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Returning 35 results for 'bring before down connect result'.
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monsters
of the original pudding gremlin and acts as its ally.The first pudding gremlin was the result of a misguided mage attempting to bring drama to their dinner table. The gremlin leapt from the plate and
Monsters
Waterdeep: Dungeon of the Mad Mage
casting elder runes on them. Halaster’s gates connect the different levels of Undermountain, thus enabling him to bring new monsters into the dungeon to replenish those that die or escape. Even as
Hobgoblin
Legacy
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Species
Volo's Guide to Monsters
will result in death if the act will bring glory to the banner or the legion.
Honor the Gods. Hobgoblins give regular recognition to the deities left to them after Maglubiyet’s conquest. Idols
’t serve a purpose in the legion, the warlord eliminates it from the hierarchy to maximize efficiency.
Honor Bound, By Glory Crowned
Advancement in rank comes as a result of attaining glory, but
Backgrounds
Baldur’s Gate: Descent into Avernus
one who truly strives to be faceless, consider a distinct set of faceless characteristics. As a result, those with this background have two sets of characteristics, one for their persona, and one for
)
2
Security. Doing what must be done can’t bring the innocent to harm. (Lawful)
3
Confusion. Deception is a weapon. Strike from where your foes won’t expect. (Chaotic)
4
Goliath
Legacy
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Species
Elemental Evil Player's Companion
single mistake can bring doom to an entire tribe, while an individual’s heroic effort can ensure the entire group’s survival.
Goliaths thus place a premium on self-sufficiency and
little chance of survival, especially an older or weaker one. Goliaths have little pity for adults who can’t take care of themselves, though a sick or injured individual is treated, as a result of
Magic Items
Tasha’s Cauldron of Everything
pouch, stitched with images of heroes and whimsical creatures. Where the teeth fall, they bring legends to life.
Using the Teeth. While you are holding the pouch, you can use an action to draw one tooth
result is rolled after it’s been used, you draw the next lowest unused tooth on the table.
Sowing Teeth. To sow the tooth, you place it on the ground in an unoccupied space within your reach
Orc
Legacy
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Species
Volo's Guide to Monsters
hatred of the civilized races of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call them home to
infirm. Orcs don’t revere their gods as much as they fear them; every tribe has superstitions about how to avert their wrath or bring their favor. This deep-seated uncertainty and fear comes forth
Aarakocra
Legacy
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Species
Elemental Evil Player's Companion
versa.
The idea of ownership baffles most aarakocra. After all, who owns the sky? Even when explained to them, they initially find the notion of ownership mystifying. As a result, aarakocra who have
it hard not to pluck the treasure and bring it back to their settlement to beautify it. An aarakocra who spends years among other races can learn to inhibit these impulses.
Confinement terrifies the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Flight, or Fight, or … ? Each of the results on these tables represents a certain kind of challenge or potential challenge. If you let the dice have their way and the result is a large number of
perceiving the monsters from a distance. Of course, you also have the freedom to adjust the numbers, but it’s important to remember that not every encounter involving a monster needs to result in combat
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
successful check result of 16 or higher, characters note that strange wiring runs throughout the grounds, seeming to connect all the buildings together, and originating in area M8 (the control room
). Creatures. If the check result is 14 or higher, a character catches sight or warning of magically animated leather faces (from area M7, the leather works) lurking around the most shadowy corners of the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Gale’s Eye Tower Adventures Here are sample adventure hooks to bring characters to Gale’s Eye Tower or to give them missions to pursue there. Glorious Aerie A group of aarakocra controls the tower
aarakocra know a secret method to stabilize the Labyrinth Funnel so it can be used safely as a portal. Ill Winds Blow Frost giant raiders are subverting the Labyrinth Funnel to connect to the Howling
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Chapter 1: Rise of Elemental Evil A terrible threat gathers in the North. Throughout this region of the Forgotten Realms, savage marauders bring destruction. Monsters are on the prowl, preying on
abandoned keeps that connect to an underground fortress once part of an ancient dwarven kingdom. Within those chambers are the remnants of a temple built by drow worshipers of Elemental Evil. Each of the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
to spread radical beliefs. Some privately pursue esoteric secrets, while others form shadowy cabals seeking to bring about terrifying ends. Cultists often follow obscure mystical traditions or obsess
over interpretations of ancient prophecies. They might worship supernatural patrons—deities, otherworldly creatures, manipulative alien minds, or stranger forces. Roll on or choose a result from the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
players’ interest. Not every result from the table needs to be the beginning of something in your story. Simply showing that Sharn lives and thrives around the players’ characters—that it’s full of
stories happening all the time—helps bring the city to life for everyone. Use these tables as sources of inspiration. They reflect the general activities and flavor of the different levels of Sharn, but you can tailor the results to be a better match for any ward.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
entrusted with more important tasks than simply roughing up local merchants or breaking into empty apartments. If you’re anything like a typical adventuring party, you bring a combination of powerful
Khorvaire. As a result, most settlements have some organized criminal element, ranging from small local thieves’ guilds to international organizations with dozens of interconnected branches.
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
can transform an individual into a more powerful type. The cost and time required to perform the ritual is prohibitive, and as a result most yuan-ti never get the opportunity to undergo such a
the Lake of Steam out along the trade routes to cross the world, yuan-ti poisons and potent liquors are covertly sold. Beware! Some of the latter slowly and subtly bring imbibers under the sway of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
your family, or are they the result of personal experience? Superstitions d6 Superstition 1 If you disturb the bones of the dead, you inherit all the troubles that plagued them in life. 2 Never
trust a wizard. They’re all devils in disguise, especially the friendly ones. 3 Dwarves have lost their spirits, and are almost like the undead. That’s why they live underground. 4 Magical things bring
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
random result. On these tables, you’ll see a die expression, such as d10 or d100, in the header of the leftmost column. Roll that die, and find the number you rolled (or a range containing that
number) in that column. Read across that row for the result. For example, the Trinkets table in “Creating a Character” uses a d100. Percentage Chances Sometimes you might see a rule describing a percentage
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
characters and fled into the maze, he does his best to bring threats down on them, in which case roll two d20s and take the higher result. If Gash is friendly to the party and accompanying them, he tries to
steer them away from danger, in which case roll two d20s and take the lower result. Maze Encounters d20 Encounter 1–10 No encounter 11–12 Corpse 13–14 Gnawed bones 15–17 2d4 gnolls 18–20 1d6
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
random result. On these tables, you’ll see a die expression, such as d10 or d100, in the header of the leftmost column. Roll that die, and find the number you rolled (or a range containing that
number) in that column. Read across that row for the result. For example, the Trinkets table in chapter 2 uses a d100. Percentage Chances Sometimes you might see a rule describing a percentage chance of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
challenge is simple: descend the ladder and bring back four caterpillars within 1 minute. Any number of characters may participate, and they may use magical assistance as long as the caterpillars aren’t
leads north.
The challenge area is depicted on map 2.2 and includes seven rooms. Unlocked doors connect the spaces, all of which are filled with colorful but worthless clutter. The doors are rickety
Compendium
- Sources->Dungeons & Dragons->Monster Manual
distances and even into cities or dungeons. More cunning than mere animals, these predators might set ambushes or lie hidden for days to bring down their prey. Displacer beasts sometimes pursue prey
through portals to other planes of existence. As a result, these predators can be found across the multiverse, particularly on the worlds of the Material Plane, in the Shadowfell, and in the Feywild
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
command, so if you roll the same result twice, roll again or choose a different option from the table. If the characters fulfill all three of his commands, Nezzarum’s attitude toward them shifts to
Friendly. Nezzarum’s Commands 1d6
Command
1 “Bring me a banquet of cooked meat, steamed vegetables, and fresh fruit!” (Characters can buy the food and have it prepared in town for 3 GP.) 2 “Bring
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
can use these tables instead of the ones that appear in the Player’s Handbook, or they can mix and match them. If a rolled result doesn’t make sense for a character, the player can roll again or choose
. 3 Good music makes me weep like a baby. 4 Wherever I go, I try to bring a little of the warmth and tranquility of home with me. 5 I have never lost my childlike sense of wonder. 6 When I have a new
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Noble Genie Nafas is a noble genie, a rare type of genie endowed with the power to reshape reality. A word uttered by Nafas can transform a pauper into a prince, return the dead to life, or bring a
meteor’s might crashing down on his enemies. Unlike some of his more haughty, aristocratic counterparts that rule over vast demesnes of the Elemental Planes, Nafas’s noble title isn’t a result of
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Skyreach Castle (see chapter 8)—but negotiations are fairly hazardous and might easily result in combat rather than a deal. If the players don’t realize that the cult hopes to bring Tiamat to the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
as a reward. If you get the same result as a previous discovery, either roll again or choose an unused entry from the table. Wanted Posters d8 Offer Reward 1 “This sorry wretch has stolen from me
troublemaker belongs to me. Bring him home alive and unharmed, and you’ll win the heart of one you love.” Granny Nightshade gives the character a box containing the eviscerated heart of someone they
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Skyreach Castle (see chapter 8)—but negotiations are fairly hazardous and might easily result in combat rather than a deal. If the players don’t realize that the cult hopes to bring Tiamat to the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Bring It to an End The climactic ending of an adventure fulfills the promise of all that came before. The best climax is one the players see coming, so if a dragon is the mastermind behind all the
. 3 The actions of the adventurers or a villain result in a cataclysmic event that the adventurers must escape. 4 The adventurers race to the site where a villain is bringing a master plan to its
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
. Would you track down the missin’ goats and return them to the barn?”
Cornflower offers the characters 1 GP for every goat they bring back. The number of missing goats equals the number of player
characters. Finding the Goats The goats are scattered throughout the keep. Roll 1d12 for each missing goat, rerolling duplicates. Keep these results secret. Each result corresponds to a numbered location on
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
would transpire here. As a result, his prophecy and the resulting legend of Phenax’s Silence foreshadowed the memories the god lost when returning from the Underworld and the first step to giving
of this secret is up to you to decide, and learning more about it might color future adventures of your own design. Secrets of Phenax d6 Result
1 As a mortal, Phenax was destined to free the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
gods also exist as the result of war, monster attacks, natural disasters, mass migration, neglect, or the wrath of deities. Every abandoned temple is distinctive, combining aspects of its patron god
with the result or effect of what caused it to be abandoned. You can use the Abandoned Temple Condition table to determine an abandoned temple’s present state. Abandoned Temple Condition d8 Status
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
feeblemind spell (save DC 18). Regardless of the result of this saving throw, the viewer realizes that a tiny, dark hole at the pool’s bottom is a powerful gate to a deeper place in the Far Realm. The
some planning. The first step is to reach area L4; from there, the characters must spin the orb to connect area L4 to area L5. Once in area L5, the characters must then return the orb to its initial
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
five lost coins, called the Athrean Obols. It’s said that any who bring the River Guide one of the coins will be rewarded with a wish for anything Athreos can grant—even exception from death.
Death’s
, Athreos bears a Returned-like mask of each individual. Despite centuries between bargains, though, no one who Athreos has made an exception for has ever returned. As a result, the River Guide refuses to
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
ride it. Clystran and the dragonnel managed to soar close to the flying citadel. Tunnels riddle the citadel’s base. Eerie lights suggest they connect with the temple above. Clystran found Darrett and
be able to find the other dragonnels in the region and bring them to aid the characters in reaching the flying citadel. The characters can add their own embellishments to this plan, but the flying






