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Returning 35 results for 'broad before destroyed curious refuge'.
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Monsters
Mythic Odysseys of Theros
amphora is destroyed. The amphora has AC 8, 20 hit points, and immunity to poison and psychic damage.He is old and decrepit, garbed in ancient finery worn to tatters. A dented crown rests on his brow
horns crudely painted on them to make them look like minotaurs. The broad-mouthed amphora is large enough to hold roughly 55 gallons of wine.
He claims that he was a great king who was cursed by Mogis
Monsters
The Book of Many Things
and Material Plane have to offer. Curious Fey asked to join her caravan, and before long, she had a menagerie of merchants accompanying her on her travels. Pazrodine came to view these Fey merchants as
refuge, she greets them and happily answers their questions about the market. The dragon has a soothing voice and demeanor.Lair Actions
The entire Seelie Market is Pazrodine’s lair. Pazrodine&rsquo
Firbolg
Legacy
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Species
Volo's Guide to Monsters
We spent three months tracking the green dragon before locating the forest in which it sought refuge. On our second day in that place, we woke to find the dragon’s head placed in the center
destroyed, might not have a choice in the matter. Most adventuring firbolgs fall into this latter category.
Outcast firbolgs can never return home. They committed some unforgivable deed, usually
Gnome
Legacy
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Species
Basic Rules (2014)
. Gnomes average slightly over 3 feet tall and weigh 40 to 45 pounds. Their tan or brown faces are usually adorned with broad smiles (beneath their prodigious noses), and their bright eyes shine with
his or her appearance. A male gnome’s beard, in contrast to his wild hair, is kept carefully trimmed but often styled into curious forks or neat points. A gnome’s clothing, though usually
Species
Guildmasters’ Guide to Ravnica
external ears, their noses are broad and flat, and they are partially amphibious.
Cool Rationality
Despite being talkative, vedalken keep their personal lives private, and they tend to engage more
.
Reasoning toward Perfection
Their curious intellects and rational minds incline vedalken toward membership in the Azorius Senate, the Simic Combine, and (less often) the Izzet League. Whatever their guild
Monsters
Curse of Strahd
consider the wereravens a serious threat, but Lysaga has chosen to make them the bane of her existence. After much searching and scrying, she discovered a wereraven refuge at the Wizard of Wines
can rot.”
Flaw. “I will not rest until the last of my son’s enemies are destroyed.”
Elf
Legacy
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Species
Basic Rules (2014)
enjoy simple yet lovely jewelry.
A Timeless Perspective
Elves can live well over 700 years, giving them a broad perspective on events that might trouble the shorter-lived races more deeply. They are
more often amused than excited, and more likely to be curious than greedy. They tend to remain aloof and unfazed by petty happenstance. When pursuing a goal, however, whether adventuring on a mission or
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Going to Blingdenstone Blingdenstone is an obvious destination for characters seeking refuge from their drow pursuers and a way out of the Underdark. The deep gnomes continue to have regular
Oozing Temple” in chapter 2) to accompany them, it feels a certain pull toward Blingdenstone, and is curious enough to guide the characters there.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
brown faces are usually adorned with broad smiles (beneath their prodigious noses), and their bright eyes shine with excitement. Their fair hair has a tendency to stick out in every direction, as if
but often styled into curious forks or neat points. A gnome’s clothing, though usually made in modest earth tones, is elaborately decorated with embroidery, embossing, or gleaming jewels.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
faces are usually adorned with broad smiles (beneath their prodigious noses), and their bright eyes shine with excitement. Their fair hair has a tendency to stick out in every direction, as if
but often styled into curious forks or neat points. A gnome’s clothing, though usually made in modest earth tones, is elaborately decorated with embroidery, embossing, or gleaming jewels.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Xaryxis Is Destroyed The destruction of Xaryxis causes the crystal vines to crumble. The heroes have saved their world! If Xaryxis was destroyed, the characters return home to find that the crystal
what’s left of the Xaryxian Empire to take refuge in the Astral Sea, where the astral elves still have numerous ships and strongholds. Xeleth and Xedalli had one clone apiece, making it likely that at least one sibling will survive the adventure with a hunger for revenge.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
pirates burned the abbey to the ground, but they suffered so many casualties that they were destroyed in turn by the local mariners’ guild. Unknown to the mariners’ guild, a small number of evil clerics and
their minions survived the pirate assaults by taking refuge in the cellars of the ruined abbey. Hidden halls, dangerous guardians, and shining treasures await those who dare to explore the depths of the abbey.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
3. Sunken Paradise This cavern has a peaked roof 30 feet high and features a broad crevasse 300 feet deep. A rocky ledge surrounds the crevasse. After descending 200 feet, the crevasse breaks through
wildlife, including bats, fish, and non-biting insects. For characters who reach it safely, the cavern provides a secure, idyllic refuge from the perils of Undermountain.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
A Timeless Perspective Elves can live well over 700 years, giving them a broad perspective on events that might trouble the shorter-lived races more deeply. They are more often amused than excited
, and more likely to be curious than greedy. They tend to remain aloof and unfazed by petty happenstance. When pursuing a goal, however, whether adventuring on a mission or learning a new skill or art
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
A Timeless Perspective Elves can live well over 700 years, giving them a broad perspective on events that might trouble the shorter-lived races more deeply. They are more often amused than excited
, and more likely to be curious than greedy. They tend to remain aloof and unfazed by petty happenstance. When pursuing a goal, however, whether adventuring on a mission or learning a new skill or art
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Chapter 5: Living on the Edge The Xaryxian Empire attacked the characters’ world, forcing them to take refuge on the Rock of Bral. There, they met a sympathetic giff named Krux. Aboard his ship, the
the Xaryxian Empire!
If the Second Wind was disabled or destroyed in the last session, the characters get to the wizard’s tower with the help of a pod of migrating kindori. Once they reach their
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Old Sharn Sharn was built on the foundations of an older city, which was itself built atop goblin ruins. This old city was destroyed by dark magic, courtesy of the elemental powers of the infamous
secrets of the past. No one knows exactly what lurks in Old Sharn. The ruins could contain ghosts or other undead, the vengeful spirits of the aberrant-marked people who took refuge in the fallen city
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
woods for a missing Vistani girl named Arabelle when a wandering mob of needle blights accosted him. He was forced to take refuge in the mansion. Savid, who is more than four hundred years old
called the Order of the Silver Dragon. They gave shelter to refugees who had come to the valley to escape Strahd’s army. Strahd’s soldiers slew the dragon, destroyed the order, and sacked the mansion
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
discovering they were both intended for execution and summary transformation into undead warriors in the dreaded Thayan army. On their way out of Thay, they were forced to take refuge on a broken-down
fin that protrudes from the middle of her back. Whymsee is a shorter woman with broad shoulders. Her legs have been replaced with tentacles, and her upper torso is covered in some kind of tough
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
. A rat scurries across the floor and takes refuge under a large worktable set up with alembics, retorts, distillation coils, and other alchemical devices, all of it stewing and bubbling away
characters leave the rat unharmed, it follows them around as though curious or hungry. It might even feign affection for a character who feeds it, though it remains absolutely loyal to Iarno. Books and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
infested with unknown perils, except for three city-states that stand proudly on broad islands of miraculously dry land. The islands on which the cities of Ashwadhatu, Sagorpur, and Tippurika stand were
each granted to the people by a different riverine, and at the heart of each city is a temple dedicated to that city’s patron riverine. A fourth city, Manivarsha, was destroyed in a cataclysm five
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
with little choice but to seek refuge in the house. The mists stop short of entering the house but engulf anyone outside (see chapter 2, “The Lands of Barovia,” for information on the mists’ effect
together to form blackened timbers, which then turn back into a sturdy wooden frame around which walls begin to materialize. Destroyed furnishings are likewise repaired. It takes 2d6 hours for the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Map 8.2: tletepecView Player Version Xoxotla Tletepec’s capital city, Xoxotla, is a refuge for those forced to evacuate settlements elsewhere in the region. Its founder, Meztli, sought a safe place for
operations in Xoxotla. From here, the group keeps paths across the region safe and clear. They are often at odds with fire giants that dwell among the volcanoes, who claim that their homes were destroyed
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
from gith stock and turned these monsters against their own people. So it was the mind flayers who destroyed the gith—but worse still, the mind flayers are themselves a twisted reflection of the gith
Eberron. Are you a githyanki scout gathering information for a future incursion… or a rebel who wants to protect the world from such a fate? Are you here to hunt mind flayers or to oppose the schemes of the daelkyr? Or are you just a curious explorer?
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
7. Mad Wizard’s Retreat A human wizard, the lone survivor of an expedition to the Underdark, has taken refuge in this 30-foot-high cave. The cave contains the following: Light. Phosphorescent moss
inn.) If her sanity is restored, Darribeth becomes her normal self — a curious and kind woman with a flair for magic who doesn’t mind bending rules for the greater good. She speaks Common, Dwarvish
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
brought back to life by any means. If the adventurers fail to convince Thunderwing to give up her life, she turns invisible and leaves the cave complex, taking refuge in the surrounding forest. Xanthoria re
return to Candlekeep, they find Zelyth eager to hear the tale of their harrowing experience. If the characters inform Zelyth that Xanthoria has been destroyed, Zelyth thanks them for granting Xanthoria
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
refuge in Ten-Towns when, two days ago, his fortunes improved suddenly. Goblins out scavenging in a wagon stumbled across a curious object in the tundra—a metallic, egg-shaped crate. (This object was
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
blue or violet. They lack external ears, their noses are broad and flat, and they are partially amphibious. Cool Rationality Despite being talkative, vedalken keep their personal lives private, and they
inaction. Reasoning toward Perfection Their curious intellects and rational minds incline vedalken toward membership in the Azorius Senate, the Simic Combine, and (less often) the Izzet League. Whatever
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
neighbors, particularly the drow, the settlements and kingdoms of svirfneblin are in constant danger of being relocated, conquered, or destroyed. Such was the fate of Blingdenstone, one of the
and beardless, while females have hair on their heads. Both sexes have little or no body hair and a stone-like look to their skin. Deep gnome adventurers are just as curious and daring as those of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
in Meletis crumbled. Ephara kept her temple standing throughout the mighty quake, making it a place for Meletians to take refuge in the following days during the aftershocks. After the cataclysm, she
terrible fire destroyed the place, and along with it generations of collected knowledge. Once the people finished rebuilding the structure to start the library over, Ephara is said to have appeared and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Eberron has a rich history built on heroic deeds, evolving magic, and the wounds of a long, devastating war. Action, adventure, good, evil, and a thousand shades of gray paint the landscape in broad
destroyed an entire nation, leaving behind terrible scars. Crime and corruption lurk in the great cities of Khorvaire. Hidden dragons shape the course of history, and sinister fiends influence the dreams
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the character finds, roll on the Trinkets table in appendix A. Unseen Servant A curious object drifts into view, as though held aloft by an invisible force. This unseen servant was created by Strahd
and is permanent until destroyed (see the unseen servant spell in the Player’s Handbook). Roll a d6 to determine what the servant is carrying, or choose one of the options below. d6 Items 1 A
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, whose northern and western shores hold broad stretches of slave-tended fungi fields that feed much of Menzoberranzan. The dark, cold waters of the lake have a sinister reputation, dating back to days when
took refuge here. The characters find them hiding in the fields or a nearby building. The slaves can provide the characters with a detailed description of the attack, confirming that Demogorgon was
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
much climbing as crawling. At the end of this time, the adventurers emerge onto a shelf 15 feet up the wall of a broad, straight tunnel some 20 feet high. A curious procession of creatures marches along
fellows and trapped here. Unable to find their way back to Mechanus, the modrons have been pressing on (and on), knowing that they must find their way back or be destroyed in the process. The
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Elminster. Fearing that he might be destroyed by his foes, Manshoon magically crafted several clones — but a mishap caused all of them to be awakened at once, whereupon they tried to destroy one another in
a series of conflicts that came to be known as the Manshoon Wars.
A Flying Snake of the Zhentarim
Now the original Manshoon is dead, and it’s widely believed that all his clones were destroyed






