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Returning 35 results for 'bringing barriers diffusing convinced realms'.
Monsters
Planescape: Adventures in the Multiverse
evil and goodWhen modrons act against the will of Primus, nonatons are charged with bringing those rogue units into line. These inspectors also interrogate captured trespassers of Mechanus. Nonatons
leadership positions, maintaining order in Mechanus and the realms beyond. For more information on modrons, see the Monster Manual.
Gith
Legacy
This doesn't reflect the latest rules and lore.
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Species
Mordenkainen’s Tome of Foes
by revenge and convinced that they deserved to take whatever they wanted from the worlds they traveled. Ranging out from the titanic city of Tu’narath on the Astral Plane, they send raiders out
to plunder the Material Plane and other worlds, bringing treasures and slaves back to their ageless realm. At the same time, they hunt down and kill mind flayers whenever possible, as recompense for
Monsters
Curse of Strahd
a return to the old ways.
Dreams of the Damned. Kasimir's sister, Patrina Velikovna, is sealed in the catacombs below Castle Ravenloft. Convinced that she was the concubine of the devil Strahd
more important, he believes that the Amber Temple holds the secret to bringing the ancient dead back to life.
With the characters' help, Kasimir thinks he might be able to find out how to restore
Monsters
Fizban's Treasury of Dragons
out of arrow range, so they know I am watching.
8
I am fascinated by the politics of surface realms and talk endlessly with sailors and adventurers to stay current on the latest happenings on
to leave.
4
The sea around a wizard’s tower is too stormy for ships to sail through, but a resident dragon turtle might be convinced to ferry the characters across.
5
A royal
Monsters
Fizban's Treasury of Dragons
fascinated by the politics of surface realms and talk endlessly with sailors and adventurers to stay current on the latest happenings on land.
Dragon Turtle Ideals
d6;{"diceNotation
ship that tries to leave.
4
The sea around a wizard’s tower is too stormy for ships to sail through, but a resident dragon turtle might be convinced to ferry the characters across.
5
A
Backgrounds
Sword Coast Adventurer's Guide
personnel and bureaucracy, and you know how to navigate those connections with some ease.
Additionally, you are likely to gain preferential treatment at other libraries across the Realms, as
. . . everyone . . . is . . . compared . . . to me.
7
I am horribly, horribly awkward in social situations.
8
I’m convinced that people are always trying to steal my secrets
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Temple of Tiamat The Cult of the Dragon seeks to raise Tiamat’s temple from the Nine Hells, bringing it into being inside the caldera of an ancient volcano known as the Well of Dragons. From this bulwark, who knows what dire destruction the Queen of Evil Dragons might visit upon the realms?
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Temple of Tiamat The Cult of the Dragon seeks to raise Tiamat’s temple from the Nine Hells, bringing it into being inside the caldera of an ancient volcano known as the Well of Dragons. From this bulwark, who knows what dire destruction the Queen of Evil Dragons might visit upon the realms?
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Temple of Tiamat The Cult of the Dragon seeks to raise Tiamat’s temple from the Nine Hells, bringing it into being inside the caldera of an ancient volcano known as the Well of Dragons. From this bulwark, who knows what dire destruction the Queen of Evil Dragons might visit upon the realms?
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Temple of Tiamat The Cult of the Dragon seeks to raise Tiamat’s temple from the Nine Hells, bringing it into being inside the caldera of an ancient volcano known as the Well of Dragons. From this
bulwark, who knows what dire destruction the Queen of Evil Dragons might visit upon the realms? Cult of the Dragon Temple of Tiamat -->
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Temple of Tiamat The Cult of the Dragon seeks to raise Tiamat’s temple from the Nine Hells, bringing it into being inside the caldera of an ancient volcano known as the Well of Dragons. From this bulwark, who knows what dire destruction the Queen of Evil Dragons might visit upon the realms?
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Temple of Tiamat The Cult of the Dragon seeks to raise Tiamat’s temple from the Nine Hells, bringing it into being inside the caldera of an ancient volcano known as the Well of Dragons. From this bulwark, who knows what dire destruction the Queen of Evil Dragons might visit upon the realms?
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Temple of Tiamat The Cult of the Dragon seeks to raise Tiamat’s temple from the Nine Hells, bringing it into being inside the caldera of an ancient volcano known as the Well of Dragons. From this
bulwark, who knows what dire destruction the Queen of Evil Dragons might visit upon the realms? Cult of the Dragon Temple of Tiamat -->
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Temple of Tiamat The Cult of the Dragon seeks to raise Tiamat’s temple from the Nine Hells, bringing it into being inside the caldera of an ancient volcano known as the Well of Dragons. From this bulwark, who knows what dire destruction the Queen of Evil Dragons might visit upon the realms?
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Temple of Tiamat The Cult of the Dragon seeks to raise Tiamat’s temple from the Nine Hells, bringing it into being inside the caldera of an ancient volcano known as the Well of Dragons. From this
bulwark, who knows what dire destruction the Queen of Evil Dragons might visit upon the realms? Cult of the Dragon Temple of Tiamat -->
Monsters
Fizban's Treasury of Dragons
snippets of tunes I have overheard.
7
I swim alongside ships sailing through my domain, just out of arrow range, so they know I am watching.
8
I am fascinated by the politics of surface realms
.
4
The sea around a wizard’s tower is too stormy for ships to sail through, but a resident dragon turtle might be convinced to ferry the characters across.
5
A royal bathhouse was
Backgrounds
Sword Coast Adventurer's Guide
hundreds of miles of the Great Glacier and the Great Ice Sea. No one from your nation makes the effort to cross such colossal barriers without a convincing reason. You must fear something truly
leave my loved one(s) behind. I hope to see them again one day.
d6
Flaw
1
I am secretly (or not so secretly) convinced of the superiority of my own culture over that of this
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
comically out of touch with happenings in the wider world, keeping a store of knowledge about Humanoid realms and peoples that was already outdated when they learned it as children. The Ancient
conversation with irrelevant historical context. 3 The giant is curious about minute details of fashion, slang, and popular culture among Humanoids. 4 The giant is a hopeless procrastinator, always convinced
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
comically out of touch with happenings in the wider world, keeping a store of knowledge about Humanoid realms and peoples that was already outdated when they learned it as children. The Ancient
conversation with irrelevant historical context. 3 The giant is curious about minute details of fashion, slang, and popular culture among Humanoids. 4 The giant is a hopeless procrastinator, always convinced
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
comically out of touch with happenings in the wider world, keeping a store of knowledge about Humanoid realms and peoples that was already outdated when they learned it as children. The Ancient
conversation with irrelevant historical context. 3 The giant is curious about minute details of fashion, slang, and popular culture among Humanoids. 4 The giant is a hopeless procrastinator, always convinced
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Adventures in Djaynai and Janya Consider the plots on the Djaynai and Janya Adventures table when planning adventures in these realms. Djaynai and Janya Adventures d6 Adventure 1 The People’s
transports the characters into the Djaynai of the past, bringing them face-to-face with a band of foul invaders. 6 While visiting Janya, the characters encounter a shipwreck laden with treasure—and
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
choose to downplay initial introductions and discussion of the characters’ backstories, bringing up any connections between the characters only after the adventure’s initial encounter has been resolved
. Playing in the Adventurers League
You can play the Spelljammer Academy adventures as a part of the D&D Adventurers League Forgotten Realms campaign. These adventures have been designed to be fully
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
choose to downplay initial introductions and discussion of the characters’ backstories, bringing up any connections between the characters only after the adventure’s initial encounter has been resolved
. Playing in the Adventurers League
You can play the Spelljammer Academy adventures as a part of the D&D Adventurers League Forgotten Realms campaign. These adventures have been designed to be fully
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
battlefields, graveyards, and tombs. They manifest only in darkness, closing as soon as they feel light’s kiss. EVERNIGHT
The city of Neverwinter in the world of the Forgotten Realms has a dark reflection
missing enough stones that they appear pockmarked. The sky is corpse gray, and the breeze blows cold and humid, bringing a chill to the skin.
The city’s living residents include necromancers, corrupt
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
battlefields, graveyards, and tombs. They manifest only in darkness, closing as soon as they feel light’s kiss. EVERNIGHT
The city of Neverwinter in the world of the Forgotten Realms has a dark reflection
missing enough stones that they appear pockmarked. The sky is corpse gray, and the breeze blows cold and humid, bringing a chill to the skin.
The city’s living residents include necromancers, corrupt
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Adventures in Djaynai and Janya Consider the plots on the Djaynai and Janya Adventures table when planning adventures in these realms. Djaynai and Janya Adventures d6 Adventure 1 The People’s
transports the characters into the Djaynai of the past, bringing them face-to-face with a band of foul invaders. 6 While visiting Janya, the characters encounter a shipwreck laden with treasure—and
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
choose to downplay initial introductions and discussion of the characters’ backstories, bringing up any connections between the characters only after the adventure’s initial encounter has been resolved
. Playing in the Adventurers League
You can play the Spelljammer Academy adventures as a part of the D&D Adventurers League Forgotten Realms campaign. These adventures have been designed to be fully
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Adventures in Djaynai and Janya Consider the plots on the Djaynai and Janya Adventures table when planning adventures in these realms. Djaynai and Janya Adventures d6 Adventure 1 The People’s
transports the characters into the Djaynai of the past, bringing them face-to-face with a band of foul invaders. 6 While visiting Janya, the characters encounter a shipwreck laden with treasure—and
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
bringing about peace and security for all. He believes keeping adventurers in check or driving them out of town is an important step in that plan. Assets. The charismatic high priest has his oratory skill
charity, promoting peace, and working to enforce law and order. He is skeptical of the characters, however, convinced that they are troublemakers who will undermine the peace. He wants only officials of the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
bringing about peace and security for all. He believes keeping adventurers in check or driving them out of town is an important step in that plan. Assets. The charismatic high priest has his oratory skill
charity, promoting peace, and working to enforce law and order. He is skeptical of the characters, however, convinced that they are troublemakers who will undermine the peace. He wants only officials of the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
paths. The githyanki were motivated by revenge and convinced that they deserved to take whatever they wanted from the worlds they traveled. Ranging out from the titanic city of Tu’narath on the Astral
Plane, they send raiders out to plunder the Material Plane and other worlds, bringing treasures and slaves back to their ageless realm. At the same time, they hunt down and kill mind flayers whenever
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
battlefields, graveyards, and tombs. They manifest only in darkness, closing as soon as they feel light’s kiss. EVERNIGHT
The city of Neverwinter in the world of the Forgotten Realms has a dark reflection
missing enough stones that they appear pockmarked. The sky is corpse gray, and the breeze blows cold and humid, bringing a chill to the skin.
The city’s living residents include necromancers, corrupt
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
bringing about peace and security for all. He believes keeping adventurers in check or driving them out of town is an important step in that plan. Assets. The charismatic high priest has his oratory skill
charity, promoting peace, and working to enforce law and order. He is skeptical of the characters, however, convinced that they are troublemakers who will undermine the peace. He wants only officials of the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Zariel’s War By bringing Elturel to Avernus and potentially gaining a choke hold on Baldur’s Gate, Zariel aims to capture as many evil mortals as she can, turn them into devils, and swell the ranks
taxes Zariel’s armies, so she must ensure a fresh supply of souls as replacements. To this end, Zariel looks for evildoers in the mortal realms who can deliver more souls to her. Because devils can’t
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Zariel’s War By bringing Elturel to Avernus and potentially gaining a choke hold on Baldur’s Gate, Zariel aims to capture as many evil mortals as she can, turn them into devils, and swell the ranks
taxes Zariel’s armies, so she must ensure a fresh supply of souls as replacements. To this end, Zariel looks for evildoers in the mortal realms who can deliver more souls to her. Because devils can’t






