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Returning 18 results for 'broadest born diffusing channel risking'.
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Species
Mordenkainen Presents: Monsters of the Multiverse
Descended from efreet, the genies of the Elemental Plane of Fire, fire genasi channel the flamboyant and often destructive nature of flame. They show their heritage in their skin tones, which can
others were born to non-genasi parents who lived near a place suffused by a genie’s magic.
A typical genasi has a life span of 120 years.
Creating Your Character
At 1st level, you choose
Tiefling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
ancient sin, for which they and their children and their children’s children will always be held accountable.
Infernal Bloodline
Tieflings are derived from human bloodlines, and in the broadest
three broad categories. Tieflings born into another culture typically have names reflective of that culture. Some have names derived from the Infernal language, passed down through generations, that
Species
Sword Coast Adventurer's Guide
ancient sin, for which they and their children and their children’s children will always be held accountable.
Infernal Bloodline
Tieflings are derived from human bloodlines, and in the broadest
three broad categories. Tieflings born into another culture typically have names reflective of that culture. Some have names derived from the Infernal language, passed down through generations, that
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
between life and death, risking their own lives and taking the lives of others. While adventuring on that line, some rogues discover a mystical connection to death itself. These rogues take knowledge
. Wails from the Grave 3rd-level Phantom feature As you nudge someone closer to the grave, you can channel the power of death to harm someone else as well. Immediately after you deal your Sneak Attack
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
between life and death, risking their own lives and taking the lives of others. While adventuring on that line, some rogues discover a mystical connection to death itself. These rogues take knowledge
. Wails from the Grave 3rd-level Phantom feature As you nudge someone closer to the grave, you can channel the power of death to harm someone else as well. Immediately after you deal your Sneak Attack
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
between life and death, risking their own lives and taking the lives of others. While adventuring on that line, some rogues discover a mystical connection to death itself. These rogues take knowledge
. Wails from the Grave 3rd-level Phantom feature As you nudge someone closer to the grave, you can channel the power of death to harm someone else as well. Immediately after you deal your Sneak Attack
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
explanation is that some folk are born with an overabundance of curiosity. Some say that Arvoreen or Brandobaris is responsible for urging them on, and others point to the stories told by the elders that
into the world involves risking one’s life or claiming great riches. An adventure for a halfling could mean traveling with a caravan, sneaking on board a tall ship, serving as a messenger for a lord, or
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
explanation is that some folk are born with an overabundance of curiosity. Some say that Arvoreen or Brandobaris is responsible for urging them on, and others point to the stories told by the elders that
into the world involves risking one’s life or claiming great riches. An adventure for a halfling could mean traveling with a caravan, sneaking on board a tall ship, serving as a messenger for a lord, or
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
explanation is that some folk are born with an overabundance of curiosity. Some say that Arvoreen or Brandobaris is responsible for urging them on, and others point to the stories told by the elders that
into the world involves risking one’s life or claiming great riches. An adventure for a halfling could mean traveling with a caravan, sneaking on board a tall ship, serving as a messenger for a lord, or
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
single step. Followers of the Eternal Flame cult surround themselves with the largest fires they can create. Their favorite tactic involves using magic to open volcanic fissures or vents and channel
themselves superior to her, and she stops at nothing to make them see her as a figure to be feared and respected. Vanifer was born and raised in the crushing poverty of Calimport’s poorest quarters, armed
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
single step. Followers of the Eternal Flame cult surround themselves with the largest fires they can create. Their favorite tactic involves using magic to open volcanic fissures or vents and channel
themselves superior to her, and she stops at nothing to make them see her as a figure to be feared and respected. Vanifer was born and raised in the crushing poverty of Calimport’s poorest quarters, armed
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
single step. Followers of the Eternal Flame cult surround themselves with the largest fires they can create. Their favorite tactic involves using magic to open volcanic fissures or vents and channel
themselves superior to her, and she stops at nothing to make them see her as a figure to be feared and respected. Vanifer was born and raised in the crushing poverty of Calimport’s poorest quarters, armed
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
I want through sneakiness rather than direct confrontation. 6 I’m a sucker for a shiny bauble or a sack of coins, as long as I can get my hands on it without risking life and limb. Sorcerer d6 I
became a sorcerer because … 1 When I was born, all the water in the house froze solid, the milk spoiled, or all the iron turned to copper. My family is convinced that this event was a harbinger of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
I want through sneakiness rather than direct confrontation. 6 I’m a sucker for a shiny bauble or a sack of coins, as long as I can get my hands on it without risking life and limb. Sorcerer d6 I
became a sorcerer because … 1 When I was born, all the water in the house froze solid, the milk spoiled, or all the iron turned to copper. My family is convinced that this event was a harbinger of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
I want through sneakiness rather than direct confrontation. 6 I’m a sucker for a shiny bauble or a sack of coins, as long as I can get my hands on it without risking life and limb. Sorcerer d6 I
became a sorcerer because … 1 When I was born, all the water in the house froze solid, the milk spoiled, or all the iron turned to copper. My family is convinced that this event was a harbinger of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
The dungeon’s denizens make frequent use of these lit tunnels. The thick smell of incense hangs in the air (see “Dungeon Features” above). Smooth stone trenches cut into the floors channel water and
woman in her seventies named Lady Satiir Thione-Hhune. Born into the rich and politically powerful Hhune patriar family, Satiir is a neutral evil noble with no weapons or armor (AC 11). She was kidnapped
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
The dungeon’s denizens make frequent use of these lit tunnels. The thick smell of incense hangs in the air (see “Dungeon Features” above). Smooth stone trenches cut into the floors channel water and
woman in her seventies named Lady Satiir Thione-Hhune. Born into the rich and politically powerful Hhune patriar family, Satiir is a neutral evil noble with no weapons or armor (AC 11). She was kidnapped
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
The dungeon’s denizens make frequent use of these lit tunnels. The thick smell of incense hangs in the air (see “Dungeon Features” above). Smooth stone trenches cut into the floors channel water and
woman in her seventies named Lady Satiir Thione-Hhune. Born into the rich and politically powerful Hhune patriar family, Satiir is a neutral evil noble with no weapons or armor (AC 11). She was kidnapped






