along a populated coast.
Connected Creatures
Dragon turtles are stolid and slow to anger
relationships with other sea creatures that can bring them food or treasure, and they sometimes agree to work for creatures who ply them with generous sums of wealth.
Ancient Dragon Turtle Connections
Monsters
Mordenkainen Presents: Monsters of the Multiverse
creatures telepathically hear each other while connected in this way.Tentacle. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Tentacle"} to hit, reach 30 ft., one
, rewriting their thoughts and authoring their dreams.
An elder brain sustains itself by consuming the brains of other creatures. If its mind flayer servants don’t bring meals directly to it, the
Backgrounds
Guildmasters’ Guide to Ravnica
stench.
Suggested Characteristics
Members of the Golgari Swarm are unmistakably products of the undercity, ill at ease amid the comforts of civilization. They bring about the same discomfort in others
, you are connected to every other member in some way or another. Convinced that the rest of the world is out to get you, you find it easy to form close bonds with your guild mates, and harder to make
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Nihiloor The illithid Nihiloor works for Xanathar, spending its days creating intellect devourers and setting them loose in the sewers of Waterdeep. Each intellect devourer attacks the first
humanoid it encounters, using its victim as a puppet to spy on the city and relay information back to Nihiloor. Occasionally, an intellect devourer is instructed to seek out a particular kind of target, such
Monsters
Fizban's Treasury of Dragons
the victims unable to fight back.
Luminous Blue
Sapphire dragons’ scales and wing membranes show varied shades of blue, ranging from the light tones of a spring sky to the rich, crystalline
treasures within to attract adventurers who can put the traps to the test.
Connected Creatures
Sapphire dragons are generally solitary creatures. On the rare occasion that one forms nonhostile
Monsters
Fizban's Treasury of Dragons
dragon wyrmling;topaz dragon wyrmlings' scales are dull yellow-orange and have a cloudy or filmy look. As they age, their scales harden and clarify, becoming translucent and faceted, and ranging from
.
Connected Creatures
Topaz dragons rarely tolerate any company but their own, and they are usually indifferent at best even toward their own kind. Moreover, their unpredictability means that
Backgrounds
Baldur’s Gate: Descent into Avernus
hazardous and you remain in good standing with your temple.
BALDUR’S GATE FEATURE: RELIGIOUS COMMUNITY
You’re tightly connected with the religious community of Baldur’s Gate
city’s larger faiths, keeping track of the hundreds of religions newcomers bring with them is no mean feat.
Suggested Characteristics
Acolytes are shaped by their experience in temples
Monsters
Fizban's Treasury of Dragons
dragon wyrmlings' scales are dull yellow-orange and have a cloudy or filmy look. As they age, their scales harden and clarify, becoming translucent and faceted, and ranging from bright yellow to rich
intent on destroying the homes of all intelligent creatures in the dragon’s territory, and desperate locals seek to find out what’s behind the dragon’s wrath.
Connected
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Elemental Evil Player's Companion
it hard not to pluck the treasure and bring it back to their settlement to beautify it. An aarakocra who spends years among other races can learn to inhibit these impulses.
Confinement terrifies the
miles on a side, with each tribe hunting in the lands nearest to their colony, ranging farther should game become scarce.
A typical colony consists of one large, open-roofed nest made of woven vines
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the alley followed by eight kobolds disguised as children wearing troll masks. A bugbear named Morga and an intellect devourer hide in a doorway halfway down the alley and can be spotted with a
successful DC 16 Wisdom (Perception) check. When the characters reach Morga’s hiding spot, the bugbear and the kobolds attack. The intellect devourer stays hidden and tries to take control of a character
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
entrusted with more important tasks than simply roughing up local merchants or breaking into empty apartments. If you’re anything like a typical adventuring party, you bring a combination of powerful
Khorvaire. As a result, most settlements have some organized criminal element, ranging from small local thieves’ guilds to international organizations with dozens of interconnected branches.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
cartel, involved in businesses ranging from hospitality to espionage-for-hire. The reach of the houses is so extensive that they have interests in every facet of life in the civilized lands of
Khorvaire and beyond. Those interests often bring them into conflict with local rulers and national governments. Unified Galifar had the strength and influence to impose its will on the collected
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
T1. Haunted Cave Rough-hewn steps climb a 7-foot-high tunnel that passes all the way through a 30-foot-tall natural pillar of rock. A damp, 8-foot-high cave encrusted with lichen is connected to this
took her spellcasting focus — an opalescent conch — as a trophy. The banshee demands that the characters retrieve the conch and bring it to the cave, which will set her spirit to rest. It tries to kill the characters if they refuse, pursuing them as far as it can if they flee.
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
greater things, not for themselves, but for their faith. Baldur’s Gate Feature: Religious Community You’re tightly connected with the religious community of Baldur’s Gate. You know if a deity has a
following in the city and any places that faith openly congregates and the neighborhoods those faithful typically inhabit. While this isn’t remarkable for most of the city’s larger faiths, keeping track of the hundreds of religions newcomers bring with them is no mean feat.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Redemption A halfling warlock named Remi Duskweather renounced her pact and dedicated herself to serving a holy order (potentially one connected with a cleric or paladin in the party). As her final
necessary information from Nebukath, but stealing the book is beyond her ability, so she recruits the characters to carry out this task for the order. Remi offers no reward, but if the characters bring the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
greater things, not for themselves, but for their faith. Baldur’s Gate Feature: Religious Community You’re tightly connected with the religious community of Baldur’s Gate. You know if a deity has a
following in the city and any places that faith openly congregates and the neighborhoods those faithful typically inhabit. While this isn’t remarkable for most of the city’s larger faiths, keeping track of the hundreds of religions newcomers bring with them is no mean feat.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
lizardfolk. Even though any information the characters might bring back is truly of little value, the council is pleased with whatever report they provide and promises to make good on their reward. In
the lizardfolk lair, which is in a state ranging from distress to utter destruction. They explain about the impending threat of the sahuagin and the attempt by the lizardfolk to arm themselves and
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
6: Trader’s Shop Only bold traders bring goods to the Borderlands.
When the characters arrive at the shop, read the following boxed text aloud:
Awnings extend over weapon racks and armor stands
deals in wares ranging from common trade goods to curious bric-a-brac.
Fastidious. Oleira can’t stand dusty wares. Every item must be spotless.
Parental. Oleira sometimes treats her customers like
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
peoples of this land dwell in scattered outposts connected by walkways called the Grassroads. Map 14.4: ataguaView Player Version The Grassroads The Grassroads are a system of elevated, 15-foot-wide
roads ranging from 5 to 20 feet in height and punctuated by lean-to shelters; the roads and shelters alike are constructed from wood, reeds, and stone. The folk of Atagua use these roads to ensure safe
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Misty Vale Adventures Here are sample adventure hooks to bring characters to the Misty Vale or to give them missions to pursue there. Hospitality A community of commoners living in the vale offers
the characters hospitality, perhaps while the characters are traveling and lost in fog. If the characters spend the night in the village, they find the valley connected to a different place in the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
creatures that can bring them food or treasure, and they sometimes agree to work for creatures who ply them with generous sums of wealth. Dragon Turtle Wyrmling Connections d6 Connected Creatures
tunnels toward the surface.
8 A sea god has sent a dragon turtle to unleash devastation along a populated coast.
Connected Creatures Dragon turtles are stolid and slow to anger. This
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Fensirs Arash Radkia Two fensirs bring an offering of food to a hungry devourer that has outgrown her hut Long ago, a band of frost giants led trolls in a campaign to win Annam’s favor by conquering
narrow understanding is good.
—Diancastra
Fensir Devourer Some fensirs undergo a transformation after living in Ysgard for at least a thousand years. They grow rapidly to a height of 25 feet, fueled
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
The Eastside Inn The Eastside is where most visitors in town stay. What looks from the outside like separate houses turns out to be a single structure with rooms connected by underground passages
. Marta wears the mysterious woman’s ring (which she has inherited) around her neck on a chain. It is a ring of warmth, and Marta will part with it only if she can be convinced that it can help bring an end to the wintry curse that besets Icewind Dale.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
punishments for even minor infractions of law.
2 A leader persecutes an entire population of people because of a crime committed by a single member.
3 An assassin starts killing everyone connected
rarely associated with deadly monsters, more often with celestial messengers and noble creatures. Even so, adventures that bring characters into conflict with Heliod’s agents might pit them against
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
The death of a storm giant sets off a wide-ranging struggle among various giant leaders to fill the resulting power vacuum. 3 A cataclysmic disaster (such as a volcanic eruption, unending winter, or
prophecy that means they will bring about the return of Annam—and either the downfall or the resurgence of the giants. Thousands and thousands of years we have walked these many worlds. Are we not too old and too wise for ancient grudges?
—Diancastra






