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Returning 35 results for 'broader bard diffusing change realize'.
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Cloud Giant Smiling One
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Volo's Guide to Monsters
(spell save DC 15, +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). The giant has the following bard spells prepared:
Cantrips (at will): minor
has advantage on the attack roll.
Change Shape. The giant magically polymorphs into a beast or humanoid it has seen, or back into its true form. Any equipment the giant is wearing or carrying is
Classes
Van Richten’s Guide to Ravenloft
spiritual embodiments of powerful forces to change the world once more. Such spirits are capricious, though, and what a bard summons isn’t always entirely under their control.
Classes
Van Richten’s Guide to Ravenloft
spiritual embodiments of powerful forces to change the world once more. Such spirits are capricious, though, and what a bard summons isn’t always entirely under their control.
Backgrounds
Baldur’s Gate: Descent into Avernus
unidentifiable as your true self. By removing your disguise and revealing your true face, you are no longer identifiable as your persona. This allows you to change appearances between your two personalities as
often as you wish, using one to hide the other or serve as convenient camouflage. However, should someone realize the connection between your persona and your true self, your deception might lose its
Morkoth
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Volo's Guide to Monsters
each of its turns to enter the lair and to move toward the morkoth's location (the target doesn't realize it's heading toward a creature). The target moves toward the morkoth by the most direct route
it takes damage.
With a thought (no action required), the morkoth can initiate a change in the water within its lair that takes effect 1 minute later. The water can be as breathable and clear as air
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Sex You choose your character’s sex, gender, and sexual orientation. Think about how your character interacts with the broader culture’s expectations about these characteristics. For example, many
genderfluid worshipers of Corellon see themselves as embodying their deity’s transcendence of sex and gender, and some elves’ connection to that deity allows them to change their sex.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
warped by the creature’s presence, creating the following effects:
Alter Water. With a thought (no action required), the morkoth can initiate a change in the water within its lair that takes
failed save, the creature feels an intense urge to use its movement on each of its turns to enter the lair and to move toward the morkoth’s location (the target doesn’t realize it’s
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Sex You choose your character’s sex, gender, and sexual orientation. Think about how your character interacts with the broader culture’s expectations about these characteristics. For example, many
genderfluid worshipers of Corellon see themselves as embodying their deity’s transcendence of sex and gender, and some elves’ connection to that deity allows them to change their sex.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Sex You choose your character’s sex, gender, and sexual orientation. Think about how your character interacts with the broader culture’s expectations about these characteristics. For example, many
genderfluid worshipers of Corellon see themselves as embodying their deity’s transcendence of sex and gender, and some elves’ connection to that deity allows them to change their sex.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Bardic Versatility 4th-level bard feature Whenever you reach a level in this class that grants the Ability Score Improvement feature, you can do one of the following, representing a change in focus
learned from this class’s Spellcasting feature with another cantrip from the bard spell list. A dragonborn bard of the College of Creation animates a statue to dance.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Bardic Versatility 4th-level bard feature Whenever you reach a level in this class that grants the Ability Score Improvement feature, you can do one of the following, representing a change in focus
learned from this class’s Spellcasting feature with another cantrip from the bard spell list. A dragonborn bard of the College of Creation animates a statue to dance.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
has a broader reach and represents a greater threat. The threshold of a new tier can also be an opportunity for characters to realize the scale of a conflict they’ve been dealing with—to realize, for
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Bardic Versatility 4th-level bard feature Whenever you reach a level in this class that grants the Ability Score Improvement feature, you can do one of the following, representing a change in focus
learned from this class’s Spellcasting feature with another cantrip from the bard spell list. A dragonborn bard of the College of Creation animates a statue to dance.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
has a broader reach and represents a greater threat. The threshold of a new tier can also be an opportunity for characters to realize the scale of a conflict they’ve been dealing with—to realize, for
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Spell Preparation by Class table. Spell Preparation by Class Class Change When You... Number of Spells Bard Gain a level One Cleric Finish a Long Rest Any Druid Finish a Long Rest Any Paladin Finish
Preparing Spells If you have a list of level 1+ spells you prepare, your spellcasting feature specifies when you can change the list and the number of spells you can change, as summarized in the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Spell Preparation by Class table. Spell Preparation by Class Class Change When You... Number of Spells Bard Gain a level One Cleric Finish a Long Rest Any Druid Finish a Long Rest Any Paladin Finish
Preparing Spells If you have a list of level 1+ spells you prepare, your spellcasting feature specifies when you can change the list and the number of spells you can change, as summarized in the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Spell Preparation by Class table. Spell Preparation by Class Class Change When You... Number of Spells Bard Gain a level One Cleric Finish a Long Rest Any Druid Finish a Long Rest Any Paladin Finish
Preparing Spells If you have a list of level 1+ spells you prepare, your spellcasting feature specifies when you can change the list and the number of spells you can change, as summarized in the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
has a broader reach and represents a greater threat. The threshold of a new tier can also be an opportunity for characters to realize the scale of a conflict they’ve been dealing with—to realize, for
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Spell Preparation by Class table. Spell Preparation by Class Class Change When You... Number of Spells Bard Gain a level One Cleric Finish a Long Rest Any Druid Finish a Long Rest Any Paladin Finish
Preparing Spells If you have a list of level 1+ spells you prepare, your spellcasting feature specifies when you can change the list and the number of spells you can change, as summarized in the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Spell Preparation by Class table. Spell Preparation by Class Class Change When You... Number of Spells Bard Gain a level One Cleric Finish a Long Rest Any Druid Finish a Long Rest Any Paladin Finish
Preparing Spells If you have a list of level 1+ spells you prepare, your spellcasting feature specifies when you can change the list and the number of spells you can change, as summarized in the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Spell Preparation by Class table. Spell Preparation by Class Class Change When You... Number of Spells Bard Gain a level One Cleric Finish a Long Rest Any Druid Finish a Long Rest Any Paladin Finish
Preparing Spells If you have a list of level 1+ spells you prepare, your spellcasting feature specifies when you can change the list and the number of spells you can change, as summarized in the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
deeds are power, and my aspirations will change the world.” Ideal. “Everyone wants to love me. I’ll make them realize that.” Bond. “I share my passions broadly and intensely, but everyone understands that the most dazzling flames die fastest.” Flaw. “Anyone who spurns my love will know my hunger.”
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
deeds are power, and my aspirations will change the world.” Ideal. “Everyone wants to love me. I’ll make them realize that.” Bond. “I share my passions broadly and intensely, but everyone understands that the most dazzling flames die fastest.” Flaw. “Anyone who spurns my love will know my hunger.”
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
deeds are power, and my aspirations will change the world.” Ideal. “Everyone wants to love me. I’ll make them realize that.” Bond. “I share my passions broadly and intensely, but everyone understands that the most dazzling flames die fastest.” Flaw. “Anyone who spurns my love will know my hunger.”
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Bard Music is the fruit of the divine tree that vibrates with the Words of Creation. But the question I ask you is, can a bard go to the root of this tree? Can one tap into the source of that power
? Ah, then what manner of music they would bring to this world!
— Fletcher Danairia, master bard
Bards bring levity during grave times; they impart wisdom to offset ignorance; and they make the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Bard Music is the fruit of the divine tree that vibrates with the Words of Creation. But the question I ask you is, can a bard go to the root of this tree? Can one tap into the source of that power
? Ah, then what manner of music they would bring to this world!
— Fletcher Danairia, master bard
Bards bring levity during grave times; they impart wisdom to offset ignorance; and they make the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Bard Music is the fruit of the divine tree that vibrates with the Words of Creation. But the question I ask you is, can a bard go to the root of this tree? Can one tap into the source of that power
? Ah, then what manner of music they would bring to this world!
— Fletcher Danairia, master bard
Bards bring levity during grave times; they impart wisdom to offset ignorance; and they make the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
establish a grand goal from the beginning. Perhaps your wizard needs to master magic to summon and destroy the demon that killed your parents. The bard is determined to play on the Grand Stage. The
paladin keeps having a divine vision… but what does it mean? But such goals should be something that guide you down the path of knowledge—things that can evolve and change with your character.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
establish a grand goal from the beginning. Perhaps your wizard needs to master magic to summon and destroy the demon that killed your parents. The bard is determined to play on the Grand Stage. The
paladin keeps having a divine vision… but what does it mean? But such goals should be something that guide you down the path of knowledge—things that can evolve and change with your character.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
establish a grand goal from the beginning. Perhaps your wizard needs to master magic to summon and destroy the demon that killed your parents. The bard is determined to play on the Grand Stage. The
paladin keeps having a divine vision… but what does it mean? But such goals should be something that guide you down the path of knowledge—things that can evolve and change with your character.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
represents broader knowledge of its use. For example, the DM might ask you to make a Dexterity check to carve a fine detail with your woodcarver's tools, or a Strength check to make something out of
separate proficiency. Disguise Kit. This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
represents broader knowledge of its use. For example, the DM might ask you to make a Dexterity check to carve a fine detail with your woodcarver's tools, or a Strength check to make something out of
separate proficiency. Disguise Kit. This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
represents broader knowledge of its use. For example, the DM might ask you to make a Dexterity check to carve a fine detail with your woodcarver's tools, or a Strength check to make something out of
separate proficiency. Disguise Kit. This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
lost memories. Time Warp While time seems to pass normally in the Feywild, characters might spend a day there and realize, upon leaving the plane, that less or more time has elapsed everywhere else in
the multiverse. Whenever a creature or group of creatures leaves the Feywild after spending at least 1 day on that plane, you can choose a time change that works best for your campaign, if any, or roll
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
lost memories. Time Warp While time seems to pass normally in the Feywild, characters might spend a day there and realize, upon leaving the plane, that less or more time has elapsed everywhere else in
the multiverse. Whenever a creature or group of creatures leaves the Feywild after spending at least 1 day on that plane, you can choose a time change that works best for your campaign, if any, or roll






