Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'bronze band diffusing call restrained'.
Other Suggestions:
bronze bards diffusing calls restrained
bronze bard diffusing calls restrained
bronze bards diffusing came restrained
bronze bard diffusing came restrained
bronze bards diffusing calm restrained
Magic Items
Phandelver and Below: The Shattered Obelisk
This pair of lightweight bronze bracers is lined with soft, purple velvet and engraved with swirling designs.
While you’re wearing these bracers, all your speeds increase by 10 feet, and you
have advantage on saving throws you make to avoid or end the paralyzed or restrained condition on yourself.
Monsters
Candlekeep Mysteries
","rollAction":"Sand Breath","rollDamageType":"slashing"} slashing damage on a failed save, or half as much damage on a successful one.Ogruhl has been trapped here for millennia, restrained by magic chains
. Ogruhl was the prisoner of a cruel Netherese wizard. When the city around the tortoise was abandoned, Ogruhl was left to die. A band of chwinga;chwingas found the tortoise and brought it food and
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
immediately make a DC 16 Strength saving throw as beanstalks coil around it in its space. On a failed save, the creature has the grappled condition (escape DC 16) and has the restrained condition as long
as it is grappled. The beanstalks vanish after 1 minute, if the hart has the incapacitated condition, or when the hart dies.
Lightning Call. In response to making a saving throw, the hart calls down a
Monsters
Mythic Odysseys of Theros
the effect ends on a successful one.An enormous golem of bronze and iron overlooks the path leading to the polis of Akros. Though it is rarely called on to defend the polis, the sight of its towering
form is enough to ease the minds of the populace. In truly desperate times, priests of Purphoros work their magic to call the colossus to life, whereupon the earth rumbles as it steps down from its twin
Monsters
Mordenkainen Presents: Monsters of the Multiverse
venerate Yeenoghu—particularly his gnoll followers—view leucrottas with great respect. Although a leucrotta is unlikely to lead a gnoll war band, it can influence the leader and might
of common deer. Second, it can duplicate the call or the vocal expressions of just about any creature it has heard. The monster uses its mimicry to lure in potential victims, then attacks while they
Monsters
Mordenkainen Presents: Monsters of the Multiverse
the battlefield.
For his accomplishments, Bael has been granted the title of Bronze General. His accolades notwithstanding, he has had a difficult time navigating the quagmire of infernal politics
. His critics call him naive, though never to his face. His primary interest has always been leading soldiers in battle, so he finds it frustrating to have his ambitions of ascending to a higher rank
Spells
Xanathar's Guide to Everything
You call out to the spirits of nature to rouse them against your enemies. Choose a point you can see within range. The spirits cause trees, rocks, and grasses in a 60-foot cube centered on that point
Vines. At the end of each of your turns, one creature of your choice that is on the ground in the cube must succeed on a Strength saving throw or become restrained until the spell ends. A restrained
Monsters
Bigby Presents: Glory of the Giants
take 13 (3d8);{"diceNotation":"3d8", "rollType":"damage", "rollAction":"Mud to Stone", "rollDamageType":"bludgeoning"} bludgeoning damage and have the restrained condition as the mud begins to turn to
can transform even a pinch of mud or gravel into a boulder suitable for hurling, and the thrown stone grows in flight to knock its target flat on impact.
Fensirs
Long ago, a band of frost giants
Monsters
Journeys through the Radiant Citadel
and restrained, and it has total cover against attacks and other effects outside the bakunawa. At the start of each of the bakunawa’s turns, each swallowed creature takes 10 (3d6
prone in a space within 15 feet of the bakunawa. If the bakunawa dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 15 feet of movement, exiting
Backgrounds
Sword Coast Adventurer's Guide
reflect the agenda, sentiment, or philosophy of one’s order.
KNIGHTLY ORDERS OF FAERÛN
Many who rightfully call themselves “knight” earn that title as part of an order in
their completion, and everyone should be praised for their strengths and comforted in their weaknesses.
Knights of Myth Drannor. Long ago, the Knights of Myth Drannor were a famous adventuring band
Monsters
Fizban's Treasury of Dragons
is grappled (escape DC 19) and is restrained until this grapple ends. The greatwyrm can have only one creature grappled in this way at a time.
Breath Weapon (Recharge 5–6);{"diceNotation":"1d6
;re being worn or carried. Each targeted creature must succeed on a DC 26 Strength saving throw or be restrained in the greatwyrm’s telekinetic grip. At the end of a creature’s turn, it can
Monsters
Fizban's Treasury of Dragons
is grappled (escape DC 19) and is restrained until this grapple ends. The greatwyrm can have only one creature grappled in this way at a time.
Breath Weapon (Recharge 5–6);{"diceNotation":"1d6
;re being worn or carried. Each targeted creature must succeed on a DC 26 Strength saving throw or be restrained in the greatwyrm’s telekinetic grip. At the end of a creature’s turn, it can
Monsters
Fizban's Treasury of Dragons
is grappled (escape DC 19) and is restrained until this grapple ends. The greatwyrm can have only one creature grappled in this way at a time.
Breath Weapon (Recharge 5–6);{"diceNotation":"1d6
;re being worn or carried. Each targeted creature must succeed on a DC 26 Strength saving throw or be restrained in the greatwyrm’s telekinetic grip. At the end of a creature’s turn, it can
Monsters
Bigby Presents: Glory of the Giants
failed save, the target has the restrained condition until the start of the giant’s next turn, and the stones erupt in a burst of thunderous energy that deals 14 (4d6);{"diceNotation":"4d6
, combined with their ability to defeat and devour their prey as quickly as a torrent of boulders cascades down a mountain, leads other giants to call them avalanchers.
Monsters
Fizban's Treasury of Dragons
is grappled (escape DC 19) and is restrained until this grapple ends. The greatwyrm can have only one creature grappled in this way at a time.
Breath Weapon (Recharge 5–6);{"diceNotation":"1d6
;re being worn or carried. Each targeted creature must succeed on a DC 26 Strength saving throw or be restrained in the greatwyrm’s telekinetic grip. At the end of a creature’s turn, it can
Monsters
Fizban's Treasury of Dragons
is grappled (escape DC 19) and is restrained until this grapple ends. The greatwyrm can have only one creature grappled in this way at a time.
Breath Weapon (Recharge 5–6);{"diceNotation":"1d6
;re being worn or carried. Each targeted creature must succeed on a DC 26 Strength saving throw or be restrained in the greatwyrm’s telekinetic grip. At the end of a creature’s turn, it can
Monsters
The Book of Many Things
cultivated around her home. However, should Asteria call for her aid, Euryale would venture across the multiverse without hesitation, battling tooth and nail to protect her sister.
Euryale has the
creature takes 14 (4d6);{"diceNotation":"4d6", "rollType":"damage", "rollAction":"Petrifying Gaze", "rollDamageType":"force"} force damage, begins to turn to stone, and has the restrained condition
Monsters
Bigby Presents: Glory of the Giants
, or through twisted rituals of wicked spellcasters. Sometimes troll worshipers of Vaprak hear a call to gather in the Underdark and perform a gruesome rite that fuses them into an amalgam that is
action, which it can use only to grapple.
Until this grapple ends, the target has the restrained condition and takes 25 (4d8 + 7);{"diceNotation":"4d8+7", "rollType":"damage", "rollAction":"Fling
Monsters
Fizban's Treasury of Dragons
call from beyond this world. I must prepare to answer that call by amassing powerful arms and armor.
3
I secretly look forward to adventurers trying to infiltrate my lair. How else could I try
;gelatinous cubes and ochre jelly;ochre jellies.
2
A band of minotaur;minotaurs in service to Baphomet has captured a sapphire dragon wyrmling to learn from the wyrmling’s strategies
Vampire Warrior
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Monster Manual (2014)
that is grappled by the vampire, incapacitated, or restrained. Hit: 7 (1d6 + 4);{"diceNotation":"1d6+4","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage plus 10 (3d6
;{"diceNotation":"2d4","rollType":"roll","rollAction":"Children of the Night"} swarm of bats;swarms of bats or swarm of rats;rats, provided that the sun isn't up. While outdoors, the vampire can call 3d6
Monsters
Mythic Odysseys of Theros
minute. Any creature that moves into the web or that starts its turn there must make a DC 21 Dexterity saving throw. On a failed save, the creature is restrained while in the web. A creature can use
an action to make a DC 21 Strength check. On a success, it can free itself or a creature within 5 feet of it that is restrained by the web.
This webbing is immune to all damage except magical fire. A
Vampire
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
":"Bite"} to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. Hit: 7 (1d6 + 4);{"diceNotation":"1d6+4","rollType":"damage","rollAction
;swarms of bats or swarm of rats;rats, provided that the sun isn’t up. While outdoors, the vampire can call 3d6;{"diceNotation":"3d6","rollType":"roll","rollAction":"Children of the Night"} wolf
Vampire Spellcaster
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Monster Manual (2014)
the vampire, incapacitated, or restrained. Hit: 7 (1d6 + 4);{"diceNotation":"1d6+4","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage plus 10 (3d6);{"diceNotation
","rollType":"roll","rollAction":"Children of the Night"} swarm of bats;swarms of bats or swarm of rats;rats, provided that the sun isn't up. While outdoors, the vampire can call 3d6;{"diceNotation
Monsters
The Book of Many Things
Devotion’s Call (1/Day). The medusa can cast the Resurrection spell, requiring no material components and using Wisdom as the spellcasting ability.
Legendary Resistance (4/Day). If the medusa
this grapple ends, the target has the restrained condition, and the medusa can’t constrict another creature.
Final Blade. Melee Weapon Attack: +12;{"diceNotation":"1d20+12", "rollType":"to hit
Monsters
Waterdeep: Dungeon of the Mad Mage
, or restrained. Hit: 7 (1d6 + 4);{"diceNotation":"1d6+4","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage plus 10 (3d6);{"diceNotation":"3d6","rollType":"damage
;rats, provided that the sun isn't up. While outdoors, Zorak can call 3d6;{"diceNotation":"3d6","rollType":"roll","rollAction":"Children of the Night"} wolf;wolves instead. The called creatures arrive
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Bracers of Celerity Wondrous Item, Rare (Requires Attunement) This pair of lightweight bronze bracers is lined with soft, purple velvet and engraved with swirling designs. While you’re wearing these
bracers, all your speeds increase by 10 feet, and you have advantage on saving throws you make to avoid or end the paralyzed or restrained condition on yourself.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Bracers of Celerity Wondrous Item, Rare (Requires Attunement) This pair of lightweight bronze bracers is lined with soft, purple velvet and engraved with swirling designs. While you’re wearing these
bracers, all your speeds increase by 10 feet, and you have advantage on saving throws you make to avoid or end the paralyzed or restrained condition on yourself.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Bracers of Celerity Wondrous Item, Rare (Requires Attunement) This pair of lightweight bronze bracers is lined with soft, purple velvet and engraved with swirling designs. While you’re wearing these
bracers, all your speeds increase by 10 feet, and you have advantage on saving throws you make to avoid or end the paralyzed or restrained condition on yourself.
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
few local merchants claim to have been attacked on the road by a band of brigands calling themselves the Chimera Crew! Bandits sure have gotten more colorful these days.” (If the characters investigate
the attacks, see “Iniarv’s Tower” for more information.)
4 “A few hunters came by saying to avoid Kryptgarden Forest, the dead are walking around there!”
5 “Did you hear about the bronze
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
few local merchants claim to have been attacked on the road by a band of brigands calling themselves the Chimera Crew! Bandits sure have gotten more colorful these days.” (If the characters investigate
the attacks, see “Iniarv’s Tower” for more information.)
4 “A few hunters came by saying to avoid Kryptgarden Forest, the dead are walking around there!”
5 “Did you hear about the bronze
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
few local merchants claim to have been attacked on the road by a band of brigands calling themselves the Chimera Crew! Bandits sure have gotten more colorful these days.” (If the characters investigate
the attacks, see “Iniarv’s Tower” for more information.)
4 “A few hunters came by saying to avoid Kryptgarden Forest, the dead are walking around there!”
5 “Did you hear about the bronze
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
magical book that teleports back and forth between them.
3 A young bronze dragon seeks to turn a band of cyclopes into a disciplined army, with little success.
4 A young bronze dragon has been
Bronze Dragon Adventures The Bronze Dragon Adventure Hooks table offers suggestions for stories and adventures involving bronze dragons. Bronze Dragon Adventure Hooks d8 Adventure Hook
1
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
magical book that teleports back and forth between them.
3 A young bronze dragon seeks to turn a band of cyclopes into a disciplined army, with little success.
4 A young bronze dragon has been
Bronze Dragon Adventures The Bronze Dragon Adventure Hooks table offers suggestions for stories and adventures involving bronze dragons. Bronze Dragon Adventure Hooks d8 Adventure Hook
1
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
7. Gong A gong of beaten bronze wrapped in stitched lizard hide stands in the middle of the fort. A mallet hangs from the post it’s attached to. The tortles of Ahoyhoy use a simple set of gong
signals: One bong indicates the arrival of visitors by land.
Two bongs indicates the arrival of visitors by ship.
Three bongs is a call to gather in the amphitheater.
Four bongs indicates that an attack is imminent.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
magical book that teleports back and forth between them.
3 A young bronze dragon seeks to turn a band of cyclopes into a disciplined army, with little success.
4 A young bronze dragon has been
Bronze Dragon Adventures The Bronze Dragon Adventure Hooks table offers suggestions for stories and adventures involving bronze dragons. Bronze Dragon Adventure Hooks d8 Adventure Hook
1






