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Returning 35 results for 'bring bonded diffusing contested ranger'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
arrives from the Abyss. In battle, the demon wraps its slavering jaws around one victim while lashing out with the poisonous stinger on its tail to bring down another. A creature immobilized by the
poison becomes easy pickings for any nearby members of the war band.
Each shoosuva is bonded to a particular worshiper of Yeenoghu and fights alongside its master. A gnoll that has been gifted with a
Sword of Kas
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
its wielder and can speak, read, and understand Common.
Personality. The sword’s purpose is to bring ruin to Vecna. Killing Vecna’s worshipers, destroying the lich’s works, and
Kas. The creature must cast the wish spell and make a Charisma check contested by the Charisma check of the sword. The sword must be within 30 feet of the creature, or the spell fails. If the sword
Species
Wayfinder's Guide to Eberron
ground and faced your ancestors, and twenty fell before his singing blades. You are no Dhakaani of old, and a mere twenty of you will bring no honor to the Taeri.”
The warlord hissed in fury, and
’re a wizard, your ancestor was likely a legendary archmage. If you’re a ranger, was your ancestor a famous blademaster, or a stealthy hunter? Was your ancestor chivalrous or merciless? Bold
Species
Wayfinder's Guide to Eberron
ground and faced your ancestors, and twenty fell before his singing blades. You are no Dhakaani of old, and a mere twenty of you will bring no honor to the Taeri.”
The warlord hissed in fury, and
’re a wizard, your ancestor was likely a legendary archmage. If you’re a ranger, was your ancestor a famous blademaster, or a stealthy hunter? Was your ancestor chivalrous or merciless? Bold
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Darkvision Level 2 Transmutation (Druid, Ranger, Sorcerer, Wizard) Casting Time: Action
Range: Touch
Components: V, S, M (a dried carrot)
Duration: 8 hours
For the duration, a willing
creature you touch has Darkvision with a range of 150 feet. DAVID ASTRUGA An elf Cleric uses the spell Daylight to bring the light of dawn to a vampire court
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the Council of Waterdeep, the message could be a hastily scribbled note, an eloquent appeal delivered by bonded messenger, or a whispered plea in a dark corridor. “You don’t know me, but we can help
each other immeasurably. My name is Iskander, and I made a terrible mistake in joining the Cult of the Dragon. The cult’s horrifying plans are sure to bring doom to all, but I can stop those plans with
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
combat Dexterity and Wisdom High Paladin Defense Strength and Charisma Average Ranger Survival Dexterity and Wisdom Average Rogue Stealth Dexterity Low Sorcerer Power Charisma High Warlock Occult lore
, but more importantly, they bring a balanced mix of capabilities to adventures. You’re welcome to use that party setup or modify it using these guidelines:
Cleric: Replace with Bard or Druid
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the Council of Waterdeep, the message could be a hastily scribbled note, an eloquent appeal delivered by bonded messenger, or a whispered plea in a dark corridor. “You don’t know me, but we can help
each other immeasurably. My name is Iskander, and I made a terrible mistake in joining the Cult of the Dragon. The cult’s horrifying plans are sure to bring doom to all, but I can stop those plans with
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
well as helpful company for the ranger. Some Swarmkeepers are outcasts or hermits, keeping to themselves and their attendant swarms rather than dealing with the discomfort of others. Other
character’s bond with nature spirits. Take the opportunity to describe the swarm and the ranger’s magic in play. For example, when your ranger casts gaseous form, they might appear to melt into the swarm
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Monk Unarmed combat Dexterity and Wisdom High Paladin Defense Strength and Charisma Average Ranger Survival Dexterity and Wisdom Average Rogue Stealth Dexterity Low Sorcerer Power Charisma High Warlock
the game, but more importantly, they bring a balanced mix of capabilities to adventures. You’re welcome to use that party setup or modify it using these guidelines:
Cleric: Replace with Bard or
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
muscle he can bring to bear against anyone who defaults on a loan, and his family’s influence extends beyond Baldur’s Gate. The characters might try to secure a loan, with or without the intention of
paying it back. Characters who plan to rip off Amrik must succeed on a Charisma (Deception) check contested by Amrik’s Wisdom (Insight) check, as described under “Contests” in chapter 7 of the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
other ties that form among people in different guilds. Let these tables inspire you as you think about the circumstances that bring your party together. Although conflicts among the guilds drive much
together. The DM can also use the Common Cause table in this section to find a way to bring together characters who don’t know or trust each other. Party Makeup d8 Party Makeup 1 One-Guild Party
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
victim while lashing out with the poisonous stinger on its tail to bring down another. A creature immobilized by the poison becomes easy pickings for any nearby members of the war band. Each shoosuva
is bonded to a particular worshiper of Yeenoghu and fights alongside its master. A gnoll that has been gifted with a shoosuva is second only to a flind (appears in this book) in status within a war
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
shining fruit you ate from a talking tree, the magic spring you swam in, or some other auspicious event. However you acquired your fey magic, you are now a Fey Wanderer, a ranger who represents both the
. Each spell counts as a ranger spell for you, but it doesn’t count against the number of ranger spells you know. Fey Wanderer Spells Ranger Level Spell 3rd charm person 5th misty step 9th dispel
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Ranger: Drakewarden They say that rangers tend to look a lot like their bestial companions. That makes Drakewardens among the most attractive of humanoids!
-Fizban
Your connection to the natural
winged creature large and strong enough for you to ride. Along the way, you gain an increasing share of the awe-inspiring power of dragons. Consider the source of the draconic spirit you have bonded
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Ranger Subclasses A Ranger subclass is a specialization that grants you features at certain Ranger levels, as specified in the subclass. This section presents the Beast Master, Fey Wanderer, Gloom
times your Ranger level (the beast has a number of Hit Dice [d8s] equal to your Ranger level)
Speed 40 ft., Climb 40 ft.
Mod Save
STR 14 +2 +2
DEX 14 +2 +2
CON 15 +2
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
moon), which he blamed for his father’s untimely death. Consumed with bitterness, the Dark Ranger, as Vanrak came to be known, secretly embraced Selûne’s sister: Shar, the Lady of Loss. By the Year of
, and murder. The Lords ordered the immediate capture of the Dark Ranger, but by the time the City Watch had breached the gates of his villa, Vanrak and his followers had already fled through a secret
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
characters 25 gp each now and another 50 gp each if they bring in Coal. If the characters consent to meet with Coal, Germaine provides the location of the Cog Carnival, a bar in High Walls frequented by
for Coal as her reason for hiring the characters, but a character who succeeds on a Wisdom (Insight) check contested by the Germaine’s Charisma (Deception) check can sense that she’s holding
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
and can speak, read, and understand Common. Personality. The sword’s purpose is to bring ruin to Vecna. Killing Vecna’s worshipers, destroying the lich’s works, and foiling his machinations all help
spell and make a Charisma check contested by the Charisma check of the sword. The sword must be within 30 feet of the creature, or the spell fails. If the sword wins the contest, nothing happens, and the wish spell is wasted. If the sword loses the contest, it is destroyed.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
new techniques of performance and magic. 4 I felt a calling to recount the deeds of champions and heroes, to bring them alive in song and story. 5 I joined one of the great colleges to learn old lore
but found I needed to work in the world, to bring the message of my faith to the darkest corners of the land. 6 I realize that my god works through me, and I do as commanded, even though I don’t know
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Prizes table, or twice if the successful check occurs on the first attempt. Gnome Poetry Contest “Sound the chime, it’s time to rhyme! You bring the poem! We’ll bring the gno-em!”
Gnome Poetry
participant has to pin an unarmed goblin (lawful good), while a Medium participant has to pin one goblin while wrestling two of them. Winning the game requires a successful Strength (Athletics) check contested
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
perhaps in all the world. There, the two will be bonded in a demonic ceremony, giving Zuggtmoy dominion over a fungal kingdom larger and greater than any surface-world realm. To that end, she and her
oldest and most powerful being known to them, they greatly fear what Zuggtmoy’s corruption of it will bring. Fortunately, there is hope. Basidia believes it can assist in creating a rapport between the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the poisonous stinger on its tail to bring down another one. A creature immobilized by the poison becomes easy pickings for any gnolls nearby. Each shoosuva is bonded to a particular gnoll and fights
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
and bring them there. See “The Day’s Catch” for details. Roll a d20 and consult the Kuo-toa Keelboat Cargo table to determine what, if anything, the Kuo-toa are transporting in their keelboat. Kuo-toa
contested by the merrow’s Strength check. If the merrow wins the contest, the vessel capsizes. Stirges These stirges cling to the ceiling like bats. If the party is aware of the stirges, the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
magical, telepathic bond with its willing master. While the two are bonded, the master can sense what the anvilwrought senses, as long as they are within 1 mile of each other.
Bronze Sable
(JASPER
Among the first anvilwroughts to be forged by Purphoros, elegant burnished harts wander the mortal realm in search of new sights to bring back to the god of the forge. On every trip from Mount Velus
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nylea’s Champions Alignment: Usually neutral, often good Suggested Classes: Barbarian, cleric, druid, ranger Suggested Cleric Domains: Nature Suggested Backgrounds: Folk hero, hermit, outlander Most
you never heard another mortal’s voice, but Nylea spoke to you regularly.
Devotion to Nylea Nylea calls upon her followers to defend the natural world and oppose those who would bring it harm
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
leading a group of cultists that was terrorizing the dwarves. Having killed Cheela’s drakes and subordinates, the dwarves bring their prisoner to the adventurers hoping for a reward. Cheela has useful
might kill her rather than leave her in the adventurers’ hands. Fallen Hero The adventurers meet a seriously injured elf ranger—a well-known hero named Cylanestriel. She speaks of her capture by the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Details bring a dungeon setting’s personality to life. Great bearded faces might be carved on the doors of a dwarven stronghold and might be defaced by the gnolls who live there now. Spiderweb
–18 Neutral evil 19–20 Chaotic evil NPC Class d20 Class 1 Barbarian 2 Bard 3–4 Cleric 5 Druid 6–7 Fighter 8 Monk 9 Paladin 10 Ranger 11–14 Rogue 15 Sorcerer 16 Warlock 17–20 Wizard Dungeon
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
leading a group of cultists that was terrorizing the dwarves. Having killed Cheela’s drakes and subordinates, the dwarves bring their prisoner to the adventurers hoping for a reward. Cheela has useful
might kill her rather than leave her in the adventurers’ hands. Fallen Hero The adventurers meet a seriously injured elf ranger—a well-known hero named Cylanestriel. She speaks of her capture by the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
leading a group of cultists that was terrorizing the dwarves. Having killed Cheela’s drakes and subordinates, the dwarves bring their prisoner to the adventurers hoping for a reward. Cheela has useful
might kill her rather than leave her in the adventurers’ hands. Fallen Hero The adventurers meet a seriously injured elf ranger—a well-known hero named Cylanestriel. She speaks of her capture by the Cult
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
of the workers or pose as wealthy guests. A character who wants to get aboard in this fashion must succeed on a Charisma (Deception) check contested by Captain Storn’s Wisdom (Insight) check. A
reef that serves as home for Lord Drylund’s pet octopus. The octopus has bonded with its owner and can survive outside of water for 30 minutes. Beneath the aquarium, built into the table, is a shelf
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
bring home to loved ones. The stair leads from the skycoach platform (area T1) to the roof of the tenement tower. T3. Tenement Tower Stairs This interior staircase connects the tenement tower roof to
attacks the characters on sight, using her Luring Song to bring them to her if they flee. T7. Graffiti Hall This stone hall is covered in graffiti. Crude paintings and phrases such as “TYRANTS RULE!” and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
plans to visit an old friend — a ranger named Quinn Nardrosz who lives in Jalanthar. If she’s friendly toward the characters, she invites them to join her, saying she could use the company. If the
) that she keeps hidden among her belongings and tells them to bring it to Cauldar Marskyl (LG male Illuskan human commoner), the head butler of House Thann in Waterdeep, where he will give them a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
necklace in the gorge. The merfolk don’t have a light source to search the bottom of the gorge and hope the characters can help. A character who makes a successful Wisdom (Insight) check contested by
night hag’s fortress. A character who makes a successful Wisdom (Insight) check contested by the hags’ Charisma (Deception) checks discerns that the “merfolk” aren’t telling the truth about their tribe
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
runes. The doors have neither handles nor hinges. The writing on them reads, “THE THREE KEYS. BRING THEM FORTH.” The doors part, sliding back into the walls, when the three correct keys are brought
of their story. Fooling the dragon requires each character within his line of sight to succeed on a Charisma (Deception) check contested by the dragon’s Wisdom (Insight) check. If even one character






