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Returning 35 results for 'bring both diffusing coats rough'.
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Dwarf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
“Yer late, elf!” came the rough edge of a familiar voice. Bruenor Battlehammer walked up the back of his dead foe, disregarding the fact that the heavy monster lay on top of his elven
command or inspiration of a deity, a direct calling or simply a desire to bring glory to one of the dwarf gods. Clan and ancestry are also important motivators. A dwarf might seek to restore a clan
Acolyte
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
society among my temple’s elite. Rough living grates on me.
8
I’ve spent so long in the temple that I have little practical experience dealing with people in the outside world
the personal cost. (Good)
3
Change. We must help bring about the changes the gods are constantly working in the world. (Chaotic)
4
Power. I hope to one day rise to the top of my faith
Backgrounds
Baldur’s Gate: Descent into Avernus
city’s larger faiths, keeping track of the hundreds of religions newcomers bring with them is no mean feat.
Suggested Characteristics
Acolytes are shaped by their experience in temples
tolerant (or intolerant) of other faiths and respect (or condemn) the worship of other gods.
7
I’ve enjoyed fine food, drink, and high society among my temple’s elite. Rough living grates
Magic Items
Tomb of Annihilation
Artus Cimber has kept this item in his possession for over a century. The Ring of Winter is a golden band that resizes to fit snugly on the finger of its wearer. A thin layer of frost coats
Guide). If it succeeds, the ring compels its wearer to cause undue harm to everyone and everything around it, in a cold-hearted attempt to incur the wrath of enemies and bring about the wearer&rsquo
Backgrounds
Sword Coast Adventurer's Guide
I’ve enjoyed fine food, drink, and high society among my temple’s elite. Rough living grates on me.
8
I’ve spent so long in the temple that I have little practical experience
try to help those in need, no matter what the personal cost. (Good)
3
Change. We must help bring about the changes the gods are constantly working in the world. (Chaotic)
4
Power. I hope
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
T1. Haunted Cave Rough-hewn steps climb a 7-foot-high tunnel that passes all the way through a 30-foot-tall natural pillar of rock. A damp, 8-foot-high cave encrusted with lichen is connected to this
took her spellcasting focus — an opalescent conch — as a trophy. The banshee demands that the characters retrieve the conch and bring it to the cave, which will set her spirit to rest. It tries to kill the characters if they refuse, pursuing them as far as it can if they flee.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
T7. Dwarf Statue This fifty-foot-square chamber is hewn out of rock. The floor is rough but flat, the walls show the chisel-marks of the original builders, and the ceiling is about ten feet high
small valuables here for luck. Larrakh urges them to bring more each tenday so he can collect it and take it with him when he leaves Red Larch. Treasure Offerings left here by the Believers include 440 cp
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
the characters bring with them.
Walls. Climbing the rough stone walls of the cave without equipment requires a successful DC 13 Strength (Athletics) check.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Torm The Loyal Fury, the True, the Hand of Righteousness Torm is the god of duty and loyalty, revered by those who face danger to bring about a greater good. Those who favor Torm believe that one’s
bring quick deaths to betrayers. Considering these tenets, it should be no surprise that most human paladins have Torm as their patron. Most temples dedicated to Torm are fortresses built on heights
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the city of Neverwinter. A dwarf named Gundren Rockseeker hired you to bring a wagonload of provisions to the rough-and-tumble settlement of Phandalin, a couple of days’ travel south of the city
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
of blue ice are partly transparent, revealing various things embedded in the ice all around, including coins, helmets, livestock, a handful of kobolds, and an ogre or two. Frost coats the tunnel floors
of Tiamat, hopeful that the queen of evil dragons will reward him with untold power. He is, however, a bit on the dim side, thinking of visitors as either servants (who bring him food) or as enemies
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
of blue ice are partly transparent, revealing various things embedded in the ice all around, including coins, helmets, livestock, a handful of kobolds, and an ogre or two. Frost coats the tunnel floors
of Tiamat, hopeful that the queen of evil dragons will reward him with untold power. He is, however, a bit on the dim side, thinking of visitors as either servants (who bring him food) or as enemies
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
8. The Ruby in the Rough The Stoneheart Enclave agreed to join the Diggermattock effort to resettle Blingdenstone in exchange for help reclaiming this temple known as the Ruby in the Rough. The
a deep gnome named Udhask and bring them to the catacombs. Jadger knows that the deep gnome died somewhere in Rockblight, the northeast section of Blingdenstone. Jadger tells the characters he will
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, rancid yellow vapor that hangs above the district and coats its walls and roofs with a greasy film. The dense population of the decaying district makes the waters around the port swirl with sewage
common. The best taverns in the Styes would be considered dives in most cities — and its inns are no better. Visitors are advised to bring their own bedding to avoid bugs, and to move the bed in front
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
dragon doesn’t waste her lightning breath on storm giants; similarly, the storm giants know that their lightning strikes have no effect on Iymrith. The giants didn’t bring any rocks with them, but
Architecture. The dungeon level contains worked areas and rough-hewn areas:
Worked areas have flat sandstone ceilings 40 feet high, with connecting tunnels that are 20 feet high. They have brick walls with
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
the city of Neverwinter, a dwarf named Gundren Rockseeker asked you to bring a wagonload of provisions to the rough-and-tumble settlement of Phandalin, a couple of days’ travel southeast of the city
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
snugly on the finger of its wearer. A thin layer of frost coats the outside of the ring, which normal heat can’t melt. The ring feels ice cold to the touch and initially numbs the hand that wears it, but
Dungeon Master’s Guide). If it succeeds, the ring compels its wearer to cause undue harm to everyone and everything around it, in a cold-hearted attempt to incur the wrath of enemies and bring about
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
gp. D3: Inner Cave A pool lies at the north end of this natural cavern. On the cavern’s east wall, a rough-hewn tunnel opens five feet above ground level. Sounds of digging emanate from the tunnel
clear a pile of stony rubble inside the derro’s lair The walls of this rough-hewn chamber have been painted with broad, jagged lines of black and white. On the west side of the room, fragments of a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
other than what adventurers bring with them. A volcanic lair might have smooth stone walls hollowed out by past eruptions, doors of magically reinforced brass, a smell of sulfur, and light provided by
jets of flame in every hall and room. SAMPLE DUNGEON MAP Walls Some dungeons have walls of masonry. Others have walls of solid rock, hewn with tools to give them a rough, chiseled look, or worn smooth
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
dimensions and contents of every room to a rough outline of how one encounter might lead to another, depending on the route the characters choose. Whatever form your map takes, it functions as a
incite the grimlocks to revolt against the mind flayers. Bring the NPC leaders of groups to life as described in the “Nonplayer Characters” section in chapter 3, fleshing out their personalities and goals. Then use those elements to decide how those leaders respond to adventurers.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
using magic to bring life to a stone golem. The stone golem has a bright blue sapphire in its chest. Ancient script labels each wizard, and a larger inscription is engraved below the scene.
The three
the mural, three wizards wearing curious hats flee toward a distant series of caves. An inscription below the painting is accompanied by a rough map.
The inscription reads: “Here the dragon returns
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
condemn) the worship of other gods. 7 I’ve enjoyed fine food, drink, and high society among my temple’s elite. Rough living grates on me. 8 I’ve spent so long in the temple that I have little practical
those in need, no matter what the personal cost. (Good) 3 Change. We must help bring about the changes the gods are constantly working in the world. (Chaotic) 4 Power. I hope to one day rise to the top
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
condemn) the worship of other gods. 7 I’ve enjoyed fine food, drink, and high society among my temple’s elite. Rough living grates on me. 8 I’ve spent so long in the temple that I have little practical
those in need, no matter what the personal cost. (Good) 3 Change. We must help bring about the changes the gods are constantly working in the world. (Chaotic) 4 Power. I hope to one day rise to the top of
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, little one. Collect the shards from Talhundereth, the Crypt of the Talhund, and Gibbet Crossing, and bring them to us. You shall be reborn greater than you can imagine, and Phandalin shall become ours
chapter 6 for a representation of this map.) A character who succeeds on a DC 15 Intelligence (Investigation) check also discovers a rough sketch of a broken obelisk made of dark stone. Four of the broken
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
warehouse are unlocked and open to reveal a 40-foot-high, rough-hewn chamber containing thirty duergar merchants and twelve male steeders (see appendix C) used as pack animals. These duergar aren’t
bring her to him for questioning. Other svirfneblin tried to free the mage, leading to the first of several armed confrontations. Flagonfist has since sent his duergar guards to storm the neighboring
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
names at the tournament. I also want you to steal back the five thousand gold pieces he stole from me. Bring the statuette and the gold here, where I’ll be waiting for you.”
Verity can provide the
characters with transportation, a rough map of the casino (see “Verity’s Map” below), and a bag of holding for transporting the loot. She offers to pay the characters 100 gp apiece and cedes any claim
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Wizard sent here to face execution, fell to the gargoyles but became stabilized after being left for dead. It takes healing magic or a successful DC 15 Wisdom (Medicine) check to bring him back to
in the chamber, alerting the inhabitants of the cells. Cells. Several of the cells are quarters for Thayans who train and work here. Unless otherwise noted, each cell contains rough cots and
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
creatures in area 43 investigate any disturbance in the garden after 3 rounds. 43. The Great Hunter’s Abode The floor of this rough cavern is stained and smells of blood and animal musk. Light from
herbalism kit and a set of alchemist’s supplies. Northwest Chamber. Snores are audible from the room to the northwest, which is a rough barracks. Sixteen small pallets of matted fur cover the floor. Two
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. Creatures with resistance or immunity to cold damage automatically succeed on the saving throw, as do creatures wearing cold weather clothing (thick coats, gloves, and the like) and creatures naturally
across Icewind Dale’s rough, snowy tundra is given in the Overland Travel table. Travel is less time-consuming on the snowy roads and trails that connect the settlements of Ten-Towns, as discussed in
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Tentacles. B67: Belly of the Beast Smooth, wet tissue coats the walls of this cave. Cankerous lumps protrude from the flesh, dribbling caustic fluid into a sickly-hued pool of gastric juices. A rough
throw, taking 22 (4d10) acid damage on a failed save or half as much damage on a successful one. B68: Spawning Chamber A twenty-foot-deep pit takes up most of the floor of this rough-hewn chamber. A
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
flooded cave, the characters must wade or swim into the water that fills it. This cave has a twelve-foot-high ceiling and rough, natural walls. The clear water that flows into the cave is four feet
save Gazre-Azam and bring Zikran to justice. They can offer a valuable or beautiful treasure in exchange for being allowed to carefully peruse Zikran’s old laboratory. A character familiar with bronze
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
with its worshipers can becalm rough seas and bring a bounteous harvest of fish to the faithful. However, the devious mind of a kraken is ancient beyond reckoning, and is ultimately bent to the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
speed. They usually have coats of a single color, often with a shine that can look metallic in bright light. Pheres band centaurs typically have long, nimble legs and lean bodies, and are often marked
. Koletras are said to bring good luck to a band, but are also usually fated to die in defense of their family. Not every guros has a koletra of its own, and guri share their best warriors among each other
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
road toward Castle Ravenloft. (See “March of the Dead” in the “Special Events” section at the chapter’s end.) Funeral for the Burgomaster. If the characters bring Kolyan Indirovich’s body to the church
. Undercroft The church’s undercroft has rough-hewn walls and a floor made of damp clay and earth. Rotting wooden pillars strain under the weight of the wooden ceiling. Candlelight from the chapel above slips
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
crystallized glass formed by the dragon’s lightning breath. Most of its floors are loosely packed sand, with patches of rough stone showing through in some areas. The dragon has constructed a system of
mirrors to bring in sunlight from chambers open to the sky, a system that not only brightly lights the interior but also heats the sand to a comfortable basking temperature. The lair has the following






