Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'bring built diffusing currents relief'.
Other Suggestions:
bring build diffusing currents relies
being build diffusing currents relief
beings build diffusing currents relief
bring build diffusing current relics
bring build diffusing currently relics
Monsters
Quests from the Infinite Staircase
or objects. It requires no spell components and uses Wisdom as the spellcasting ability.Worker robots are built for physical labor such as hauling cargo, construction, and maintenance, though some
worker robots fill public-facing service roles. Antigravity technology and built-in tractor beams allow worker robots to effortlessly lift cargo and other heavy objects with their mechanical tentacles
Monsters
Quests from the Infinite Staircase
and are usually programmed to take intruders prisoner before resorting to lethal force. Combat robots signal their pursuit with built-in sirens and flashing lights, warning nearby creatures of their
overload if exposed to strong electrical currents. A robot has a pair of small appendages for fine motor control and object manipulation, as well as two larger appendages specialized for its role. Robots
monsters
tides around, currents below, and shifting storms above the water, and can direct this power against those who threaten their people. Working together, a circle of stormcallers can bring down an
Monsters
Mythic Odysseys of Theros
":"cold"} cold damage.Triton masters of waves sculpt storms and change the tides, bending the sea to their will. Drawing forth living currents and the icy cold of the deep, these mages make the ocean their
ally, using it to defend their people or enact Thassa’s wishes. While dire threats from the land might bring them to coastal shallows, most masters of waves keep to the ocean’s depths
Monsters
Fizban's Treasury of Dragons
relationships with other sea creatures that can bring them food or treasure, and they sometimes agree to work for creatures who ply them with generous sums of wealth.
Ancient Dragon Turtle Connections
turtle’s lair can be transformed by its presence, creating one or more of the following effects:
Diverting Currents. Underwater currents push unwanted visitors away from the lair. While
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
do in combat, while others prefer to stick with the familiar options their characters bring to any fight. As DM, learn your players’ preferences and try to build encounters that allow players to do
wind or water currents. The descriptions here include a speed for overland journeys as well as a tactical speed for use in combat.
Airship crew stations use the same format as siege equipment (see "Siege Equipment" in the Dungeon Master’s Guide).
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
do in combat, while others prefer to stick with the familiar options their characters bring to any fight. As DM, learn your players’ preferences and try to build encounters that allow players to do
wind or water currents. The descriptions here include a speed for overland journeys as well as a tactical speed for use in combat.
Airship crew stations use the same format as siege equipment (see "Siege Equipment" in the Dungeon Master’s Guide).
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
do in combat, while others prefer to stick with the familiar options their characters bring to any fight. As DM, learn your players’ preferences and try to build encounters that allow players to do
wind or water currents. The descriptions here include a speed for overland journeys as well as a tactical speed for use in combat.
Airship crew stations use the same format as siege equipment (see "Siege Equipment" in the Dungeon Master’s Guide).
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
visible from the door are two semicircular fountains built into the south wall, one in each half of the room (see “Fountains” below).
Flyndol Greeth is a lazy wererat who serves Xanathar out of fear
drainage holes on the inside of the rim to prevent overflow. Carved above each basin is a bas-relief of a dwarf’s face with an open mouth. Water from an underground river once flowed out of the mouths
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
visible from the door are two semicircular fountains built into the south wall, one in each half of the room (see “Fountains” below).
Flyndol Greeth is a lazy wererat who serves Xanathar out of fear
drainage holes on the inside of the rim to prevent overflow. Carved above each basin is a bas-relief of a dwarf’s face with an open mouth. Water from an underground river once flowed out of the mouths
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
visible from the door are two semicircular fountains built into the south wall, one in each half of the room (see “Fountains” below).
Flyndol Greeth is a lazy wererat who serves Xanathar out of fear
drainage holes on the inside of the rim to prevent overflow. Carved above each basin is a bas-relief of a dwarf’s face with an open mouth. Water from an underground river once flowed out of the mouths
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Lorehold Campus The Lorehold campus—shown on map 1.2—is situated northwest of the central campus in a region of stark vertical relief. Rugged mesas and steep hills rise from a wide plain, and a great
historic figures, including past professors and prominent mage-students, as well as war heroes and heads of state from ages past. Kollema Hall Kollema Hall is a grand, multitiered gallery built into a large
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Built by the Kingpriest of Istar, it soared through the heavens, but it was brought low by enraged dragons who discovered its grim secret: its flight relied on the innate magic of the draconic
graveyard it was built on. Now, Onyari’s ruins draw the attention of the Red Dragon Army, whose leaders believe they can raise the city into the heavens once more. The black-robed mage Lohezet and the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Lorehold Campus The Lorehold campus—shown on map 1.2—is situated northwest of the central campus in a region of stark vertical relief. Rugged mesas and steep hills rise from a wide plain, and a great
historic figures, including past professors and prominent mage-students, as well as war heroes and heads of state from ages past. Kollema Hall Kollema Hall is a grand, multitiered gallery built into a large
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Built by the Kingpriest of Istar, it soared through the heavens, but it was brought low by enraged dragons who discovered its grim secret: its flight relied on the innate magic of the draconic
graveyard it was built on. Now, Onyari’s ruins draw the attention of the Red Dragon Army, whose leaders believe they can raise the city into the heavens once more. The black-robed mage Lohezet and the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Lorehold Campus The Lorehold campus—shown on map 1.2—is situated northwest of the central campus in a region of stark vertical relief. Rugged mesas and steep hills rise from a wide plain, and a great
historic figures, including past professors and prominent mage-students, as well as war heroes and heads of state from ages past. Kollema Hall Kollema Hall is a grand, multitiered gallery built into a large
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Built by the Kingpriest of Istar, it soared through the heavens, but it was brought low by enraged dragons who discovered its grim secret: its flight relied on the innate magic of the draconic
graveyard it was built on. Now, Onyari’s ruins draw the attention of the Red Dragon Army, whose leaders believe they can raise the city into the heavens once more. The black-robed mage Lohezet and the
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
to three hundred residents, mostly merrow, though members of every other species from Shadowmoor can be found above the water in the settlement. Built from the remains of another city that collapsed
brackish waters, sometimes bending and swaying with the movements of currents. Underwater, the merrow make their home. Valuables change hands all over the city, but blood from failed deals often stains
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
to three hundred residents, mostly merrow, though members of every other species from Shadowmoor can be found above the water in the settlement. Built from the remains of another city that collapsed
brackish waters, sometimes bending and swaying with the movements of currents. Underwater, the merrow make their home. Valuables change hands all over the city, but blood from failed deals often stains
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
relief against the starry sky of Nyx, culminating in a golden orb that can be seen from a great distance. Some speculate that this orb is the source of Nyx’s vibrant colors and lights, and that without
fully formed. Thassa’s palace floats underwater, its buildings suspended in giant bubbles that drift with the currents. At its edge, in a city of divine copper and marbleized hopes, Ephara makes her
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
to three hundred residents, mostly merrow, though members of every other species from Shadowmoor can be found above the water in the settlement. Built from the remains of another city that collapsed
brackish waters, sometimes bending and swaying with the movements of currents. Underwater, the merrow make their home. Valuables change hands all over the city, but blood from failed deals often stains
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
gate? The noisy hubbub of merchants and buyers thronging the market square? The overpowering stench of manure? Sensory details help bring a settlement to life and vividly communicate its personality to
your players. Settle on a single defining factor that sums up a settlement’s personality and extrapolate from there. Maybe a city is built around canals, like real-world Venice. That key element
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
History of Omu The tragic history of Omu is written in its ruins. As the characters explore, use the information provided here to bring the city to life. Forbidden City Omu was once a jewel in
Chult’s crown. Built over rich mineral veins, the city garnered wealth in abundance. Omuan jewelry was coveted far and wide, and the city’s merchants prospered immensely. To enter Omu, it was said, was to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
History of Omu The tragic history of Omu is written in its ruins. As the characters explore, use the information provided here to bring the city to life. Forbidden City Omu was once a jewel in
Chult’s crown. Built over rich mineral veins, the city garnered wealth in abundance. Omuan jewelry was coveted far and wide, and the city’s merchants prospered immensely. To enter Omu, it was said, was to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
History of Omu The tragic history of Omu is written in its ruins. As the characters explore, use the information provided here to bring the city to life. Forbidden City Omu was once a jewel in
Chult’s crown. Built over rich mineral veins, the city garnered wealth in abundance. Omuan jewelry was coveted far and wide, and the city’s merchants prospered immensely. To enter Omu, it was said, was to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Quests d6 Adventure Goal
1 Rob or defend a gambling parlor.
2 Destabilize or aid the government of the local polis.
3 Form or foil a heretical cult of Heliod to bring discord to
the countryside.
4 Assassinate or protect the local magistrate who has been cracking down on Phenax worshipers.
5 Create a grand prank built around obfuscation and deceit to embarrass a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
relief against the starry sky of Nyx, culminating in a golden orb that can be seen from a great distance. Some speculate that this orb is the source of Nyx’s vibrant colors and lights, and that without
fully formed. Thassa’s palace floats underwater, its buildings suspended in giant bubbles that drift with the currents. At its edge, in a city of divine copper and marbleized hopes, Ephara makes her
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
relief against the starry sky of Nyx, culminating in a golden orb that can be seen from a great distance. Some speculate that this orb is the source of Nyx’s vibrant colors and lights, and that without
fully formed. Thassa’s palace floats underwater, its buildings suspended in giant bubbles that drift with the currents. At its edge, in a city of divine copper and marbleized hopes, Ephara makes her
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Quests d6 Adventure Goal
1 Rob or defend a gambling parlor.
2 Destabilize or aid the government of the local polis.
3 Form or foil a heretical cult of Heliod to bring discord to
the countryside.
4 Assassinate or protect the local magistrate who has been cracking down on Phenax worshipers.
5 Create a grand prank built around obfuscation and deceit to embarrass a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Quests d6 Adventure Goal
1 Rob or defend a gambling parlor.
2 Destabilize or aid the government of the local polis.
3 Form or foil a heretical cult of Heliod to bring discord to
the countryside.
4 Assassinate or protect the local magistrate who has been cracking down on Phenax worshipers.
5 Create a grand prank built around obfuscation and deceit to embarrass a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
gate? The noisy hubbub of merchants and buyers thronging the market square? The overpowering stench of manure? Sensory details help bring a settlement to life and vividly communicate its personality to
your players. Settle on a single defining factor that sums up a settlement’s personality and extrapolate from there. Maybe a city is built around canals, like real-world Venice. That key element
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
gate? The noisy hubbub of merchants and buyers thronging the market square? The overpowering stench of manure? Sensory details help bring a settlement to life and vividly communicate its personality to
your players. Settle on a single defining factor that sums up a settlement’s personality and extrapolate from there. Maybe a city is built around canals, like real-world Venice. That key element
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
people who became yuan-ti were one of the original human civilizations. Their society built great temples of stone and forged metal into armor, tools, and weapons. In their ceremonies they paid homage to
the Lake of Steam out along the trade routes to cross the world, yuan-ti poisons and potent liquors are covertly sold. Beware! Some of the latter slowly and subtly bring imbibers under the sway of
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
changelings are all found in Daask, but the organization is built around a monstrous core: gnolls, ogres, minotaurs, harpies, even a handful of trolls. The leaders of Daask include oni and medusas. Daask
doesn’t have the connections or infrastructure of the Boromar Clan, but the sheer physical force it can bring to bear is impressive. Daask has almost no influence in the middle or upper wards, but it is a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
20. Dock This stone dock was carved out of the asteroid. Despite its incalculable age, it’s sturdy and safe. Because the dock is built along the asteroid’s gravity plane, creatures can stand on its
more than 10 minutes or make any loud noise while in this area, Ashtyrranthor notices them and swoops in for the kill. Ship Arrivals Spacefaring vessels dock here to bring in supplies for the






