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Equipment
A Book contains fiction or nonfiction. If you consult an accurate nonfiction Book about its topic, you gain a +5 bonus to Intelligence (Arcana, History, Nature, or Religion) checks you make about that topic.
Monsters
Eberron: Rising from the Last War
form of dragonshards.
Creating a Magewright
The magewright stat block provides the baseline statistics for a magewright. You then add to that baseline by choosing a specialty from the Magewright
: speak with dead.
Deception (+3), Religion (+4)
8
Oracle
Guidance. Ritual only: augury, divination (1 hour).
History (+4), Religion (+4)
Backgrounds
The Wild Beyond the Witchlight
Feywild Trinkets table), and a pouch containing 8 gp
Carnival Companion
Over the years, you have earned the friendship of another carnival fixture. Roll a d8 and consult the Carnival Companion table
carnival, but it won’t voluntarily leave the carnival.
The DM can use the Witchlight hand stat block in chapter 1 to represent hands, performers, and animal trainers who serve as carnival
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Bestiary The following pages feature stat blocks for various creatures of Ravnica, arranged in alphabetical order. For guidance on how to use a creature’s stat block, consult the introduction of the Monster Manual.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Bestiary The following pages feature stat blocks for various creatures of Eberron, arranged in alphabetical order. For guidance on how to use a creature’s stat block, consult the introduction of the Monster Manual.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Bestiary The following pages feature stat blocks for various creatures of Ravnica, arranged in alphabetical order. For guidance on how to use a creature’s stat block, consult the introduction of the Monster Manual.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Bestiary The following pages feature stat blocks for various creatures of Ravnica, arranged in alphabetical order. For guidance on how to use a creature’s stat block, consult the introduction of the Monster Manual.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Bestiary The following pages feature stat blocks for various creatures of Eberron, arranged in alphabetical order. For guidance on how to use a creature’s stat block, consult the introduction of the Monster Manual.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Bestiary The following pages feature stat blocks for various creatures of Eberron, arranged in alphabetical order. For guidance on how to use a creature’s stat block, consult the introduction of the Monster Manual.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Chapter 21: Talons This chapter presents monsters inspired by the Deck of Many Things, arranged in alphabetical order. For guidance on how to use a creature’s stat block, consult the introduction of
the Monster Manual. Some creatures have weapons with unusual damage types or spellcasting that functions in an atypical way. Such an exception is a special feature of a stat block and represents how
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Chapter 21: Talons This chapter presents monsters inspired by the Deck of Many Things, arranged in alphabetical order. For guidance on how to use a creature’s stat block, consult the introduction of
the Monster Manual. Some creatures have weapons with unusual damage types or spellcasting that functions in an atypical way. Such an exception is a special feature of a stat block and represents how
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Chapter 21: Talons This chapter presents monsters inspired by the Deck of Many Things, arranged in alphabetical order. For guidance on how to use a creature’s stat block, consult the introduction of
the Monster Manual. Some creatures have weapons with unusual damage types or spellcasting that functions in an atypical way. Such an exception is a special feature of a stat block and represents how
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
raging halfling barbarian riding a furious clawfoot raptor. Talenta religion reveres spirits, both departed ancestors and natural spirits. Each tribe has a lath—a chieftain who guides the tribe—and
shamans who consult the spirits and choose the paths of migration. In the past, the tribes stood alone, but during the Last War, many halflings came together under Lathon Halpum to defend their land
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
raging halfling barbarian riding a furious clawfoot raptor. Talenta religion reveres spirits, both departed ancestors and natural spirits. Each tribe has a lath—a chieftain who guides the tribe—and
shamans who consult the spirits and choose the paths of migration. In the past, the tribes stood alone, but during the Last War, many halflings came together under Lathon Halpum to defend their land
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
in alphabetical order. For guidance on how to use a creature’s stat block, consult the introduction of the Monster Manual. A rampaging blue greatwyrm threatens a world’s existence,
and Bahamut stands alongside the world’s greatest heroes
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
raging halfling barbarian riding a furious clawfoot raptor. Talenta religion reveres spirits, both departed ancestors and natural spirits. Each tribe has a lath—a chieftain who guides the tribe—and
shamans who consult the spirits and choose the paths of migration. In the past, the tribes stood alone, but during the Last War, many halflings came together under Lathon Halpum to defend their land
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
in alphabetical order. For guidance on how to use a creature’s stat block, consult the introduction of the Monster Manual. A rampaging blue greatwyrm threatens a world’s existence,
and Bahamut stands alongside the world’s greatest heroes
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
in alphabetical order. For guidance on how to use a creature’s stat block, consult the introduction of the Monster Manual. A rampaging blue greatwyrm threatens a world’s existence,
and Bahamut stands alongside the world’s greatest heroes
Compendium
- Sources->Dungeons & Dragons->Monster Manual
locate a stat block herein, consult the Stat Block Conversions table to find the equivalent stat block you should use. Stat Block Conversions 2014 Stat Block 2025 Equivalent Aarakocra Aarakocra
Compendium
- Sources->Dungeons & Dragons->Monster Manual
locate a stat block herein, consult the Stat Block Conversions table to find the equivalent stat block you should use. Stat Block Conversions 2014 Stat Block 2025 Equivalent Aarakocra Aarakocra
Compendium
- Sources->Dungeons & Dragons->Monster Manual
locate a stat block herein, consult the Stat Block Conversions table to find the equivalent stat block you should use. Stat Block Conversions 2014 Stat Block 2025 Equivalent Aarakocra Aarakocra
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
aartuk warrior’s name has been changed to “aartuk weedling.” (These name changes have been updated throughout the product.) The following changes have been made to the stat block of the aartuk
starhorror (formerly the aartuk priest): Skills. “Religion +3” has been replaced with “Stealth +4.” Spellcasting (Psionics). In the creature’s spell list, “tongues” has been replaced with “speak with plants.”
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
aartuk warrior’s name has been changed to “aartuk weedling.” (These name changes have been updated throughout the product.) The following changes have been made to the stat block of the aartuk
starhorror (formerly the aartuk priest): Skills. “Religion +3” has been replaced with “Stealth +4.” Spellcasting (Psionics). In the creature’s spell list, “tongues” has been replaced with “speak with plants.”
Goblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
, smelting, forging, and religion. If the tribe has any spellcasters, this caste includes them. Lashers follow the lead of the tribe’s boss, and enforce their will on other goblins with whips
goblin is a sorcerer with the wild magic origin whose every casting, including cantrips, is accompanied by a wild magic surge. Use the mage stat block in the Monster Manual to represent this goblin, adding
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
character. (Roll a d10 and consult the beholder stat block to determine which ray it produces.) After making this attack, the eyestalk quickly disappears back into the mold.
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
aartuk warrior’s name has been changed to “aartuk weedling.” (These name changes have been updated throughout the product.) The following changes have been made to the stat block of the aartuk
starhorror (formerly the aartuk priest): Skills. “Religion +3” has been replaced with “Stealth +4.” Spellcasting (Psionics). In the creature’s spell list, “tongues” has been replaced with “speak with plants.”
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
character. (Roll a d10 and consult the beholder stat block to determine which ray it produces.) After making this attack, the eyestalk quickly disappears back into the mold.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
character. (Roll a d10 and consult the beholder stat block to determine which ray it produces.) After making this attack, the eyestalk quickly disappears back into the mold.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
between a hunter and their mount, and few people are prepared to face a raging halfling barbarian riding a furious clawfoot raptor. Talenta religion is based around reverence for spirits, both
departed ancestors and the spirits of the natural world. Each nomadic tribe has a lath—a chieftain who guides and protects the tribe—but it is the shamans who consult the spirits and choose the paths of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Pious Born with a particular connection to a deity, you have been winning favor with your god since birth. Consult the Pious Quirks table to determine how your faith might influence your personality
finish a long rest. Religious Study. You have advantage on any Intelligence (Religion) check pertaining to your chosen god. Starting Piety. You begin with a piety score of 3 with your chosen god. Pious
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Pious Born with a particular connection to a deity, you have been winning favor with your god since birth. Consult the Pious Quirks table to determine how your faith might influence your personality
finish a long rest. Religious Study. You have advantage on any Intelligence (Religion) check pertaining to your chosen god. Starting Piety. You begin with a piety score of 3 with your chosen god. Pious
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Pious Born with a particular connection to a deity, you have been winning favor with your god since birth. Consult the Pious Quirks table to determine how your faith might influence your personality
finish a long rest. Religious Study. You have advantage on any Intelligence (Religion) check pertaining to your chosen god. Starting Piety. You begin with a piety score of 3 with your chosen god. Pious
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
between a hunter and their mount, and few people are prepared to face a raging halfling barbarian riding a furious clawfoot raptor. Talenta religion is based around reverence for spirits, both
departed ancestors and the spirits of the natural world. Each nomadic tribe has a lath—a chieftain who guides and protects the tribe—but it is the shamans who consult the spirits and choose the paths of
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
between a hunter and their mount, and few people are prepared to face a raging halfling barbarian riding a furious clawfoot raptor. Talenta religion is based around reverence for spirits, both
departed ancestors and the spirits of the natural world. Each nomadic tribe has a lath—a chieftain who guides and protects the tribe—but it is the shamans who consult the spirits and choose the paths of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
damage.
Creating a Magewright The magewright stat block provides the baseline statistics for a magewright. You then add to that baseline by choosing a specialty from the Magewright Specialties table
) 7 Medium Minor illusion. Ritual only: speak with dead. Deception (+3), Religion (+4) 8 Oracle Guidance. Ritual only: augury, divination (1 hour). History (+4), Religion (+4)






