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Returning 35 results for 'bringing built diffusing craft replaces'.
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Equipment
Hammerhead ship;Hammerhead ships are popular craft, especially among pirates and merchants carrying heavy cargo. They can float on water and sail across it, but they aren’t built to land on the
Backgrounds
Strixhaven: A Curriculum of Chaos
You are an artist, and you have been preparing to hone your craft according to the traditions of Prismari College. Whatever your medium—sculpture, dance, paint, music, drama, architecture, or
any other field—you have grand visions of bringing your art to life in a fusion of magic and creativity.
Skill Proficiencies: Acrobatics, Performance
Tool Proficiencies: One type of
Monsters
Mordenkainen Presents: Monsters of the Multiverse
. Among themselves, vegepygmies communicate by hissing, gestures, and tapping. Vegepygmies build and craft little; any gear they have is acquired from other creatures or built by copying simple
Monsters
Mordenkainen Presents: Monsters of the Multiverse
tapping. Vegepygmies build and craft little; any gear they have is acquired from other creatures or built by copying simple construction they have witnessed.
Russet Mold
Few know for sure where
Monsters
Mordenkainen Presents: Monsters of the Multiverse
speak in a conventional sense. Among themselves, vegepygmies communicate by hissing, gestures, and tapping. Vegepygmies build and craft little; any gear they have is acquired from other creatures or built
Dragonborn
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
, gold, or copper-green. They are tall and strongly built, often standing close to 6½ feet tall and weighing 300 pounds or more. Their hands and feet are strong, talonlike claws with three
than life itself. Dragonborn owe their devotion and respect to their clan above all else, even the gods. Each dragonborn’s conduct reflects on the honor of his or her clan, and bringing dishonor
Backgrounds
Baldur’s Gate: Descent into Avernus
Baldur’s Gate was founded by sailors, and its harbor is still the city’s beating heart. Several patriars are descended from captains of yore, the commerce of the Lower City is built on
, characters with this background are common.
You sailed on a seagoing vessel for years. In that time, you faced down mighty storms, monsters of the deep, and those who wanted to sink your craft to
Adult Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
While the petty squabbles of other creatures bore and irritate me, I might hear out those who demonstrate an appreciation for the finer things in life by bringing me delicacies like clams or aboleth
with whom they have alliances or enmities. Their lairs are highly individual. Some are woven from networks of living fungus. Others are built upon the ruins of ancient cities or carved into caves near
Ancient Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Fizban's Treasury of Dragons
While the petty squabbles of other creatures bore and irritate me, I might hear out those who demonstrate an appreciation for the finer things in life by bringing me delicacies like clams or aboleth
alliances or enmities. Their lairs are highly individual. Some are woven from networks of living fungus. Others are built upon the ruins of ancient cities or carved into caves near underground lakes.
Deep
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
still water, casting long shadows toward the slopes of the crater. The star fell ages ago, devastating the surrounding land. Giants of a now-vanished empire found the star in a cradle of obsidian and built the iron forge around it to channel its power into their craft.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
still water, casting long shadows toward the slopes of the crater. The star fell ages ago, devastating the surrounding land. Giants of a now-vanished empire found the star in a cradle of obsidian and built the iron forge around it to channel its power into their craft.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
still water, casting long shadows toward the slopes of the crater. The star fell ages ago, devastating the surrounding land. Giants of a now-vanished empire found the star in a cradle of obsidian and built the iron forge around it to channel its power into their craft.
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
the magical runestones at the lake’s center should make the water safe again. Legend of the Star Forge. The characters learn the location of the Star Forge, a furnace built by giants eons ago at the
spot where a star fell to the earth. A talented enough smith could use the Star Forge to craft a legendary weapon or suit of armor. Word has it that one such smith has recently been seen at the forge.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, and the site of great centers of learning where preeminent masters of magic, architecture, and artifice taught at the forefront of their craft. It was also the home of House Cannith and its massive
foundries: some of them built on mountains or in mountains, some gracefully spanning canyons, and others erected in vast labyrinths deep underground. Today, this region is a festering wound across
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
the magical runestones at the lake’s center should make the water safe again. Legend of the Star Forge. The characters learn the location of the Star Forge, a furnace built by giants eons ago at the
spot where a star fell to the earth. A talented enough smith could use the Star Forge to craft a legendary weapon or suit of armor. Word has it that one such smith has recently been seen at the forge.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, and the site of great centers of learning where preeminent masters of magic, architecture, and artifice taught at the forefront of their craft. It was also the home of House Cannith and its massive
foundries: some of them built on mountains or in mountains, some gracefully spanning canyons, and others erected in vast labyrinths deep underground. Today, this region is a festering wound across
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, and the site of great centers of learning where preeminent masters of magic, architecture, and artifice taught at the forefront of their craft. It was also the home of House Cannith and its massive
foundries: some of them built on mountains or in mountains, some gracefully spanning canyons, and others erected in vast labyrinths deep underground. Today, this region is a festering wound across
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
the magical runestones at the lake’s center should make the water safe again. Legend of the Star Forge. The characters learn the location of the Star Forge, a furnace built by giants eons ago at the
spot where a star fell to the earth. A talented enough smith could use the Star Forge to craft a legendary weapon or suit of armor. Word has it that one such smith has recently been seen at the forge.
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
giant’s demands for him to come with her to the Star Forge. Last night, the giants returned to the city and took Theldin by force. Star Forge. Giants built the Star Forge eons ago in a crater up the
Evin’s promise that Theldin will craft the characters a magic item in exchange for the party’s effort. “I’m sure Theldin would be happy to craft you anything you like,” Evin says, “as long as he can do
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the Dessarin River, carrying the barge traffic (and river piracy) that interests the Cult of the Crushing Wave. The gnome town of Tulvar replaces Westbridge, while the Etterboek takes the place of
corner of the Flanaess. In the classic Greyhawk adventure, the temple wasn’t built on top of dwarven ruins. Omit any mention of the ancient realm of Besilmer and the underground ruins of Tyar-Besil
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the Dessarin River, carrying the barge traffic (and river piracy) that interests the Cult of the Crushing Wave. The gnome town of Tulvar replaces Westbridge, while the Etterboek takes the place of
corner of the Flanaess. In the classic Greyhawk adventure, the temple wasn’t built on top of dwarven ruins. Omit any mention of the ancient realm of Besilmer and the underground ruins of Tyar-Besil
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
giant’s demands for him to come with her to the Star Forge. Last night, the giants returned to the city and took Theldin by force. Star Forge. Giants built the Star Forge eons ago in a crater up the
Evin’s promise that Theldin will craft the characters a magic item in exchange for the party’s effort. “I’m sure Theldin would be happy to craft you anything you like,” Evin says, “as long as he can do
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the Dessarin River, carrying the barge traffic (and river piracy) that interests the Cult of the Crushing Wave. The gnome town of Tulvar replaces Westbridge, while the Etterboek takes the place of
corner of the Flanaess. In the classic Greyhawk adventure, the temple wasn’t built on top of dwarven ruins. Omit any mention of the ancient realm of Besilmer and the underground ruins of Tyar-Besil
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
giant’s demands for him to come with her to the Star Forge. Last night, the giants returned to the city and took Theldin by force. Star Forge. Giants built the Star Forge eons ago in a crater up the
Evin’s promise that Theldin will craft the characters a magic item in exchange for the party’s effort. “I’m sure Theldin would be happy to craft you anything you like,” Evin says, “as long as he can do
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. MINE TRACKS AND CARTS
The Terminus Level has iron tracks throughout, and iron mine carts ride the rails. Since the tracks are built on slopes, carts are secured with chocks — two sets of two
hand brake. A creature inside a cart or next to one can use its action to pull the hand brake to reduce the cart’s speed by up to 30 feet, bringing it to a stop if its speed drops to 0.
Moving out of
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
wizard filled the tower’s library with his research and built an impressive menagerie of monsters. One summer, Thalivar stopped visiting the town for supplies. The locals who entered his tower to
Toril, the magic of the tower’s planar beacon was redirected outward into the town, freezing the inhabitants where they stood and bringing ruin to the settlement. Forces from Neverwinter tore down
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. MINE TRACKS AND CARTS
The Terminus Level has iron tracks throughout, and iron mine carts ride the rails. Since the tracks are built on slopes, carts are secured with chocks — two sets of two
hand brake. A creature inside a cart or next to one can use its action to pull the hand brake to reduce the cart’s speed by up to 30 feet, bringing it to a stop if its speed drops to 0.
Moving out of
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
wizard filled the tower’s library with his research and built an impressive menagerie of monsters. One summer, Thalivar stopped visiting the town for supplies. The locals who entered his tower to
Toril, the magic of the tower’s planar beacon was redirected outward into the town, freezing the inhabitants where they stood and bringing ruin to the settlement. Forces from Neverwinter tore down
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. MINE TRACKS AND CARTS
The Terminus Level has iron tracks throughout, and iron mine carts ride the rails. Since the tracks are built on slopes, carts are secured with chocks — two sets of two
hand brake. A creature inside a cart or next to one can use its action to pull the hand brake to reduce the cart’s speed by up to 30 feet, bringing it to a stop if its speed drops to 0.
Moving out of
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
wizard filled the tower’s library with his research and built an impressive menagerie of monsters. One summer, Thalivar stopped visiting the town for supplies. The locals who entered his tower to
Toril, the magic of the tower’s planar beacon was redirected outward into the town, freezing the inhabitants where they stood and bringing ruin to the settlement. Forces from Neverwinter tore down
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Vegepygmy Vegepygmies build and craft little; any gear they have is acquired from other creatures or built by copying simple construction they have witnessed. Vegepygmy
Small plant, neutral
Armor
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Graywall, and House Tharashk governs the Calabas, the foreign quarter inhabited by humans and other people from elsewhere in Khorvaire. The Great Crag Built atop ancient goblin ruins, the Crag is the
city is ruled by families of tiefling warlocks who wield powerful magic and craft dark wonders. If you’re playing a tiefling or a warlock, you could have ties to the Venomous Demesne.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Vegepygmy Vegepygmies build and craft little; any gear they have is acquired from other creatures or built by copying simple construction they have witnessed. Vegepygmy
Small plant, neutral
Armor
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Vegepygmy Vegepygmies build and craft little; any gear they have is acquired from other creatures or built by copying simple construction they have witnessed. Vegepygmy
Small plant, neutral
Armor
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Graywall, and House Tharashk governs the Calabas, the foreign quarter inhabited by humans and other people from elsewhere in Khorvaire. The Great Crag Built atop ancient goblin ruins, the Crag is the
city is ruled by families of tiefling warlocks who wield powerful magic and craft dark wonders. If you’re playing a tiefling or a warlock, you could have ties to the Venomous Demesne.






