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Returning 35 results for 'bronze base diffusing comfort result'.
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Magic Items
Bigby Presents: Glory of the Giants
This magic weapon is a triple-barreled bronze musket. You gain a +1 bonus to attack and damage rolls made with it. It requires no ammunition, its damage is radiant instead of piercing, and it doesn
’t have the loading property. The base of the weapon is emblazoned with the light rune.
Additionally, while attuned to the weapon, you can cast dancing lights from the musket at will.
Invoking
Monsters
Mordenkainen Presents: Monsters of the Multiverse
rats come together to form a swarm, they merge their minds into a single intelligence with the accumulated memories of all the swarm’s constituents. The rats become smarter as a result, and retain
psionic powers.
A single cranium rat uses its natural telepathy to communicate hunger, fear, and other base emotions. A swarm of cranium rats communicating telepathically “speaks” as one
Monsters
Mordenkainen Presents: Monsters of the Multiverse
constituents. The rats become smarter as a result, and retain their heightened intelligence for as long as the swarm persists. The swarm also awakens latent psionic abilities implanted within each cranium
rat by its mind flayer creators, bestowing upon the swarm psionic powers.
A single cranium rat uses its natural telepathy to communicate hunger, fear, and other base emotions. A swarm of cranium rats
Magic Items
Bigby Presents: Glory of the Giants
A black opal pendant hangs at the base of this pearlescent chain. The sacred rune is inscribed on the back of the pendant.
While wearing this item, you have resistance to necrotic damage
. Additionally, you can cast the spare the dying cantrip using either an action or a bonus action.
Invoking the Rune. When a creature you can see within 60 feet of you is reduced to 0 hit points as a result of
Monsters
Fizban's Treasury of Dragons
creations are ultimately doomed to death and decomposition, and the dragons’ demeanor is typically morbid and curmudgeonly as a result.
Gleaming Gold
Upon hatching, topaz dragon wyrmlings&rsquo
conflict with bronze dragons when their coastal territories overlap, and they can nurture an inexplicably intense hatred of these metallic dragons. They can also draw the ire of druids and other nature
Monsters
Fizban's Treasury of Dragons
decomposition, and the dragons’ demeanor is typically morbid and curmudgeonly as a result.
Gleaming Gold
Upon hatching, topaz dragon wyrmling;topaz dragon wyrmlings' scales are dull yellow
squid, so these dragons have ample opportunity to complain bitterly about being wet after diving deep into the ocean in search of prey.
Topaz dragons often come into conflict with bronze dragons when
Monsters
Fizban's Treasury of Dragons
beings and their creations are ultimately doomed to death and decomposition, and the dragons’ demeanor is typically morbid and curmudgeonly as a result.
Gleaming Gold
Upon hatching, topaz
.
Topaz dragons often come into conflict with bronze dragons when their coastal territories overlap, and they can nurture an inexplicably intense hatred of these metallic dragons. They can also draw
Dragonborn
Legacy
This doesn't reflect the latest rules and lore.
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races
Basic Rules (2014)
colors of their dragon kin, but generations of interbreeding have created a more uniform appearance. Their small, fine scales are usually brass or bronze in color, sometimes ranging to scarlet, rust
ancestor—bright red, green, blue, or white, lustrous black, or gleaming metallic gold, silver, brass, copper, or bronze.
Self-Sufficient Clans
To any dragonborn, the clan is more important
Monsters
Mordenkainen Presents: Monsters of the Multiverse
(see the Monster Manual), Bael has proven to be a tactical genius, earning esteem for himself and his master as a result of victory after victory over the abyssal host. Mammon relies on Bael to safeguard
the battlefield.
For his accomplishments, Bael has been granted the title of Bronze General. His accolades notwithstanding, he has had a difficult time navigating the quagmire of infernal politics
Monsters
Fizban's Treasury of Dragons
creations are ultimately doomed to death and decomposition, and the dragons’ demeanor is typically morbid and curmudgeonly as a result.
Gleaming Gold
Upon hatching, topaz dragon wyrmling;topaz
come into conflict with bronze dragons when their coastal territories overlap, and they can nurture an inexplicably intense hatred of these metallic dragons. They can also draw the ire of druids and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Easthaven in a Nutshell Friendliness ❄❄ Services ❄❄❄ Comfort ❄❄❄ Available Quest. “Toil and Trouble”. Population. 750. Leaders. Speaker Danneth Waylen (chaotic good human commoner), respected for his
) and 12 veterans. Heraldry. A snowflake at the top center of a steel-gray field, above a horizontal brown field that forms the left-hand base, and a dark blue field that forms the right-hand base; where
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Easthaven in a Nutshell Friendliness ❄❄ Services ❄❄❄ Comfort ❄❄❄ Available Quest. “Toil and Trouble”. Population. 750. Leaders. Speaker Danneth Waylen (chaotic good human commoner), respected for his
) and 12 veterans. Heraldry. A snowflake at the top center of a steel-gray field, above a horizontal brown field that forms the left-hand base, and a dark blue field that forms the right-hand base; where
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Easthaven in a Nutshell Friendliness ❄❄ Services ❄❄❄ Comfort ❄❄❄ Available Quest. “Toil and Trouble”. Population. 750. Leaders. Speaker Danneth Waylen (chaotic good human commoner), respected for his
) and 12 veterans. Heraldry. A snowflake at the top center of a steel-gray field, above a horizontal brown field that forms the left-hand base, and a dark blue field that forms the right-hand base; where
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
chained up just inside the opening. Each wolf’s chain leads to an iron rod driven into the base of a stalagmite.
Three wolves are confined here. They can’t reach targets standing on the steps, but all
given food, the DC drops to 10. Fissure. A narrow opening in the east wall leads to a natural chimney that climbs 30 feet to area 8. At the base of the fissure is rubbish that’s been discarded
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
foot traveled. Any sudden actions, including those necessary for combat, might result in the character taking a spill. A character who takes the Dash action or tries to fight within the room must first
succeed on a DC 10 Dexterity saving throw or fall prone. The water becomes shallower to the east. After the corridor turns north, a set of stairs rises up out of the dampness, and the path ends at a set of bronze doors. The doors have keyholes but are unlocked.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
foot traveled. Any sudden actions, including those necessary for combat, might result in the character taking a spill. A character who takes the Dash action or tries to fight within the room must first
succeed on a DC 10 Dexterity saving throw or fall prone. The water becomes shallower to the east. After the corridor turns north, a set of stairs rises up out of the dampness, and the path ends at a set of bronze doors. The doors have keyholes but are unlocked.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
foot traveled. Any sudden actions, including those necessary for combat, might result in the character taking a spill. A character who takes the Dash action or tries to fight within the room must first
succeed on a DC 10 Dexterity saving throw or fall prone. The water becomes shallower to the east. After the corridor turns north, a set of stairs rises up out of the dampness, and the path ends at a set of bronze doors. The doors have keyholes but are unlocked.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
chained up just inside the opening. Each wolf’s chain leads to an iron rod driven into the base of a stalagmite.
Three wolves are confined here. They can’t reach targets standing on the steps, but all
given food, the DC drops to 10. Fissure. A narrow opening in the east wall leads to a natural chimney that climbs 30 feet to area 8. At the base of the fissure is rubbish that’s been discarded
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
chained up just inside the opening. Each wolf’s chain leads to an iron rod driven into the base of a stalagmite.
Three wolves are confined here. They can’t reach targets standing on the steps, but all
given food, the DC drops to 10. Fissure. A narrow opening in the east wall leads to a natural chimney that climbs 30 feet to area 8. At the base of the fissure is rubbish that’s been discarded
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
perched atop the sculpture, throwing his head back in pain or ecstasy as the lights surround him, and he unleashes a bolt of lightning up toward the sky. At the base of the statue, a bronze dragon is
shimmering display seems to originate from one of the five dragon effigies you saw before, and the lights’ colors match the colors of the effigies: red, gold, brass, blue, and bronze. A blue dragon is
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Congregation, the minds behind San Citlán’s progress prepare future generations of spellcasting adepts. The base of the hill teems with monuments, temples, and extravagant estates. These wealthy
landscape outside San Citlán offers little in the way of comfort. Over half the city’s workers live in these borderlands, while many more folk labor at mines and farms in the area. These communities
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Congregation, the minds behind San Citlán’s progress prepare future generations of spellcasting adepts. The base of the hill teems with monuments, temples, and extravagant estates. These wealthy
landscape outside San Citlán offers little in the way of comfort. Over half the city’s workers live in these borderlands, while many more folk labor at mines and farms in the area. These communities
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Congregation, the minds behind San Citlán’s progress prepare future generations of spellcasting adepts. The base of the hill teems with monuments, temples, and extravagant estates. These wealthy
landscape outside San Citlán offers little in the way of comfort. Over half the city’s workers live in these borderlands, while many more folk labor at mines and farms in the area. These communities
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
between our safety and death caused by some rat who would rather spend gold on drink.
Falling in Sharn d8 Result 1 You fall hundreds of feet before striking the ground at the base of the
hundred feet before impacting on a lower bridge. Though this alone might seem like small comfort, it’s also true that the major bridges in the upper and middle wards are enchanted with feather fall
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
perched atop the sculpture, throwing his head back in pain or ecstasy as the lights surround him, and he unleashes a bolt of lightning up toward the sky. At the base of the statue, a bronze dragon is
shimmering display seems to originate from one of the five dragon effigies you saw before, and the lights’ colors match the colors of the effigies: red, gold, brass, blue, and bronze. A blue dragon is
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
perched atop the sculpture, throwing his head back in pain or ecstasy as the lights surround him, and he unleashes a bolt of lightning up toward the sky. At the base of the statue, a bronze dragon is
shimmering display seems to originate from one of the five dragon effigies you saw before, and the lights’ colors match the colors of the effigies: red, gold, brass, blue, and bronze. A blue dragon is
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
between our safety and death caused by some rat who would rather spend gold on drink.
Falling in Sharn d8 Result 1 You fall hundreds of feet before striking the ground at the base of the
hundred feet before impacting on a lower bridge. Though this alone might seem like small comfort, it’s also true that the major bridges in the upper and middle wards are enchanted with feather fall
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
between our safety and death caused by some rat who would rather spend gold on drink.
Falling in Sharn d8 Result 1 You fall hundreds of feet before striking the ground at the base of the
hundred feet before impacting on a lower bridge. Though this alone might seem like small comfort, it’s also true that the major bridges in the upper and middle wards are enchanted with feather fall
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
-inch-wide holes pierce the base of each door.
When opened, the bronze doors slide into wall niches to either side of the tunnel. To pull the doors apart, the yuan-ti broodguards under Nahth’s
1. Main Gate If characters approach this area from the north, read: A wide passage slopes down to a set of bronze doors. Coiled serpents decorate the metal, with a sliding hatch at head height. Four
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
-inch-wide holes pierce the base of each door.
When opened, the bronze doors slide into wall niches to either side of the tunnel. To pull the doors apart, the yuan-ti broodguards under Nahth’s
1. Main Gate If characters approach this area from the north, read: A wide passage slopes down to a set of bronze doors. Coiled serpents decorate the metal, with a sliding hatch at head height. Four
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
to alcoves in the north, west, and south walls. At the back of each alcove is a wooden statue with coins piled around its base.
Altar and Extradimensional Rift A detect magic spell reveals auras of
is a cloak of the bat. Piled around the base are 13,700 sp. South Statue. This wooden statue, 10 feet tall, depicts Umbraxakar in humanoid form, appearing as a muscular man with charcoal-colored skin
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
-inch-wide holes pierce the base of each door.
When opened, the bronze doors slide into wall niches to either side of the tunnel. To pull the doors apart, the yuan-ti broodguards under Nahth’s
1. Main Gate If characters approach this area from the north, read: A wide passage slopes down to a set of bronze doors. Coiled serpents decorate the metal, with a sliding hatch at head height. Four
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
to alcoves in the north, west, and south walls. At the back of each alcove is a wooden statue with coins piled around its base.
Altar and Extradimensional Rift A detect magic spell reveals auras of
is a cloak of the bat. Piled around the base are 13,700 sp. South Statue. This wooden statue, 10 feet tall, depicts Umbraxakar in humanoid form, appearing as a muscular man with charcoal-colored skin
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
to alcoves in the north, west, and south walls. At the back of each alcove is a wooden statue with coins piled around its base.
Altar and Extradimensional Rift A detect magic spell reveals auras of
is a cloak of the bat. Piled around the base are 13,700 sp. South Statue. This wooden statue, 10 feet tall, depicts Umbraxakar in humanoid form, appearing as a muscular man with charcoal-colored skin
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
feet deep. Eight large, spidery bushes with thorny stems, white leaves, and enormous yellow blossoms grow across its bottom.
Five feet beyond the nearest edge of the pit is a bronze bar, set level
with the floor and embedded in the pit walls to either side. Farther out over the pit can be seen other similar bronze rungs, set at five-foot intervals. On the floor by the edge of the pit is a






