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Returning 35 results for 'brush bonus diffusing conjurer refine'.
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Classes
Player’s Handbook
have a knack for finding the solution to just about any problem. A few even learn magical tricks to supplement their other abilities. Many Rogues focus on stealth and deception, while others refine
are listed in the Rogue Features table.
Rogue Features
Level
Proficiency Bonus
Class Features
Sneak Attack
1
+2
Expertise, Sneak Attack, Thieves’ Cant, Weapon Mastery
Classes
Player’s Handbook
predator does, moving stealthily through the wilds and hiding themselves in brush and rubble.
Thanks to their connection with nature, Rangers can also cast spells that harness primal powers of the
;
—Spell Slots per Spell Level—
Level
Proficiency Bonus
Class Features
Favored Enemy
Prepared Spells
1
2
3
4
5
1
+2
Spellcasting, Favored Enemy, Weapon Mastery
2
2
2
Monsters
Mordenkainen Presents: Monsters of the Multiverse
conjurer, whom it obeys. It takes its turn immediately after the conjurer. It lasts for 1 hour, until it or the conjurer dies, or until the conjurer dismisses it as a bonus action.
Multiattack. The conjurer makes three Arcane Burst attacks.
Arcane Burst. Melee or Ranged Spell Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Arcane Burst"} to hit, reach 5
Conjurer
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Volo's Guide to Monsters
): cloudkill,* conjure elemental*
*Conjuration spell of 1st level or higher
Benign Transportation (Recharges after the Conjurer Casts a Conjuration Spell of 1st Level or Higher). As a bonus action, the
Spellcasting. The conjurer is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Spellcasting"} to hit
Monsters
Misplaced Monsters: Volume One
Shapeshifting Dragon is a vegetarian who likes to hide in the brush near waterfalls, rivers, and lakes. Invisible while immersed in water, Seth is capable of great bursts of speed, and his breath
). This transformation ends if Seth is reduced to 0 hit points or uses another bonus action to end it.
Superspeed (2/Day). Seth’s speed is doubled for as long as he maintains concentration (as if
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
elemental*
*Conjuration spell of 1st level or higher
Benign Transportation (Recharges after the Conjurer Casts a Conjuration Spell of 1st Level or Higher). As a bonus action, the conjurer teleports up
Conjurer Conjurers are specialist wizards who summon creatures from other planes and create materials out of thin air. Some conjurers use their magic to bolster armies or destroy enemies on
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
elemental*
*Conjuration spell of 1st level or higher
Benign Transportation (Recharges after the Conjurer Casts a Conjuration Spell of 1st Level or Higher). As a bonus action, the conjurer teleports up
Conjurer Conjurers are specialist wizards who summon creatures from other planes and create materials out of thin air. Some conjurers use their magic to bolster armies or destroy enemies on
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
elemental*
*Conjuration spell of 1st level or higher
Benign Transportation (Recharges after the Conjurer Casts a Conjuration Spell of 1st Level or Higher). As a bonus action, the conjurer teleports up
Conjurer Conjurers are specialist wizards who summon creatures from other planes and create materials out of thin air. Some conjurers use their magic to bolster armies or destroy enemies on
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Skills Arcana +6, History +6
Senses passive Perception 11
Languages any four languages
Challenge 6 (2,300 XP) Proficiency Bonus +3
Actions
Multiattack. The conjurer makes three Arcane Burst
, stinking cloud, web
Bonus Actions
Benign Transportation (Recharge 4–6). The conjurer teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space that it can see
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Skills Arcana +6, History +6
Senses passive Perception 11
Languages any four languages
Challenge 6 (2,300 XP) Proficiency Bonus +3
Actions
Multiattack. The conjurer makes three Arcane Burst
, stinking cloud, web
Bonus Actions
Benign Transportation (Recharge 4–6). The conjurer teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space that it can see
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Skills Arcana +6, History +6
Senses passive Perception 11
Languages any four languages
Challenge 6 (2,300 XP) Proficiency Bonus +3
Actions
Multiattack. The conjurer makes three Arcane Burst
, stinking cloud, web
Bonus Actions
Benign Transportation (Recharge 4–6). The conjurer teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space that it can see
Monsters
Fizban's Treasury of Dragons
. (Any)
3
Self-Improvement. I am a complex gem, and I constantly polish and refine my many facets to make the whole that much more perfect. (Any)
4
Responsibility. Having knowledge and
magically transforms into any creature that is Medium or Small, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses a bonus
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
giving it a try. Urge your players to provide feedback. If the rule or game element isn’t functioning as intended or isn’t adding much to your game, you can refine it or ditch it. No matter what a
bonus action per round, or attune to more than three magic items at a time. Rules and game elements that override the rules for concentration, reactions, bonus actions, and magic item attunement can seriously unbalance or overcomplicate your game.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
giving it a try. Urge your players to provide feedback. If the rule or game element isn’t functioning as intended or isn’t adding much to your game, you can refine it or ditch it. No matter what a
bonus action per round, or attune to more than three magic items at a time. Rules and game elements that override the rules for concentration, reactions, bonus actions, and magic item attunement can seriously unbalance or overcomplicate your game.
Monsters
Fizban's Treasury of Dragons
, seeking to understand itself. (Any)
3
Self-Improvement. I am a complex gem, and I constantly polish and refine my many facets to make the whole that much more perfect. (Any)
4
retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses a bonus action to end it.
Psychic Step. The dragon magically teleports to an unoccupied space it can see within 60 feet of it.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
giving it a try. Urge your players to provide feedback. If the rule or game element isn’t functioning as intended or isn’t adding much to your game, you can refine it or ditch it. No matter what a
bonus action per round, or attune to more than three magic items at a time. Rules and game elements that override the rules for concentration, reactions, bonus actions, and magic item attunement can seriously unbalance or overcomplicate your game.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
tradition has expanded to include many different weapons. A kensei sees a weapon in much the same way a calligrapher or painter regards a pen or brush. Whatever the weapon, the kensei views it as a tool
strike as part of the Attack action on your turn and are holding a kensei weapon, you can use it to defend yourself if it is a melee weapon. You gain a +2 bonus to AC until the start of your next turn
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
tradition has expanded to include many different weapons. A kensei sees a weapon in much the same way a calligrapher or painter regards a pen or brush. Whatever the weapon, the kensei views it as a tool
strike as part of the Attack action on your turn and are holding a kensei weapon, you can use it to defend yourself if it is a melee weapon. You gain a +2 bonus to AC until the start of your next turn
Compendium
- Sources->Dungeons & Dragons->Misplaced Monsters: Volume One
Seth the Shapeshifting Dragon Created by Reese P. Seth the Shapeshifting Dragon – Illustration by: Reese P. Seth the Shapeshifting Dragon is a vegetarian who likes to hide in the brush near
., darkvision 120 ft., passive Perception 16
Languages Aquan, Common, Draconic
Challenge 10 (5,900 XP) Proficiency Bonus +4
Amphibious. Seth can breathe air and water.
Invisible in Water. Seth has the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
tradition has expanded to include many different weapons. A kensei sees a weapon in much the same way a calligrapher or painter regards a pen or brush. Whatever the weapon, the kensei views it as a tool
strike as part of the Attack action on your turn and are holding a kensei weapon, you can use it to defend yourself if it is a melee weapon. You gain a +2 bonus to AC until the start of your next turn
Compendium
- Sources->Dungeons & Dragons->Misplaced Monsters: Volume One
Seth the Shapeshifting Dragon Created by Reese P. Seth the Shapeshifting Dragon – Illustration by: Reese P. Seth the Shapeshifting Dragon is a vegetarian who likes to hide in the brush near
., darkvision 120 ft., passive Perception 16
Languages Aquan, Common, Draconic
Challenge 10 (5,900 XP) Proficiency Bonus +4
Amphibious. Seth can breathe air and water.
Invisible in Water. Seth has the
Compendium
- Sources->Dungeons & Dragons->Misplaced Monsters: Volume One
Seth the Shapeshifting Dragon Created by Reese P. Seth the Shapeshifting Dragon – Illustration by: Reese P. Seth the Shapeshifting Dragon is a vegetarian who likes to hide in the brush near
., darkvision 120 ft., passive Perception 16
Languages Aquan, Common, Draconic
Challenge 10 (5,900 XP) Proficiency Bonus +4
Amphibious. Seth can breathe air and water.
Invisible in Water. Seth has the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, repairs, or transportation—have voices that more closely mimic those of their creators. These robots employ mollifying phrases or make shallow but pleasant small talk. One Pixel Brush Worker Robots
., passive Perception 11
Languages Common plus the languages spoken by its creator
Challenge 3 (700 XP) Proficiency Bonus +2
Lightning Overload. When the robot takes lightning damage, it must succeed on
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, repairs, or transportation—have voices that more closely mimic those of their creators. These robots employ mollifying phrases or make shallow but pleasant small talk. One Pixel Brush Worker Robots
., passive Perception 11
Languages Common plus the languages spoken by its creator
Challenge 3 (700 XP) Proficiency Bonus +2
Lightning Overload. When the robot takes lightning damage, it must succeed on
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, repairs, or transportation—have voices that more closely mimic those of their creators. These robots employ mollifying phrases or make shallow but pleasant small talk. One Pixel Brush Worker Robots
., passive Perception 11
Languages Common plus the languages spoken by its creator
Challenge 3 (700 XP) Proficiency Bonus +2
Lightning Overload. When the robot takes lightning damage, it must succeed on
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
ends on a creature early if the creature takes damage or if another creature uses an action to shake it awake.
Bonus Actions
Emergency Speed (2/Day). The robot takes the Dash or Disengage action.
One Pixel Brush
Perception 15
Languages Common plus the languages spoken by its creator
Challenge 6 (2,300 XP) Proficiency Bonus +3
Lightning Overload. When the robot takes lightning damage, it must succeed on a DC
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
ends on a creature early if the creature takes damage or if another creature uses an action to shake it awake.
Bonus Actions
Emergency Speed (2/Day). The robot takes the Dash or Disengage action.
One Pixel Brush
Perception 15
Languages Common plus the languages spoken by its creator
Challenge 6 (2,300 XP) Proficiency Bonus +3
Lightning Overload. When the robot takes lightning damage, it must succeed on a DC
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
ends on a creature early if the creature takes damage or if another creature uses an action to shake it awake.
Bonus Actions
Emergency Speed (2/Day). The robot takes the Dash or Disengage action.
One Pixel Brush
Perception 15
Languages Common plus the languages spoken by its creator
Challenge 6 (2,300 XP) Proficiency Bonus +3
Lightning Overload. When the robot takes lightning damage, it must succeed on a DC
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
keeping those that hold good wishes. Brigganocks refine wish stones into gems and use them to decorate their architecture and crafts, or they trade them to other Fey for food and favors. A more powerful
, Con +4
Condition Immunities exhaustion
Senses passive Perception 10
Languages Common, Sylvan
Challenge 1/8 (25 XP) Proficiency Bonus +2
Fey Ancestry. The brigganock has advantage on saving
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
keeping those that hold good wishes. Brigganocks refine wish stones into gems and use them to decorate their architecture and crafts, or they trade them to other Fey for food and favors. A more powerful
, Con +4
Condition Immunities exhaustion
Senses passive Perception 10
Languages Common, Sylvan
Challenge 1/8 (25 XP) Proficiency Bonus +2
Fey Ancestry. The brigganock has advantage on saving
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
keeping those that hold good wishes. Brigganocks refine wish stones into gems and use them to decorate their architecture and crafts, or they trade them to other Fey for food and favors. A more powerful
, Con +4
Condition Immunities exhaustion
Senses passive Perception 10
Languages Common, Sylvan
Challenge 1/8 (25 XP) Proficiency Bonus +2
Fey Ancestry. The brigganock has advantage on saving
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
shake. Lingering Nightmares d6 Nightmare
1 You stand atop a cliff as an apocalyptic sea monster emerges and begins painting the world around you with a brush in each tentacle. You cannot
hero of the first, second, third, fifth, and sixth Troll Wars. (She was out on maternity leave during the fourth.)
5 Fernstern Drockburn, a deep gnome ventriloquist and conjurer, and his “dummy
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Perception 17
Languages Common plus the languages spoken by its creator
Challenge 5 (1,800 XP) Proficiency Bonus +3
Design Specialization. When the android is created, it gains one of six possible
adds 3 to its AC against one melee attack roll that would hit it. To do so, the android must see the attacker.
One Pixel Brush
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Perception 17
Languages Common plus the languages spoken by its creator
Challenge 5 (1,800 XP) Proficiency Bonus +3
Design Specialization. When the android is created, it gains one of six possible
adds 3 to its AC against one melee attack roll that would hit it. To do so, the android must see the attacker.
One Pixel Brush
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Perception 17
Languages Common plus the languages spoken by its creator
Challenge 5 (1,800 XP) Proficiency Bonus +3
Design Specialization. When the android is created, it gains one of six possible
adds 3 to its AC against one melee attack roll that would hit it. To do so, the android must see the attacker.
One Pixel Brush






