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Returning 35 results for 'brothers both diffusing chance race'.
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Backgrounds
Mythic Odysseys of Theros
excel.
Favored Event
d8
Favored Event
1
Marathon
2
Long-distance running
3
Wrestling
4
Boxing
5
Chariot or horse race
6
Pankration (mixed
unarmed combat)
7
Hoplite race (racing in full armor with a unit)
8
Pentathlon (running, long jump, discus, javelin, wrestling)
Feature: Echoes of Victory
You have attracted admiration
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Volo's Guide to Monsters
.
Gang Mentality
Since bugbears aren’t a particularly fecund race, their overall population is small and spread over a wide area. Bugbears live in family groups that operate much like gangs. The
remove opposition or exile weaker or unpopular members to keep the rest of the gang strong. Fortunately for the race as a whole, even young and elderly bugbears have the ability to survive alone in the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
29. Sargauth’s Bounty Darum and Duram Ghaz, a pair of shield dwarf brothers, sell junk salvaged from the River Sargauth. There is a 50 percent chance that the shop is closed and the brothers are away on a salvage mission.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
29. Sargauth’s Bounty Darum and Duram Ghaz, a pair of shield dwarf brothers, sell junk salvaged from the River Sargauth. There is a 50 percent chance that the shop is closed and the brothers are away on a salvage mission.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
29. Sargauth’s Bounty Darum and Duram Ghaz, a pair of shield dwarf brothers, sell junk salvaged from the River Sargauth. There is a 50 percent chance that the shop is closed and the brothers are away on a salvage mission.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
adventurers now have the chance to aid Gundren, find his brothers, and end the nefarious schemes of the Spider. Additionally, the abundance of powerful magic rumored to be hidden in the mines is a rich prize
bandit attacks that devastated this area. In the centuries since, countless prospectors and adventurers have searched for the lost mine, but none succeeded until the three Rockseeker brothers found the
races
Spelljammer: Adventures in Space
Plasmoids are amorphous beings with no typical shape. In the presence of other folk, they often adopt a similar shape, but there’s little chance of mistaking a plasmoid for anything else. They
you create your D&D character, you decide whether your character is a member of the human race or one of the game’s fantastical races. If you create a character using a race option
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
adventurers now have the chance to aid Gundren, find his brothers, and end the nefarious schemes of the Spider. Additionally, the abundance of powerful magic rumored to be hidden in the mines is a rich prize
bandit attacks that devastated this area. In the centuries since, countless prospectors and adventurers have searched for the lost mine, but none succeeded until the three Rockseeker brothers found the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
adventurers now have the chance to aid Gundren, find his brothers, and end the nefarious schemes of the Spider. Additionally, the abundance of powerful magic rumored to be hidden in the mines is a rich prize
bandit attacks that devastated this area. In the centuries since, countless prospectors and adventurers have searched for the lost mine, but none succeeded until the three Rockseeker brothers found the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Racial Feats Summary Race Feat Dragonborn Dragon Fear Dragonborn Dragon Hide Dwarf Dwarven Fortitude Dwarf Squat Nimbleness Elf Elven Accuracy Elf (drow) Drow High Magic Elf (high) Fey
Teleportation Elf (wood) Wood Elf Magic Gnome Fade Away Gnome Squat Nimbleness Half-elf Elven Accuracy Half-elf Prodigy Half-orc Orcish Fury Half-orc Prodigy Halfling Bountiful Luck Halfling Second Chance Halfling Squat Nimbleness Human Prodigy Tiefling Flames of Phlegethos Tiefling Infernal Constitution
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Racial Feats Summary Race Feat Dragonborn Dragon Fear Dragonborn Dragon Hide Dwarf Dwarven Fortitude Dwarf Squat Nimbleness Elf Elven Accuracy Elf (drow) Drow High Magic Elf (high) Fey
Teleportation Elf (wood) Wood Elf Magic Gnome Fade Away Gnome Squat Nimbleness Half-elf Elven Accuracy Half-elf Prodigy Half-orc Orcish Fury Half-orc Prodigy Halfling Bountiful Luck Halfling Second Chance Halfling Squat Nimbleness Human Prodigy Tiefling Flames of Phlegethos Tiefling Infernal Constitution
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Racial Feats Summary Race Feat Dragonborn Dragon Fear Dragonborn Dragon Hide Dwarf Dwarven Fortitude Dwarf Squat Nimbleness Elf Elven Accuracy Elf (drow) Drow High Magic Elf (high) Fey
Teleportation Elf (wood) Wood Elf Magic Gnome Fade Away Gnome Squat Nimbleness Half-elf Elven Accuracy Half-elf Prodigy Half-orc Orcish Fury Half-orc Prodigy Halfling Bountiful Luck Halfling Second Chance Halfling Squat Nimbleness Human Prodigy Tiefling Flames of Phlegethos Tiefling Infernal Constitution
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Volo's Guide to Monsters
body, thought, and emotion. Freed from the limitations of their human bodies, the yuan-ti used their new abilities to conquer new lands and expand their borders.
One Race, Many Forms
The bodies of all
they don’t believe they have a reasonable chance of success. This reaction isn’t out of cowardice, but practicality—yuan-ti value their own lives much too highly to risk them when the
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
orc invasions that devastated this part of the North. In the centuries since, countless prospectors and adventurers have searched for the lost mine, but none succeeded until the Rockseeker brothers
in Wave Echo Cave, forcing him to proceed with great caution. The adventurers now have the chance to aid Gundren, avenge his kin, and put a stop to the nefarious schemes of the Black Spider. And of course, the hoard of powerful magic rumored to be hidden in the mines is a rich prize.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
orc invasions that devastated this part of the North. In the centuries since, countless prospectors and adventurers have searched for the lost mine, but none succeeded until the Rockseeker brothers
in Wave Echo Cave, forcing him to proceed with great caution. The adventurers now have the chance to aid Gundren, avenge his kin, and put a stop to the nefarious schemes of the Black Spider. And of course, the hoard of powerful magic rumored to be hidden in the mines is a rich prize.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
orc invasions that devastated this part of the North. In the centuries since, countless prospectors and adventurers have searched for the lost mine, but none succeeded until the Rockseeker brothers
in Wave Echo Cave, forcing him to proceed with great caution. The adventurers now have the chance to aid Gundren, avenge his kin, and put a stop to the nefarious schemes of the Black Spider. And of course, the hoard of powerful magic rumored to be hidden in the mines is a rich prize.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
harbor and the city’s four hills. Spectators are seldom injured, but it’s a dangerous sport for the dinosaurs and their riders. A typical race day has three races: one for four-legged beasts, one for
two-legged beasts, and one no-holds-barred “unchained” race. Many of the dinosaurs involved are juveniles, since fully grown versions can be too large and too difficult for riders to manage. The
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Chapter 4: Salvage Operation When a ship missing for years is spotted adrift at sea, its one-time owner sees a final chance to recover a lost fortune. But what the former owner cannot know is that
octopus and a race to escape a sinking, monster-infested ship. Decrepitude and decay (along with a bit of demon worship) persist throughout this unusual dungeon crawl, with the characters’ courage being tested just as much as the seaworthiness of the Emperor of the Waves!
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Chapter 2: Character Races Heroes come in many shapes and sizes. This chapter presents character races that are some of the more distinctive race options in the D&D multiverse. They supplement the
consider the implications for their world before adding a new race. Your DM may say yes or no to you using a race or may modifiy it in some way. The following races are detailed in this chapter: Aasimar
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Chapter 4: Salvage Operation When a ship missing for years is spotted adrift at sea, its one-time owner sees a final chance to recover a lost fortune. But what the former owner cannot know is that
octopus and a race to escape a sinking, monster-infested ship. Decrepitude and decay (along with a bit of demon worship) persist throughout this unusual dungeon crawl, with the characters’ courage being tested just as much as the seaworthiness of the Emperor of the Waves!
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Chapter 2: Character Races Heroes come in many shapes and sizes. This chapter presents character races that are some of the more distinctive race options in the D&D multiverse. They supplement the
consider the implications for their world before adding a new race. Your DM may say yes or no to you using a race or may modifiy it in some way. The following races are detailed in this chapter: Aasimar
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
harbor and the city’s four hills. Spectators are seldom injured, but it’s a dangerous sport for the dinosaurs and their riders. A typical race day has three races: one for four-legged beasts, one for
two-legged beasts, and one no-holds-barred “unchained” race. Many of the dinosaurs involved are juveniles, since fully grown versions can be too large and too difficult for riders to manage. The
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
harbor and the city’s four hills. Spectators are seldom injured, but it’s a dangerous sport for the dinosaurs and their riders. A typical race day has three races: one for four-legged beasts, one for
two-legged beasts, and one no-holds-barred “unchained” race. Many of the dinosaurs involved are juveniles, since fully grown versions can be too large and too difficult for riders to manage. The
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Chapter 4: Salvage Operation When a ship missing for years is spotted adrift at sea, its one-time owner sees a final chance to recover a lost fortune. But what the former owner cannot know is that
octopus and a race to escape a sinking, monster-infested ship. Decrepitude and decay (along with a bit of demon worship) persist throughout this unusual dungeon crawl, with the characters’ courage being tested just as much as the seaworthiness of the Emperor of the Waves!
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Chapter 2: Character Races Heroes come in many shapes and sizes. This chapter presents character races that are some of the more distinctive race options in the D&D multiverse. They supplement the
consider the implications for their world before adding a new race. Your DM may say yes or no to you using a race or may modifiy it in some way. The following races are detailed in this chapter: Aasimar
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
aren’t a particularly fecund race, their overall population is small and spread over a wide area. Bugbears live in family groups that operate much like gangs. The individuals in a group typically number
unpopular members to keep the rest of the gang strong. Fortunately for the race as a whole, even young and elderly bugbears have the ability to survive alone in the wild, and the cast-off members of a gang
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
aren’t a particularly fecund race, their overall population is small and spread over a wide area. Bugbears live in family groups that operate much like gangs. The individuals in a group typically number
unpopular members to keep the rest of the gang strong. Fortunately for the race as a whole, even young and elderly bugbears have the ability to survive alone in the wild, and the cast-off members of a gang
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
aren’t a particularly fecund race, their overall population is small and spread over a wide area. Bugbears live in family groups that operate much like gangs. The individuals in a group typically number
unpopular members to keep the rest of the gang strong. Fortunately for the race as a whole, even young and elderly bugbears have the ability to survive alone in the wild, and the cast-off members of a gang
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
abandon its shrine, run the “Race to Destruction” encounter. Parties that stay in the dungeon and choose not to return to town might be oblivious to the villains’ retaliations. If the characters never
leave, assume the cultists’ effort to destroy a town in “Reckless Hate” causes great damage without the characters on hand to stop it. When “Race to Destruction” is triggered, the characters receive a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
abandon its shrine, run the “Race to Destruction” encounter. Parties that stay in the dungeon and choose not to return to town might be oblivious to the villains’ retaliations. If the characters never
leave, assume the cultists’ effort to destroy a town in “Reckless Hate” causes great damage without the characters on hand to stop it. When “Race to Destruction” is triggered, the characters receive a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
abandon its shrine, run the “Race to Destruction” encounter. Parties that stay in the dungeon and choose not to return to town might be oblivious to the villains’ retaliations. If the characters never
leave, assume the cultists’ effort to destroy a town in “Reckless Hate” causes great damage without the characters on hand to stop it. When “Race to Destruction” is triggered, the characters receive a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Sports and Games The
Sharn Inquisitive
The Race of Eight Winds Begins!
Banners are flying across Dura today, and the streets are full of color. Walk through Oldkeep wearing brown and red, and
think our city’s gone mad. And in some ways it has, but it’s a madness that reaches its peak every summer with the Race of Eight Winds. Long ago, King Galifar used Dura as a proving ground for aerial
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Sports and Games The
Sharn Inquisitive
The Race of Eight Winds Begins!
Banners are flying across Dura today, and the streets are full of color. Walk through Oldkeep wearing brown and red, and
think our city’s gone mad. And in some ways it has, but it’s a madness that reaches its peak every summer with the Race of Eight Winds. Long ago, King Galifar used Dura as a proving ground for aerial
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Sports and Games The
Sharn Inquisitive
The Race of Eight Winds Begins!
Banners are flying across Dura today, and the streets are full of color. Walk through Oldkeep wearing brown and red, and
think our city’s gone mad. And in some ways it has, but it’s a madness that reaches its peak every summer with the Race of Eight Winds. Long ago, King Galifar used Dura as a proving ground for aerial
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the legends that the derro tell about their race and the story that the duergar believe share a grain of truth. According to the duergar, the derro are descended from dwarves of a clan that was left
Underdark, and the mind flayers aren’t always the enemy. Laduguer and Deep Duerra don’t feature in their mythic history. Instead they tell of two brothers, Diirinka and Diinkarazan, and of how Diirinka






