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Returning 35 results for 'brown blessing diffusing construct records'.
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Monsters
Strixhaven: A Curriculum of Chaos
. While Murgaxor isn’t blinded, he can see any creature that isn’t an Undead or a Construct within 60 feet of himself, even through total cover, heavily obscured areas, invisibility, or any
necrotic damage.After giving the characters their quest, Professor Lang hands them a file with information the faculty members have collected about Murgaxor from university records. Tell the players
Species
Mordenkainen Presents: Monsters of the Multiverse
taper to sharp talons. Feathers cover their bodies—usually red, orange, yellow, brown, or gray. Their heads are also avian, often resembling those of parrots or eagles.
Creating Your Character
your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant
Species
Mordenkainen Presents: Monsters of the Multiverse
ages passed, githzerai explorers ranged out to other planes and worlds of the multiverse.
Githzerai are generally slender, with speckled skin in shades of yellow, green, or brown. Eons of cultivating
’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
than one piece
8 Floating in an unstable parallel reality
(SAM BURLEY) Abandoned Temple Adventures An abandoned temple might contain records, special items, and humanoid remains, any
place.
Abandoned Temple Adventures d12 Adventure Goal
1 Retrieve records or a magic item left in the temple.
2 Demolish what’s left of the temple to prevent anyone from retrieving
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
than one piece
8 Floating in an unstable parallel reality
(SAM BURLEY) Abandoned Temple Adventures An abandoned temple might contain records, special items, and humanoid remains, any
place.
Abandoned Temple Adventures d12 Adventure Goal
1 Retrieve records or a magic item left in the temple.
2 Demolish what’s left of the temple to prevent anyone from retrieving
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
than one piece
8 Floating in an unstable parallel reality
(SAM BURLEY) Abandoned Temple Adventures An abandoned temple might contain records, special items, and humanoid remains, any
place.
Abandoned Temple Adventures d12 Adventure Goal
1 Retrieve records or a magic item left in the temple.
2 Demolish what’s left of the temple to prevent anyone from retrieving
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
battle or illness, but an orc can live to about 40, remaining healthy almost up until the end. Luthic’s divine blessing can further extend an orc’s life, though Gruumsh is never happy when
rarely keep records or write down their thoughts. When orcs need to communicate in writing, they use crude symbols to convey basic information, such as “food stored here,” “danger close
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Humanoid 1/2 Space eel Beast 1/2 Ssurran poisoner Monstrosity 1 Jammer leech Plant 1 Psurlon ringer Aberration 2 Aartuk starhorror Plant 2 Aartuk weedling Plant 2 Autognome Construct 2 Hadozee explorer
Humanoid 3 Githyanki buccaneer Humanoid 3 Neogi hatchling swarm Aberration 3 Neogi pirate Aberration 3 Plasmoid warrior Ooze 3 Solar dragon wyrmling Dragon 3 Ssurran defiler Monstrosity 4 Brown scavver
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Humanoid 1/2 Space eel Beast 1/2 Ssurran poisoner Monstrosity 1 Jammer leech Plant 1 Psurlon ringer Aberration 2 Aartuk starhorror Plant 2 Aartuk weedling Plant 2 Autognome Construct 2 Hadozee explorer
Humanoid 3 Githyanki buccaneer Humanoid 3 Neogi hatchling swarm Aberration 3 Neogi pirate Aberration 3 Plasmoid warrior Ooze 3 Solar dragon wyrmling Dragon 3 Ssurran defiler Monstrosity 4 Brown scavver
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Humanoid 1/2 Space eel Beast 1/2 Ssurran poisoner Monstrosity 1 Jammer leech Plant 1 Psurlon ringer Aberration 2 Aartuk starhorror Plant 2 Aartuk weedling Plant 2 Autognome Construct 2 Hadozee explorer
Humanoid 3 Githyanki buccaneer Humanoid 3 Neogi hatchling swarm Aberration 3 Neogi pirate Aberration 3 Plasmoid warrior Ooze 3 Solar dragon wyrmling Dragon 3 Ssurran defiler Monstrosity 4 Brown scavver
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
north of the Spine of the World. The long nights and sunless days are a blessing to Xardorok Sunblight, a duergar who longs to carve out a domain for himself on the surface and enslave the people of Ten
chardalyn—a crystalline substance known to exist only in Icewind Dale. Once he gathers enough of it, Xardorok plans to construct a chardalyn dragon and unleash it upon Ten-Towns. Despite Auril’s
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
looks like you. Your statistics are the same, but you are a Construct with vulnerability to fire damage, and you don’t require air, food, or drink. Items worn or carried by you are unaffected. 8
her “fair blessing.” 5 After filling your pockets with fool’s gold, you must flap your arms and quack like a duck. 6 You must bury an executioner’s hood (a black-capped mushroom found in the Feywild
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
north of the Spine of the World. The long nights and sunless days are a blessing to Xardorok Sunblight, a duergar who longs to carve out a domain for himself on the surface and enslave the people of Ten
chardalyn—a crystalline substance known to exist only in Icewind Dale. Once he gathers enough of it, Xardorok plans to construct a chardalyn dragon and unleash it upon Ten-Towns. Despite Auril’s
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
north of the Spine of the World. The long nights and sunless days are a blessing to Xardorok Sunblight, a duergar who longs to carve out a domain for himself on the surface and enslave the people of Ten
chardalyn—a crystalline substance known to exist only in Icewind Dale. Once he gathers enough of it, Xardorok plans to construct a chardalyn dragon and unleash it upon Ten-Towns. Despite Auril’s
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
looks like you. Your statistics are the same, but you are a Construct with vulnerability to fire damage, and you don’t require air, food, or drink. Items worn or carried by you are unaffected. 8
her “fair blessing.” 5 After filling your pockets with fool’s gold, you must flap your arms and quack like a duck. 6 You must bury an executioner’s hood (a black-capped mushroom found in the Feywild
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
looks like you. Your statistics are the same, but you are a Construct with vulnerability to fire damage, and you don’t require air, food, or drink. Items worn or carried by you are unaffected. 8
her “fair blessing.” 5 After filling your pockets with fool’s gold, you must flap your arms and quack like a duck. 6 You must bury an executioner’s hood (a black-capped mushroom found in the Feywild
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Mogis assaulting the building.
10 Offer Heliod a burnt sacrifice to gain his blessing.
11 Offer Heliod a mass sacrifice to prevent him from smiting a nearby settlement.
12 Find a
hero’s firsthand account of a battle with a unique monster among the temple’s records before a rival group of adventurers does.
Sun Temple Map The sun temple shown in map 4.4 presents a common design
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Monastery and, to a lesser extent, Miraj Vizann, the “mud sorcerer” in the Temple of the Black Earth. Journals, letters, and transaction records in Wiggan’s study link him to the earth cult, revealing
burial hall. Those who do receive a supernatural charm (see “Other Rewards” in chapter 7, “Treasure,” of the Dungeon Master’s Guide), which is a spiritual blessing that mimics a potion or spell of your
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Mogis assaulting the building.
10 Offer Heliod a burnt sacrifice to gain his blessing.
11 Offer Heliod a mass sacrifice to prevent him from smiting a nearby settlement.
12 Find a
hero’s firsthand account of a battle with a unique monster among the temple’s records before a rival group of adventurers does.
Sun Temple Map The sun temple shown in map 4.4 presents a common design
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Monastery and, to a lesser extent, Miraj Vizann, the “mud sorcerer” in the Temple of the Black Earth. Journals, letters, and transaction records in Wiggan’s study link him to the earth cult, revealing
burial hall. Those who do receive a supernatural charm (see “Other Rewards” in chapter 7, “Treasure,” of the Dungeon Master’s Guide), which is a spiritual blessing that mimics a potion or spell of your
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Mogis assaulting the building.
10 Offer Heliod a burnt sacrifice to gain his blessing.
11 Offer Heliod a mass sacrifice to prevent him from smiting a nearby settlement.
12 Find a
hero’s firsthand account of a battle with a unique monster among the temple’s records before a rival group of adventurers does.
Sun Temple Map The sun temple shown in map 4.4 presents a common design
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Monastery and, to a lesser extent, Miraj Vizann, the “mud sorcerer” in the Temple of the Black Earth. Journals, letters, and transaction records in Wiggan’s study link him to the earth cult, revealing
burial hall. Those who do receive a supernatural charm (see “Other Rewards” in chapter 7, “Treasure,” of the Dungeon Master’s Guide), which is a spiritual blessing that mimics a potion or spell of your
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
during the gala, they can find a copy of the guards’ after-hours patrol routes on the desk under some other loose paperwork (see the “Curator Alda Arkin” section). V6: Records Room Filing cabinets stand
in this records room.
Alarm. An alarm spell has been cast on the door that connects this room to area V1. Records. This room contains records about past and current exhibits as well as the museum’s
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Random Encounters Use the Ruin Encounters table for characters traveling the slopes of the hill or its surroundings. Ruin Encounters 1d12 Encounter 1 Animals—such as a brown bear, giant owl, or
existence. The link ends if Brusipha has the incapacitated condition or uses this ability on a different target.
Reactions
Baphomet’s Blessing. When Brusipha reduces a hostile creature to 0 hit points, she gains 8 temporary hit points.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Random Encounters Use the Ruin Encounters table for characters traveling the slopes of the hill or its surroundings. Ruin Encounters 1d12 Encounter 1 Animals—such as a brown bear, giant owl, or
existence. The link ends if Brusipha has the incapacitated condition or uses this ability on a different target.
Reactions
Baphomet’s Blessing. When Brusipha reduces a hostile creature to 0 hit points, she gains 8 temporary hit points.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
during the gala, they can find a copy of the guards’ after-hours patrol routes on the desk under some other loose paperwork (see the “Curator Alda Arkin” section). V6: Records Room Filing cabinets stand
in this records room.
Alarm. An alarm spell has been cast on the door that connects this room to area V1. Records. This room contains records about past and current exhibits as well as the museum’s
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
during the gala, they can find a copy of the guards’ after-hours patrol routes on the desk under some other loose paperwork (see the “Curator Alda Arkin” section). V6: Records Room Filing cabinets stand
in this records room.
Alarm. An alarm spell has been cast on the door that connects this room to area V1. Records. This room contains records about past and current exhibits as well as the museum’s
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
crammed into this area, filled with old written records and outdated research. If the characters spend a few minutes searching here, they can easily find a box labeled “Manor Archive.” This details
members don’t understand yet, the dress is actually a hostile Construct. It uses the quadrone stat block and can shoot the bones from its wings using the quadrone’s shortbow attack. When the characters
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Random Encounters Use the Ruin Encounters table for characters traveling the slopes of the hill or its surroundings. Ruin Encounters 1d12 Encounter 1 Animals—such as a brown bear, giant owl, or
existence. The link ends if Brusipha has the incapacitated condition or uses this ability on a different target.
Reactions
Baphomet’s Blessing. When Brusipha reduces a hostile creature to 0 hit points, she gains 8 temporary hit points.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
crammed into this area, filled with old written records and outdated research. If the characters spend a few minutes searching here, they can easily find a box labeled “Manor Archive.” This details
members don’t understand yet, the dress is actually a hostile Construct. It uses the quadrone stat block and can shoot the bones from its wings using the quadrone’s shortbow attack. When the characters
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
crammed into this area, filled with old written records and outdated research. If the characters spend a few minutes searching here, they can easily find a box labeled “Manor Archive.” This details
members don’t understand yet, the dress is actually a hostile Construct. It uses the quadrone stat block and can shoot the bones from its wings using the quadrone’s shortbow attack. When the characters
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
shaping a massive mosaic. Not far from the dwarves is a large metallic construct with a terrifying number of appendages ending in blades and saws. It is thankfully unmoving.
A female dwarf with sharp
the itinerary with all members of the group (see the Wedding Itinerary table) and makes sure everyone understands that they are not free to wander the enclave at will. If asked about the construct
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
shaping a massive mosaic. Not far from the dwarves is a large metallic construct with a terrifying number of appendages ending in blades and saws. It is thankfully unmoving.
A female dwarf with sharp
the itinerary with all members of the group (see the Wedding Itinerary table) and makes sure everyone understands that they are not free to wander the enclave at will. If asked about the construct
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
shaping a massive mosaic. Not far from the dwarves is a large metallic construct with a terrifying number of appendages ending in blades and saws. It is thankfully unmoving.
A female dwarf with sharp
the itinerary with all members of the group (see the Wedding Itinerary table) and makes sure everyone understands that they are not free to wander the enclave at will. If asked about the construct
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Every member of the air cult, for example, would love to be able to soar on the wind, but only certain members have a magical ability or an item that confers that blessing. The cults have some special
) These heavy gauntlets of brown iron are forged in the shape of an umber hulk’s claws, and they fit the wearer’s hands and forearms all the way up to the elbow. While wearing both claws, you gain a






