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Species
Van Richten’s Guide to Ravenloft
Memories table to inspire its details.
Lost Memories
d6
Memory
1
You recall a physically painful moment. What mark or scar on your body does it relate to?
2
A memory brings
tears to your eyes. Is it a bitter or cheerful memory? Does recalling it make you feel the same way?
3
You recall a childhood memory. What about that event or who you were still influences you
Equipment
commonly abused substance in Sharn. Though dreamlily isn’t illegal if used for medicinal purposes, it’s heavily taxed, and thus most dreamlily is smuggled in and sold on the black market
. Dreamlily dens can be found across the lower wards. Consuming dreamlily causes disorienting euphoria and brings about remarkable resistance to pain. A creature under the effects of dreamlily is poisoned
Dwarf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
common shades are light brown or deep tan, like certain tones of earth. Their hair, worn long but in simple styles, is usually black, gray, or brown, though paler dwarves often have red hair. Male
has been used and reused down through the generations. A dwarf’s name belongs to the clan, not to the individual. A dwarf who misuses or brings shame to a clan name is stripped of the name and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Memory
1 You recall a physically painful moment. What mark or scar on your body does it relate to?
2 A memory brings tears to your eyes. Is it a bitter or cheerful memory? Does recalling
it make you feel the same way?
3 You recall a childhood memory. What about that event or who you were still influences you?
4 A memory brings with it the voice of someone once close to you
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
terrible, achievements. Recalling and emphasizing the glorious aspects of their history, sun elves subscribe to the principle of “elven excellence” — no matter how interesting, exceptional, heroic
elves have bronze skin. Their eyes are black, metallic gold, or metallic silver, and their hair is black, metallic copper, or golden blond. Sun elf culture and civilization is highly magical in nature
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
(small), Kothar (demon), Litrix (armor), Mirik (song), Othokent (smart), Sauriv (eye), Throden (many), Thurkear (night), Usk (iron), Valignat (burn), Vargach (battle), Verthica (mountain), Vutha (black
Common words.
Lizardfolk use active verbs to describe the world. A lizardfolk in cold weather might say, “This wind brings cold” rather than “I feel cold.”
Lizardfolk tend to define things in terms of actions, rather than effects.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Harpy Attack Regardless of what brings the characters to the area, the adventure begins with a chance encounter as they travel along the coast near the village of Uskarn. The road is little more than
matriarch’s transformation: The woman stands suddenly, turning to reveal a gore-caked mouth and hollow black eyes. In an instant, she is surrounded by a cloud of flapping skeletal birds and her own
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
called the Black Spider — and that the Black Spider wants the adventurers out of the picture. Part 3, “The Spider’s Web,” provides the characters with several short adventures in the region around
Phandalin as they search for more information about the Black Spider and the dwarves’ lost mine. The clues the characters picked up in Phandalin can lead them to spy on a mysterious wizard at the ruins
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
cultists’ path brings them close to wherever the characters happen to be staying. For example, if the characters are camped out near one of the Haunted Keeps, they spot the group as it exits the
devastation orb of air One Black Earth priest, two Black Earth guards, and four Sacred Stone monks armed with a devastation orb of earth One Eternal Flame priest, three Eternal Flame guardians, and one
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Though dreamlily isn’t illegal if used for medicinal purposes, it’s heavily taxed, and thus most dreamlily is smuggled in and sold on the black market. Dreamlily dens can be found across the lower
wards. Consuming dreamlily causes disorienting euphoria and brings about remarkable resistance to pain. A creature under the effects of dreamlily is poisoned for 1 hour. While poisoned in this way, the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, appearing to one side or the other. If he is seen riding a white mare (Veiros), then the army will succeed. If he rides a black stallion (Deiros), then defeat is certain. Most often he appears to be riding
companions. Mortals shouldn’t fear war but should see it as a natural force, the storm that civilization brings about by its very existence.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
coal-black skin, and they bedeck themselves in brass and gold torcs, chains, and rings, all glittering with jewels. When an efreeti flies, its lower body transforms into a column of smoke and embers
oppressive tyrants toward those they force to labor for them. Planar Raiders. Most efreet reside on the Elemental Plane of Fire, either in great domed fortresses of black glass and basalt surrounded by
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, an annis hag is as tall as an ogre. Her skin is bruise-blue or black and her claws are like rusty blades. Annis hags love tormenting the weak and fearful, and seeing others feel fear. Statistics for
thrives on creating despair and tragedy in the lives of her victims, using her skill with illusion magic to help in this goal. Destroying the hopes of others brings her unbridled joy. Night hags have
compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Credits
(ANDREA RADECK) Lead Designers: F. Wesley Schneider, James Wyatt
Designers: Ari Levitch, Jeremy Crawford, Kate Baker, Bill Benham, Orion D. Black, John Compton, Kelly Digges, James
Rainville brings this legend to life.
ON THE ALTERNATIVE COVER While the gods look on, the immortal struggle between Haktos and the hydra plays out in the stars of Nyx, a glimpse of eternity captured by Kevin Tong.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
trips cost 1 cp, but a skiff ride to a dangerous section of town usually brings 1 gp or more. Map 8.1: The Styes View Player Version Low Quarter Also known as Flotsam, the northwest section of the Styes
outside, making them ideal places for hidden temples and black markets. Swaying rope bridges provide the best avenues between the blocks of this quarter, since the old boardwalks are sinking like
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
good faith of the Black Network by lending a helping hand. Nonfaction Start. Characters who aren’t attached to the five factions can search for the missing delegation on their own initiative or might be
motivated by their personal calls to action. The mystery of a missing delegation might not seem to be directly connected to whatever personal goal the character brings to the adventure, but then again
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
reinforcements from areas 11b and 11c. If the battle is not going their way, a second whistle brings the quaggoths from area 12b. Treasure. Balryn wears an obsidian scarab bearing the insignia of House
waterproof zurkhwood tube, 25 pp in a spider silk pouch, and her spellbook, which has black leather covers traced with webs of gold. The book contains the following spells: alter self, cloudkill, Evard’s
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
dragon to assault and take over, an evil dragon that makes its lair near a dwarven stronghold can be a threat to the occupants in many ways. Black Dragons. Since black dragons prefer to dwell in swampland
, one rarely makes a lair close to a stronghold. When a black dragon does cross paths with dwarves, it might attempt to isolate a settlement by making the roads leading to it impassable. The terrain
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
play out in Skyreach Castle. Rejecting the Deal. Refusing Talis’s generous offer triggers a fight. Talis shouts for reinforcements, which brings the gargoyles from area 5, the helmed horror from area
’ names are Severin the Red, Galvan the Blue, Neronvain the Green, Rezmir the Black, and Varram the White. She explains the significance of the banner in area 15 and reveals the various cult signs and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
fortress has the countenance of a haunted ruin, but here and there you glimpse signs of life: drow in black leather armor standing guard in the shadows and magical flames dancing in the stone braziers that
, Jarlaxle arranges for a member of the Council of Spiders to visit the party at a Bregan D’aerthe safe house in West Wall. This male drow mage brings scrolls of greater invisibility — one for each party
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
out in Skyreach Castle. Rejecting the Deal. Refusing Talis’s generous offer triggers a fight. Talis shouts for reinforcements, which brings the gargoyles from area 5, the helmed horror from area 6
dragon. The leaders’ names are Severin the Red, Galvan the Blue, Neronvain the Green, Rezmir the Black, and Varram the White. She explains the significance of the banner in area 15 and reveals the various
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
its arm X19. Chardalyn Throne If Xardorok Sunblight (see appendix C) is encountered here, he’s sitting on his throne. Describe him as a soot-stained, gray-bearded duergar with a jagged black crown on
his brow and a spiky black gauntlet on one hand. His crown and gauntlet are made of chardalyn. The ceiling of this hall arches to a height of thirty feet. Stone steps lead up to a semicircular dais
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
swirling, lightless vortex is slowly pulling the system’s planets, moons, and crystal shards into it. Each orbit around the Eye brings Valt, Fyreen, Malas, and the nine moons of En closer to the vortex
entirely of toxic green gas, is featured in chapters 8 and chapter 9. Yisheen. This small, barren moon is covered with black frost and belongs to Yisheen, a miserly adult lunar dragon (see Boo’s Astral
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
without brandishing or wearing the symbol of Xanathar. Combat in this room brings reinforcements from area 20b. 20b. Watch Post Barracks Xanathar Guild. Unless they are drawn to area 20a by sounds of
combat, the following creatures are training here: a 7-foot-tall, powerfully built woman with shaggy black hair and pale skin named Nadia the Unbent (NE female Illuskan berserker), five human thugs
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
a black gem that clatters as it tumbles across the tunnel floor. The gem is picked up by a gray-skinned dwarf, who inspects it closely.
The vision shifts to a brightly lit cavern full of crude
away with the gem in his clutches, but is ambushed by a gargoyle. The gargoyle snatches the gem, flies away, and gives it to a female drow. The drow gazes into the black gemstone and sees a hideous
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. The fourth wall is made of alabaster and has a locked iron door set into it (leading to area E2). A black-robed female human with a bald, scarred head watches this room through a glass window set
features: Set into the alabaster floor is a large symbol in black marble, depicting a winged snake biting a coin. Characters recognize this as the symbol of the Zhentarim. (The coin conceals an alarm
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
remains sticky even in the extreme cold. The ship’s interior is a mess. The walls are crusted with patches of flaky plaque, and the floor is splattered with sticky blots of an inky-black substance that
a feast.
The mind flayers have lost the secret of manufacturing nautiloids, meaning that the loss of any vessel brings them one step closer to remaining trapped on the Material Plane.
Map 2.7: id ascendant View Player Version
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
(from the troglodytes inhabiting the Glitterhame) and the paw prints of a very large bear. (D) Hilltop. An hour or two of hard hiking brings the party to the summit. The Stone Tooth is about 1,450 feet in
is trapped by the terrain. A dark tarn pools under the hill’s slopes, surrounded by numerous smaller lakes. A hidden drainage channel deep underwater connects to the subterranean Black Lake, providing
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Lion’s Gate, the portal looks like an enormous feline eye within an arch of bones, a gaseous curtain bisected by a roaring black stripe. Regional Effects The region containing Rigus’s planar gate is
death brings, others refuse to rest, joining a shadowy cabal of Undead warriors. Reborn as ghosts, liches, and mummy lords, they guide the Crown Generals from beyond the grave. The most feared and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
ceases attacking. If not attacked further, he shares his name and the following facts: He is magically compelled to serve a black-robed wizard named Lohezet. He’s wary of Lohezet’s co-commander
to the north and south.
This chamber’s scrying magic informed the city’s navigators of storms and other approaching threats. The black-robed wizard Lohezet (see appendix B), who hunches over the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Chromatic Dragons The black, blue, green, red, and white dragons represent the evil side of dragonkind. Aggressive, gluttonous, and vain, chromatic dragons are dark sages and powerful tyrants feared
security for its hoard. Most chromatic dragon lairs are hidden in dangerous and remote locations to prevent all but the most audacious mortals from reaching them. A black dragon might lair in the heart of a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
from the north. Splattered head-to-toe with black ichor, they gaze at you with hungry eyes.
The five human guards are named Caladra Telmaster, Esselyn Xharn, Jai Wen, Tal Hannefar, and Yaerklos
question receive nothing. Once Zariel bestows her supernatural charms, Lulu’s Idyllglen memory ends. A flash of light brings all the characters (including dead ones) back to the Bleeding Citadel so that
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the Great Blue Devil A relief of a scowling, fiendish face made of azure mosaic tiles spans the hallway’s back wall. The face’s mouth is open, revealing a black maw, and its eyes are carved from
one corner of this small room. A gold choker set with a large black stone hangs around the skeleton’s neck.
If examined with a Detect Magic spell or similar effect, the necklace radiates an aura of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Zalkoré’s veil, makes a grab for the black orchid, or brings out a mirror, their fate is sealed. If someone asks why she wears a veil, Zalkoré replies that she no longer desires to show her face to anyone but
veils. Next to her, a black orchid grows out of a large clay pot at the head of the divan. She addresses you in a voice tinged with odd inflections. “Strangers have come to Nangalore, my love. What boon
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
way against the walls, revealing a floor of black stone, much worn by the tread of countless feet. 2. Chamber of the Keeper A cluttered room near the marshaling area has skins on the floor, a bed, a
spine, and touching a pillar brings on nausea—a creature that does so must make a DC 15 Constitution saving throw. On a failed save, the creature becomes poisoned for 1 hour. At the far west end of the






