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Returning 35 results for 'brings both down changing reward'.
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Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
“I have never imagined such beauty existed,” Goldmoon said softly. The day’s march had been difficult, but the reward at the end was beyond their dreams. The companions stood on a
. Since they are so long-lived, they can enjoy centuries of exploration and discovery. They dislike the pace of human society, which is regimented from day to day but constantly changing over decades, so
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
their savagery. Green dragons, for instance, sometimes use orcs as sentinels or shock troops. Orcs are sometimes attracted to the service of frost giants or fire giants, who then “reward&rdquo
swallow a stone.
A tribute of elf ears brings favor from Gruumsh.
If you bury five stones at dawn before a long journey, you will always find your way back to the war hearth.
Stomping your foot three
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. We’ve withdrawn all protection from her and her property, and we now have room in the society for new members.
“As such, I present to you a challenge. Whoever brings me the Ruby Diadem of Erlynn
connection to his family and his history with Vidorant make it valuable to him. If the characters are uninterested in membership in the Silver Fingers, Goldenbeard offers a reward of 2,000 gp, though he grumbles the reward is far more than the diadem is worth.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
apart. Development If the characters divulge the medusa’s location to Sark Axebarrel in area 10, they receive the promised reward of 50 gp each. If they deliver Neheedra’s head to Sark, he also gives them
characters can make a group Charisma (Persuasion) check to improve the gnomes’ attitude (see “Changing Svirfneblin Attitudes”).
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, politicians, and caretakers. Deep gnomes sometimes forget this is not the case with other races, and that males are capable of careful thought just as much as females can fight.
Changing Svirfneblin
characters help the svirfneblin openly (see “Social Interaction” in chapter 8 of the Dungeon Master’s Guide). Some deeds in Blingdenstone reward the characters with an automatic attitude shift, while others
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
formula can be an excellent reward if you allow player characters to craft magic items, as explained in chapter 6, "Between Adventures."
You can award a formula in place of a magic item. Usually written
with their usual duration. Certain items make exceptions to these rules, changing the casting time, duration, or other parts of a spell. A magic item, such as certain staffs, may require you to use your
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
his quarters His bodyguards sort through the latest haul of stolen and salvaged treasure. Occasionally the drow erupts in a coughing spasm that brings up blood from his lungs. He is worried but tries
. As a reward, the he gives the characters a magic item has been storing away: a dagger of venom. Treasure. If the characters kill Sovendahl and his bodyguards, they do not find the magical dagger
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
reward from what’s left of the town treasury. Recovering treasure, however, is a lesser goal when compared to the other objectives he brings up. Any gear or supplies the characters need for the trip are
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
riverine (detailed at the end of this adventure) who looks like a muscular, middle-aged man with white hair and blue skin. He thanks the characters for their service and brings forth treasure to reward
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
—it describes what might happen in one arena of existence if something changes in another. Scholars sometimes approach the Draconic Prophecy as a puzzle, where solving it is its own reward. They look
: “The gorgon’s breath.” These words could refer to a literal gorgon, perhaps one magically altered or infused with radiant energy so its breath restores health, brings the dead back to life, or animates
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
reward from what’s left of the town treasury. Recovering treasure, however, is a lesser goal when compared to the other objectives he brings up. Any gear or supplies the characters need for the trip
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
darkness. Strahd bequeathed the winery and vineyard to the noble Krezkov family as a reward for the family’s loyalty. Later, an arranged marriage between the Krezkovs and the Martikov family led to the
current patriarch, Davian Martikov, is a wereraven, as are his children and grandchildren. The wereravens provide the wine to Barovian taverns for free, knowing the good it brings to the Barovian
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
damage is a bad wound for the enemy, say: “You swing wildly, and the knight brings his shield up just a second too late. Your blade catches him along the jaw, drawing a deep gash. He recoils, bleeding
Player’s Handbook, Heroic Inspiration is a reward you can give to characters when their players make the game more fun, exciting, and memorable for everyone at the table. Any player who makes the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Xaos Gate Destination: Ever-Changing Chaos of Limbo Primary Citizens: Githzerai Ruler: Varies Chaos reigns supreme in Xaos, a gate-town tethered to the ever-turbulent plane of Limbo, where reality is
. Robson Michel Three modrons prepare to enter the Cube, a mechanical outpost corrupted by the disorder of Xaos Gate The gate to Limbo shifts with the town, changing shape and location at indeterminate
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
different prices to buy or sell every time they are asked about the same items, and insist that the characters dealing with them are the ones changing their terms. A duergar merchant suddenly turns
companions who know the duergar well can guess that these drow won’t want to attract the duergar’s attention to their “lost property.” Doing so would likely involve having to pay the gray dwarves a reward for
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
rich with wonders and missteps. By sharing these truths, I can help create a greater future.” Bond. “My tie to Lungtian is special and brings me closer to the divine.” Flaw. “I would never question the
the characters 600 gp apiece as a reward, while Lungtian promises them a divine blessing (see “Ninuno’s Mark” in the adventure’s conclusion). Additionally, Nimuel and Lungtian can share any information
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, and blessings the god might bestow. Serving Two or More Masters Often, each of the characters in an adventuring party is the champion of a different god—or no god at all. What brings the characters
champion can expect a reward for doing so. As long as the champion is actively pursuing the quest and upholding the god’s ideals along the way, you can increase the character’s piety score, using the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
organization. While serving as spies engaging in international intrigues could lead to world-changing escapades, being fixers for the mayor of a struggling town offers a personal connection to a place
patron’s good graces, however. Salary. Your employment under a sovereign patron brings an income of 1 gp per day, or enough to maintain a modest lifestyle. At the DM’s discretion, your salary
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Hunt. If the characters can find out who is behind Oka’s death, Ophelia promises to reward them with a figurine of wondrous power (serpentine owl). Razortooth Rock Razortooth Rock stands 5 miles
visitors, even if Razak is with them. He converses only if a character succeeds on a DC 16 Charisma (Intimidation or Persuasion) check or brings him a gift of fresh yak meat. Characters might purchase yak
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
accommodations for a brief period as reward for a job well done. Such a stay typically lasts for no longer than two weeks per year, during which you maintain an aristocratic lifestyle for no cost. You must defend
under an aristocratic patron brings an income of 1 gp per day, or enough to maintain a modest lifestyle. At the DM’s discretion, your salary increases or decreases depending on the aristocrat’s nature
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
convinced her that she has an important destiny to fulfill, and that the gods will reward her if she brings about the return of Ostoria. Serissa When King Hekaton disappears, Princess Serissa finds herself
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
hit point remaining. Healing brings a captive back to his or her senses. The humans are two Howling Hatred initiates (see chapter 7) who angered Aerisi one time too many. They’re sullen and silent if
bead of curing, one bead of summons, and one bead of wind walking. N8. Wind Chorus Wind rushes through this curving natural passage and off into the darkness beyond, howling in a changing pitch as it
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
character who succeeds on a DC 18 Wisdom (Perception) check notices the bat. If Alstare isn’t detected, he waits for the characters to enter the tomb and drops behind them, changing into his Humanoid form
characters destroying the draconians on the floor above—especially their gold-scaled leader (Drayan in area S12)—Alstare will reward the party with “treasures untold.” Once the characters return to him
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
approaches and evade it before it brings her harm. The stories of her accomplishments read like an adventurer’s wildest dreams: she escaped from an army of sahuagin, solved the Chamber of a Thousand Traps
he uses not only for defense, but also to bestow unlooked-for treats upon those he favors. Although he never seems to rest in his travels, Brandobaris always has time to reward halflings who dare to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Vinecutter. She lays out the problem (“firenewts have taken over our ancestral forge”) and proposes the solution (“kill them”). As a reward, each character will be allowed to take twenty 1-pound
chains stretch across the cavern, apparently to shuttle multi-ton buckets of ore across the lava. The heat takes your breath away, brings water to your eyes, and bakes your skin. From where you stand
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
were set aside for Markos’s pupils, who shared his drive for knowledge but didn’t share in their master’s reward for contacting Krokulmar. The pupils fled the mansion after Markos made his pact. Each
), “farrl’v hrak,” which is Deep Speech for “forever changing.” The note contains a sketch of a wine bottle and a row of four circles. The second circle from the left is crossed out. (The circles
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. The three Waterdhavian families with the most influence in Amphail are Houses Amcathra, Ilzimmer, and Roaringhorn. These houses rule the town, with the controlling family changing each Shieldmeet
Citadel Felbarr to the west. Adbar’s garrison offers a reward of 10 gp for each orc head brought to the city gates, or 100 gp for each giant head. The population of Citadel Adbar was severely depleted
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
temple on their own at this point. T2. Changing Rooms A corridor beyond the lobby runs between two rows of curtained cubicles, where guests can change out of traveling clothes and armor. Each cubicle
begrudgingly gives them a potion of giant strength (hill) as a reward. If more than one character completes all three activities, Vile Sazha gives the potion to the character who had the fewest failed
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
’ tools, but it triggers accidentally if the check fails by 5 or more. The alarm brings the following defenders, who attack all intruders in the room: Kaevja Cynavern (see area E3) The Manshoon’s
now, saying that he will reward them for their discretion “when the time comes.” In exchange, he allows the characters to return to Waterdeep and promises them positions of power in his organization
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
statue flickers, changing its position in an eyeblink. Though it always looks west, the precise line of its gaze can change by up to thirty degrees, and it may peer through a spyglass, stand with hands
shop at night. Customers are inevitably treated to the story of the grateful elven princess who enchanted the axe for him as a reward for a daring adventure undertaken on her behalf. In truth
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
that at sunrise on the first day of each new year, the statue flickers, changing its position in an eyeblink. Though it always looks west, the precise line of its gaze can change by up to thirty
himself, as evidenced by the magical flying axe that guards his shop at night. Customers are inevitably treated to the story of the grateful elven princess who enchanted the axe for him as a reward for a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
spell effects, and more. These benefits are gained automatically, as a general reward for the characters’ adventuring success driving franchise advancement. So it’s important that everyone is aware
ephemeral — an impossible task. When Head Office comes knocking, tell them that money is an attempt to discretize the ephemeral.
— K’thriss Drow’b
Ever-Changing Ship. Whether an oceangoing vessel
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
are returned to their homes, their families offer a reward of 50 gp per prisoner returned. A13. Vergadain’s Hall This building was once a dwarven hall for feasting. Old wooden tables lay scattered and
and sunder the horn that summons him, the djinni brings each character a flask of bottled breath (see chapter 7) from his palace on the Plane of Air. A16. Obelisk Row Three tapered obelisks, their sides
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
can rest here whenever and for as long as they wish. If the characters refuse to participate in Bindle’s riddle game, he flees and brings some of the dungeon’s other inhabitants (such as the talon
be located without a True Seeing spell or similar magic. Basin. The inscription on the basin reads, “Once for reward, twice for compassion, thrice for salvation.” A character cut by the copper knife
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, gnome guards) stand watch in this outpost at all hours. Unless treated poorly, the cheery gnomes are friendly toward the characters, asking what brings them to the tower. It’s the gnomes’ job to greet
to the svirfneblin forge and exchange it for a set of books—the smiths will know which ones. Shalfey gives the party directions and promises to reward each character with a magic item from his treasury






