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Returning 35 results for 'broadest backs diffusing carry reborn'.
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Monsters
Guildmasters’ Guide to Ravnica
rocs. These avians are named for the skyknights who are also part of the Wojek League, called Skyjeks. From the backs of their rocs, these mounted soldiers carry out reconnaissance missions, bombard
Monsters
Mordenkainen Presents: Monsters of the Multiverse
cover most of their bodies. Because they carry their homes on their backs, tortles feel little need to stay put for long.
Most tortles like to see how other folk live. A tortle can spend decades away
Monsters
Mordenkainen Presents: Monsters of the Multiverse
around them.
Tortles
Tortles are omnivorous, turtle-like bipeds with shells that cover most of their bodies. Because they carry their homes on their backs, tortles feel little need to stay put for
Tortle
Legacy
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races
The Tortle Package
our homes on our backs.” The shells they carry around provide all the shelter they require. Consequently, tortles don’t feel the need to root themselves in one place for too long. A tortle
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
put their backs into it. The goblins lie around the outskirts of the crater, picks and shovels scattered between them. The goblins have spent the past several days digging the crater and are suffering
from five levels of exhaustion (see appendix A in the Player’s Handbook). Treasure. The ogres and goblinoids carry no treasure. The fire giant has a sack containing 3d6 × 100 cp, 2d6 × 100 sp, 1d6
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
put their backs into it. The goblins lie around the outskirts of the crater, picks and shovels scattered between them. The goblins have spent the past several days digging the crater and are suffering
from five levels of exhaustion (see appendix A in the Player’s Handbook). Treasure. The ogres and goblinoids carry no treasure. The fire giant has a sack containing 3d6 × 100 cp, 2d6 × 100 sp, 1d6
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
put their backs into it. The goblins lie around the outskirts of the crater, picks and shovels scattered between them. The goblins have spent the past several days digging the crater and are suffering
from five levels of exhaustion (see appendix A in the Player’s Handbook). Treasure. The ogres and goblinoids carry no treasure. The fire giant has a sack containing 3d6 × 100 cp, 2d6 × 100 sp, 1d6
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
.” The debate is intense but stops short of physical violence. If the characters don’t interrupt, the gish eventually backs down and withdraws to area 9 to cool his heels. Eshant and Theru attack intruders
on sight. Treasure Eshant and Theru carry one Stardock rod apiece (see “Stardock Rods”). Eshant’s plate armor is set with six black jaspers (50 gp each) and six red spinels (100 gp each). Eshant also
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
.” The debate is intense but stops short of physical violence. If the characters don’t interrupt, the gish eventually backs down and withdraws to area 9 to cool his heels. Eshant and Theru attack intruders
on sight. Treasure Eshant and Theru carry one Stardock rod apiece (see “Stardock Rods”). Eshant’s plate armor is set with six black jaspers (50 gp each) and six red spinels (100 gp each). Eshant also
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
.” The debate is intense but stops short of physical violence. If the characters don’t interrupt, the gish eventually backs down and withdraws to area 9 to cool his heels. Eshant and Theru attack intruders
on sight. Treasure Eshant and Theru carry one Stardock rod apiece (see “Stardock Rods”). Eshant’s plate armor is set with six black jaspers (50 gp each) and six red spinels (100 gp each). Eshant also
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Day 1 The first day’s travel is by foot through tangled marsh. The ground is what passes for dry in the mere: even “solid ground” is soggy, with water very near the surface. Lizardfolk porters carry
the cult’s contraband on their backs along this portion of the trail, and their tracks can be plainly seen where the path crosses wet ground. Much of the path is through mucky, cold, knee-deep water
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Day 1 The first day’s travel is by foot through tangled marsh. The ground is what passes for dry in the mere: even “solid ground” is soggy, with water very near the surface. Lizardfolk porters carry
the cult’s contraband on their backs along this portion of the trail, and their tracks can be plainly seen where the path crosses wet ground. Much of the path is through mucky, cold, knee-deep water
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Day 1 The first day’s travel is by foot through tangled marsh. The ground is what passes for dry in the mere: even “solid ground” is soggy, with water very near the surface. Lizardfolk porters carry
the cult’s contraband on their backs along this portion of the trail, and their tracks can be plainly seen where the path crosses wet ground. Much of the path is through mucky, cold, knee-deep water
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
true form combines the features of a human and a tiger, with one noteworthy deformity: its palms are where the backs of the hands would be on a human. Evil Spirits in Mortal Flesh. Rakshasas originated
its appetite for humanoid flesh and evil schemes. It selects its prey with care, taking pains to keep its presence in the world a secret. Evil Reborn. For a rakshasa, death on the Material Plane
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
true form combines the features of a human and a tiger, with one noteworthy deformity: its palms are where the backs of the hands would be on a human. Evil Spirits in Mortal Flesh. Rakshasas originated
its appetite for humanoid flesh and evil schemes. It selects its prey with care, taking pains to keep its presence in the world a secret. Evil Reborn. For a rakshasa, death on the Material Plane
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
true form combines the features of a human and a tiger, with one noteworthy deformity: its palms are where the backs of the hands would be on a human. Evil Spirits in Mortal Flesh. Rakshasas originated
its appetite for humanoid flesh and evil schemes. It selects its prey with care, taking pains to keep its presence in the world a secret. Evil Reborn. For a rakshasa, death on the Material Plane
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Blue Slaad Almost as numerous as red slaadi, blue slaadi are muscular brutes with vicious blades extending from the backs of their claws. These claws carry a magical curse called chaos phage, which
can transform victims into red or green slaadi. Blue slaadi accompany red slaadi and behave similarly. They innately know the signs of chaos phage and avoid slaying creatures that carry it or other
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Blue Slaad Almost as numerous as red slaadi, blue slaadi are muscular brutes with vicious blades extending from the backs of their claws. These claws carry a magical curse called chaos phage, which
can transform victims into red or green slaadi. Blue slaadi accompany red slaadi and behave similarly. They innately know the signs of chaos phage and avoid slaying creatures that carry it or other
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Blue Slaad Almost as numerous as red slaadi, blue slaadi are muscular brutes with vicious blades extending from the backs of their claws. These claws carry a magical curse called chaos phage, which
can transform victims into red or green slaadi. Blue slaadi accompany red slaadi and behave similarly. They innately know the signs of chaos phage and avoid slaying creatures that carry it or other
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Wojek League, called Skyjeks. From the backs of their rocs, these mounted soldiers carry out reconnaissance missions, bombard enemies on the ground, and engage flying foes. The shape of a Skyjek
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Wojek League, called Skyjeks. From the backs of their rocs, these mounted soldiers carry out reconnaissance missions, bombard enemies on the ground, and engage flying foes. The shape of a Skyjek
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Wojek League, called Skyjeks. From the backs of their rocs, these mounted soldiers carry out reconnaissance missions, bombard enemies on the ground, and engage flying foes. The shape of a Skyjek
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Adventurers at Heart Tortles have a saying: “We wear our homes on our backs.” The shells they carry around provide all the shelter they require. Consequently, tortles don’t feel the need to root
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Adventurers at Heart Tortles have a saying: “We wear our homes on our backs.” The shells they carry around provide all the shelter they require. Consequently, tortles don’t feel the need to root
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
straight to the palace’s front gate (area P1). Characters who ride on the backs of giant cranes from Motherhorn are deposited in the garden (area P2). No matter how the characters arrive at the palace
flies toward the palace. Its mighty wings carry it to great heights. Once above the palace, it drops like a stone and vanishes from sight behind the palace’s high walls.
The jabberwock has fed and is
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
straight to the palace’s front gate (area P1). Characters who ride on the backs of giant cranes from Motherhorn are deposited in the garden (area P2). No matter how the characters arrive at the palace
flies toward the palace. Its mighty wings carry it to great heights. Once above the palace, it drops like a stone and vanishes from sight behind the palace’s high walls.
The jabberwock has fed and is
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Adventurers at Heart Tortles have a saying: “We wear our homes on our backs.” The shells they carry around provide all the shelter they require. Consequently, tortles don’t feel the need to root
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
straight to the palace’s front gate (area P1). Characters who ride on the backs of giant cranes from Motherhorn are deposited in the garden (area P2). No matter how the characters arrive at the palace
flies toward the palace. Its mighty wings carry it to great heights. Once above the palace, it drops like a stone and vanishes from sight behind the palace’s high walls.
The jabberwock has fed and is
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
realize the truth—whatever it may be—in their own time. When asked directly if the young lovers are Caerwyn and Porphura reborn, the Gardener is slyly evasive with a twinkle in their eye. After
offering their well wishes, the Gardener hands each character (and Juliana and Orlando if they’re present) a white flower petal and informs them the fairy ring (area G1) can take them home if they carry the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
realize the truth—whatever it may be—in their own time. When asked directly if the young lovers are Caerwyn and Porphura reborn, the Gardener is slyly evasive with a twinkle in their eye. After
offering their well wishes, the Gardener hands each character (and Juliana and Orlando if they’re present) a white flower petal and informs them the fairy ring (area G1) can take them home if they carry the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
realize the truth—whatever it may be—in their own time. When asked directly if the young lovers are Caerwyn and Porphura reborn, the Gardener is slyly evasive with a twinkle in their eye. After
offering their well wishes, the Gardener hands each character (and Juliana and Orlando if they’re present) a white flower petal and informs them the fairy ring (area G1) can take them home if they carry the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
have snowshoes slung over their backs and ice picks fastened to their belts, and two of them have thick beards. The third holds up a gloved hand and says, through a thick wool scarf in a raspy voice
who speak Common and Dwarvish; being dwarves, they have darkvision out to a range of 60 feet and resistance to poison damage. They carry ice picks (1d4 piercing damage) instead of clubs. Each dwarf is
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Tortles Tortles are omnivorous, turtle-like bipeds with shells that cover most of their bodies. Because they carry their homes on their backs, tortles feel little need to stay put for long. Most
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
have snowshoes slung over their backs and ice picks fastened to their belts, and two of them have thick beards. The third holds up a gloved hand and says, through a thick wool scarf in a raspy voice
who speak Common and Dwarvish; being dwarves, they have darkvision out to a range of 60 feet and resistance to poison damage. They carry ice picks (1d4 piercing damage) instead of clubs. Each dwarf is
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Tortles Tortles are omnivorous, turtle-like bipeds with shells that cover most of their bodies. Because they carry their homes on their backs, tortles feel little need to stay put for long. Most






