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Returning 35 results for 'brutal both diffusing cosmic related'.
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Axe of the Dwarvish Lords
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
great tools: the Brutal Pick, the Earthheart Forge, the Anvil of Songs, and the Shaping Hammer. With them, he forged the Axe of the Dwarvish Lords.
Armed with the artifact, the prince returned to the
to poison damage.
The range of your darkvision increases by 60 feet.
You gain proficiency with artisan’s tools related to blacksmithing, brewing, and stonemasonry.
Conjure Earth Elemental
Paladin
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
has taken him or her away from adventuring for a time, every paladin lives on the front lines of the cosmic struggle against evil. Fighters are rare enough among the ranks of the militias and armies
, and even the smallest victory against it can tilt the cosmic balance away from oblivion.
Creating a Paladin
The most important aspect of a paladin character is the nature of his or her holy quest
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
cosmic implications of Maglubiyet’s attacks. To prevent the goblinoids from outstripping her people in population, she urges the orcs to have many offspring and teach them the ways of battle not only
herself and claw Maglubiyet’s beady eyes from his face to prevent him from taking them from her. The cosmic battle between the two pantheons has raged for eons without resolution, leading those
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
particular cause. Does your character know the source of your magical power? Does it tie back to some distant relative, a cosmic event, or blind chance? If your sorcerer doesn’t know where their power
bloodline. You are related to some powerful creature, or you inherited a blessing or a curse. 2 You are the reincarnation of a being from another plane of existence. 3 A powerful entity entered the world
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
particular cause. Does your character know the source of your magical power? Does it tie back to some distant relative, a cosmic event, or blind chance? If your sorcerer doesn’t know where their power
bloodline. You are related to some powerful creature, or you inherited a blessing or a curse. 2 You are the reincarnation of a being from another plane of existence. 3 A powerful entity entered the world
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
nearly lost an eye during one especially brutal practice session. 4 Your master seemed goodhearted while tutoring you, but betrayed your monastery in the end. 5 Your master was cold and distant. You
suspect that the two of you might be related. 6 Your master was kind and generous, never critical of your progress. Nevertheless, you feel you never fully lived up to the expectations placed on you.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
nearly lost an eye during one especially brutal practice session. 4 Your master seemed goodhearted while tutoring you, but betrayed your monastery in the end. 5 Your master was cold and distant. You
suspect that the two of you might be related. 6 Your master was kind and generous, never critical of your progress. Nevertheless, you feel you never fully lived up to the expectations placed on you.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
nearly lost an eye during one especially brutal practice session. 4 Your master seemed goodhearted while tutoring you, but betrayed your monastery in the end. 5 Your master was cold and distant. You
suspect that the two of you might be related. 6 Your master was kind and generous, never critical of your progress. Nevertheless, you feel you never fully lived up to the expectations placed on you.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
particular cause. Does your character know the source of your magical power? Does it tie back to some distant relative, a cosmic event, or blind chance? If your sorcerer doesn’t know where their power
bloodline. You are related to some powerful creature, or you inherited a blessing or a curse. 2 You are the reincarnation of a being from another plane of existence. 3 A powerful entity entered the world
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
overarching goal that can be fulfilled only by first completing a series of related quests. For example, you could create a villain who can’t be defeated until the characters explore nine dungeons in which the
and using it to defeat a cosmic threat. Example 2: Agents of X You can also build a campaign around the idea that the adventurers are agents of something larger than themselves — a kingdom or secret
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
overarching goal that can be fulfilled only by first completing a series of related quests. For example, you could create a villain who can’t be defeated until the characters explore nine dungeons in which the
and using it to defeat a cosmic threat. Example 2: Agents of X You can also build a campaign around the idea that the adventurers are agents of something larger than themselves — a kingdom or secret
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
overarching goal that can be fulfilled only by first completing a series of related quests. For example, you could create a villain who can’t be defeated until the characters explore nine dungeons in which the
and using it to defeat a cosmic threat. Example 2: Agents of X You can also build a campaign around the idea that the adventurers are agents of something larger than themselves — a kingdom or secret
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
realms of small folk and sparking conflict. The greatest storm giants are powerful seers, skilled at identifying and interpreting cosmic signs and divine omens. The aloof and aristocratic cloud giants
rule. Dragons are the ancient enemies of giants. Thousands of years ago, the last great empire of giants — Ostoria — fell after a long and brutal conflict with dragons. Little of Ostoria remains in
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
realms of small folk and sparking conflict. The greatest storm giants are powerful seers, skilled at identifying and interpreting cosmic signs and divine omens. The aloof and aristocratic cloud giants
rule. Dragons are the ancient enemies of giants. Thousands of years ago, the last great empire of giants — Ostoria — fell after a long and brutal conflict with dragons. Little of Ostoria remains in
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
realms of small folk and sparking conflict. The greatest storm giants are powerful seers, skilled at identifying and interpreting cosmic signs and divine omens. The aloof and aristocratic cloud giants
rule. Dragons are the ancient enemies of giants. Thousands of years ago, the last great empire of giants — Ostoria — fell after a long and brutal conflict with dragons. Little of Ostoria remains in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. With the aid of Moradin, the dwarven god of creation, he first crafted four great tools: the Brutal Pick, the Earthheart Forge, the Anvil of Songs, and the Shaping Hammer. With them, he forged the Axe
related to blacksmithing, brewing, and stonemasonry. Conjure Earth Elemental. If you are holding the axe, you can use your action to cast the conjure elemental spell from it, summoning an earth
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Chapter 6: Bestiary At Mordenkainen’s side, I thought of giants as a brutal menace threatening the very existence of the world I knew. Diancastra showed me just how small that world was. My eyes have
Planes. This chapter describes dozens of giants and related creatures for use in your game. For guidance on how to use a creature’s stat block, consult the introduction of the Monster Manual. Herein
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. With the aid of Moradin, the dwarven god of creation, he first crafted four great tools: the Brutal Pick, the Earthheart Forge, the Anvil of Songs, and the Shaping Hammer. With them, he forged the Axe
related to blacksmithing, brewing, and stonemasonry. Conjure Earth Elemental. If you are holding the axe, you can use your action to cast the conjure elemental spell from it, summoning an earth
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Chapter 6: Bestiary At Mordenkainen’s side, I thought of giants as a brutal menace threatening the very existence of the world I knew. Diancastra showed me just how small that world was. My eyes have
Planes. This chapter describes dozens of giants and related creatures for use in your game. For guidance on how to use a creature’s stat block, consult the introduction of the Monster Manual. Herein
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Chapter 6: Bestiary At Mordenkainen’s side, I thought of giants as a brutal menace threatening the very existence of the world I knew. Diancastra showed me just how small that world was. My eyes have
Planes. This chapter describes dozens of giants and related creatures for use in your game. For guidance on how to use a creature’s stat block, consult the introduction of the Monster Manual. Herein
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. With the aid of Moradin, the dwarven god of creation, he first crafted four great tools: the Brutal Pick, the Earthheart Forge, the Anvil of Songs, and the Shaping Hammer. With them, he forged the Axe
related to blacksmithing, brewing, and stonemasonry. Conjure Earth Elemental. If you are holding the axe, you can use your action to cast the conjure elemental spell from it, summoning an earth
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
related concepts. Maat (pronounced mott) is the term giants use to describe ideas, behaviors, creatures, and objects that they consider good, holy, honorable, or desirable. Maug (pronounced mog) is the
, because brutal raiding is an inborn trait of the hill giants. If those same hill giants worshiped Yeenoghu, however, that act would represent a flagrant turning away from the traditions of the ordning
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
chromatic dragons, are highly intelligent and have innate magic. Also in this category are creatures distantly related to true dragons, but less powerful, less intelligent, and less magical, such as wyverns
spellcasting), and a bipedal form. The most common humanoid races are the ones most suitable as player characters: humans, dwarves, elves, and halflings. Almost as numerous but far more savage and brutal, and
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
chromatic dragons, are highly intelligent and have innate magic. Also in this category are creatures distantly related to true dragons, but less powerful, less intelligent, and less magical, such as wyverns
spellcasting), and a bipedal form. The most common humanoid races are the ones most suitable as player characters: humans, dwarves, elves, and halflings. Almost as numerous but far more savage and brutal, and
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
chromatic dragons, are highly intelligent and have innate magic. Also in this category are creatures distantly related to true dragons, but less powerful, less intelligent, and less magical, such as wyverns
spellcasting), and a bipedal form. The most common humanoid races are the ones most suitable as player characters: humans, dwarves, elves, and halflings. Almost as numerous but far more savage and brutal, and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
related concepts. Maat (pronounced mott) is the term giants use to describe ideas, behaviors, creatures, and objects that they consider good, holy, honorable, or desirable. Maug (pronounced mog) is the
, because brutal raiding is an inborn trait of the hill giants. If those same hill giants worshiped Yeenoghu, however, that act would represent a flagrant turning away from the traditions of the ordning
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
related concepts. Maat (pronounced mott) is the term giants use to describe ideas, behaviors, creatures, and objects that they consider good, holy, honorable, or desirable. Maug (pronounced mog) is the
, because brutal raiding is an inborn trait of the hill giants. If those same hill giants worshiped Yeenoghu, however, that act would represent a flagrant turning away from the traditions of the ordning
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the cosmic implications of Maglubiyet’s attacks. To prevent the goblinoids from outstripping her people in population, she urges the orcs to have many offspring and teach them the ways of battle not
herself and claw Maglubiyet’s beady eyes from his face to prevent him from taking them from her.
The cosmic battle between the two pantheons has raged for eons without resolution, leading those who
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the cosmic implications of Maglubiyet’s attacks. To prevent the goblinoids from outstripping her people in population, she urges the orcs to have many offspring and teach them the ways of battle not
herself and claw Maglubiyet’s beady eyes from his face to prevent him from taking them from her.
The cosmic battle between the two pantheons has raged for eons without resolution, leading those who
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the cosmic implications of Maglubiyet’s attacks. To prevent the goblinoids from outstripping her people in population, she urges the orcs to have many offspring and teach them the ways of battle not
herself and claw Maglubiyet’s beady eyes from his face to prevent him from taking them from her.
The cosmic battle between the two pantheons has raged for eons without resolution, leading those who
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
: Bleakers To the Bleak Cabal, the quest for cosmic meaning is futile—the multiverse doesn’t make sense, and it isn’t supposed to. With no greater truth, individuals must derive their own meaning from the
prize. With brutal efficiency, he exploits the financial stranglehold his faction has over Sigil, richly rewarding informants for secrets that might give the Fated leverage over the other factions
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
: Bleakers To the Bleak Cabal, the quest for cosmic meaning is futile—the multiverse doesn’t make sense, and it isn’t supposed to. With no greater truth, individuals must derive their own meaning from the
prize. With brutal efficiency, he exploits the financial stranglehold his faction has over Sigil, richly rewarding informants for secrets that might give the Fated leverage over the other factions
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
: Bleakers To the Bleak Cabal, the quest for cosmic meaning is futile—the multiverse doesn’t make sense, and it isn’t supposed to. With no greater truth, individuals must derive their own meaning from the
prize. With brutal efficiency, he exploits the financial stranglehold his faction has over Sigil, richly rewarding informants for secrets that might give the Fated leverage over the other factions
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
initiation, in which the initiate is mystically identified with a god, or a handful of related gods. Mystery cults are intensely personal, concerned with the initiate’s relationship with the divine
experiences new meaning in life. DIVINE RANK
The divine beings of the multiverse are often categorized according to their cosmic power. Some gods are worshiped on multiple worlds and have a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
initiation, in which the initiate is mystically identified with a god, or a handful of related gods. Mystery cults are intensely personal, concerned with the initiate’s relationship with the divine
experiences new meaning in life. DIVINE RANK
The divine beings of the multiverse are often categorized according to their cosmic power. Some gods are worshiped on multiple worlds and have a






