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Returning 35 results for 'brutal beyond diffusing consist ready'.
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Equipment
Rations consist of travel-ready food, including jerky, dried fruit, hardtack, and nuts. See “Malnutrition” for the risks of not eating.
Monsters
Planescape: Adventures in the Multiverse
Axiomatic Mind. The decaton can’t be compelled to act in a manner contrary to its nature or its instructions.
Combat Ready. The decaton has advantage on initiative rolls.
Disintegration. If
modrons hold leadership positions, maintaining order in Mechanus and the realms beyond. For more information on modrons, see the Monster Manual.
Monsters
Planescape: Adventures in the Multiverse
Axiomatic Mind. The septon can’t be compelled to act in a manner contrary to its nature or its instructions.
Combat Ready. The septon has advantage on initiative checks.
Disintegration. If
, maintaining order in Mechanus and the realms beyond. For more information on modrons, see the Monster Manual.Lightning, Psychic
Monsters
Planescape: Adventures in the Multiverse
Axiomatic Mind. The nonaton can’t be compelled to act in a manner contrary to its nature or its instructions.
Combat Ready. The nonaton has advantage on initiative rolls.
Disintegration. If
leadership positions, maintaining order in Mechanus and the realms beyond. For more information on modrons, see the Monster Manual.
Monsters
Planescape: Adventures in the Multiverse
Axiomatic Mind. The octon can’t be compelled to act in a manner contrary to its nature or its instructions.
Combat Ready. The octon has advantage on initiative checks.
Disintegration. If the
leadership positions, maintaining order in Mechanus and the realms beyond. For more information on modrons, see the Monster Manual.Psychic
Monsters
Icewind Dale: Rime of the Frostmaiden
snow. Elders invoke her name to keep young goliaths from wandering too far from home before they’re ready. Adult goliaths sometimes encounter this legendary individual in their travels to the far
the weather and the geography of Icewind Dale can be brutal. They know the safest routes across the tundra, and they can help guide travelers through the Sea of Moving Ice and across its ever-shifting
Monsters
Planescape: Adventures in the Multiverse
Axiomatic Mind. The hexton can’t be compelled to act in a manner contrary to its nature or its instructions.
Combat Ready. The hexton has advantage on initiative rolls.
Disintegration. If the
, maintaining order in Mechanus and the realms beyond. For more information on modrons, see the Monster Manual.Lightning, Psychic
Barbarian
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
the latest challenger to her authority over their tribe, ready to break his neck with her bare hands as she did to the last six rivals.
Frothing at the mouth, a dwarf slams his helmet into the face
+2
8th
+3
Ability Score Improvement
4
+2
9th
+4
Brutal Critical (1 die)
4
+3
10th
+4
Path Feature
4
+3
Monsters
Van Richten’s Guide to Ravenloft
. The juggernaut doesn’t require air, food, drink, or sleep.Multiattack. The juggernaut makes two attacks. It can replace one attack with Deadly Shaping if it is ready.
Executioner’s Pick
masterpiece at the scenes of its crimes.
3
Avatar. The killer sacrifices its victims, believing it’s a manifestation of a deity or force beyond morality.
4
Doctor. The killer
Backgrounds
Sword Coast Adventurer's Guide
, such as the brutal Warlock Knights of Vaasa. Other knighthoods are secular and nongovernmental organizations of warriors who follow a particular philosophy, or consider themselves a kind of extended
. The Knights of Myth Drannor once again ride the roads of the Dalelands, and they’ve begun to spread to the lands beyond. Their members, each accepted by Dove herself, are above all valiant and
Warlock
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
, while poring over tomes of forbidden lore, a brilliant student’s mind is opened to realities beyond the material world and to the alien beings that dwell in the outer void. Once a pact is made, a
determine how big a part your pact will play in your character’s adventuring career. Your patron’s demands might drive you into adventures, or they might consist entirely of small favors you can
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
beyond — from the boundless vistas of the Elemental Plane of Air.
They are immigrants, refugees, scouts, and explorers, their outposts functioning as footholds in a world both strange and alien
homes, they appear alert, with eyes moving and bodies ready to take flight.
Homelands
Most aarakocra live on the Elemental Plane of Air. Aarakocra can be drawn into the Material Plane, sometimes to
Backgrounds
Sword Coast Adventurer's Guide
were apprenticed and taught that knowledge is a more valuable treasure than gold or gems. Now you are ready to leave your home—not to abandon it, but to quest for new lore to add to its storehouse
.
d6
Ideal
1
Knowledge. The path to power and self-improvement is through knowledge. (Neutral)
2
Beauty. What is beautiful points us beyond itself toward what is true. (Good
Bard
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
beyond the horizon—makes an adventuring career a natural calling. Every adventure is an opportunity to learn, practice a variety of skills, enter long-forgotten tombs, discover lost works of magic
a master, following the more experienced bard until you were ready to strike out on your own? Or did you attend a college where you studied bardic lore and practiced your musical magic? Perhaps you
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
Mountain Door. The Mountain Door comprises the uppermost level of the cavern complex. It is currently inhabited by a tribe of fierce orcs, led by a brutal ogre known as Great Ulfe. The Glitterhame. The
an underground river, which runs through a corner of the caverns forgotten by the denizens above. The Foundry. Beyond the Glitterhame lies a complex of chambers and passageways carved by Durgeddin’s
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
Mountain Door. The Mountain Door comprises the uppermost level of the cavern complex. It is currently inhabited by a tribe of fierce orcs, led by a brutal ogre known as Great Ulfe. The Glitterhame. The
an underground river, which runs through a corner of the caverns forgotten by the denizens above. The Foundry. Beyond the Glitterhame lies a complex of chambers and passageways carved by Durgeddin’s
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
Mountain Door. The Mountain Door comprises the uppermost level of the cavern complex. It is currently inhabited by a tribe of fierce orcs, led by a brutal ogre known as Great Ulfe. The Glitterhame. The
an underground river, which runs through a corner of the caverns forgotten by the denizens above. The Foundry. Beyond the Glitterhame lies a complex of chambers and passageways carved by Durgeddin’s
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
gold and iron lay just beyond where the clan had explored. The next strike of a pick, they said, could reveal wealth beyond imagining. This obsession took root and spread throughout the clan. Soon, all
-willed individuals of the clan survived this brutal campaign. When their delving finally broke through into a cavern, the dwarves found the cause of their obsession. A great elder brain and its mind
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
gold and iron lay just beyond where the clan had explored. The next strike of a pick, they said, could reveal wealth beyond imagining. This obsession took root and spread throughout the clan. Soon, all
-willed individuals of the clan survived this brutal campaign. When their delving finally broke through into a cavern, the dwarves found the cause of their obsession. A great elder brain and its mind
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
gold and iron lay just beyond where the clan had explored. The next strike of a pick, they said, could reveal wealth beyond imagining. This obsession took root and spread throughout the clan. Soon, all
-willed individuals of the clan survived this brutal campaign. When their delving finally broke through into a cavern, the dwarves found the cause of their obsession. A great elder brain and its mind
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
with sidebars that help you run the adventure. Now you’re ready to play D&D! Play On D&D Beyond
Bring your adventure to life with the Maps VTT, the official virtual tabletop for Dungeons & Dragons
If You’re the Dungeon Master Follow these steps if you’re the DM: Review the D&D Beyond Basic Rules. Familiarize yourself with the D&D Beyond Basic Rules and its organization. You don’t need to
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
days, ready to continue its eternal work. Benevolent Dictators and Brutal Tyrants. A naga rules its domain with absolute authority. Whether it rules with compassion or by terrorizing its subjects, the
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
with sidebars that help you run the adventure. Now you’re ready to play D&D! Play On D&D Beyond
Bring your adventure to life with the Maps VTT, the official virtual tabletop for Dungeons & Dragons
If You’re the Dungeon Master Follow these steps if you’re the DM: Review the D&D Beyond Basic Rules. Familiarize yourself with the D&D Beyond Basic Rules and its organization. You don’t need to
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
with sidebars that help you run the adventure. Now you’re ready to play D&D! Play On D&D Beyond
Bring your adventure to life with the Maps VTT, the official virtual tabletop for Dungeons & Dragons
If You’re the Dungeon Master Follow these steps if you’re the DM: Review the D&D Beyond Basic Rules. Familiarize yourself with the D&D Beyond Basic Rules and its organization. You don’t need to
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
days, ready to continue its eternal work. Benevolent Dictators and Brutal Tyrants. A naga rules its domain with absolute authority. Whether it rules with compassion or by terrorizing its subjects, the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
days, ready to continue its eternal work. Benevolent Dictators and Brutal Tyrants. A naga rules its domain with absolute authority. Whether it rules with compassion or by terrorizing its subjects, the
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
as well, but at the moment they consist of a pair of sea lions that are drawn to the divine power he possesses and the undead remains of those who lost their lives when their ships sunk. The only way
beyond the weapon's normal range. Even against a target within normal range, the attack roll has disadvantage unless the weapon is a crossbow, a net, or a weapon that is thrown like a javelin
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
as well, but at the moment they consist of a pair of sea lions that are drawn to the divine power he possesses and the undead remains of those who lost their lives when their ships sunk. The only way
beyond the weapon's normal range. Even against a target within normal range, the attack roll has disadvantage unless the weapon is a crossbow, a net, or a weapon that is thrown like a javelin
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
as well, but at the moment they consist of a pair of sea lions that are drawn to the divine power he possesses and the undead remains of those who lost their lives when their ships sunk. The only way
beyond the weapon's normal range. Even against a target within normal range, the attack roll has disadvantage unless the weapon is a crossbow, a net, or a weapon that is thrown like a javelin
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
If You’re a Character Follow these steps to create your character: Choose your Class. Pick one of the classes from the D&D Beyond Basic Rules as your character’s Class. Choose your Origin. Pick one
Background and one Species. Together, these form your character’s Origin. Name Your Character. Choose a name for your character. The name can be whatever you like. When you’re ready, introduce your character to the other players and your DM.
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
If You’re a Character Follow these steps to create your character: Choose your Class. Pick one of the classes from the D&D Beyond Basic Rules as your character’s Class. Choose your Origin. Pick one
Background and one Species. Together, these form your character’s Origin. Name Your Character. Choose a name for your character. The name can be whatever you like. When you’re ready, introduce your character to the other players and your DM.
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
If You’re a Character Follow these steps to create your character: Choose your Class. Pick one of the classes from the D&D Beyond Basic Rules as your character’s Class. Choose your Origin. Pick one
Background and one Species. Together, these form your character’s Origin. Name Your Character. Choose a name for your character. The name can be whatever you like. When you’re ready, introduce your character to the other players and your DM.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
The Old City When the characters are ready to begin their expedition, they can go to the Hall of Merit, where Zhong Yin is waiting for them. Zhong Yin leads them to an empty basement where a pair of
guards flank a section of crumbled wall leading into darkness. The guards nod as they see Zhong Yin and stand out of the group’s way. Beyond the crumbled wall, a short, cramped hall leads to a stone
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
The Old City When the characters are ready to begin their expedition, they can go to the Hall of Merit, where Zhong Yin is waiting for them. Zhong Yin leads them to an empty basement where a pair of
guards flank a section of crumbled wall leading into darkness. The guards nod as they see Zhong Yin and stand out of the group’s way. Beyond the crumbled wall, a short, cramped hall leads to a stone
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
The Old City When the characters are ready to begin their expedition, they can go to the Hall of Merit, where Zhong Yin is waiting for them. Zhong Yin leads them to an empty basement where a pair of
guards flank a section of crumbled wall leading into darkness. The guards nod as they see Zhong Yin and stand out of the group’s way. Beyond the crumbled wall, a short, cramped hall leads to a stone






