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Returning 35 results for 'brown before dark convinced refuses'.
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brown before dark continued refuge
Monsters
Spelljammer: Adventures in Space
creature is no longer restrained by it and can escape from the corpse by using 10 feet of movement, exiting prone.Brown scavvers are 10 feet long and range in color from sun-dappled brownish gold to dark
umber. It takes them days to digest a meal, during which time they attack only in self-defense.
A brown scavver likes to swallow its prey whole. The creature’s stomach is filled with poisonous
Monsters
The Wild Beyond the Witchlight
a song or a piece of music three or four times, the creature remembers it forever.
Campestris vary widely in color, from white to tan to dark brown, but they always have red or purple caps and
Monsters
Spelljammer: Adventures in Space
scavvers are 15 feet long. Their coloration resembles that of Wildspace itself: white spots (representing stars) sprinkled amid dark patches and patterns of color. They fearlessly invade the air envelopes
refuse. They can enter the air envelopes of these bodies, so that as their “host” moves (often at high speed), the scavvers keep pace. The lesser varieties—brown and gray&mdash
Monsters
The Wild Beyond the Witchlight
creature remembers it forever.
Campestris vary widely in color, from white to tan to dark brown, but they always have red or purple caps and speckles. A campestri moves by manipulating the mycelium that
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
the Inner Sea, the Mulan are generally tall, slim, and amber-skinned, with eyes of hazel or brown. Their hair ranges from black to dark brown, but in the lands where the Mulan are most prominent, nobles
members, can be used as inspiration no matter which world your human is in.
Calishite
Shorter and slighter in build than most other humans, Calishites have dusky brown skin, hair, and eyes. They&rsquo
Backgrounds
Curse of Strahd: Character Options
with a sword or banished with a spell. It might come to you as a shadow on the wall, a bloodcurdling nightmare, a memory that refuses to die, or a demonic whisper in the dark. The burden has taken its
, common;set of common clothes, and 1 sp.
Harrowing Event
Prior to becoming an adventurer, your path in life was defined by one dark moment, one fateful decision, or one tragedy. Now you feel a darkness
races
travelling, observing and creating maps that guide others along safe paths.
All tarandus possess antlers that rise roughly a foot above their heads. Their dark-red noses can emit a gentle glow
, often used for reading maps in dim light or signalling danger to their allies. Tarandus fur ranges from deep brown to pure white, shifting with age, climate or diet. They usually wear simple outfits
Monsters
Curse of Strahd
some much-needed light to Barovia. His efforts worked for a while, but then the Dark Powers began to corrupt him.
Imperfections. The Abbot's fall from grace started when the Belviews—a family of sickly
performance garnered the deva's sympathy, and the Abbot, playing into Strahd's hands, set for himself the goal of finding a cure for Strahd's “malady.” The Abbot is now convinced that the cure lies
Monsters
Candlekeep Mysteries
death, Bak Mei became obsessed with living an unending life. He began collecting texts on the subject, consulting with practitioners of the necromantic arts, and seeking audiences with dark forces.
The
convinced that I deserve eternal life, despite all the suffering I've inflicted on others."Poison, ThunderNimble Escape. Bak Mei takes the Disengage or Hide action.
Tiefling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
. Their skin tones cover the full range of human coloration, but also include various shades of red. Their hair, cascading down from behind their horns, is usually dark, from black or brown to dark red
Backgrounds
Guildmasters’ Guide to Ravnica
very amusing dark side.
2
A Boros captain really wants to “redeem” me.
3
I think a member of my troupe is a Dimir agent.
4
I once convinced a Golgari medusa to participate
Backgrounds
Guildmasters’ Guide to Ravnica
, rot, and rebirth. You have spent your life in the slow churn of that ecosystem, in the dark places of the city where the messy parts of existence are on display. There is little squeamishness among the
bother to couch my opinions in flattering words.
5
I can’t help but pocket any trinket or coin I come across, no matter how worthless.
6
I’m convinced that I’m better and
Species
Sword Coast Adventurer's Guide
. Their skin tones cover the full range of human coloration, but also include various shades of red. Their hair, cascading down from behind their horns, is usually dark, from black or brown to dark red
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
) 11 Tiger eye (brown with golden center) 12 Turquoise (light blue green) 50 GP Gemstones 1d12 Stone 1 Bloodstone (dark gray with red flecks) 2 Carnelian (orange to red brown) 3 Chalcedony (white
black) 8 Pearl (lustrous white, yellow, or pink) 9 Spinel (red, red brown, or deep green) 10 Tourmaline (pale green, blue, brown, or red) 500 GP Gemstones 1d6 Stone 1 Alexandrite (dark green) 2
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, blue, white, or red) 3 Blue quartz (transparent pale blue) 4 Eye agate (translucent circles of gray, white, brown, blue, or green) 5 Hematite (opaque gray-black) 6 Lapis lazuli (opaque light and dark
Rhodochrosite (opaque light pink) 11 Tiger eye (translucent brown with golden center) 12 Turquoise (opaque light blue-green) 50 gp Gemstones d12 Stone Description 1 Bloodstone (opaque dark gray with red
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
W15. Brown Mold If the characters open the secret door, read: It takes some effort to push open the secret door, and you are greeted by a blast of cold air. A dark tunnel stretches for fifteen feet
, ending at an archway beyond which lies a shallow cave. Characters who have a light source can see brown mold covering the walls, floor, and ceiling around the archway and the cave beyond. Growing
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
nature. People. Siabsungkoh is a cosmopolitan area inhabited mainly by humans with dark, wavy-to-curly hair, brown eyes, and skin tones varying from medium tan to deep brown. Alongside humans
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
on maintaining their oral history. People. The people of Godsbreath have skin tones ranging from the medium brown of copper to the near black of ebony, and most have tightly coiled dark-brown hair
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
that rule its waters. People. Urban society is a mix of humans, halflings, elves, and dwarves. Skin tones in Shankhabhumi span shades of brown, and people have uniformly dark hair that ranges from wavy to very curly. Languages. The folk of Shankhabhumi speak Common and Shankhi, the regional tongue.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
-brown to dark gray. Yellow or dark brown eyes peer out beneath their beetling brows, and their wide mouths sport sharp and yellowed teeth. A male hobgoblin might have a large blue or red nose, which
conquer,
Their children our slaves.
Acheron! Acheron!
Victory is ours!
— Translation of a Hobgoblin War Chant
Hobgoblins have dark orange or red-orange skin, and hair ranging from dark red
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Most residents of the region are dark-skinned humans with brown eyes and tightly coiled dark hair. These features are shared by dwarves and elves in the region. Languages. Sensan is the native language of the region, and most imperial citizens also speak Common.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
from black to dark brown, but in the lands where the Mulan are most prominent, nobles and many other Mulan shave off all their hair. Mulan Names: (Male) Aoth, Bareris, Ehput-Ki, Kethoth, Mumed, Ramas
. Calishite Shorter and slighter in build than most other humans, Calishites have dusky brown skin, hair, and eyes. They’re found primarily in southwest Faerûn. Calishite Names: (Male) Aseir, Bardeid
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
from black to dark brown, but in the lands where the Mulan are most prominent, nobles and many other Mulan shave off all their hair. Mulan Names: (Male) Aoth, Bareris, Ehput-Ki, Kethoth, Mumed, Ramas
. Calishite Shorter and slighter in build than most other humans, Calishites have dusky brown skin, hair, and eyes. They’re found primarily in southwest Faerûn. Calishite Names: (Male) Aseir, Bardeid
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
d20 Snake Body Shape 1–5 Thick 6–15 Normal 16–20 Sleek Yuan-ti Humanoid Skin Color d20 Humanoid Skin Color 1–4 Dark brown 5 Green-brown 6–9 Light brown 10–15 Medium brown 16 Pale brown 17–18
Red-brown 19–20 Yellow-brown Yuan-ti Scale Color d100 Scale Color 01–06 Black 07–12 Black and brown 13–18 Black and green 19–23 Black and red 24–26 Black and white 27–30 Black and yellow 31–36 Black
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
) and 12 veterans. Heraldry. A snowflake at the top center of a steel-gray field, above a horizontal brown field that forms the left-hand base, and a dark blue field that forms the right-hand base; where
they meet is a thin white tower. The brown field represents the Eastway, the tower represents the town, and the blue field is Lac Dinneshere. Sacrifice to Auril. Humanoid (see "Sacrifices to Auril"). Rivals. Caer-Dineval, Caer-Konig.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Serpentine Dragons called bakunawa, now rare, once defended the islands, and their bones and magic are infused into the skybridges. People. Most Dayawlongos are human, with dark hair and brown skin. Eyes
of yellow, green, or brown are most common. Dragonborn and tieflings are also indigenous to the archipelago; many Dayawlongo dragonborn have iridescent scales and serpentine features, and many
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Sinda Berries These berries are dark brown and bitter. A full-grown sinda berry bush has 4d6 berries growing on it. A bush plucked of all its berries grows new berries in 1d4 months. Picked berries
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
— black, red, white, silver, or gold — with no visible sclera or pupil. Their skin tones cover the full range of human coloration, but also include various shades of red. Their hair, cascading down from behind their horns, is usually dark, from black or brown to dark red, blue, or purple.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
— black, red, white, silver, or gold — with no visible sclera or pupil. Their skin tones cover the full range of human coloration, but also include various shades of red. Their hair, cascading down from behind their horns, is usually dark, from black or brown to dark red, blue, or purple.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
and tropical savannas. Folk there experience vivid dreams, often of an invisible, flat-topped mountain . People of Atagua. Ataguans are predominantly humans with tan to dark-brown complexions, along
with smaller numbers of dark-skinned forest gnomes and tieflings, the latter of whom typically bear three horns. Nomadic clans of thri-kreen with iridescent carapaces also wander the Llanos; they’re
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Brown Scavver Brown scavvers are 10 feet long and range in color from sun-dappled brownish gold to dark umber. It takes them days to digest a meal, during which time they attack only in self-defense
. A brown scavver likes to swallow its prey whole. The creature’s stomach is filled with poisonous gas, which kills off anything that survives being swallowed. Brown Scavver
Large Monstrosity
Backgrounds
Baldur’s Gate: Descent into Avernus
dozen adopted grandparents inviting you in for a meal.
3
Seeing a lost patriar after dark in the Outer City, you guided the wayward noble through back streets to safety. The patriar repaid your
1
The tyrant who rules my land will stop at nothing to see me killed.
2
I’m convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure.
3
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
doing, arrange a different battlefield for the demon lord showdown. He refuses to go along with any effort to leave the talisman in Menzoberranzan. If the characters intend to place the dark heart as
the characters to the city, he pursues and eventually catches up with them to share what he knows.) Grin has studied Vizeran’s work in crafting the dark heart talisman and its associated ritual to
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
town leaderless. Militia. Good Mead can muster up to 20 soldiers (use the tribal warrior stat block) and 2 veterans. Heraldry. A dark brown drinking mug made of a cut-off section of horn, with an
Monsters
Fizban's Treasury of Dragons
.
4
The sea around a wizard’s tower is too stormy for ships to sail through, but a resident dragon turtle might be convinced to ferry the characters across.
5
A royal bathhouse was
. The water’s edge on the map represents the lip of the shelf, which descends to a dark plain twelve hundred feet below.
Coral Reef. The rocky cliff side depicts the contours of a coral reef that






