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Returning 35 results for 'broader beyond diffusing convinced returner'.
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broad beyond defusing convinced return
The Great Old One
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Player’s Handbook (2014)
Your patron is a mysterious entity whose nature is utterly foreign to the fabric of reality. It might come from the Far Realm, the space beyond reality, or it could be one of the elder gods known
Lurks; Tharizdun, the Chained God; Dendar, the Night Serpent; Zargon, the Returner; Great Cthulhu; and other unfathomable beings.
Monsters
Van Richten’s Guide to Ravenloft
capable of considering more than their next meal. In these instants, nosferatu recollect glimpses of what they once were, beings who knew pride, intention, and a world beyond the shadows. They might even
momentarily be convinced to converse with other creatures. However, those who talk with nosferatu typically find them selfish, duplicitous creatures whose memories are faded and whose basic respect for life is long dead.Necrotic
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
. Immediately after taking damage, the lich, along with any equipment it is wearing or carrying, magically teleports up to 60 feet to an unoccupied space it can see.From beyond the stars, a Great Old
, the Night Serpent
4
Ghaunadaur
5
Zargon, the Returner
6
That Which Lurks
Necrotic, Poison
Monsters
Quests from the Infinite Staircase
save, it takes half as much damage.Zargon the Returner is an elder evil—an undying abomination from eons past with an insatiable appetite. A tentacled, slime-covered horror with a cyclopic red
another plane—or another reality entirely.
When Asmodeus ascended the infernal hierarchy, he and his legions wiped out most of the plane’s earlier inhabitants, but Zargon proved beyond even
Sage
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
situations.
8
I’m convinced that people are always trying to steal my secrets.
d6
Ideal
1
Knowledge. The path to power and self-improvement is through knowledge. (Neutral
)
2
Beauty. What is beautiful points us beyond itself toward what is true. (Good)
3
Logic. Emotions must not cloud our logical thinking. (Lawful)
4
No Limits. Nothing should fetter the
Backgrounds
Baldur’s Gate: Descent into Avernus
… compared … to me.
7
I am horribly, horribly awkward in social situations.
8
I’m convinced that people are always trying to steal my secrets.
d6
Ideal
1
Knowledge. The path to power and self-improvement is through knowledge. (Neutral)
2
Beauty. What is beautiful points us beyond itself toward what is true. (Good)
3
Logic. Emotions must
Backgrounds
Sword Coast Adventurer's Guide
. . . everyone . . . is . . . compared . . . to me.
7
I am horribly, horribly awkward in social situations.
8
I’m convinced that people are always trying to steal my secrets
.
d6
Ideal
1
Knowledge. The path to power and self-improvement is through knowledge. (Neutral)
2
Beauty. What is beautiful points us beyond itself toward what is true. (Good
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Zargon the Returner Kevin Glint In the days of Cynidicea’s Fall, Zargon fed on the panicking masses, devouring any who denied it worship Zargon the Returner is an elder evil—an undying abomination
of the plane’s earlier inhabitants, but Zargon proved beyond even Asmodeus’ might. No matter what blistering wrath Asmodeus brought to bear on Zargon, the aberration continually re-formed from its horn
Backgrounds
Guildmasters’ Guide to Ravnica
always straining to peer into another reality that seems to be just beyond my senses.
5
I’m uneasy if I can’t see plants growing or feel soil beneath my feet.
6
Seeing illness
.
3
I enjoy comfort and quiet, and prefer to avoid extra effort.
4
I have a fierce temper that doesn’t reflect the inner calm I seek.
5
I’m convinced that everyone else in the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
characters but afraid of silver. 6 Three priests in fiendish Cynidicean masks approach the party with censers. Convinced the characters are possessed by demons, the priests assail the characters with chants
the characters to their leader in area B25. 12 1d6 cultists of Zargon declare that the characters must be sacrificed to the Returner and attempt to capture them alive.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Eberron and the wider multiverse, Tu’narath can lie between Eberron and the planes that lie beyond; an incursion by the githyanki could be the first sign of contact with the outer multiverse. On the
other hand, it’s just as easy to say that the gith of Eberron are tied to the setting and have no traffic with the broader multiverse. The gith are a race enslaved by the mind flayers, who overthrew these
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
narratives that span domains can prove challenging if every realm is a world unto itself. Individuals who willfully brave the Mists to travel between domains are especially useful in your broader
horror stories. While it’s true that most residents of the Domains of Dread never leave their home domains and wisely don’t fixate on what lies beyond the Mists, some daring souls do. Many such
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Sex You can play a male or female character without gaining any special benefits or hindrances. Think about how your character does or does not conform to the broader culture’s expectations of sex
weight using the Random Height and Weight table. The dice roll given in the Height Modifier column determines the character’s extra height (in inches) beyond the base height. That same number multiplied by
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
House on Gryphon Hill. Although he wishes for their love, he avoids the floor of the house where they dwell, resenting their rightful condemnation. Godefroy is convinced the Apparatus is the key to
release of the adventure Ravenloft, the sequel adventure, Ravenloft II: The House on Gryphon Hill, debuted. The adventure pulled back the Mists on the domain of Mordent, a realm of terrors beyond Barovia
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
characters of all levels, though unseasoned adventurers determined to face the Returner in combat are almost certainly doomed to fail. Characters killed by Zargon might be resurrected on the Infinite
chosen! Praise the Returner!” shouts the cultist on the altar with glee as they melt into an amorphous blob of chattering teeth and darting eyes.
Treasure. The twelve cultists each wear a gold mask of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Cosmic Horror Villains When the cosmic horror villains are mortal, they’re wretched creatures, perpetrating unimaginable horrors in the hope of an outcome they can’t properly articulate. Beyond them
finish their sacred transformation
4 An astronomer broken and enraptured by what they saw in the stars
5 An old scientist convinced he must make his body the perfect host for an ageless
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Refrum is convinced that a young man named Jarme Loveage was wrongfully executed for the killings attributed to the Lantern Ghost. As proof, he points to the fact that another murder has occurred
might find clues hinting to broader connections to the recent murders. In part 3, “Hemlock Pit,” the characters seek the councillor out at his warehouse and the home he keeps behind it — a ship held
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
for everyone at the table. If your character laughs in the face of every danger, they undermine the adventure’s threats and its broader atmosphere. When creating and playing your character, consider
might they throw themself into battle, perhaps recklessly or for too long? Record a default reaction on your character sheet so you can respond consistently when shocking events occur. Beyond this
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
basis for comparison, domain inhabitants call those who speak of other worlds liars. For them, the following topics are standard aspects of life in their home domain or in a broader collection of
origins: Common, which functions as a shared tongue throughout the Land of the Mists. Beyond this, all the other languages noted in the Player’s Handbook and Monster Manual are spoken among the Domains of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
most of its kind, this beholder is hateful and paranoid, trusting no one. Its servants are keenly aware that failure to please their master means death or petrification. Karazikar has goals beyond simply
captured a pentadrone and afterward became convinced the Maze Engine existed in the Underdark. Unfortunately, the modron’s axiomatic mind couldn’t be broken, and it perished rather than reveal anything
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
The Great Old One Your patron is a mysterious entity whose nature is utterly foreign to the fabric of reality. It might come from the Far Realm, the space beyond reality, or it could be one of the
, called That Which Lurks; Tharizdun, the Chained God; Dendar, the Night Serpent; Zargon, the Returner; Great Cthulhu; and other unfathomable beings. Expanded Spell List The Great Old One lets you choose
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Hazlik’s Powers and Dominion Hazlik is a vain, egotistical overlord, convinced he is the supreme being in his domain. His statistics echo those of an archmage, but he favors using an array of magic
Hazlan doesn’t feel as real as the world of his birth, though he’s yet to discover why. He pushes his apprentices to chip away at the nature of the land, hoping to find out what lies beyond—and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the Elf-Eater, Dendar the Night Serpent, Borem of the Lake of Boiling Mud, Kezef the Chaos Hound, Zargon the Returner, Camnod the Unseen, Holashner the Hunger Below, Piscaethces the Blood Queen
, Shothotugg the Eater of Worlds, Y’chak the Violet Flame, Bolothamogg Who Watches from Beyond the Stars, Hargut of the Gray Pestilence, Haask the Voice of Hargut, Ragnorra the Mother of Monsters, the Hulks
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
.
4 Escape. I believe there is something beyond the world I know, and I need to find it.
5 Legacy. I must do something great so that I’m remembered, and my time is running out.
6
beyond the mysteries of death, the world, or the Mists.
11 Sanctuary. I know the forces at work in the world and strive to create islands apart from them.
12 Truth. I care about the truth
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
— and that it is completely destroyed. Most of its buildings are empty shells and piles of wreckage. Looming beyond the town is a large, dark cavern. A narrow river winds down from the mountain and
they fight, the duergar continually shout out, “Tokens!” in an angry tone. They can be convinced to calm down or surrender if they are shown and promised the tokens the characters received in Horn
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
talking...to idiots,...which...almost...everyone...is...compared...to me. 7 I am horribly, horribly awkward in social situations. 8 I’m convinced that people are always trying to steal my secrets
. d6 Ideal 1 Knowledge. The path to power and self-improvement is through knowledge. (Neutral) 2 Beauty. What is beautiful points us beyond itself toward what is true. (Good) 3 Logic. Emotions must
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
portraits won’t use their magic on the characters if so convinced. L2. Administrative Office Lorehold administrative personnel use these offices to handle the various day-to-day tasks of keeping the campus
from the Biblioplex. L3. Porch A three-foot-high stone railing surrounds this broad, paved porch, separating the space from the Lorehold campus beyond.
These porches are used as sitting and meal
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of considering more than their next meal. In these instants, nosferatu recollect glimpses of what they once were, beings who knew pride, intention, and a world beyond the shadows. They might even
momentarily be convinced to converse with other creatures. However, those who talk with nosferatu typically find them selfish, duplicitous creatures whose memories are faded and whose basic respect for
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. . . to me.
7 I am horribly, horribly awkward in social situations.
8 I’m convinced that people are always trying to steal my secrets.
d6 Ideal
1 Knowledge. The path to power
and self-improvement is through knowledge. (Neutral)
2 Beauty. What is beautiful points us beyond itself toward what is true. (Good)
3 Logic. Emotions must not cloud our logical thinking
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Working with or undermining them provides paths to disrupting the Dream of I’Cath and ultimately escaping. But Tsien Chiang holds great power over both her realms, and if she is convinced that either her
city or her dream is beyond redemption, her edicts turn dire. Consider the plots on the I’Cath Adventures table when planning adventures in this domain. I’Cath Adventures d10 Adventure
1 A
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Denier. Some legends tell of an ancient shade who has tarried at the banks of the Tartyx longer than any other—a woman, ancient beyond years and clad only in her own flowing hair and sagging skin, who
make another exception. He might be convinced to do otherwise were someone to bring one of the eight lost souls—such as Biaas the Poison Drinker, Dianyan Half-Heart, or Hundred-Damned Thasmudyan—before him for punishment.
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
Eldritch Lich From beyond the stars, a Great Old One whispers promises of reality-defying knowledge and world-bending power. When a wizard or a warlock hears that whisper and listens too intently
Old Ones table to determine which entity gave an eldritch lich its parasite. Great Old Ones d6 Form 1 Cthulhu 2 Tharizdun, the Chained God 3 Dendar, the Night Serpent 4 Ghaunadaur 5 Zargon, the Returner 6 That Which Lurks
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
dungeon, images of dark cells with iron bars and shackles spring to mind. In the D&D game, the word “dungeon” takes on a broader meaning to include any enclosed, monster-infested location. Most dungeons
creatures live on other planes of existence, from orderly modrons to murderous demons. When it comes to interesting adventure locations, not even the sky is the limit when you pass beyond the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
wall and takes its name from the various statues that rest in its niches and perch atop its battlements. Unseen beyond the sealed Basilisk Gate, a dirt road stretches through the Outer City slums to
the bridge known as Wyrm’s Crossing, then to distant realms beyond.
Dozens of Flaming Fist soldiers are trying to control an angry mob of commoners eager to leave the city. Armed with only a vague
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
characters must present Zariel with the argument to rejoin the celestial host, then make a DC 25 Charisma (Persuasion) check. If the check is successful, Zariel is convinced to grasp the sword and
check fails, proceed with “Zariel’s Wrath” instead. Zariel’s Redemption If Zariel is convinced to accept the angelic spark, she grasps the Sword of Zariel. Read or paraphrase the following boxed text






