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Returning 13 results for 'brothers been diffusing core resolve'.
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Bugbear
Legacy
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Species
Volo's Guide to Monsters
indolence offers no clue to how vicious the creatures are. Bugbears are capable of bouts of incredible ferocity, using their muscular bodies to exact swift and ruthless violence. At their core
deities who are brothers, Hruggek and Grankhul. Hruggek is the fearsome elder sibling, possessed of legendary might and prowess in battle. Bugbears believe their strength and bravery come from him
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
vicious the creatures are. Bugbears are capable of bouts of incredible ferocity, using their muscular bodies to exact swift and ruthless violence. At their core, bugbears are ambush predators
gathering food, and gangs sometimes come together peacefully to exchange members and goods between them. Malevolent Worship of Malign Gods Bugbears worship two deities who are brothers, Hruggek and Grankhul
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
their grievances against the Xaryxian Empire, while Xeleth attempts to twist every point against them. Resolve this debate by having one of the characters—whichever one is leading the argument in favor
to the radiant core of Xaryxis, along with anything it is wearing or carrying. (The zodar is immune to this effect.) A creature that enters the star or ends its turn there takes 132 (24d10) radiant
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
being a defender is core to your identity as a ranger. As a member of Acquisitions Incorporated, you channel your natural proclivity for protectiveness into a razor-sharp focus on the franchise. Pure
members of your franchise might panic when that crate of figurines of wondrous power you acquired turns out to all be self-activating obsidian steeds. But you have the steady nerves and earnest resolve
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
behavior is interfering with everyone else’s enjoyment, everyone has a stake in helping to resolve the issue. Setting Expectations Before you assemble a group around a game table, pitch the
befall characters, including mind-control magic, helplessness, and death. That said, D&D is a game that has in-world conflicts and mayhem. Certain core elements of the game are difficult to ignore. For
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
behavior is interfering with everyone else’s enjoyment, everyone has a stake in helping to resolve the issue. Setting Expectations Before you assemble a group around a game table, pitch the
, including mind-control magic, helplessness, and death. That said, D&D is a game that has in-world conflicts and mayhem. Certain core elements of the game are difficult to ignore. For example, taking damage
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
resolve those actions.
Sometimes, resolving a task is easy. If an adventurer wants to walk across a room and open a door, the DM might just say that the door opens and describe what lies beyond. But
, attack rolls, and saving throws are the three main kinds of d20 rolls, forming the core of the rules of the game. All three follow these simple steps.
1. Roll the die and add a modifier. Roll a d20 and
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
bring tragedy. However, Sora Katra isn’t always the villain in tales. When she acts openly, she often poses a challenge that tests the hero’s wits or resolve. In most of these tales, the champion fails
true to her promises. It’s this penchant for testing resolve and punishing failings that gave birth to the popular tale that if a child makes a promise and breaks their word, Sora Katra will come in the
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
bring tragedy. However, Sora Katra isn’t always the villain in tales. When she acts openly, she often poses a challenge that tests the hero’s wits or resolve. In most of these tales, the champion fails
true to her promises. It’s this penchant for testing resolve and punishing failings that gave birth to the popular tale that if a child makes a promise and breaks their word, Sora Katra will come in the
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
. Medusa architects direct construction in the blended cities, laying the foundations of what this nation will become. Medusas who choose to serve as Voices of Katra are often called upon to resolve
have formed a collective culture. These orcs call shifters taarka’va— wolf brothers. Pairings between shifter and orc can produce offspring, but the resulting half-orcs are almost always sterile. Another
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
. Medusa architects direct construction in the blended cities, laying the foundations of what this nation will become. Medusas who choose to serve as Voices of Katra are often called upon to resolve
have formed a collective culture. These orcs call shifters taarka’va— wolf brothers. Pairings between shifter and orc can produce offspring, but the resulting half-orcs are almost always sterile. Another
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
and lines of communication, and to help resolve disputes before they get out of hand. Most of the agents of Katra’s Voice are changelings, but medusas, tieflings and even harpies can be found in this
might be, are supposed to be her little brothers. She’ll give a little brother a smack if he pushes her—he needs to know better—but she won’t go out of her way to kill him, and she won’t eat him. If
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
and lines of communication, and to help resolve disputes before they get out of hand. Most of the agents of Katra’s Voice are changelings, but medusas, tieflings and even harpies can be found in this
might be, are supposed to be her little brothers. She’ll give a little brother a smack if he pushes her—he needs to know better—but she won’t go out of her way to kill him, and she won’t eat him. If






